
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Witch Hunter] Added some weapon damage to Repeater's bolts
[Witch Hunter] Fixed Darkslayer's proc
[Starcaller] Fixed a bug where Celesital Strike's mana regeneration could proc on-struck effects on the caster
[Barbarian] Dragonflayer Charge now lasts 10 sec up from 8 sec
[Barbarian] Fixed Hullbreaker
[Barbarian] Ancestral Strike now correctly costs energy instead of mana
[Barbarian] Rampage now correctly costs health instead of mana
[Barbarian] Axe Throwing now correctly costs energy instead of mana
[Barbarian] Fixed buff tooltip of Ancestor's Fury
[Barbarian] Fixed tooltip of Ancestral Strike
[Witch Doctor] Fixed an issue causing Voodoo Serpent Beam to gain too much benefit from Devotion of Sseratus
[Runemaster] Runed Orb's buff should now be correctly consumed by Glyphic Ruin
[Runemaster] Runed Orb's buff should now be correctly consumed by Runeblast
[Necro] Winds of Northrend now grounds enemies
[Necro] Winds of Northrend has a new icon and its tooltip has been cleaned up
[Necro] The Sleet passive now increases Deathchill proc chance by 5% passively
[Necro] Splintering Ice now increases the proc chance of Deathchill while active
[Necro] Splintering Ice no longer costs Runic Power
[Necro] Frost Lich Form's cooldown is reduced by 4 sec every time you apply Deathchill to an enemy
[Necro] Frost Lich Form is no longer on the GCD
[Necro] Frost Lich Form is now instant and no longer costs mana
[Necro] Lichborn is now called Frost Lich Form, and Lord of Winter's effect has been merged into it
[Necro] Sleet no longer activates Lord of Winter
[Necro] Fixed a bug where Arctic Blast would generate Runic Power for every target hit when cleaving
[Necro] Fixed a bug where Chill Touch would generate Runic Power for every target hit when cleaving
[Necro] Glacial Shift stacks now increase the cost of Glacial Dagger by 5 instead of by 50%
[Necro] Bonefreeze now slows for 50% up from 30%
[Necro] Bonefreeze now Grounds
[Necro] Bonefreeze now has an increased cooldown and duration
[Necro] Bonefreeze now applies Deathchill and generates 25 Runic Power up from 20
[Necro] Coldwind is now a passive that causes Chill Touch to apply a Slow, and no longer grounds enemies
[Necro] Flesh Golem's taunt will now only trigger with Foul Bidding: Assault active
[Necro] Increased the cooldown of Flesh Golem's taunt, and reduced its duration
[Necro] The heal from Rotling explosions now heals for 5% down from 10%
[Necro] The heal from Rotling explosions now correctly shows in combat log
[Necro] Reduced the stamina scaling of Flesh Golems
[Necro] Fixed an issue where Black Ice costed mana instead of Runic Power
[Necro] Fixed Frozen Heart's stacking cost reduction
[Necro] Banshee's Wail can no longer be reflected/redirected
[SoA] Running Wild is now limited by Silence
[SoA] Furrious now correctly reduces the DR component of Ironfur
[SoA] Primal Frenzy now correctly requires Worgen Form
[Sun Cleric] Reordered some nodes in Piety tree
[Sun Cleric] Deliverance now stacks a maximum of 20 times
[Sun Cleric] Changed the effects of Adjudication
[Sun Cleric] Ancient Etchings now also reduces the CD of Rapture by 1 sec, in addition to Horusath Blast
[Sun Cleric] Changed the effects of Swift Justice
[Sun Cleric] Added a new effect to Solar Conduit
[Sun Cleric] Cleanser of Sins now grants 50% crit damage down from 60%
[Sun Cleric] Twin Flames is now a 50% damage buff again up from 25%
[Sun Cleric] Cleansing Flames now grants 10% damage down from 20% damage per stack
[Sun Cleric] Cleansing Flames now stacks up to 10 times up from 6 times
[Sun Cleric] Reborn in Flames now increases holy damage/healing first, and fire damage/healing second
[Cultist] Issue where ranks of Protection From Light did not share a cooldown has been fixed.
[Witch Hunter] Issue where Heartstop bolt was regenerating mana instead of Rage has been fixed.
