
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Thrall] Seal of righteous Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Dragon's breath Damage Has been Increased by 10% In Battlegrounds.
[Thrall] Explosive shot Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Holy fire Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Deep wounds Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Intercept Damage Has been Increased by 10% In Battlegrounds.
[Thrall] Instant poison Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Black arrow Damage Has been Increased by 10% In Battlegrounds.
[Thrall] Wind Strike(Wind rager) Damage Has been Increased by 10% In Battlegrounds.
*This change has been live since this morning *
[Thrall And Area52] Damage for all spells has been increased by 15%, healing reduced by 5% while in Battlegrounds.
Improved tooltip of Frost Reserve and fixed an issue where AOE spells were able to consume multiple stacks on single tick (Pending restart)
Fixed an issue where Prayer of Preservation was not interrupted by some boss mechanics (Pending Restart)
Fixed an issue where Aspect of the Monkey did not benefit from T2 Hunter 8 Set bonus (Pending Restart)
Fixed an issue where Titanic Finale was able to ignore ICD for Enrage (Pending restart)
Fixed an issue where REs that caused your pet's basic attacks to deal elemental damage stopped working on level up and needed to be reequipped (Pending restart)
Sitio Web
Added a new command in #help-service section of discord. You can now use !w11dll if you are facing any dll loading issues on newest windows OS.
General
[Demon Hunter] Increased threat generation of Immolation Aura
[Barbarian] Keg Smash's Frost damage effect can no longer miss
[Barbarian] Keg Smash's Frost damage effect will now only trigger if the initial hit lands
[Chronomancer] Crystal Cannon is no longer considered a Magic effect
[Tinker] Repair now has a slightly longer range while Shotgun is equipped
[Starcaller] Warrior of Elune now grants 20% movespeed instead of periodic mana regen
[Reaper] Crimson Scythe now also resets Desolate with Bloody Ruin
[Cultist] Ancient Curse is now a 25% damage boost down from 50%
[Sun Cleric] Reduced damage granted by Twin Flames from 50% to 25%
[Sun Cleric] Increased SP scaling of Sunflare
[Primalist] Removed the cooldown of Body of Stone
[Runemaster] Removed the Salvage Fragments talent
[SoA] Roofstalker Leap's buff now lasts 5 sec up from 3 sec
[SoA] Catch The Scent now resets the cooldown of Roofstalker Leap instead of Bloodfang Bite
[SoA] Shadow Howl no longer removes Grounding effects
[SoA] Increased AP scaling of Lupine Shred's DoT effect
[SoA] Vestigial Muck is now usable while moving
[SoA] Bloodsores now reduces the lifestealing return of Lifedrinker
[SoA] Mark of the Vampyr's buffs now only affect up to 5 of the listed abilities before dissipating
[SoA] Mark of the Vampyr now has a 45 sec CD and 30 sec duration
[SoA] Liquify's exit effect now fears instead of rooting
[SoA] Liquify's exit effect SP scaling increased
[SoA] Liquify's exit effect now leeches health instead of just dealing damage
[SoA] Vampiric Thirst now causes Fleshcraft to heal for 50% less up from 10% less
[SoA] Sanguine Shield now consumes (and scales with) Exsanguination stacks rather than costing HP
[SoA] Atherann's Anguish no longer spends or benefits from Exsanguination
[SoA] Reduced SP scaling of Lifedrinker (damage)
[SoA] Goldrinn's Resolve can no longer crit
[SoA] Goldrinn's Resolve now heals for 5% down from 8%
[Pyromancer] Triggering a spell's Overheat effect now also creates a Path of Flames beneath the target
[Ranger] Envenom Munitions can now only proc a maximum of twice per sec
[Ranger] Envenom Munitions can now proc on absorb hits, not only hits that deal damage
[Ranger] Warmaster Shot now hits instantly rather than having a travel time
[Ranger] Warmaster Shot is now on regular GCD
[Ranger] Warmaster Shot now stuns for 1 sec per point
