
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Reaper] Reduced healing of Doomrend, increased damage a bit
[SoA] Weakening Infection now reduces melee haste by 20% up from 10%
[SoA] Blood Moon now increases healing received by affected allies instead of actually restoring health
[SoA] Increased base threat of Claw Sweep
[SoA] Fearsome passive now allows Claw Sweep to strike 2 additional enemies
[SoA] Fearsome passive no longer boosts threat of Claw Sweep
[SoA] Limited Claw Sweep to 6 targets baseline
[SoA] Added a new node to Packleader that adds a lifestealing DoT to Bloodfang Bite
[SoA] Massacre no longer limits the targets of Claw Sweep
[SoA] Massacre no longer steals life
[SoA] Cursed Bites now has an ICD
[Barbarian] Fixed a bug where Strength of Goria was proccing from things other than Savage Rage activation
[Barbarian] Added missing AP scaling for Ale of the God-king's lightning
[Cultist] Inevitable Prophecy no longer cleaves while Herald of Yogg-Saron is active
[Cultist] Satiate now increases damage taken by 50% down from 100%
[Witch Hunter] Set Bounty now only boosts Physical Damage by 4% instead of all damage
[Witch Hunter] Set Bounty now increases ally crit by 3% down from 10%
[Pyromancer] Al Dente (from Boil) now only increases fire damage for the caster, not all attackers
[Starcaller] Choke (from Choking Water) now reduces spell haste by 5% up from 3%
[Tinker] Corrosive Bombs now reduces armor by 20% down from 30%
[Tinker] Corrosive Bombs now lasts 15 sec up from 8 sec
[Tinker] Piercing Impact's bleed now also boosts physical damage the target takes by 4%
[Barbarian] Split Wrecker's healing reduction into a new node called Murderer that also boosts its damage
[Pyromancer] Added a new node called Fuel The Fire to class tree that causes Slagstone to boost magical damage the target takes by 10% for 10 sec
[Witch Hunter] Darkslayer Bolt now reduces spell haste by 30% instead of magic damage by 30%
[Witch Doctor] Misery Jinx now reduces spell haste by 16% up from 15%
[Witch Doctor] Misery Jinx no longer reduces healing taken
[Necromancer] Overwhelmed now reduces AP by a standard amount
[Cultist] Absolute Corruption now slows attack speed by 20% instead of reducing attack power by 20%
[Witch Doctor] Crippling Curses now reduces AP by a standard amount instead of scaling from Intellect
[Cultist] Wave of Doubt now reduces AP by a standard amount instead of 20%
[Barbarian] Mock now reduces AP by a standard amount instead of scaling from Strength
[Chronomancer / Sun Cleric] Moved Accelerated Learning to Sun Cleric, now called Bless
[Chronomancer / Sun Cleric] Moved Bless to Chronomancer, now called Chromie's Wisdom
[Witch Hunter] New VFX/SFX for Witchblaster
[Cultist] Void Embrace is now a 1 min CD that applies a 30yd radius aura, generating 5 insanity and healing allies around you every sec (it is able to be toggled off manually)
[Stormbringer] Force Drag now causes the orb to pulse with lightning every 0.5 sec causing bonus nature damage to neabry enemies
[Stormbringer] Force Drag now reduces the damage the orb takes by 70% while channeling
[Stormbringer] Force Drag no longer buffs the damage of all orbs
[Stormbringer] Fixed tooltip of Expulsion to correctly display radius of knockback
[Sun Cleric] Increased SP scaling of Burning Light
[Ranger] Grapplebomb's range now correctly decreases with Adaptation: Crowwbowman active
[Ranger] Grapplebomb's range is now 5-45yd instead of 10-40yd
Fixed an issue where Model F00D-R3PA1R (Battleground Bot) did not provide items to players above level 61, this NPC will now provide consumables from 61 to 65 and from 65 to 70.
[Stormbringer] Spread out various actives in the class tree so that they were not all packed in the middle of the tree
[Stormbringer] Stormshield no longer stuns, and instead it only reduces all damage you take by 70% for 6sec.
