
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Runemaster] Runic Familiar now reduces damage taken by 3%, up from 2%
General
Focused Burst damage reduced by 5% in battleground combat.
Sharpened blade (Deadly Bite) Now increases damage of savage blade by 5% (down from 10%) per stack against players
[Pending Restart] - Fixed an issue where Test of Faith was not increasing the absorption of Power Word: Shield & Dominant Word: Shield on targets below 50%.
[Pending Restart] - Polished Observer's Shield will now just explicitly state the bonus armor on the equip effect rather than saying that there is bonus Armor. This is to eliminate any confusion with the effect of the shield.
[Pending Restart] Crushing impact (battle fervor) now properly increases damage of victory rush by 20% against players (Instead of 100%)
[Pending Restart] Crushing impact (battle fervor) now properly increases damage of victory rush by 20% against players (Instead of 100%)
Crushing impact (battle fervor) now properly increases damage of victory rush by 20% against players (Instead of 100%)
Blind revenge pvp mod has been removed. (Was previously doing 30% less damage.)
Blind revenge (edge of fury) pvp mod has been removed .
Talentos & Habilidades
Fixed an issue where Hypothermia was not being displayed after using Ice Block. (pending restart)
Mundo
Fixed an issue where Heroic and Above difficulty clears didn't grant immediate access to Commendation's Vendor for Karazhan.
[Pending Restart] Achievement credit towards Mystic Seeker and its related achievements will now properly be given to mounted players.
Added woodcutting trainers to several lumber mills across Azeroth.
Cambios de Objetos
Identified an issue where Level 70 High-Risk weapon enchants could trigger while below max level. This changelog is an advance notice that a fix is in progress and to avoid applying these enchants to prestige weapons until the fix is announced.
Bristleblitz Striker ranged weapon from Hyjal has received an additional attack power.
These changes are meant to address inbalances in power gain across different T5 set bonuses and to prevent undesired scaling going into T6 content. These changes went live with Archimonde League end. They were just missing changelog.
[Crystalforge Battlegear (4) set] Trippled the damage of Divine Light damage proc. Adjusted PvP mods to account for this change.
[Crystalforge Battlegear (2) set] Reduced the Spell Power from Strength conversion to 8%. Down from 15%.
[Cataclysm Harness (2) set] Reduced the hit rating from Agility conversion to 8%. Down from 10%.
[Cataclysm Harness (2) set] No longer grants additinal critical strike rating from Agility conversion.
[Cataclysm Regalia (4) set] Reduced the damage of Elemental Echo considerably. Adjusted PvP mods to account for this change.
Encantamientos Místicos
[Pending Restart] Fixed an issue where the Worldforged Scroll: Razorlash would not be useable.
[Pending Restart] Fixed an issue where the Worldforged Scroll: Razorlash would not be lootable from the cache.
[Razor Claws] Fixed an issue where Rip did not refresh Rake.
[Defias Gunslinger] Fixes an issue where Gunslinger's Strike could cause Raptor Strike to deal less damage at low levels. (pending restart)
We acknowledge how powerful this Mystic Enchant is and it will need more adjustments in future. This changes are a headsup so you know what to expect.
[Pending restart][Edge of Fury] Blind Revenge is no longer a conal ability (conals always had problems with uneven terrain). Its now a 3 target chained ability, that gets further modified by Improved Revenge talent to 5 targets total.
[Pending restart][Edge of Fury] Increasd the base damage and scaling of Spiteful Strike by 20%.
[Pending restart][Edge of Fury] Reduced the base damage and scaling of Blind Revenge by 35%.
General
Charred bite (lucifer) Damage reduced by 10% in pvp combat.
Chimera shot - Serpent damage increased by 5% in pvp combat.
Chimera shot damage reduced by 5% in pvp combat.
Arcane burst (Spell slinger) damage reduced by 10% in pvp combat.
Lifebloom Healing reduced by 10% in 1v1 combat.
Ice lash damage reduced by 5% in pvp combat.
Flourish healing reduced by 20% in 1v1 combat.
Javelin (Hoplite) damage increased by 10% in pvp combat.
Shield Strike (Hoplite) damage increased by 10% in pvp combat.
Holy Fire damage reduced by 10% in pvp combat.
Harbinger Bile damage reduced by 20% in pvp combat.
Mutilate damage reduced by 5% in pvp combat.
Fire Elemental Fire blast damage increased by 30% in pvp combat.
Frost Shock damage increased by 10% in pvp combat.