[Ranger] Warmaster Shot now only consumes up to 4 Archery Points instead of Exhausting all
[Ranger] Warmaster Shot no longer deals damage
[Ranger] Dance of Blades (the stacking buff from Sword Dancer) now grants 15% damage to duelist strike down from 30% per stack
[Ranger] Adaptation: Crossbowman's crit damage bonus is reduced to 60% from 100%
[Ranger] Adaptation: Crossbowman's crit damage increase now only affects physical damage
[Ranger] Gloomstalker now grants 5 sec CD refund to Hail of Arrows instead of a full reset
[Ranger] Fixed the new version of Gloomstalker
[Ranger] Precision Shot's range should now correctly scale with weapon type
[Ranger] Fixed the precast/cast animations of Precision Shot
[Ranger] Make Camp will now correctly appear in the Farstrider spellbook tab
[Ranger] Ranger's Horn of Triumph will now correctly appear in the Farstrider spellbook tab
[Ranger] Quick Shot's precast and firing animations now change based on whether you're using a Crossbow or Bow
[Ranger] Exploit is now learned at level 20 for Dueling core, instead of 10
[Ranger] Duelist Strike is now learned at level 10 for Dueling core, instead of 20
[Necromancer] Frozen Heart stacks now reduce the cost of next Unholy Command instead of reducing the cast time of next Raise
[Necromancer] Reduced SP scaling of Sleet's damage
[Necromancer] Glacial Dagger now has 40yd range
[Necromancer] Icequake now has 40yd range
[Necromancer] Chill Touch now has 40yd range
[Necromancer] Cooldown of Snap Freeze reduced to 1 min from 2 min
[Necromancer] Glacial Shift now buffs the damage of Glacial Dagger uses by 25% down from 30%
[Necromancer] Chill Touch now on regular GCD
[Necromancer] Putrefy now on regular GCD
[Necromancer] Unholy Command no longer on regular GCD
[Necromancer] Grave March no longer on regular GCD
[Necromancer] Bitter Cold now gives crits a chance to proc a free Glacial Dagger rather than granting Endless Cold
[Necromancer] The spec selection tab now correctly shows Expunge as a Death example ability
[Witch Hunter] New onhit VFX/SFX for Vampiric Tonic's leech effect
[Witch Hunter] Killing an enemy now grants Momentum
[Witch Hunter] Repeater now costs 50 Rage up from 40
[Witch Hunter] Your out-of-combat Rage decay will now pause for 10 sec after getting a kill
[Witch Hunter] Removed the cooldown of Repeater
[Witch Hunter] Bolts now generate Rage
[Witch Hunter] Bolts now cost a small amount of Mana instead of Rage
[Witch Hunter] Bolts now have a shared 10 sec CD
[Witch Hunter] Flintlock Shot now automatically activates Witchblast Musket
[Witch Hunter] Saber Slash now automatically activates Blazing Blade
[Witch Hunter] Coiling Shot now automatically activates Dual Crossbows
[Witch Hunter] New VFX/SFX for Daring Escape
[Witch Hunter] Vault no longer gets Cooldown refund when dealing damage with Dual Crossbows baseline
[Witch Hunter] Vault's base CD is now reduced for Boltsligner spec
[Witch Hunter] Increased the base Rage cost of Vault to 20
[Witch Hunter] Shadowhound's Track ability now Slows for 8 sec up from 4 sec
Talentos & Habilidades
[Pending Restart] Aspect of the Viper will now also reduce the effectiveness of Mana Burn.
Fixed an issue where Missile Barrage didn't trigger from Arcane Orb.
Fixed an issue where in certain scenarios you could trigger the Expose Weakness talent with Sinister Strike.
Mundo
Jazzik in Ratchet will now offer you a Spelldraft Deck, in the event that yours was misplaced. He is located in Jazzik's General Goods, infront of the Inn.
Misiones
[Thrall] [Pending Restart] - The NPC "Stiletto, the Coinmaster" makes his way to Azeroth. He will be available in Orgrimmar, Stormwind, and Booty Bay near the Mythic Coin Vendor (Edrim Skysong), who will accept your Felstriker (Mythic 1 - 20) in exchange for Mythic Coins, based on the level of the Felstriker. This NPC will only be available for a limited time, as a result of recent changes to the Felstriker proc effect.