
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
Reduced required amount of max level gatherers to 2
Renamed the Motherlode announcement and map location to "Herbalism Motherlode" and "Mining Motherlode".
You can now acquire additional ores, herbs, Tin Marks of War, and uncommon high-risk materials from each type of High-Risk Motherlode.
Increased the chance of gaining a resource from all Motherlodes.
[Runemaster] Fixed an issue where Arcane Attunement would not properly activate after Frost Attunement
General
[Pending Restart] Prestige trials will no longer gain profession experience.
Reworked Profession Experience for crafts. You will now get experience for crafts in closer relation to your player level rather than just the level of the craft.
The pvp vendor now sells "Blood mark of war" for 20,000 honor points. This token is bind on pickup, and will grant the user 1000 marks of ascension.
Mystic orbs sold by the pvp vendor now cost 1000 honor points (down from 1600)
Savage blade (Deadly bite) damage reduced by 10% in pvp combat.
Counterattack damage reduced by 5% in pvp combat
Spiteful strike now deals less damage while leveling, It's damage is unchanged at max level.
[Barbarian] Added a new talent called Torture to the Headhunter tree that causes Axe Throwing to boost bleed damage taken by the target by 10%, stacking 3 times
[Monk] Titanstrike now has a 30 sec CD down from 40 sec
[Monk] Titanstrike now lasts 1 min
[Monk] Titanstrike now increases bleed damage the target takes by 30% instead of increasing attacker crit chance by 5%
[Runemaster] Spellsling now deals significantly less damage for Riftblade spec but has a 1 sec CD down from 3
[Runemaster] Fixed Riftpatch
[Runemaster] Fixed a bug where Master of Realities could only proc the Fire buff
[Runemaster] Fixed a bug where Spellsling would still generate a Sigil matching attunement
[Runemaster] Fixed tooltips of Spellsling ranks
[Runemaster] Runecarve now clears active Sigils
[Runemaster] Added a new node to Riftblade called Frostfire Portent that buffs your next Fire Runestone after using a Frost one
[Runemaster] Replaced Elemental Mastery with Primordial Flames, which causes Primordial Blast to deal more damage and grant a Fire Sigil
[Runemaster] Rune-Etched Blade now increases the damage of Arcane Runestones by 15% and causes Spellwrath to grant an Arcane Sigil
[Runemaster] Prismatic Flow now causes crits to grant a stack of Primordial Energy instead of reducing the CD of Spellsling
[Runemaster] Replaced Empowering Salvos with Improved Pyrostrike
[Primalist] Primal Devastation no longer slows the target
[Primalist] Primal Devastation now stacks 4 times up from 3
[Primalist] Primal Devastation now affects all Physical Damage dealt to the target by 1% per stack
[Guardian] Battlemaster Strike's bleed effect is now attached to the Finish Them! passive node
[Guardian] Battlemaster Strike now increases physical damage taken by the target by 4% instead of reducing their parry chance and no longer stacks
[Guardian] Banner of Haste no longer grants spell haste
[Guardian] Banner of Haste now grants 16% melee/ranged haste up from 5%
[Guardian] Banner of Conquest now grants 4% physical damage and 5% physical crit
[Guardian] Banner of Rallying now reduces damage taken by 3% down from 5%
Rejuvenation (Fel reaver's piston) Healing reduced by 20% in 1v1 arena.
Lesser healing wave healing increased by 10% in pvp combat.
Penance healing increased by 10% in pvp combat.
Hoplite Shield Strike damage increased by 15% in pvp combat
Javelin (hoplite) damage increased by 15% in pvp combat
Fixed an issue causing cloak of shadows to sometimes not work.
[Runemaster] Word activation time increase per Inscribed Rune consumed reduced by 50%.
[Runemaster] 3 new capstone nodes added in replacement of Riftgate nodes, which were removed.
[Runemaster] Elder Magi Rune reworked to reset cooldown of Warpdagger and make your next Runestone cleave.
[Runemaster] Warpdagger renamed to Warpblade.