[Stormbringer] Thunder Prison is now a root rather than a Banish effect
[Stormbringer] Fog no longer has a 50% chance to reflect a spell [Expect random reflects and reflects in general to get a major balance pass]
[Stormbringer] Storm Channeling now makes your Crackling Surge instant cast, but increases it CD by 2sec
[Stormbringer] Storm Channeling's effect that gave allies in your Updraft 50% increased movement speed has been moved to the Clearsky Pendant talent
[Stormbringer] Wind Blast now works with Pressuring Winds, and Pressuring Winds is renamed to Pressuring Storms
[Stormbringer] Base cooldown of Raging Zephyr reduced to 1.8sec from 2sec
[Stormbringer] New Talent: Master Airbender - Increases the damage of Wind Blast but gives it a cooldown, also removes the cast time from Raging Zephyr
[Stormbringer] Modified various redundant Updraft talents
[Stormbringer] Aeromancy now allows Gale Winds to strike an additional target
[Stormbringer] Gale Winds now has a supercharge effect that gives it increased damage
[Stormbringer] Wind Blast now generates 20 Static, instead of costing static
[Stormbringer] Wind Blast now has a projectile animation that makes it look RAD
[Stormbringer] Pressure Release no longer reduces the cooldown of Tempest
[Stormbringer] Avatar of Lei Shen now reduces the CD of Lightning Whip (down to 1.5sec CD) for the duration and has a 1min CD, down from 1.5min.
[Stormbringer] Lightning Whip now scales better with sp
[Stormbringer] Disciple of Thorim moved above Orb Detonation
[Stormbringer] New Capstone: Absolute Control - reduces the cooldown of Orb Field and Power Surge by 40%
[Stormbringer] Tempest Winds changed to Absolute Control and moved to capstone on the bottom right.
[Stormbringer] New Capstone Talent: Prodigy of Lei Shen - reduces the cooldown of Lightning Whip by 25%, causes it to generate 20 static, and removes the cast time from Lightning Whip
[Stormbringer] Switched Expulsion and Thundergrip
[Stormbringer] Orbslinger now has a 100% proc chance on Crackling Surge
[Stormbringer] Binder of Storms now works with Voltaic Burst and Summon Thunder Orb, rather than Crackling Surge
Cambios de Objetos
Incarnate Raiment items were reitemized. Added more spell power and spirit while decreasing intellect and removing mp5.
Incarnate Raiment (4) Increases your spell critical strike rating by 10% of your Spirit
Incarnate Raiment (2) Increases your healing power by 5% of your Spirit.
Aldor Regalia (4) Increases your hit rating by 35.
Aldor Regalia (2) Reduces spell pushback suffered from damaging attacks by 66%.
Demon Stalker Armor (4) Expose Weakness now grants additional attack power by 5% of your Agility.
Warbringer Battlegear (4) Shredding Blows now gains an additional 5% armor penetration.
Warbringer Battlegear (2) Increases the damage of your Deep Wounds by 15%.
Incarnate Regalia (4) Increases your hit rating by 4% of your Spirit.
Incarnate Regalia (2) Increases your spirit by 5%.
Malorne Raiment (2) proc made more consistent.
Malorne Harness (4) Now grants 50 attack power and no longer requires cat form.
Malorne Harness (2) now generates 15 energy and no longer requires cat form (proc chance was adjusted to reflect this)
Malorne Regalia (4) Increases your spirit by 50.
Malorne Regalia (2) proc made more consistent.
Cyclone Harness items were reitemized. MP5 and STR were removed in favour of more AGI, SP, AP
Cyclone Harness (4) Increases your physical damage done by 2% and your spell critical strike chance by 2%.
Cyclone Harness (2) Increases your hit rating by 4% of your Agility.
Cyclone Raiment items were reitemized, stats were shifted more towards crit to support itemization of current shaman-like specs.
Cyclone Raiment (4) Reduces the cooldown on your Nature's Swiftness ability 10 seconds.
Cyclone Raiment (2) Regenerate mana equal to 5% of your Intellect every 5 seconds. Even while casting.
Cyclone Regalia items were reitemized. MP5 was removed in favour of other stats.
Cyclone Regalia (4) proc made more consistent.
Cyclone Regalia (2) Increases your spell power by 30.
Justicar Raiment (2) Increases your Intellect by 5%.
Justicar Battlegear items were reitemized.
Justicar Battlegear (4) Tripples the effect of Conviction Capstone bonus.
Justicar Battlegear (2) Increases your spell power and attack power by 20.
Justicar Armor (4) Increases the damage dealt by your Shield of Righteousness by 15%.
Netherblade (2) Increases your hit chance by 3%.
T4 Sets and their itemization was slightly modernized (This is not a full comprehensive rework, this is more of a QoL, opening the sets up for more classless gameplay)
Encantamientos Místicos
[Pending Restart] Fixed an issue where Hammerstorm could be procced without being affected by either Defensive Stance or Righteous Fury.