
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Son of Arugal] Puncturing Fangs now causes every 3rd Bloodmoon Blast to critiVecally strike
Added Layering to Stormwind and Orgrimmar to split up the growing population in those captials. You can change your layer on the Callboard. This is only active for those cities, not in the open world.
Fixed a bunch of quests that were missing their Adventure Caches. All Azeroth quests that are non-repeatable/daily with Kill or Loot requirements should have them now.
[Requires Restart] Totemic Focus now also grants you Crit and Haste rating for each totem you have active.
[Reaper] SP scaling of Ghostly Weapon reduced slightly.
[Sun Cleric] Twin Flames value reduced.
[Sun Cleric] Ray of Illumination visual adjusted.
[Starcaller] New node Starlight Infusion added to a switch with Moonscreen.
[Son of Arugal] Fury of Goldrinn proc no longer increases your size.
[Son of Arugal] Darkgrowl remade.
[Son of Arugal] Denmother no longer affects Terrify.
[Son of Arugal] Nightmare adjusted.
[Son of Arugal] Terrify is now an AOE horror effect, duration reduced, CD increased.
[Son of Arugal] Enraging Howl remade.
[Son of Arugal] Blood Howl CD increased to 30s.
[Son of Arugal] Weakening Infection now reduces attack power instead of attack speed.
Removed Residual Monstrosity from Manastorm randomization, because this creature would knock you back 500 yards, SOMETIMES EVEN WHEN YOU WERE IN THE MANASTORM BUBBLE.
Reduced radius of pull from Manastorm Vortex affix by 50%.
Fixed an issue where Devastating Pound prevented the use of Devastate.
Added Scroll of Fortune and Talent Scroll of Fortune to Grumpus Daily.
Fixed a bug where Dark Apotheosis Immolation Aura had no defined spell scaling causing it to scale improperly. This bug fix comes with a 50% increase to its threat generation.
Added new ability that is learned automatically to Dark Apotheosis. Demon Claws consumes rage to attack with both weapons for damage. This is intended to help those who don't have a spammable in wildcard and provide extra incentive for Dual wield for those using physical in this form.
Added an additional 20 more Scroll of Fortune quests to Silas Darkmoon. 75 are now released and as of now 100 will be released by the end of week 1.
Fixed an issue where Heroic Dungeon Manastorm caches were not giving proper loot as Spirit Primary Stat
Improved group handling in Manastorm to prevent the group from being disband.
End-Game Manastorms now award Case of Fortune instead of Scrolls directly so you can open them in your preferred specialization.
Increased Scroll of Fortune Chance from Adventure Caches, High-Risk, and Callboard Caches.
[Requires Restart] Added Scrolls of Fortune and Sealed Card chance on Battleground Loss as a bad luck protection against lose streaks. Battleground Wins now give guaranteed Scroll of Fortune and Scroll of Fortune Talents
Talentos & Habilidades
[Pending Restart] [Elune] Corrupted Shiv will now apply Corruption, even if not known.
[Pending Restart] [Elune] Blades of Blood will now apply Rend, even if not known.
[Pending Restart] Fixed an issue where Holy Shatter did not work.
[Pending Restart] Fixed an issue where Pyroclasmic Ignition did not work.
[Pending Restart] Fixed an issue where Nightmare Mauling did not trigger Corruption and where it did not trigger its drain life effect.
[Pending Restart] Fixed an issue where Spreading Prism did not trigger.
[Pending Restart] Fixed an issue where Tainted Swipe would stop working and could trigger Infected Wounds.
[Pending Restart] Fixed an issue where Battering Ram did not apply Sunder Armor.
Fixed an issue where Echoed Incinerate had a 100% proc chance.
Fixed an issue where Arcane Arrows did not trigger from Frenzy Shot.
Fixed an issue where Barbed Snare Trap would show evade messages versus bosses.
Fixed an issue where Sunder Soul was not usable in Bear or Cat Form. (Pending Restart)
Fixed an issue where Spreading Tides would not spread Riptide. (Pending Restart)
Fixed an issue where Growing Corruption would not always apply Corruption. It will now apply Rank 1 if not known or your highest known rank. (Pending Restart)
Fixed an issue Syndicate Sniper Training did not trigger in PvP (requires restart)
Draconic Might now works with Feral Charge Cat and Bear.
