
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Primalist] Runestone Body is now activated when you cast Volcanic Skin while in Body of Stone
[Primalist] Replaced Earthen Might with a damage CD
[Primalist] Stoneguard now grants 15% block down from 25%
[Primalist] Stoneguard now lasts up to 40 sec
[Primalist] Stoneguard now costs 20 Rage to activate
[Primalist] Stoneguard now procs from avoided and abosrbed attacks, and no longer has a cooldown
[Primalist] Totemic Hammer now scales from Strength at a rate of 20% down from 40%
[Primalist] Added some new nodes to Geomancy
[Primalist] Circle of Elements hidden passive no longer appears in the spec UI / on-learn card popup
[Primalist] Cave In now has a 30yd range down from 40yd
[Primalist] Primal Weapon: Magma now grants 15% spell haste up from 8%
[Primalist] Volcanic Skin now scales from Strength
[Primalist] Stonebreaker now scales from Strength
[Primalist] Magmafury stacks no longer increase damage dealt/taken
[Primalist] Return to Life now has 40yd range
[Primalist] Gaze of Theredras now scales with Strength
[Primalist] Rockhide no longer gives you a chance to gain Mountain's Might on block
[Primalist] Rockhide now scales from Strength, and also reduces chance to be crit in Body of Stone by 6%
[Primalist] Earthen Aegis now scales from Strength and causes your Body of Stone to grant Armor from Strength
[Primalist] New VFX for Tectonic Shift
[Primalist] Body of Stone now boosts threat generation by 200% up from 100%
[Primalist] Body of Stone's armor bonus has been removed from the baseline spell
[Primalist] Body of Stone now scales from Strength instead of Spirit
[Primalist] Body of Stone no longer reduces healing done
General
[Thrall] Mutilate damage has been decreased by 5% in pvp combat.
[Area52] Arc aim damage has been reduced by 10% in Battlegrounds and open world pvp.
[All] Path to Ascension: Choose Your Primary Stat is no longer available to CoA class characters
[Ranger] Ranged weapon abilities no longer consume ammo (does not affect Auto Shots)
[Pyromancer] Charge speed of Dragon's Leap insteased
[Pyromancer] Dragon's Leap now roots the target for 1 sec when charging
[Pyromancer] Dormant & Erupting can no longer be manually removed/canceled, outside of swapping between the two
[Necromancer] The Unholy Command effect for Gurgling Horror now simply heals the Necromancer instead of healing in an AoE around the Gurgling Horror, and functions regardless of range
[SoA] Shadowfang Shield is now a passive
[SoA] All threat generated by Shadow Worgen is now redirected to the SoA and Shadow Worgen no longer provide 10% reduced damage taken to the SoA
[Demon Hunter] Azzinoth's Rage procs now reduce remaining CD of Azzinoth's Assault by 1.5 sec up from 1 sec
[Demon Hunter] Wrathcleaver now causes Felstrikes to cleave 2 enemies down from 3, and reduces felstrike damage by 20%
[Starcaller] The two Celesial Strike hidden passives will no longer appear in the spec UI / on-learn card popup
[Starcaller] Way of the Goddess hidden passive will no longer appear in the spec UI / on-learn card popup
[Starcaller] Vengeance of Elune now deals Arcane Damage and works as a magical attack, but still retains some AP scaling (will now also scale with SP)
[Starcaller] Guardian of Elune now automatically applies every 15 sec instead of on dodge/block/parry
[Starcaller] Scattered Stars now increases arcane damage taken by 1% per stack instead of reducing arcane resistance
[Starcaller] Ranged weapon abilities no longer consume ammo (does not affect Auto Shots)
[Starcaller] Added a capstone node to Astral Warfare
[Starcaller] Starry Knight can now also proc from blocks, dodges and parries
[Starcaller] Alignment now has added functionality to temporarily nullify your threat against all enemies, similarly to Priest's Fade
[Starcaller] Lunar Channeling now also reduces the damage of Moon Arrow
[Starcaller] Duration of Scattered Stars debuff increased to 15 sec from 10 sec
[Guardian] Renamed Vanguard passive since it now shares a name with the spec
[Guardian] Slightly lowered threat generation of Warquake
[KoX] Infernal Shield now lasts 5 sec per Deathfire stack up from 4 sec
[KoX] Infernal Shield now has a 10 sec CD and reduces damage taken by 10% down from 20%
[KoX] Cleaned up tooltip of Brimstone Buckler
[KoX] Hellskin now lowers damage taken by 15% instead of 20%
