
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Witch Hunter] Increased the cooldown of Fiery Judgement to 45 sec up from 30 sec
[Witch Hunter] The knockback portion of Daring Escape is now part of the Create Distance talent in the Boltslinger tree
General
[Witch Hunter] Improved Shadowblast now reduces Rage cost of Shadowblast by 5, down from 10.
[Witch Hunter] Shadowblast no longer requires Witchblast Musket, and now activates Witchblast Musket
[Witch Hunter] Torment and Shadowblast changed from 5-35yd range to 40yd range
[Son of Arugal] Rending Bite Grimclaw interaction fixed.[Starcaller] Astral Projection proc rate increased by 5%, minor ICD introduced.
[Son of Arugal] Nightbane Shred CD reduced by 5 sec.
[Starcaller] New capstone added to Moonbow tree.
[Starcaller] Moonbow tree slightly repathed in the middle.
[Starcaller] Huntress Shot remade to have part of its damage contribution come from Weapon Damage.
[Starcaller] Fixed a problem with Astral Arrowheads not proccing from all ranged abilities.
[Starcaller] Scaling of Huntress Arrow increased slightly.
[Starcaller] Value of Starcrash reduced by 5%.
[Starcaller] Starlight Arrows now cause Starlight to increase the damage of all ranged weapon abilities.
[Starcaller] Moonbow tree slightly repathed in the middle.
[Starcaller] Huntress Shot remade to have part of its damage contribution come from Weapon Damage.
[Starcaller] Fixed a problem with Astral Arrowheads not proccing from all ranged abilities.
[Starcaller] Scaling of Huntress Arrow increased slightly.
[Starcaller] Value of Starcrash reduced by 5%.
[Starcaller] Starlight Arrows now cause Starlight to increase the damage of all ranged weapon abilities.
[Son of Arugal] Ferocity tree adjusted for better pat[Starcaller] Astral Projection proc rate increased by 5%, minor ICD introduced.
[Son of Arugal] Taldaram's Rage now generates 20 rage up from 10
[Guardian] Power Kick now also grants Motivation
[Guardian] Battle Rush now applies 1 stack of Tendon Slash rather than applying its own separate slow effect
[Guardian] Motivation: Battlemaster now gives synergy with Death Ram
[Guardian] Motivation: Gladiator's Might is now called Guardian's Might and only increases AP
[Guardian] Instinct reworked to give Linebreaker and Motivation synergy
[Guardian] Quakemaker now gives Warquake synergy
[Starcaller] Reworked Starcovered Night to give more unique Blanket of Stars synergy
[Starcaller] Cosmic Crown now gives 10% block down from 12
[Cultist] Twilight Shieldtoss now requires Herald of Y'shaarj
[Cultist] Darkwither is now instant cast baseline. The Herald of C'thun effect has had its damage value increased slightly to compensate. This was done so that it was more accessible for Godblade players who choose to use it, while simultaneously changing nothing about how Corruption players used it.
[Cultist] Unbound Codex now increases the effectiveness of Herald of C'thun rather than converting spell damage from Int
[Tinker] Take Aim no longer gaurantees a crit
[Tinker] Sniper BPS and Snipe now have a 40yd range
[Tinker] Tinker ranged abilities have now been standardized at a 30 yd range
[Knight of Xoroth] Hand of Doom reworked to give more Skulltaker synergy
[Knight of Xoroth] Blade of Decay removed, its slow capability was moved to a new choice node with Scent of Bloodshed
[Knight of Xoroth] Hellbringer has been added as a choice node with Warpath and it now breaks all Roots/Snares and makes you immune to them for 3 seconds up from 2 when you use Demonfury, with an icd.
[Knight of Xoroth] Skulltaker is now a Demonfire spender and has been changed to account for this
[Knight of Xoroth] Warpath no longer makes you immune to roots/snares for 2 sec, but now allows Demonfury to prevent your movement speed from being dropped below 75%
[Knight of Xoroth] Demonfury now gives 5% crit up from 3% and 20% movement speed up from 15%, but no longer prevents movement speed from dropping below 75% baseline
[Knight of Xoroth] Plate Shatterer now reduces armor by 5/10/15/20%, standardized with similar values, rather than a flat value
[Knight of Xoroth] Absolute Hatred no longer generates rage, but the scaling of its damage portion has been increased
[Knight of Xoroth] Meatgrinder now resets the cd of Meatsaw rather than making your next one incur no cd. This should feel much smoother during your rotations.
[Knight of Xoroth] Gore now has a 3sec cd up from 2sec
[Knight of Xoroth] Hatred has been reworked to Absolute Hatred, giving more Fist of Xoroth synergy
[Knight of Xoroth] New talent added to the War tree: Gorged
[Knight of Xoroth] War tree pathing updated slightly
[Pyromancer] Flamecasting now lasts 15s up from 12s
General
Reduced requirements of items from mobs for World Callboard quests by 50%.
