Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
Hotspot Bonus Experience is now set to 50% to promote player interaction and PvP in High-Risk.
Talents et Capacités
Aura Mastery now always grants Silence Immunity while any of your Paladin Auras are active. In addition, now also increases the effectiveness of Concentration aura by 100%.
Succubus' Lesser Invisibility now has a 5 second cooldown which starts after leaving Invisibility.
New Capstone: Improved Life Tap - Your Life Tap restores twice as much mana if used when your mana is below 20%.
Improved Life Tap is now a 5 point talent, up from 2. It now increases the effect of your Life Tap spell by 15/30/45/60/75% and has a new Capstone effect.
The base mana restore of Life Tap has been reduced from 10% to 6% and the talent has been buffed significantly.
Searing Light now also increases the damage of Holy Shock by 4/8/12/16/20%
Fixed a bug where the Consecrated Ground PvP modifier wasn't working correctly. It's now reduced by 20% as intended.
Shadow Bolt now deals 5% reduced damage against players, from 10%.
Ice Lash no longer deals reduced damage against players. It previously had a PvP modifier of 5%.
Overpower now deals 25% reduced damage against players, from 35%.
Lava Lash now deals 15% reduced damage against players, from 20%.
Shadow Word: Death now deals 5% reduced damage against players, from 10%.
Holy Shock now deals 15% reduced damage against players, from 20%.
Bloodthirst no longer deals reduced damage against players. It previously had a PvP modifier of 5%.
Fire Blast now deals 15% reduced damage against players, from 20%.
Soul Fire no longer deals reduced damage against players. It previously had a PvP modifier of 5%.
Smite no longer deals reduced damage against players. It previously had a PvP modifier of 5%.
Rend now deals 25% reduced damage against players, from 15%.
Firestarter is now a 3 point talent that increases the duration of the Blast Wave daze effect by 1/2/3 seconds and the duration of Dragon's Breath by 0.5/1/1.5 seconds. The effect enabling you to cast instant-cast Flamestrikes has been moved into a Capstone, and the current Capstone effect giving cooldown reduction to Blast Wave has been moved to the Blazing Speed talent.
The Capstone effect of Blazing Speed now lasts for 8 seconds, up from 6.
Blazing Speed has been changed to a 5 point talent reducing the cooldown of Blast Wave by 4/8/12/16/20 seconds (up from 3/6/9). It no longer reduces the cooldown of Combustion.
The daze effect of Blast Wave now lasts for 3 seconds, down from 6.
Fixed an issue where Swift Retribution rank 3 would trigger from certain melee abilities that aren't mentioned in its tooltip.
Sword Specialization now deals 40% increased damage when using a single two-handed sword, up from 20%.
Grounding Totem now has a 30 second cooldown, changed from 20. The Guardian Totems talent now also reduces the cooldown of your Grounding Totem by 4/8/12 seconds (from 1/2 seconds).
Guardian Totems now increases the armor bonus from Stoneskin Totem by 7/14/20% (from 10/20).
Tremor Totem now has a 30 seconds duration, changed from 5 minutes, and a 50 seconds cooldown, changed from 20. The Guardian Totems talent now also reduces the cooldown of your Tremor Totem by 10/20/30 seconds.
Fear Ward now has a 30 second cooldown, changed from 60, lasts for 6 seconds, changed from 60, and is no longer on the global cooldown.
Improved Berserker Rage is now a 3 point talent, changed from 2. It now reduces the cooldown of Berserker Rage by 10/20/30 seconds, changed from 15/30, but no longer increases its duration.
Berserker Rage now has a 90 second cooldown, changed from 60. It no longer gives fear any fear Immunity, but still removes Fear when used.
Divine Protection no longer gives Forbearance.
Sacred Duty is now a 3 point talents, changed from 2. It now increases total Stamina 1/2/3% and reduces the cooldown of Divine Shield by 20/40/60 sec.
Divine Shield now also reduces healing done by 50%.
Arcane Flows is now a 5 point talent, up from 2. It now reduces the cooldown of your Presence of Mind, Arcane Power and Invisibility spells by 6/12/18/24/30%, up from 15/30%, reduces the cooldown of Evocation by 12/24/36/48/60 seconds, up from 30/60 seconds, and reduces the cooldown of blink by 1/2/3/4/5 seconds, up from 3/6 seconds.
Improved Blink is now a 3 point talent, changed from 2. It reduces the mana cost of Blink by 10/20/30% and its cooldown by 2/4/6/8/10 seconds.
Blink now has a 40 second cooldown, changed from 35.
