
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Stormbringer] Stormshield now reduces damage by 50%, down from 70%.
[Stormbringer] Disciple of Thunderaan now procs off of Summon Thunder Orb, rather than Crackling Surge
[Stormbringer] Windwalker no longer reduces the CD of Tempest
[Stormbringer] Lord of Lightning switched places with Stormcharge, all related capstone nodes have switched places as well
[Stormbringer] CD of Thunder Orb reduced to 14sec from 20
[Stormbringer] Range of Thunder abilities reduced to 30yd
[Sun Cleric] Missing 2 Hand Axe proficiency added.
[Cultist] Shadow of the Void condition reduced to 60 Insanity to avoid RNG passive insanity drain ticks feeling as punishing.
[Cultist] Hysterical Momentum duration increased to 8 seconds.
[Cultist] Connection between Forbidden Resilience and Unspeakable Truth created.
[Cultist] Connection between Cult Rituals and Summon:Mindbender created.
[Cultist] Reduced the amount of stacks to achieve full effect of Inevitable Prophec and Unspeakable Truth to 3.
[Cultist] Void Touch and Dark Celerity have swapped places.
[Stormbringer] New nodes added and tree repathed.
[Stormbringer] Nodes increasing the effectiveness of Flux nerfed.
[Stormbringer] Sturdy as the Storm now reduces your damage taken while Supercharged.
[Stormbringer] Supercharged reworked to affect the next spell after reaching 100 Static, which drops your Static to 0.
[Stormbringer] Orb Shock stacks now also increase the damage done by Force Drag.
[Stormbringer] Empower Orbs damage increase lowered to 60% from 80%.
[Stormbringer] Empowered Orb increases the damage of Force Drag in a addition to it's original effect.
[Stormbringer] Force Drag no longer empowers the orb, now instead does it's own pulse damage.
[Stormbringer] Charge Orb damage increase reduced to 100%.
[Stormbringer] Thunder Orbs now have VFX accurately representing their AoE abilities
[Stormbringer]Static Field now increases damage taken from the Stormbringer instead of reducing Magic Resistance.
[Stormbringer]Expulsion no longer knocks back.
[Stormbringer]Thundergrip and Expulsion have swapped places in trees.
[Stormbringer]Invigorating Surge no longer drains Static.
[Stormbringer]Thunder Spec passive proc chance is increased by 4% every 20 Static.
[Stormbringer]Voltaic Burst generates 20 Static.
[Stormbringer]Static Reworked.
[Stormbringer]Storm Blast SP scaling reduced from 110% (?????) to 50%.
[Stormbringer]Thunder Lord now stacks up to 10 times.
[Stormbringer]Storm Blast no longer knocks back, instead gains damage by consuming Orb Shock stacks.
[Stormbringer]Storm Blast cast time reduced. Cooldown Reduced.
[Stormbringer]Scaling of Voltaic Burst's periodic damage increased.
[Stormbringer]Breezeway now incread of reducing cast time of Voltaic Burst increases the damage done by Wind Blast.
[Stormbringer]Cast time of Voltaic Burst reduced to 1.5 sec.
General
[Pending Restart] Added Badges of Justice to all higher Level TBC normal dungeon bosses (68+).
Astral Storm damage reduced by 10% in pvp combat.
Pyroblast damage increased by 5% in pvp combat.
Fireball damage increased by 10% in pvp combat.
[Requires Launcher Update] Significantly reduced the intensity, and duration of the reveal flash animation on draft cards when Auto Reveal is enabled.
[Pending Restart] Hypnosis now lasts 30 sec versus monsters. Fixed an issue where Hypnosis lasted 6 sec, instead of 8 sec versus players.
[Pending Restart] Ambidextrous now gives 20% bonus off-hand damage versus players, changed from 30%.
[Pending Restart] Fear Ward now has a 1 second global cooldown.
[Pending Restart] Reduced damage taken in pvp by 5%.
Focused burst damage reduced by 5% in pvp combat.
Gift of the naaru healing reduced by 10% in pvp combat
Fel concentration healing reduced by 20% in pvp combat.
Chaos burn damage reduced by 30% in pvp combat
Drain life Damage reduced by 10% in pvp combat
[Chronomancer] Fixed an issue where Tome of Time would make Clasp of Infinity go on Cooldown.
[Son of Arugal] Roofstalker leap now removes roots on cast.
[Witch Hunter] Kennel Master should now properly make Unleash the Hounds summon 1 additional Shadow Hound.
Talentos & Habilidades
[Pending Restart] Fear Ward now has a 2.5s duration, changed from 3. It now has a 0.5 sec delay before it can be used again. (The previous change of giving it a global cooldown has been reverted.)
[Pending patch] Clarified the tooltips of Deflection and Ghostlike Reflexes.
[Pending restart] Removed the PvP mod (-40%) of Improved Devouring Plague. This talent was redesigned without getting an update to its PvP mod, which this fixes.