[Runemaster] Improved Trispell now also increases the damage dealt by Trispell.
[Runemaster] Echoing Blade remade into an AOE node.
[Runemaster] New node Spellbrand added to the Spellslinger side of Class tree.
[Runemaster] Portal Hopper reworked and moved to Spellslinger under Warp.
[Runemaster] Class tree repathed.
[Runemaster] Focusing Crystals now increases crit chance.
[Runemaster] Ancient Teachings split into Ancient Teachings and Magic Impact.
[Runemaster] Warpcleave replaced by Riftpatch.
[Runemaster] Warpdagger stuns outside of Mana Shroud regardless of attunement.
[Runemaster] Warpdagger slow increased to 90% for 2 seconds.
[Runemaster] Warpdagger now has a CD but can be used outside of Mana Shroud.
[Runemaster] Prismatic Displacement reduced to 15% DR.
[Runemaster] Magic Lock moved closer to the centre of the tree.
[Runemaster] Runic Devastation reduced to a 2 point node with the same maximum effectiveness.
[Runemaster] Cooldown of Mind Guard increased.
[Runemaster] Aspect of the Rune Knight removed.
[Runemaster] Cooldown of Warplink increased to 12 seconds.
[Runemaster] Warplink moved to Runic tree. Pathing adjusted.
[Runemaster] Incanter's Tome made core at 15.
[Runemaster] Improved Fastcast moved under the new position of Fastcast.
[Runemaster] Warp swapped with Fastcast.
Talentos & Habilidades
Bladestorm now hits with off-hand weapons baseline, meaning you no longer require the Flurry of Steel Mystic Enchant for this effect. (Flurry of Steel will be disabled pending restart.)
Fixed an issue where Unleashed Storm was not being consumed by shocks.
[Pending restart] Fixed an issue where Silencing Shot was not working as intended.
Misiones
[Pending restart] Fixed an issue where the WFRE Verdant Convergence had a duplicate place to deliver its questline's last steps.
General
[Pending Restart] - Mystic Draughts now obey the GCD instead of having a 10 second CD. Making them MUCH EASIER to use.
[General] Issue where PvP damage was reduced drastically has been fixed. Pending restart
Talentos & Habilidades
[Pending restart][Single-Minded Fury] Reduced the SMF penalty to 10%. Down from 20%
Mazmorras & Bandas
[Pending Restart] [The Battle for Mount Hyjal] [Items] Reworked the Fist Weapon Set of Fist and Claw of Molten Fury. Both weapons now have a weapon speed of 2.6, and the off-hand has had its minimum and maximum damage adjusted accordingly. Both weapons have had their agility converted into attack power and critical strike rating for the main-hand, and haste rating for the off-hand. The set effect's cooldown has been reduced to 30 seconds, down from 45 seconds. The proc now inflicts a small amount of base Fire damage + 20% of Weapon damage as Fire damage, and it now scales with attack power and spell power. Previously, it would inflict 10% of Weapon damage as Fire damage without additional scaling. The original version of this effect would inflict 100-125 Fire damage without additional scaling. The different versions of this weapons are now interchangeable, allowing you to wield for example a Normal version in the off-hand and a Heroic version in the main-hand to benefit from its effect.
[The Battle for Mount Hyjal] [Items] Corrected an issue where the different versions of The Pulverizer could not be bloodforged.
[The Battle for Mount Hyjal] [Anetheron] Doubled the scale of players left behind bodies.
[The Battle for Mount Hyjal] [Anetheron] Reduced the health of Unknown Entities by 50%.
[The Battle for Mount Hyjal] [Anetheron] Reduced the damage inflicted of Nightmare Amalgans by 50%, Reduced the base health of Nightmare Amalgans by 50%. Increased the effects of Fleshbound Nightmare to 400% up from 100% for its damage increase and 300% from its health increase.
[Pending Restart] [The Battle for Mount Hyjal] [Anetheron] Reduced the maximum damage a players left behind body can take from a single source of damage to 5% of its maximum health down from 25%.