[Necromancer] Lords of Winter issue where Glacial Dagger would GRANT you Runic Power instead of reducing cost of Runic Power has been fixed.
[Cultist] Tentacle of Yogg'Saron now appears in the Influence tab of the spellbook
[SoA] Furrious, Shredding Claws, and Warhound now appear in the Packleader tab of the spellbook.
[Witch Doctor] Issue where the Sluggish debuff would miss on targets when Lethargy hit 3 stacks has been fixed.
[Necromancer] Issue where Lichplague was not allowing Expunge or Plaguewither has been fixed
[Necromancer] Issue where Lichplague was not benefitting from the effects of increased disease tick rates has been fixed.
General
[Area52] Cauterizing Fire healing Has been increased by 15% In Battlegrounds.
[Area52] Wild growth healing Has been increased by 10% In Battlegrounds.
[Area52] Lifebloom healing Has been increased by 10% In Battlegrounds.
[Area52] Rejuvenation healing Has been increased by 10% In Battlegrounds.
[Area52] Fire Fire Fireball Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Arcane barrage Damage Has been Decreased by 15% In Battlegrounds.
[Area52] Starfire Damage Has been Decreased by 15% In Battlegrounds.
[Area52] Arcane missiles Damage Has been Decreased by 10% In Battlegrounds.
[Area52] smite Damage Has been Decreased by 15% In Battlegrounds.
[Area52] Arcane missiles (Divine) Damage Has been Decreased by 15% In Battlegrounds.
[Area52] fireball Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Starfall Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Arcane blast (Divine) Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Arcane blast Damage Has been Decreased by 10% In Battlegrounds.
Misiones
Adjusted the amount of kills required for Adventurer's Contract: Seriously Vile. You now need to kill 8 Vile Slimes, 5 Rotting Behemoths and 3 Devouring slimes. (reduced from 12 Vile, 8 Behemoths and 6 Devouring respectively). Additionally, you are now required to kill 1 Decaying Horror inside the cave as well.
Adjusted the amount of kills required for Adventurer's Contract: Highborne For This! You now need to kill 5 Anguished and 12 Suffering Highborne (reduced from 8 and 20 respectively).
General
[Thrall ] Lesser healing wave Healing Has been Decreased by 10% In Battlegrounds.
[Thrall] Flame Shock Damage Has been Decreased by 5% In Battlegrounds.
[Thrall and area52] Cauterizing flames Healing increased by 5% in battlegrounds.
[Thrall and area52] Lifebloom healing Has been Increased by 10% In Battlegrounds.
[Thrall and area52] Rejuvenate healing Has been Increased by 10% In Battlegrounds.
[Thrall and area52] Swiftmend Healing Has been Increased by 15% In Battlegrounds.
[Thrall] Halo Healing increased by 10% In Battlegrounds.
[Thrall] Fireball Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Sinister Strike Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Pyroblast Damage Has been Increased by 10% In Battlegrounds.
[Thrall] FlameStrike Damage increased by 10% In Battlegrounds.
[Thrall] Hurricane Damage increased by 10% In Battlegrounds.
[Thrall] Chain lighting Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Lightning bolt Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Mortal strike Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Immolate Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Chaos bolt Damage Has been Increased by 5% In Battlegrounds.
Talentos & Habilidades
[Pending Restart] Cold Blood has been tweaked and now reads: When activated, increases the critical strike chance of your next direct damage Rogue ability by 100% and its damage by 20% (10% versus players). Increases your melee and ranged critical strike chance by 4% for 15 seconds after consuming Cold Blood.
[Pending Restart] Fixed a bug where Eviscerate (Disembowel) was affected by Cold Blood.
Encantamientos Místicos
[Pending Restart] Fixed an issue where the Gift of Arugal dot from the Curse of Arugal Mystic Enchantment was consuming charges from Impending Doom but not benefitting from the damage increase.
[Pending Restart] Changed the tooltip of the Curse of Arugal Mystic Enchantment to further clarify the functions of the added Darkness proc. It can only proc from Feral Druid or Priest Shadow and Physical damage over time effects.
[Pending Restart] Changed the tooltip on Lunar Aspiration to further clarify that it only works in Cat Form.
[Pending Restart] Fixed an issue where Lunar Aspiration was useable outside of Cat Form.