
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] [Elune] Fixed a bug where Visions of Plague would affect parts of Devour Mind without the downsides. It no longer affects Devour Mind at all. (Available to reset via Gabril.)
[Pending Restart] [Elune] Brain Freeze Fireball now deals 15% increase damage from 25% against players.
[Elune] Toxic Surge now deals 15% reduced damage in PvP combat.
[Elune] Hydra's Venom now deals 10% increased damage in PvP combat.
[Elune] Hell Scream now deals 10% increased damage in PvP combat.
[Elune] Venomous Fury now deals 10% increased damage in PvP combat.
[Elune] Carnage Rend now deals 10% increased damage in PvP combat.
[Elune] Rend now deals 10% increased damage in PvP combat.
[Elune] Elemental Rend (Frost) now deals 10% increased damage in PvP combat.
[Elune] Elemental Rend (Nature) now deals 10% increased damage in PvP combat.
[Elune] Elemental Rend (Fire) now deals 10% increased damage in PvP combat.
[Elune] Rake now deals 10% increased damage in PvP combat.
[Elune] Deconstruct now deals 10% increased damage in PvP combat.
[Elune] Disembowel now deals 10% increased damage in PvP combat.
[Elune] Upheaval now deals 10% increased damage in PvP combat.
[Elune] Serpent Venom now deals 10% increased damage in PvP combat.
[Elune] Lightning Bolt now deals 10% increased damage in PvP combat.
[Elune] Overpower now deals 10% increased damage in PvP combat.
[Elune] Serpent Sting now deals 10% increased damage in PvP combat.
[Elune] Hammer of Wrath now deals 10% increased damage in PvP combat.
[Elune] Backstab now deals 10% increased damage in PvP combat.
[Elune] Searing Pain now deals 10% increased damage in PvP combat.
[Elune] Devastate now deals 10% increased damage in PvP combat.
[Elune] Wrath now deals 10% increased damage in PvP combat.
[Elune] Sinister Strike now deals 10% increased damage in PvP combat.
[Stormbringer] Conductive now stack on caster rather than target. Related effects adjusted.
[Stormbringer] Capstones adjusted.
[Barbarian] Spear of Sen'jin damage fixed.
[Barbarian] Coldhammer reworked.
[Barbarian] Payback now increases critical damage instead of critical chance.
[Barbarian] War God's Presence now increases effectiveness of Avatar of War.
[Barbarian] Lesser God of War now reduces the cooldown of Avatar of War by 60 sec at no downside.
[Barbarian] Face Smasher value increased by 50%.
[Barbarian] Brutality Barbarian increase to Unbridled Rage reduced by 50%.
[Barbarian] Storm of Steel base damage increased slightly.
[Barbarian] Baseline Carnage value inceased by 5%.
[Barbarian] Punisher value increased from 8/16 to 10/20%.
[Barbarian] Reckful no longer increases effectiveness of Carnage. Now additionally reduces the CD of Barbaric Rage.
[Barbarian] Unstoppable Rage now works only with single target abilities.
Talentos & Habilidades
[Sun Cleric] - Vindication proc damage scaling increased slightly.
[Sun Cleric] - Scalding Light now increases the damage of Burning Light by 15% and increases Holy and Fire damage the target takes by 3%.
[Sun Cleric] - Blaze of Glory effects swapped, it now increases Holy Damage by 15% and lowers the cast time of Fire Spells by 20%.
[Sun Cleric] - Ancient Etchings reworked: Holy Damage now reduces the cast time of Horusath Blast by 25%, stacking 4 times.
[Sun Cleric] - Harsh Lessons now has a chance to reset the cooldown of Dawnsear.
[Sun Cleric] - Dawnsear cooldown increased from 14 sec to 18 sec.
{Sun Cleric] - Dawnsear damage increased and changed to Holy.
[Sun Cleric] - Dawnsear no longer applies a DoT
[Sun Cleric] - Flash now deals Fire Damage instead of Holy Damage.
[Sun Cleric] - Flash cooldown reduced from 10 seconds to 4 seconds.
[Sun Cleric] - Flash no longer procs Moment of Triumph.
[Sun Cleric] - Sun Ray range increased to 30 yds.
[Sun Cleric] - Burning Light damage and scaling increased
[Sun Cleric] - Piety Tree revamped and repathed.
[Area 52] Fixed a bug where Voltaic Bite had an unintended spell power scaling.