[Pending Restart] [The Battle for Mount Hyjal] [General] Corrected the ring recovery system on Soridormi in front The Battle for Mount Hyjal. Player can now correctly recover rings fitting their questline and progress.
[Pending Restart] [Karazhan] [Prince Malchezaar] Added a new mechanic - Decapitate. Starting from Phase Three, Prince Malchezaar now attempts to decapitate his primary target, throwing Gorehowl after it and inflicting 300% Weapon damage after a 4-second cast time. Damage is reduced the further the target is away from Prince Malchezaar. Decapitate will occur 16 seconds into phase three and be cast every 30 seconds thereafter.
[Pending Restart] [Karazhan] [Prince Malchezaar] Improved Infernal's spawn, target area, and hellfire radius visuals to better match the affected areas.
[Pending Restart] [Karazhan] [Prince Malchezaar] Reworked Prince Malchezaar's Enfeeble mechanic. Enfeeble no longer reduces the target's health to 1 and prevents any healing. Enfeeble is now a curse and can be dispelled. Enfeeble reduces the target's movement speed and all stats by 75%. Removing Enfeeble by any means causes the target to suffer 90% of its current health in Shadow damage. The duration has been increased to 60 seconds, up from 10. Enfeeble once again is active on Normal difficulty.
[Pending Restart] [Karazhan] [The Chess Event] The Chess Event has been re-enabled.
[Pending Restart] [Karazhan] [The Chess Event] Corrected an issue where players were not able to cast chess pieces' abilities.
[Pending Restart] [Karazhan] [Netherspite] Corrected an issue where Ethereal Explosions had a corrupted visual.
[Pending Restart] [Karazhan] [Netherspite] Corrected an issue where Netherportal: Entropy would not apply Nether Exhaustion: Entropy after Nether Infusion: Entropy runs out on a target.
[Pending Restart] [Karazhan] [Netherspite] Netherspite now uses a special set of Draconic Attacks instead of normal auto-attacks when attacking in melee. These attacks operate the same as normal auto-attacks and Fierce Blows but allow him to complete his attack animations instead of canceling them in between swings.
[Pending Restart] [Karazhan] [Shade of Aran] Medivh's Mana Wyrms can now be fully crowd-controlled.
[Pending Restart] [Karazhan] [Shade of Aran] Medivh's Mana Wyrms once again cast Astral Bite.
[Pending Restart] [Karazhan] [Shade of Aran] The Shade of Aran now prefers to cast at a different target than his previous target when using his basic spells.
[Pending Restart] [Karazhan] [Shade of Aran] The Shade of Aran will now react to players wearing a Mythic version of Atiesh.
[Pending Restart] [Karazhan] [Terestian Illhoof] Corrected an issue where Kil'rek's corpse would not despawn when being resummoned.
[Pending Restart] [Karazhan] [Terestian Illhoof] Corrected an issue where the Soul Link debuff applied to his Soul Linked target was not visible on Mythic and Ascended difficulty.
[Pending Restart] [Karazhan] [Nightbane] Nightbane now uses a special set of Draconic Attacks instead of normal auto-attacks when attacking in melee. These attacks operate the same as normal auto-attacks and Fierce Blows but allow him to complete his attack animations instead of canceling them in between swings.
[Pending Restart] [Karazhan] [Nightbane] Nightbane no longer requires the quest "Kalynnas Request" to be completed or in the player's quest log to be summoned at any time. This restriction was previously removed with the release of Serpent Shrine Caverns.
Encantamientos Místicos
[Oracle of the Eclipse] [Pending Restart] - Blessing of the Moon stacks can now only be generated while in combat, meaning it can no longer be pre-stacked. Leaving combat will not remove any current stacks.
[Pending restart][Pure Shadow] Pure Shadow buff now lasts 18 seconds. Up from 15.
[Pending restart][Pure Shadow] Pure Shadow buff now reads: Critical strike chance with Shadow spells and damage of your Shadow Bolt increased by 1%. Stacks up to 10.