[KoX] Hellgate no longer generates Deathfire every 4 sec, and now instead gives you a chance to generate a stack of Deathfire when you take damage while within 15yd of it
[KoX] Slightly lowered AP scaling of Meatsaw
[Witch Hunter] Witchbane will no longer cancel mid-cast if used toward the end of the Coiling Shot enable window
[Witch Hunter] Shadowblast now regenerates 15% max mana
[Guardian] The Vanguard passive now reduces your chance to be crit by 6% down from 12%
[Tinker] (Reticle) Rounds are now all instant
[Tinker] (Reticle) Rounds now share a 30 sec CD
[Tinker] All Reticles have been made into shot attacks that apply the effect to your next Blackpowder Shot. Their naming convention is now X Round
[Tinker] Invention spec on the selection screen now shows Med Pack instead of Nanobot Reconstruction
[Tinker] Removed the travel time of Sapper Charge
[Cultist] Eldritch Bargain hidden passive will no longer appear in the spec UI / on-learn card popup
[Cultist] Nzoth smite hidden passive will no longer appear in the spec UI / on-learn card popup
[Cultist] Blade of Nzoth hidden passive will no longer appear in the spec UI / on-learn card popup
[Cultist] Herald of Y'shaarj now allows Blade of the Empire to cleave multiple enemies instead of Gaze of C'thun
[Cultist] Strength of the Black Empire now also causes Gaze of C'thun to cleave 3 enemies
[Primalist] Groundshaker hidden passive will no longer appear in the spec UI / on-learn card popup
[Primalist] Geomancy spec passive now correctly boosts the recharge rate of Mountain's Might stacks
[Primalist] The tooltip of Mountain's Fire now states that it requires Primal Weapon: Magma to be active
[Sun Cleric] Calming Word now reduces spell damage by 40% and pacifies the target instead of reducing all forms of haste by 70%
[Sun Cleric] Calming Word now has a 40 sec CD and 5 sec duration down from 35 sec and 6 sec
[Sun Cleric] Increased base values of Illumination's heal and reduced the SP scaling slightly
[Sun Cleric] Cleaned up tooltip of Prayer of the Sands
[Sun Cleric] Sungate's Dazzle effect is now correctly considered a Disorient/Confuse instead of a Fear
[Witch Doctor] Fixed a bug where Vooodoo Cauldron was not usable in combat
Fixed arena achievements not being granted.
Fixed exploration achievements not being granted.
Talentos & Habilidades
Pending Restart: Heirloom Weapons will no longer lose their scaling after a disarm effect.
Pending Restart: Ice Block will no longer cancel itself when Frost Bomb or Living Bomb (or similar Spells) trigger.
Pending Restart: Improved Demnic Tactics will now affect melee crit chance.
Cambios de Objetos
[Pending Restart] - Stormrage (Balance Druid and Resto Druid Style Set) 3 Set now grants 30 Spirit up from 25. This is intended to bring its power more aligned with the other 3 sets bonuses.
[Pending Restart] - Stormrage (Balance Druid Style Set) 8 set now grants 50 Spell Power up from 40 Spell Power. This is intended to bring its power more aligned with the other 8 set bonuses.
[Pending Restart] - Netherwind 8 Set (Mage Style Set) 8 set now grants 10% critical strike damage up from 6%. This is intended to bring its power more aligned with the other 8 set bonuses.
[Pending Restart] - Transendence (Shadow Priest Style Set) 8 set now grants 50 haste down from 60 haste rating. This is intended to bring its power more aligned with the other 8 set bonuses.
[Pending Restart] - Fixed an issue where the Hunter, Paladin and Warrior 5 Set Bonuses had a higher than intended proc chances under rare circumstances for some players.
General
[Sun Cleric] Transgression displaying an inaccurate Duration for the Stun effect in the Tooltip has been Fixed.
[Guardian] Vanguard spec passive will now appear in the Vanguard tab.
[Sun Cleric] Solar Conquest has received a new visual effect
[Barbarian] Barbaric Whirl has received a new visual effect
[Barbarian] Toned down the Carnage visual on hits, to stop Carnage visual from interfering with other visuals
[Barbarian] Impaling Rush has received a new visual effect
[Starcaller] Moonblade now has a visual effect
[Venomancer] Cycle of Decay now has a visual effect
[Witch Hunter] Witchbane has a received a new impact visual effect
[SoA] Claw Sweep red conal visual effect has been toned down
[Starcaller] Vengeance of Elune has received a new visual effect
[Pending Restart] Mana Shield now absorbs for 10% less.
[Pending Restart] Healer Distribution in Battlegrounds Bugfix.