General
[Stormbringer] Zap cast time removed, now additionally refreshes a charge of Crackle (and Forked Lightning).
[Stormbringer] New node High Voltage added to Electrifying Surge original spot.
[Stormbringer] Electrifying Surge moved down.
[Stormbringer] Conductivity moved under Giga Flux.
[Stormbringer] Stormy Days and Violent Monsoon now in a switch node.
[Stormbringer] Giga Flux scaling increased by 2%.
[Stormbringer] Rolling Storm value increased to 2.
[Stormbringer] Lord of Lightning duration increased by 3 sec.
[Stormbringer] Destructive Force value increased by 5%.
[Stormbringer] Storm Rage no longer reduces CD, instead now increases duration.
[Stormbringer] Stormflow now on separate GCD.
[Stormbringer] Hydraxxian Apprentice now also causes Stormflow CD to be reset on kill.
[Stormbringer] Conductor in Charge now additionally provides a chance for Conductive to not be consumed.
[Stormbringer] Perpetual Shock now applies a separate instance of damage over time from standard Shock.
Talentos & Habilidades
[Barbarian] [Pending Restart] - Fixed a bug where Smash would generate two stacks of Carnage instead of the intended one.
[Chronomancer] [Pending Restart] - Charm of Quickness now increases the effectiveness of Hasten by 50% up from 30%.
[Chronomancer] [Pending Restart] - Hasten now grants 20% haste down from 30% haste.
[Chronomancer] [Pending Restart] - Mark of Order now only affects your next Reverse Wound instead of your next 2 Reverse Wounds.
[Pending Restart] [Elune] Vampire Lord now heals for 20% less in PvP combat. (Available to reset via Gabril.)
[Pending Restart] [Elune] Draining Strikes now heals for 20% less in PvP combat. (Available to reset via Gabril.)
[Pending Restart] [Elune] Unbounded Deathhealer now heals for 20% less in PvP combat. (Available to reset via Gabril.)
[Pending Restart] [Area 52] Arcane Shelling now increases the damage of Arcane Shot by 5% in PvP combat, changed from 10%.
[Pending Restart] [Area 52] Doomhammer’s Fury now increases the damage of Pyroblast and Fire Blast by 20% in PvP combat, changed from 40%.
[Pending Restart] [Area 52] Soul Fire now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area 52] Arcane Shot now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area 52] Champion of Justice now reduces the self-healing from Champion of Justice based heals by 50%.
[Pending Restart] [Elune] Shadow Bolt now deals 15% reduced damage in PvP combat. (Available to reset via Gabril.)
Cambios de Objetos
[Pending restart] Fixed an issue where some versions of the Jaded Crystal Dagger had the wrong speed.
Talentos & Habilidades
[Pending Restart][Elune] Fixed a bug where active Devouring Plague could benefit from newly gained Visions of Plague buff if it was refreshed. (Meaning that there was no need to cast a new Devouring Plague. The old one would gain the benefit w/o consuming the effect.)
Talentos & Habilidades
[Pending Restart][Elune] Devouring Touch now increases the damage of your next Devouring Plague by 20% per charge consumed if you know Devouring Talent. The damage increase stays unchanged at 60% per charge if do not know this talent.
Talentos & Habilidades
[Runemaster] Torch scaling reduced by 5%.
[Runemaster] Spellfrost Invigoration scaling reduced by 7%.
[Cultist] Edicts no longer proc from pets and guardians.
[Tinker] Mechanical Arm arm fixed and now additionally increases damage dealt by Spanner Smash per stack.
[Tinker] Build: Gatling Turret cast time reduced by 1 sec.
[Tinker] Restorative Beacon mana cost increased by 2%.
[Chronomancer] Unearth and Sandblast no longer interrupt Artificer's Wand attack loop.
[Chronomancer] Fabric of Time ranks added.
[Chronomancer] A Ripple In Time now correctly procs from periodic critical strikes.
[Chronomancer] Converge the Infinite value increased, now additionally reduces the cooldown of Chrono Mend for its duration.
[Chronomancer] Spatial Distortion reworked.
[Chronomancer] Time Stretch Aeon duration increase up by 2 sec, extension up by 2 seconds.
[Chronomancer] Reverse Wound base healing increased across all ranks.
[Chronomancer] Artificer's Spellplate Spirit scaling reduced from 23.15% to 8%.
[Chronomancer] Artificer's Amplification buffs are now properly limited to a single player as tooltip portrayed.
[Necromancer] Frozen Solid removed.