
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Witch Hunter] Changed the tooltip if Witch Knight to no longer display learning two-handed swords as its learned by default.
General
[Venomancer] Added connecting nodes from Vile Fangs and Nerubian Sting to Widow's Kiss
[Monk] Flaming Blade of Lantresor's base damge has been lowered as it had unitended high base damage
[Starcaller] Issue where Moon Arrow was consuming Lunar Mark without Explosive Moonlight has been fixed
[Starcaller] Issue where Cosmic Shift stealth wouldn't break on casting spells has been fixed
[Starcaller] Issue where Starfury was not proccing on Huntress Shot crits has been fixed
[Starcaller] Lunar Focus no longer references Mana Charges in tooltip
[Starcaller] Lunar Renewal scuffed mana cost in tooltip has been fixed
[Starcaller] Issue where Stand Against Darkness was not applying to enemies has been fixed
[Starcaller] Warrior of Elune old tooltip updated
[Monk] Fixed an issue where Flaming Blade of Lantresor would have a higher AP coefficent than intended.
[Ranger] Battle Screech buff is now visible to the player.
[Monk] Fixed mispelling in the tooltip of Thrashing Tempest
[Witch Doctor] Primordial Synergy has been fixed.
[Witch Doctor] Slither's cooldown has been increased from 30 seconds up to 45 seconds
[Witch Doctor] Slither now clears Slows, Roots, Snares on cast.
[Monk] Martial Strike CD is now properly reduced by Ambidextrous node in Blademaster.
[Knight of Xoroth] Blade of Xoroth's scaling per Deathfire stack has been reduced.
[Witch Doctor] Increased Agility, Spellpower, and Attack power scaling for Raptors
[Witch Doctor] Increased Agility, Spellpower, and Attack power scaling for Saurids
[Witch Doctor] Darkspear Drums now reduce the Cooldown of Shadowhunter Strike by 0.5 and 1 (at rank 1 and rank 2 respectivly) up from 0.2 and 0.4.
[Witch Doctor] Added Attack Power, Spellpower and Agility scalings as well as damage per level to Serpent Ward.
[Witch Doctor] Added Attack Power and Agility scalings as well as damage per level to Voodoo Fire.
[Primalist] Fixed a bug where Emerald Slumber would put Dreamslip on cooldown.
[Area52] Exorcist's Slash damage reduced by 50% in pvp combat.
[Runemaster] Magebreaker no longer burns mana.
[Runemaster] Aspect of Chaos now increases crit damage by 30% down from 50%
[Runemaster] Reduced SP scaling of Spellblades damage
[Runemaster] Spellblades weapon damage component reduced from 50% to 30%
[Tinker] Take Aim now boosts damage by 30% down from 40%
[Tinker] Take Aim now lasts 12 sec up from 8 sec
[Tinker] Take Aim no longer buffs crit chance
[Monk] Changed effects of Staffguard talent
[Monk] Fixed an issue causing Chakram not to scale properly with Chain Effects
[Monk] Wind Dancer ICD increased to 8 sec
[Monk] Sweeping Kick's chain effect now allows Combat Moves to cleave 2 additional enemies per stack instead of letting them cleave 2 total, then 4 total, etc (now 3 total, 5 total, etc)
[Monk] Burning Thrust is now single target baseline
[Monk] Dual Weapon Master is now called Massacre and simply grants +10% damage against bleeding enemies
[Monk] Fixed a bug where Hundred Fist Strike would not correctly end your Combat Move chain
[Monk] Updated the effects of Combo Strikes to a new function
[Monk] Blessed Strikes now has a 10 sec ICD
[Monk] Blessed Strikes now grants Followup instead of a Holy Rune
[Monk] Hit Combo no longer generates a Holy Rune
[Monk] Hit Combo now has a 10 sec ICD
[Monk] Hit Combo's effect now lasts for 6 sec
[Monk] Fixed Quickened Wrath
[Monk] Increased CD of Flaming Blade of Lantresor to 30 sec from 20 sec
[Monk] Flaming Blade of Lantresor now deals Flamestrike damage instead of pure Fire
[Monk] Increased base damage of Flaming Blade of Lantresor
[Monk] Ambidextrous now reduces the CD of Martial Strike
[Monk] Increased the cooldown of Martial Strike to 15 sec
[Monk] Martial Strike now regenerates 40% Energy on use