[Pending restart] Fixed an issue where the Amplify Curse capstone effect dealt far less damage than intended. This change should increase its damage by 200%-500% depending on your gear/build.
[Draft] Fixed an issue where Healing Rain was costing a rare gem. It will now register as common. Keep in mind it may visually appear as Rare until a patch update, but will not take up rare gem slots.
Mundo
Vendors that had a 12 hour respawn on certain items such as the recipes from the Enchanting vendor in Lower City now permanently sell their items with no respawn timer.
Encantamientos Místicos
[Harbinger of Flame] [Pending Restart] The damage over time effect from Flame Burst now scales from 4.57% of your spell power and attackpower per tick.
Fixed an issue where Natural Perfection could become permanent instead of lasting for the next 3 hits.
[Verdant Convergence] Now displays an error letting you know you cannot manually cast Insect Swarm while the enchant is active instead of saying you cannot do this right now. (pending server restart)
[Verdant Convergence] Clarified and improved tooltips. (Pending Spell Patch)
[Pending Restart] [Munitions Expert] [Sharpshooter] Fixed an issue where Quick-Draw and Armor Piercing buffs were affecting the cast speed of the Sharpshooter Mystic Enchantment.
[Thunder Slam] Fixed an issue where Lightning Blade and Thunderslam could be unlearned when switching weapons and removed from your action abr. (Pending server restart)
[Pending restart] Fixed an issue where Rare Worldforged Mystic Enchants would grant more power than the tooltip implied.
General
Lesser Profane Essence and Nether quests will now only appear if you have the items in your inventory as these items have been removed from the game. You can ssafely convert your Profanes into HR Scrolls or vendor them.
Arena Season 3 Boots have been improved to match Hyjal item levels and power.
Arena Season 3 Belts have been improved to match Hyjal item levels and power.
Compound shot deals 10% less damage in pvp combat.
Updated Season 3 1 handed weapons to have the correct damage
Fixed Season 3 item levels to match Hyjal
[Pending Restart] Reduced the number of kills required to complete Keeping Evil at Bay: Arklonis Ridge to 6.
Desolate dust devil (dot) damage reduced by 6% in pvp combat.
Lava burst damage reduced by 5% in pvp combat.
[Son of Arugal] Bloodcrazed now gives all haste instead of its original spell haste.
[Son of Arugal] Terrify CD has been increased to 25 seconds.
[Sun Cleric] Warmup has been fixed.
[Reaper] Shudder Scythe's tooltip has been updated slightly to reflect Dual-Wielding vs Two-Handed.
[Reaper] Reap's tooltip has been updated slightly to reflect Dual-Wielding vs Two-Handed.
[Reaper] The Wraith's (One-Handed passive of Reaper) tooltip has been updated to display values.
[Reaper] The Harvest Lord's (Two-Handed passive of Reaper) tooltip has been updated to display values.
[Son of Arugal] Reckless Abandon's tooltip updated to display value.
[Son of Arugal] Shadowfang Rage's tooltip updated to display value.
[Son of Arugal] Grimclaws's tooltip updated to display value.
[Son of Arugal] Shadow Vigil's tooltip clarified.
[Son of Arugal] Primal Frenzy's tooltip updated to display value.
Talentos & Habilidades
[Pending Restart] Fixed an issue where Leader of the Pack and Rampage could not co-exist. They will now stay active, but only one aura will take effect. (This means you will still only gain 5% crit but you won't lose any of the buffs due to taking Leader of the Pack.)
[Pending Restart] Fixed an issue where Sheath of Light was granting double its normal effects.
Mazmorras & Bandas
[Pending Restart] [Karazhan] [Attumen and Midnight] Corrected an issue where Midnight had much less health then intended.
[Pending Restart] [Karazhan] [General] Improved FPS performance throughout Karazhan.
[Pending Restart] [Karazhan] [General] Corrected a number of issues among trash creatures including wrong spells being casted, not granting loot, bad links between creatures causing them to pull each other from across rooms when being attacked, missing paths.
Encantamientos Místicos
[Repentant Reconciliation] Increased the duration from 8 seconds to 9 seconds. This should allow fully channeling Penance with enough time left to maintain the buff.
[Wraith] Fixed an issue where Wraith could be removed from your bars when relogging.
[Serpent Form] Fixed an issue where Serpent Form spells could be removed from your bar when relogging. (pending server restart)
Winter's Mantle now increases the damage of your next Arctis versus players by 10%, changed from 20%. (With the recent stack increase to 8 the damage potential became too high in PvP.)
Gathering Will now increases the damage of your next Fuego versus players by 10%, changed from 20%. (With the recent stack increase to 8 the damage potential became too high in PvP.)
[Serpent Form] Fixed a spell rank issue with Venomous Fury, causing incorrect scaling and not learning the proper ranks at the proper levels. (will result in a buff while leveling, no change at end-game)
[Serpent Form] Updated tooltip to be more clear.