Intercept now has a cooldown of 40 seconds, up from 30 seconds. Improved Intercept is now a 3 point talent, up from 2. It now reduces the cooldown of Intercept by 5/10/15 seconds, up from 5/10. a!changelog add fix live Unending Fury now also increases the duration of the Intercept stun by 0.33/0.66/1 second.
Spellsteal now has a 12 second cooldown, changed from 4. Incanter's Absorption now also reduces the cooldown of Spellsteal by 2/4/6 seconds.
Purge now has a 12 second cooldown, changed from 4. The [New Elemental Talent] Improved Purge reduces the cooldown of Purge by 2/4/6 seconds.
The cooldown of Intimidation has been increased to 90 seconds, changed from 45. Invigoration is now a 3 point talent, changed from 2, and now also reduces the cooldown of Intimidation by 15/30/45 seconds.
Deterrence can now deflect projectiles even if it is cast while the projectile is already mid-air. In addition, casting Deterrence will remove existing Stun effects.
Deterrence now has a 2 min cooldown, changed from 1.5, and a 3 second duration, changed from 5. Survivalist now also reduces the cooldown of your Deterrence ability by 12/24/36/48/60 sec, and increases its duration by 0.4/0.8/1.2/1.6/2 sec.
Frost Nova now has a 4 second duration, changed from 6. Permafrost now also increases the duration of Frost Nova by 1/2/3 seconds.
Counterspell now has a 45 second cooldown, changed from 30. Improved Counterspell now decreases the cooldown of your Counterspell by 4/9/12 seconds.
Polymorph now has a 2 second cast time, changed from 1.5. Improved Polymorph now now reduces the cast time of your Polymorph ability by 0.2/0.4/0.6 seconds, changed from 0.1/0.2/0.3.
Earthen Power is now a 3 point talent, changed from 2. It now gives your Earthbind Totem a 33/66/100% chance to remove all snare effects from you and nearby allies, changed from 50/100%, and makes your Earth Shock reduce attack speed by an additional 3/6/10%, changed from 5/10.
Fleet Footed now also increases the duration of your Sprint by 2/4/6 seconds.
Sprint now has a 6 second duration, changed from 12. Improved Sprint now increases the duration of your Sprint by 2/4/6 seconds, but no longer reduces its cooldown.
Everlasting Affliction now also triggers from Howl of Terror, and reduces the cooldown of Howl of Terror by 2/4/6 seconds.
Howl of Terror now has a 25 second cooldown, changed from 40. Improved Howl of Terror is now a 3 point talent, changed from 2. It now reduces the cast time of Howl of Terror by 0.2/0.4/0.6 seconds, changed from 0.75/1.5.
Intimidating Shout now has a 60 second cooldown, changed from 40, and it now has a 5 second duration, changed from 6. In addition, all affected enemies will now cower in fear, and any damage will break the effect. Commanding presence now also reduces the cooldown of your Intimidating Shout by 10/20 seconds.
Veiled Shadows is now a 3 point talent, changed from 2. It now reduces the cooldown of Shadowfiend by 20/40/60 seconds, changed from 15/30, and gives Fade a 33/66/100% chance to remove all movement impairing effects, changed from 50/100. In addition, it now increases the duration of Silence by 0.5/1/1.5 seconds, but no longer reduces the cooldown of Fade.
Silence now silences the target for 3 second, changed from 4.
Gouge now has 15 second cooldown, changed from 12, and a 3.5 second duration, changed from 4. Improved Gouge is now a 5 point talent, changed from 3. It now increases the duration of Gouge by 0.2/0.4/0.6/0.8/1 seconds, changed from 0.3/0.6/1. In addition, it now reduces the cooldown of Gouge by 1/2/3/4/5 seconds.
Gale Winds is now a 3 point talent, changed from 2. It now increases the damage of Hurricane and Typhoon by 10/20/30%, changed from 15/30, the range of Cyclone by 3/6/9 yards, changed from 2/4, and reduces the mana cost of Hurricane and Typhoon by 20/40/60%, from 10/20.
Changements d'Objets
Changed the wording of Voidheart Mantle to clarify that it only triggers on direct spell damage.
Fixed an issue where the heroic version of Living Root of the Wildheart would not trigger correctly.
Fixed an issue where Felforged Tome: Twisted Tactics would activate in arena.
Reduced the proc chance of Silent Fang.
Enchantements Mystiques
Fixed an issue where Sunder Soul would not trigger Improved Spirit Tap.
Fixed an issue where the healing over time from Frugal Disposition would remove stacks of Tidecaller's Boon without being affected by the healing increase.
Fixed an issue where Demolishing Strike would tell you it is ready to rank up, even while having the max rank.
