
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] - Molten Core - Gehennas - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Magmadar - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Lucifron - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 6250 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 4250 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 3250 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 2500 Runes of Ascension on Normal difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Renataki - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Renataki - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Renataki - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Renataki - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Molten Core: The cadence and frequency that curses and other key important dispels happen in Molten Core is now adjusted. What this means is if you are running a small group, making them happen less often. Dispel timers are not changed for any medium or large size groups.
[Pending Restart] - Mass Dispel will now prioritize in the following order for friendly dispels: Players with Debuffs, Pets with Debuffs, Guardians with Debuffs. i.e. if no player within a selected range has a dispellable debuff, then it will try to dispel pets, then guardians if no pets have dispellable debuffs left.
Psionic Overload gains an additional 10% of the damage your Mind Flay dealt.
Priest:
Drain Soul damage reduced by 5%.
Warlock:
Instant Poison now gains 10% of the Rogue's attack power. (Wound Poison will also receive this treatment in the near future)
Rogue:
Damage dealt by Enervate increased by 10%.
Moonglow (Balance talent) has been increased from 3%/6%/9% to 4%/8%/12%.
Druid:
Righteous Fury's threat generation reduced by 10%.
Weapon damage dealt by Verdict has been reduced to 90% (was 115%)
Fixed an issue where Improved Crusader Strike was mistakenly still named and described as Improved Seal of the Crusader.
Vengeance (Retribution talent) now only increases Holy damage.
Crusader Strike's scaling from Holy Spell Damage has been reduced to 20% (was 30%)
Crusader Strike's tooltip now states the amount of bonus damage it gains from your Holy Spell Damage.
Paladin:
Fixed an issue where the achievement "Scholomance" mistakenly required killing some random alliance quest giver in Stormwind. To let players obtain the achievement with that objective removed it now also requires killing the Blood Steward of Kirtonos.
The Winter Wondervolt costume is no longer broken by shapeshifting.
Honorable Kills have been enabled early so that the achievement "With a Little Helper from My Friends" can be obtained. This also means that PvP rank title achievements are obtainable. There is a known issue where killing players will not cause the floating text to appear stating that you received an honorable kill, this will be enabled with the release of Season 1.
Onyxia's Lair will open on Saturday, December 20th at 18:00 Server Time.
During Challenges like Artisan's Guild (Where you can only gain exp from crafting) you will now get 1 points of skill rank ups rather than the 2 baseline. This is to allow you to get more EXP in level relevant brackets.
Drastically sped up dynamic respawns in Vanilla Daily zones.
General
[Pending Restart] - Band of Sulfuras is now considered a bonus drop from Ragnaros and he will always drop a bonus ring.
[Pending Restart] - Band of Sulfuras is now considered a bonus drop from Ragnaros and he will always drop a bonus ring.
[Pending Restart] - All ranks of Dampen Magic will be unlearned except Rank 1 & Rank 2. Rank 2 will now apply Dampen Magic to everyone within 30 yards of the cast.
[Pending Restart] - Fixed a bug where the damage of Wrath of Ragnaros could hit you while the knockback did not. This will mean if you didn't get knocked up, you won't be hit by the attack.
[Pending Restart] - Fixed a bug where the meteors on ragnaros had 1 yd bigger hitbox than their model.
[Pending Restart] - [Ascended Ragnaros] - The damage of Supernova has been decreased by approximately 8% and now fires every 4 seconds up from every 3.5 seconds. This half a second provides more breathing room during the burst attack.
[Pending Restart] - Ragnaros' Unbearable Heat buff now ticks once every 2 seconds, instead of once a second.
[Pending Restart] - Dampen Magic now reduces all magic damage taken by 5% and reduces all healing taken by 5%. The talent tha improves dampen magic now increases the effectiveness by 1/2% per talent.
[Pending Restart] - Magmadar's heads are now targettable and able to be interrupted - but take 50% reduced damage but also transfer the damage taken to Magmadar.
[Pending Restart] - Fixed a bug where partial resistances were penalized slightly too much when fighting a higher level mob. This results in your resistance values being slightly stronger when taking damage from bosses.
Cambios de Objetos
Band of Sulfuras now has 20 Fire Resistance on it and its affix pool has been GREATLY expanded for the amount of affixes that can roll.
[Pending Restart] Fixed an issue where the Libram of Amphibious Devotion worldforged item had higher than intended damage due to incorrect scaling. Damage values have been adjusted to their proper levels. This item is now eligible for refund through the Worldforged Item Recovery UI for the next 14days.
Cambios de Objetos
[Pending Restart] Fixed an issue where Special Excavation Lantern item effect would not scale with Spell power and Attack power.
General
Due to yesterday's class changes, everybody has had their Racial Knowledge 2 week cooldown reset.
Hunter pet talents should now be at a consistent amount for every Hunter, which should be 15 points to spend at level 60.
The pick pocket botting measures have been greatly eased up from 100 pockets in one area per 4 hours to 1000.
Blade Twisting (rogue talent) now properly procs.
Garrote (Rank 6) now correctly silences the target just like Garrote (Rank 8) did in Burning Crusade.
[Pending Restart] arr now takes 2% more damage per stack of Earthen Fury to balance out the amount of damage reduction he gains from his Hardened Defense buff.
[Pending Restart] Garr's Landslide phase now lasts for 15 seconds, down from 40.
Molten Core Callboard Caches now require 63 Item Level down from 65.
General
[Pending restart] [Arena Matchmaking] Improved 3v3 Solo queue matchmaking. This will result in fewer games with strange team compositions that include multiple healers, weird class-stacking etc. This change will roll out over the next days with fine-tuning happening to ensure this doesn't increase queue times significantly.
[Pending restart] [Arena Matchmaking] Fixed an issue where the MMR of players who consistently queued together could fail to converge. This would also result in these teams having volatile team rating fluctuations.
[Pending restart] [Item] The use effects on Phylactery Shard, Bloodscorn Ritual Kris and Cylla's Endless Potion are now halved in PvP combat. These items are refundable.
[Pending restart] [Item set bonus] Mythical Protector is now another 30% less effective in PvP combat. This PvE Dungeon set bonus was still too powerful in PvP scenarios.