Cambios de Objetos
[Pending restart] Fixed an issue where some versions of Jin'Rokh, The Great Apocalypse had a speed of 3.6 instead of the intended 3.7.
Encantamientos Místicos
[A52] Fixed a bug that enabled Felblade to sometimes hit more then 1 target.
General
Reduced respawn time of Doom Weed and Maggot Eye in Tirisfal Glade
Manastorm Affix Bonestorm is now Physical damage instead of Nature, so it is now effected by armor reducing its damage.
Talentos & Habilidades
Updated the description of Spirit Frost to indicate that Penance damage can also trigger the heal effect.
Fixed an issue where Penance and Icy Penance were not consuming a stack of Spirit Frost when the channel ended.
[Pending Restart]Fixed a Bug where Ambush rare worldforged enchants would not work for its ranged variant, Syndicate Sniper Shot.
[Pending Restart]Fixed a Bug where description of Execute would incorrectly state it consumes an additional 30 rage. It consumes up to 60 of your available rage.
[Pending Restart][Elune]Fixed a Bug where consuming Ol' Bloodsurge would not interract with Thunder Slam. Thunder Slam now regains one charge upon buff consumption.
[Pending Restart][Elune]Fixed a Bug where Dark Intent would not proc from Pistol Shot.
[Pending Restart][Elune]Fixed a Bug where triggered damage from Double Down could trigger Dark Intent.
[Pending Restart][Elune]Fixed a Bug where Solar Bomber did not correctly explain that it increases damage of any Starfire and Starsurge transforms.
General
[Cultist] Class tree capstones updated
[Cultist] Class tree has been repathed to match the quality of the other classes, with some filler nodes being reworked (for example, having 3 passive nodes that all gave roughly the same amount of crit)
[Cultist] Twisted Sanity reworked to have healing synergy rather than give crit
[Cultist] Piercing Entropy now increases the targets chance to be critically struck rather than giving critical strike damage bonus
[Cultist] Scaling of the damage dealt by Tentacles of C'thun reduced by roughly ~10%
[Cultist] Dark Revelation is now a 1 point node
[Cultist] Darkward now gives 10/20% up from 8/16%
[Venomancer] Facemelter no longer has Intellect scaling and only scales off of Spellpower
[Venomancer] Fang Venom: Blight now only gives 1/2% Shadow Damage down from 3/6%, the dot remains unchanged
[Venomancer] Scaling of Venom Fang, Facemelter, Nerubian Sting, Nerubian Poison, and Sorefeast have all been reduced after extensive testing in preparation for the level 60 phase where Stalking was seen to be roughly ~30% stronger than the next strongest DPS spec. They are still a top tier dps spec.
[Venomancer] Spider Lord's Teachings now only stacks 5 times down from 10
[Venomancer] Spider Lord's Teachings stacks can now be consumed by Serpent's Coil or Venom Fang for increased effects
[Venomancer] Fang Blessing no longer stacks
[Venomancer] Might of Azjol-Nerub now only restores missing mana
[Knight of Xoroth] Meat Grinder talent reworked to get more Meatsaw synergy, cause we love Meatsaw synergy right boys?
[Knight of Xoroth] The damage from Meat Grinder has been wrapped up into the Killing Frenzy talent
[Knight of Xoroth] Demonfury values have been reduced baseline
[Knight of Xoroth] Improved Gore is now a 1 point node and affects Meatsaw, the damage it previously provided has been wrapped up baseline into the Gore spell
[Sun Cleric] Burning Heat is now a 1 point node
[Sun Cleric] Sintorcher is now a 2 point node and also gives a small amount of Fire crit
[Sun Cleric] Twin Flames updated to give more synergy with Holy and Fire spells
[Primalist] Call of Ursoc now lasts indefinitely until you use the spell that it augments, but its cooldown doesnt begin until you consume it
[Reaper] Masochistic Rage now has an improved visual and should work properly
[Son of Arugal] You no longer deplete all rage outside of Ferocity Spec when you leave Curse of the Worgen form
[Son of Arugal] Fixed a bug where Drenched in Blood wasn't connected properly to A Balanced Diet
[Tinker] Invention capstones updated
[Tinker] Firearms capstones updated
[Tinker] Mechanics capstones updated
[Tinker] Class capstones updated
[Tinker] Mega Module will no longer reduce the cast time of Repair Shot
[Tinker] Emergency Module will no longer reduce the healing done by Repair Shot and now makes it instant cast
[Tinker] Turbo Inventor now also has a bonus effect when you reach max stacks
[Tinker] Battle Medic reworked to refresh a Module charge
[Tinker] Hyper-Focused now works with Sticky Bomb and not Rounds
[Tinker] Precision Scopes is now a 1 point node
[Tinker] Deft Hands now also works when you swap guns
[Tinker] Improved Lightning Conductor now increases damage by 15% up from 5%