
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Monk] Windwalk has been moved to Blademaster spec from Discipline
[Monk] Blade Tempest has been moved to Blademaster spec from Discipline
[Monk] Renamed Runes spec to Blademaster
[Monk] Moved the Iron Fists passive to a higher level
[Monk] Removed the Eternal Balance passive
[Runemaster] Spellsling now unleashes essences
[Runemaster] Spellsling now has a 3 sec CD and is instant for Riftblade spec
[Venomancer] Ritual Healing now automatically causes you to face your target regardless of where you're facing when you hit the button
[Pyromancer] Phoenix Rebirth is now learned at level 35
[Pyromancer] Phoenix Rebirth now requires an Elemental Fire instead of an Essence of Fire
[Runemaster] Removed the VFX from Essences
[Primalist] Fixed an issue where Shattering Slam was able to move grip-immune enemies (inc. target dummies)
[Thrall] Crusader Strike (One with the light) Damage reduced by 7% in arena.
General
All Open world pvp spell mods are now the same as their Battleground spell pvp mods. Meaning you should no longer see a difference in damage inside Battlegrounds versus during open world pvp.
[Requires Restart] (Hoplite) The Skewered Debuff now grants 5% (Down from 10%) additional damage with Colosus smash versus players.
[Requires Restart] (Hoplite) The Skewered Debuff now grants 5% (Down from 10%) additional damage versus players.
[Thrall] Whirlwind Damage Reduced by 5% in 1v1 Arena.
[Thrall] Emerald Visage Corrosive Acid breath damage has been reduced by 50%
[Area52] Sinister strike Damage increased by 20% in arena and open world pvp.
[Requires Launcher Update] You can now search for item appearances by name in the transmog UI. Previously, items that were not cached would be unsearchable if they shared an appearance with another displayed item.
[Requires Launcher Update] Fixed several issues with transmogrifying weapons. Backsheathe / Main Hand / Both Hand / Off Hand appearances are now separate appearances to collect.
[Requires Launcher Update] Added a slot to link an equipment set to a specialization in the character advancement tab. The equipment set will automatically be equipped after activating the linked spec.
[Requires Launcher Update] Added auto repair and auto sell junk (grey) items options to the vendor UI.
[Requires Launcher Update] The system for Ascension specific UI settings / saved values was overhauled. This will result in tips and other Ascension specific settings being reset to their default values on next login. This fixes an issue where settings would never be saved for some players.
Cambios de Objetos
[Pending Restart] Scroll of Blinding Light no longer has shapeshift restrictions.
General
[Thrall] WindStrike (windrager) Damage has been reduced by 6% in arena.
[Thrall] Shield Strike (hoplite) damage reduced by 10% in arena.
[Thrall] Judgement 8set (ret) Judgement's Verdict damage reduced by 40% in Arena.
[Thrall] WindStrike (windrager) Damage has been reduced by 6% in arena.
[Thrall] Shield Strike (hoplite) damage reduced by 10% in arena.
[Thrall] Judgement 8set (ret) Judegement's Verdict damage reduced by 40% in pvp.
[SoA] Vampiric Fang has received slight vfx changes
[SoA] Shadow Craze has received new vfx
[SoA] Vestigial Muck has received new vfx
[SoA] Consume has received new vfx
[SoA] Gorge has received new vfx
[SoA] Lifedrinker beam vfx has been fixed
[Pyromancer] Volcanic Shell has received new vfx
[Stormbringer] Kiss of the Clouds has received new vfx
General
Fixed an issue where Enrage could sometimes trigger without having the talent (Fury Warrior).
[Starcaller] Cosmic Vengeance now gives +1% damage taken to scattered stars stacks and its tooltip has been updated to reflect this
[Witch Doctor] Fixed an issue with the tooltip of Devotion of Bwonsamdi
[All] Added class trainer NPCs to Orgrimmar and Stormwind (other cities coming soon)
[All] Added class trainer NPCs to Valley of Trials, Northshire, Coldridge, Deathknell, Red Cloud Mesa & Teldrassil
[Cultist] Issue where Influence Cultists weren't receiving instant cast Edicts has been fixed
[Barbarian] Rancor has received a new visual
[Guardian] Ballad of the Dragonslayer has received a new visual effect / sound effect
[KoX] Bulwark has received a new visual
[Primalist] Lavamancy is now be properly affecting Volcanic Skin
[Starcaller] Celestial Aegis has received a new visual
[Starcaller] Cosmic Crown now properly increases the duration of Celestial Aegis
[Cultist] Abyssal Ward visual has received a change and small tone down
[Necromancer] Issue where Skeletal Archers were very small has been fixed.