General
Fixed an issue where Adventure Mode characters could enter High-Risk and get quest credit from unscaled mobs on scaled quests.
Removed Critters from Manastorm randomization, because it would cause some creatures to become critters like the mobs in the BFD fire event, so you'd just have a critter sitting in the corner but you'd think the event was bugged, but really you just had to kill a bug.
Fixed Vendor costs on Skillcards available on vendors in the world being higher than intended.
Fixed a Mind Flay spell on Acolyte creatures that was dealing too much damage.
Reduced Physical Damage of Andre Firebeard in Max Level Manastorms
Improved Skillcard Drop Chances in the World.
Fixed cases where the Portal would fail to spawn at end of level in the Manastorm.
Fixed issues where your Raid group would be disbanded inside the Manastorm
Fixed many Spell Barrier spawns that could block your path in the Manastorm.
[Sun Cleric] Class tree repathed slightly to account for new talents
[Sun Cleric] Holy Conquest talent added to the class tree
[Sun Cleric] Shine Bright talent added to the class tre
[Sun Cleric] Radiant Marks adjusted
[Sun Cleric] Solar Conquest adjusted
[Sun Cleric] Blessings spec passive adjusted
[Guardian] Some capstones have been moved up to be pickable in the Gladiator spec tree
[Guardian] Gladiator class tree has been adjusted for better pathing/clarity
[Guardian] Gladiator Guardian spec tree has been adjusted for better pathing/clarity
[Guardian] Valiant Strike now has 2 charges but is otherwise the same
[Guardian] Easily Motivated talent added
[Guardian] Bannerlord node added to the Inspiration Guardian spec tree
[Guardian] Veteran of the Arena now ticks every 2 sec, from 3
[Guardian] Duration of Veteran of the Arena reduced to 6 sec from 10
[Guardian] Warmaster now decreases energy costs by 20%, down from 25%
[Guardian] Duration of Upper Hand increased to 12 sec from 10 sec
[Guardian] Proc chance of Upper Hand increased to 20% from 8%
[Guardian] The duration of the bleed applied by Battlemaster Strike has been reduced to 6 sec, but it now ticks every 1 sec
[Guardian] Tendon Slash now reduces movement speed by 15/30/45% baseline, down from 20/40/60%
[Guardian] Dirty Tactics valued increased to 5/10% from 3/6%
[Guardian] Knight's Calling active added to the class tree
[Guardian] Flexible Banners is now a 1 point node
[Guardian] Improved Ironguard reworked to Steel Guardian
[Guardian] Knightly Demeanor talent added to the class tree
[Guardian] Chivalry active ability added to the class tree
[Guardian] Foebreaker adjusted
[Guardian] Lord of the Arena adjusted
[Guardian] Battle for Supremacy talent added
[Guardian] Motivating Strike has been removed, various talents have been added to augment the rotation in its absense
[Son of Arugal] Vampiric Pools should now correctly have a 20yd radius
[Son of Arugal] Blood spec tree repathed slightly to account for new talents
[Son of Arugal] Ferocity tree adjusted for better pathing and clarity
[Son of Arugal] Ferocity capstones adjusted
[Son of Arugal] Fixed a bug where some abilities still had a rage or health cost in the Ferocity spec/Worgen form
[Son of Arugal] Feast can now be used in combat
[Son of Arugal] Flesh Foundry causes critical strikes to reduce the cooldown of Fleshcraft
[Son of Arugal] Flesh Foundry no longer reduces the cooldown of Fleshcraft by a flat amount
[Son of Arugal] Invigorated Flesh now reduces the cooldown of Fleshcraft by 60 sec on top of its original effects
[Son of Arugal] Feast now has a 15 second cooldown
[Son of Arugal] New talent added to the Blood spec tree: Despair
[Son of Arugal] New talent added to the Blood spec tree: Anguished
[Son of Arugal] Vampyr's Kiss can now be used on yourself
[Son of Arugal] Teachings of Lana'thel now works with Consolidation
Talentos & Habilidades
[Pending Restart] [Elune] Fixed an issue where Fel Meteor was not usable while shapeshifted.
[Pending Restart] [Elune] Fixed an issue causing Mass Hysteria rank 2 and 3 to not fear multiple targets.
Sitio Web
[Launcher] Fixed game version not being selected after updating launcher from ancient version.
[Launcher] Fixed download speed settings not saving.