Fixed an issue where Ursoc's Blessing would always use the stats of Bear Form, and not Dire Bear Form if learned.
Flame Surge now has a target cap of 10 targets.
Blaze Ward now has a 5% spell power scaling, up from 4%. In addition, fixed the tooltip of Blaze Ward to state that the damage has high threat scaling, and that it can also trigger from avoiding attacks.
Fixed an issue where Devastate could trigger Heavyweight damage without the required stacks.
Fixed an issue where Deranged druid could trigger Dash while in Bear Form.
Fixed an issue where Fancy Footwork would lose its physical damage buff when dealing damage with Auto Shot.
Reduced the health of the Whispers of the Old Gods tentacles.
Spirit Dash now has a 20 second internal cooldown, up from 15.
Pack Alpha now increases the duration of Feral Spirit by 100%, changed from 50%. In addition, it now gives a 1.5 second cast time to Feral Spirits, which can be made instant through Maelstrom Weapon.
Void Eruption now increases the cooldown of Backlash by 100%, up from 50%.
The slow effect and the bleed from Barbed Snare Trap from Guerilla Trapper is now separated into two debuffs.
Stacks gained from Righteous Flames now increase the damage of your next Holy Fire by 8%, up from 5%.
Shooting Stars is now an Epic Mystic Enchantment.
Arcane Motes is now an Epic Mystic Enchant. It now reads: Your Arcane Missiles and Arcane Barrage spells now generate Arcane Motes. Arcane Motes increase your Starfire damage by 1% and Moonfire damage by 2%, stacking up to 10 times.
Increased the base damage of Execute (Disembowel), and increased the attack power scaling to 1.0, up from 0.9.
Increased the spell power scaling of Locust Shot from Locust Ranger to 0.3, up from 0.2.
Wild Wrath now increases the stacking ranged attack power scaling of your next Wrath cast by 20%, up from 15%.
Fixed the tooltip of Baleful Hammer to clarity that this effect always triggers on using Hammer of the Righteous.
Direct Command now increases your Seal of Command damage against non-players by 30%, up from 20%. Its damage increase against players is still 20%.
Clear Mind now increases the haste while your Elemental Focus is active by 5%, up from 3%.
Impending Doom now lasts for 5 ticks of your Shadow damage over time hits, up from 3.
Guerilla Tactics now increases your damage of your Mongoose Bite, Raptor Strike and Counterattack by 15%, up from 12%.
Unstable Void now increases your critical strike chance by 20%, up from 15%.
On the Hunt now increases the damage done by your pet by 15%, up from 10%.
Increased the duration of Primal Frenzy to 8 seconds, up from 5 seconds. In addition, clarified the tooltip to include the numbers of the buff it grants.
The Improved Insect Swarm Mystic Enchant now increases your Nature damage done to targets afflicted by your Insect Swarm by 2%, up from 1%, and increases your Arcane damage done by 2%, up from 1%, on targets afflicted by your Moonfire spell.
Seals of the Pure now increases the damage done by your Seal of Righteousness, Seal of Vengeance, Seal of Command and Seal of Corruption and their Judgement effects by 5%, up from 3%.
The Arcane Empowerment Mystic Enchant now also increases the damage of your Starfire spells by 2%.
The Fire and Brimstone Mystic Enchant now increase the damage done by your Incinerate, Searing Pain and Chaos Bolt spells to targets afflicted by your Immolate by 2%, up from 1%. In addition, the critical strike chance of your Conflagrate spell is increased by 3%, up from 2%.
The Blood Spatter Mystic Enchant now also increases the damage caused by your Rend ability by 4%.
Fixed a bug with the talent and Mystic Enchant of T.N.T., where Explosive Trap and Black Arrow's damage were not increased by the effect. In addition, fixed a bug where T.N.T. talents only gave a 2% damage increase per point to the damage over time effect of Immolation Trap, instead of the intended 3% per point.
Elune's Blessing now increases the critical strike chance of your Nature spells by 2%, up from 1%. In addition, this effect now only triggers from healing with a Druid Nature periodic effect.
Devouring Life now Increases the damage of your Drain Life against targets afflicted by your Devouring Plague by 5%, up from 3%.
Mind Rupture now increases the damage of your Mind Blast against targets afflicted by your Rupture by 6%, up from 4%.
Serpent's Wrath now increases the damage of your Wrath against targets afflicted by your Serpent Sting by 4%, up from 3%.
Static Shock Mystic Enchant now increases the chance to proc your Static Shock talent by 3%, up from 2%.
Improved Mind Blast Mystic Enchant now increases the damage of your Mind Blast by 6%, up from 4%.