Living Bomb damage increased by 5% in pvp combat.
Meteor damage increased by 10% in pvp combat.
Aimed Explosive Shot damage increased by 10% in pvp combat.
Explosive Shot damage increased by 5% in pvp combat.
[Witch Hunter] Fixed a bug where Charged Bolts was only increasing Punishing Bolt damage, instead of all bolts (including Repeater)
[Witch Hunter] Darkslayer Bolt now does Shadowstrike damage
[Witch Hunter] Heartstop Bolt now does Shadowstrike damage
[Witch Hunter] Clarified the tooltip of Witchbane
[Witch Hunter] Repeater Volley now caps out at 4 additional enemies instead of 3
[Witch Hunter] Trophy Hunter had its values reduced
[Witch Hunter] New Talent: Bounty Hunter - increases the chance to find rare drops for all party and raid members by 5%, old "Bounty Hunter" talent renamed
[Witch Hunter] Trophy Hunter broken up into 2 separate talents
[Witch Hunter] The Right Price changed to a 1 point node
[Knight of Xoroth] Pillars of Deathfire changed to a 1 point node
[Chronomancer] Master of order changed to a 2 point node
[Chronomancer] Master of Chaos changed to a 2 point node
[Chronomancer] Improved Past Self changed to a 2 point node
[Demon Hunter] Glaive Volley changed to a 2 point node
[Demon Hunter] New Talent: Chaos Blades - crits with Felrend, Twin Slices, and Azzinoth's Fury do additional Chaos Damage
[Demon Hunter] Felcaked Blades changed to a 2 point node
[Demon Hunter] Fel Doom changed to a 2 point node
[Barbarian] Quick Reflexes changed to a 2 point node
[Son of Arugal] Preyfinder changed to a 2 point node, renamed "Ultra Instincts"
[Primalist] Fixed a typo with Primal Senses
[Primalist] Primal Wave only increases Magic Resistance, instead of MR and Armor
[Primalist] Flourishing Growth now increases armor of all allies, rather than increasing speed
[Primalist] Frenzied Growth now reduces the cast time of Mending Growth by 1sec on top of its regular effects
[Primalist] Improved Mending Growth now reduces the mana cost of Mending Growth by 20/40% and increases its healing by 10/20%
[Primalist] Base cost of Mending Growth increased
[Primalist] Improved Wild Claw changed to a 2 point node
[Primalist] Shifted some early talents around for Life primalists
[Sun Cleric] Improved Sunflare changed to a 2 point node
[Tinker] Refined Gunpowder changed to a 2 point node
[Tinker] Biomechanical Enhancements changed to a 2 point node
[Tinker] Improved Explosives changed to a 2 point node
[Pyromancer] Cooking With Gas changed to a 2 point node, renamed "Boiling Point"
[Pyromancer] Quickburn changed to a 2 point node
[Pyromancer] Cataclysm changed to a 2 point node, renamed "Fire Walker"
[Pyromancer] Searing Speed changed to a 2 point node
[Venomancer] Spider Senses changed to a 2 point node
[Witchdoctor] Stasis Ward has the original Stasis Trap WC3 icon
[Witchdoctor] Praise renamed Juju
[Witchdoctor] Fresh Ingredients changed to a 2 point node
[Witchdoctor] Juju changed to a 2 point node called "Sen'jin's Blessing" (rank1) and "Vol'jin's Blessing" (rank2)
[Runemaster] Runic Affinity reduces the cast time of Runic Familiar by 50%, up from 20%
[Runemaster] Familiar: Trispell is no longer on the GCD and can be used while casting
[Runemaster] New Talent: Words of Havoc - increases the damage of your Words by 10/20%.
[Runemaster] Magic Tolerance now gives 5% magic damage reduction, up from 4%
[Runemaster] Broke apart "Magic Tolerance" into two talents
[Runemaster] Shifted around talents in the Runic tree to better differentiate the "Word" and "Familiar" sides of the tree (left/right), to make picks more meaningful
[Necromancer] Took Ghoul Commander out of the spellbook
[Necromancer] Reflavored various Necromancer icons/summons to their Warcraft 3 analogues [W.I.P]
[Necromancer] Fixed tooltip of Brittle Skeleton's "Overwhelmed"
[Necromancer] Pandemic is now a 1 point node
[Runemaster] Word of Flames and Word of Oblivion are back to their original single target effects and their secondary effects have been purged
[Runemaster] Manastrike now regenerates 8% mana up from 5%