[Primalist] Dreamshield has received a new visual
[Chronomancer] Maw of Order has received a new visual
General
[Area52] Damage in battlegrounds has been reduced by 5%.
[Pending Restart] Feral Charge (Cat Form) Cooldown has been changed from 20s to 15s.
[Pending Restart] [Thrall]Cheap Shot now lasts for 2 sec, changed from 2.5.
[Thrall] Divine storm (One with the light) Damage reduced by 5% in PvP.
[Thrall] Bloodbath Damage reduced by 10% in arena.
[Thrall] Disembowel damage reduced by 10% in arena.
Pet's will now put owners into combat. Mounting in Battlgrounds / Arena will now cause the pet to be put into follow mode.
Pet's actionbar will now show correct indicator for toogled auto-cast spells.
[Runemaster] Draenei can now be Runemasters
[Starcaller] Tauren can now be Starcallers
[Necromancer] Cleaned up tooltip of Unholy Frenzy
[Necromancer] Summoning Mastery now gives Brittle Skeletons a chance to apply a slow + AP reduction effect, and boosts the damage of their Unholy Command effect
[Necromancer] Increased dmg scaling of Brittle Skeletons slightly (archers are still better for raw DPS but the gap is smaller)
[Necromancer] Reduced dmg scaling of Skeletal Archers
[Necromancer] Blood Elf can now be Necromancers
[Tinker] Blood Elf and Draenei can now be Tinkers
[Guardian] Blood Elf can now be Guardians
[Stormbringer] Blood Elf can now be Stormbringers
[Cultist] Tauren, Blood Elf and Draenei can now be Cultists
[Runemaster] Riftblade spec passive now increases the effectiveness of Attunements instead of granting weapon skill from Intellect
[Runemaster] Elemental Blade now has a 5 sec CD baseline, with a passive introduced a few levels later that removes it when you get your first Lost Page
[Runemaster] Added unique visual effects to all Blade types so you can see visually which one you are in without referencing the aura bar
[Runemaster] Added unique visual effects to all Attunements so you can see visually which one you are in without referencing the aura bar
[Runemaster] Moved to a new tooltip convention for Lost Page passives
[Runemaster] Changed some levels for Runemaster abilities
[Sun Cleric] Sun Ray's 15+ Solar Power effect is now a Sunset effect
[Sun Cleric] Horusath Blast now generates 2 Solar Power
[Sun Cleric] A new passive is given at level 2 that causes Gavel of Atonement to generate Solar Power
[Sun Cleric] Sunset is now a manually activated ability that becomes usable at 20 stacks of Solar Power
[Sun Cleric] Sunset no longer passively boosts your haste/crit
[Sun Cleric] Added Sunset effects to Gavel of Atonement, Sunflare, Illumination, Spears of Light, Glorious Execution, Radiant Flame
[Sun Cleric] Sunset now lasts up to 1 min, and empowers your next 5 abilities with a Sunset effect depending on the ability
[Sun Cleric] Sunset now instantly depletes all Solar Power when it activates
[Sun Cleric] Added a new passive node to Blessings tree
[Sun Cleric] Illumination's interaction with Sunshine is now described in the tooltip of Sunshine instead of Illumination
[Sun Cleric] Shine now only generates Solar Power on effective healing
[Sun Cleric] Illumination now only generates Solar Power on effective healing
[Primalist] Mountain Hammer now scales from Strength
[Primalist] Earthshaping now only affects damaging spell power
[Primalist] Reworked Shattering Slam (Epicly)
[Primalist] Fixed a bug where Runestone Body would not show correctly in the aura bar
[Primalist] Removed Runestone Body from the Geomancy tree
Talentos & Habilidades
Fixed an issue where Lesser Holy Light had a higher healing power scaling than intended.
Wild Hunt AP modifiers will now affect pet stats sheet.
Mundo
Fel Portal has returned to Outland.