[Monk] Martial Strike no longer costs Energy
[Monk] Hastened Strikes now reduce the Energy cost of Blademaster Strike instead of Martial Strike
[Monk] Flaming Blade of Lantresor now has a Chain Effect
[Monk] Thrashing Blade no longer generates Holy Runes
[Monk] Increased base damage of Blademaster Strike to 80% from 50%
[Monk] Maiming Strike now causes Martial Strike to increase bleed damage taken by 20% up from 10% and no longer stacks
[Monk] Increased effectiveness of Engrave Runes of Grace
[Monk] Engrave Runes of Zeal now reduces energy costs by 50% instead of boosting movespeed
[Monk] Engrave Runes of Benediction now updated to match the changes to other Engrave spells
[Monk] Staff Combat now reduces the armor of affected enemies, stacking 3 times
[Monk] Heavy Staves now boosts staff strike damage by 10% instead of previous effects
[Monk] Reduced base cost of Staff Strike to 50 from 60
[Monk] Staff Strike no longer charges up with multiple stacks, now simply does a frontal AoE attack
[Monk] Clobber no longer deals damage or increases threat
[Monk] Clobber no longer gets increased CD for unarmed
[Monk] Replaced Chakra of Discipline with Chakra of Storms (as a passive)
[Monk] Fixed an issue where Combat Move Chain could be manually canceled
[SoA] Fury of Goldrinn is no longer removed when Curse of the Worgen ends
[Monk] Changed the name of Chakra of Discipline to Chakra of Power
[Monk] Fixed name of Chakra of Light
[Monk] Burning Thrust now has a Chain Effect.
[Monk] Momentum now regenerates 20 Energy after using an effect that ends a Combat Move chain
[Witch Doctor] Fixed a bug causing Souleater to not work as intended
[Witch Doctor] Fixed a bug causing Serpent Ward to last 5000% longer than it should
[Witch Doctor] Clarified tooltip of Darkspear Drums
[Witch Doctor] Fixed Darkspear Drums
[SoA] Fixed an issue where some characters had access to Grimclaw as an active ability
[Barbarian] Clarified "Axe Throwing" in the Mow Them Down talent
Talentos & Habilidades
Fixed an issue where the OG Warlock Create Spellstone skill was generating unusable spellstones.
Cambios de Objetos
Fixed an issue where the Thalassian Warhorse was not correctly providing you the correct spell on Live to allow you to mount. If you had this issue you can just redeliver the item from vanity to learn the correct one.
General
[Monk] Issue where Chakra of Wrath would not apply DoT has been fixed
[Ranger] Issue where Backstep was causing some spells to be instant cast has been fixed
[Stormbringer] Issue where Rank 2 Improved Voltaic Burst was making Voltaic Burst instant cast has been fixed
[SoA] Issue where Claw Sweep could not be used with daggers has been fixed
[Guardian] Valiant Cleave now correctly makes Valiant Strike to cleave to 2 nearby targets.
[Guardian] An issue with Vanguard Guardian(spec passive)not dealing damage when blocking has been resolved.
[Guardian] Feats of Strength spell tooltip and buff tooltip now match.
[Guardian] Crowd Pummeler not making Death Ram hit an additional target has been fixed.
[Starcaller] Stellar Drift can no longer be cast while dead (but the knockback can happen after death if the target is close to the source corpse)
[Cultist] Re-worded the Corruption Cultist spec passive to more accurately reflect the actual effect.
[Monk] Connected Quenching Blow to Transcending.
[Monk] Mirror Image will now correctly appear in the Blademaster tab.
[Monk] Tyr's Claw now applies Combat Move Chain like other Combat Moves.
[Area52] Exorcist's Slash damage reduced by 20% in pvp combat.
[Area52] Fixed an issue causing Stormhammer's PvP Mod to not be applied.
[Area52] Charred bite [Lucifer] direct damage reduced by 20% in pvp combat.
[Required Patch] Adjusted the visual scaling of Boon of the Turtle to make it a bit smaller.
[Requires Patch] Renamed Frost Nova on all pets to Frost Nova (Pet). This will allow you to more easily use Frost Nova on macros.