Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Talents et Capacités
Fel Armor is now available to learn at level 60!
Lacerate is now available to learn at level 60!
The movement speed buff from the Blazing Speed Capstone now also lets you to cast Fire spells while moving.
[New Capstone] Sheath of Light - With the final rank of this talent, Divine Shield no longer reduces your healing done.
[New Capstone] Improved Berserker Rage - With the final rank of this talent, Berserker Rage will generate 30 rage when used.
[New Capstone]: Arcane Flows - With the final rank of this talent, your Arcane Power increases your spell damage dealt by an additional 5%
[New Capstone]: Dance of Death - Killing an enemy while below 50% health will heal you for a small amount and reset the cooldown of your Intercept. This effect can only occur once every 5 seconds and only works when killing enemies that yield experience or honor.
[New Fury Talent]: Dance of Death - Increases your critical strike chance by 2/4/6% when your health is below 75%.
[New Capstone]: Improved Counterspell - With the final rank of this talent, your Counterspell ability now silences the target for 3 sec.
[New Capstone]: Improved Howl of Terror - With the final rank of this talent, the damage your Howl of Terror victims can take before the effect breaks is increased by 50%.
[New Capstone]: Gale Winds - With the final rank of this talent, the knockback force of your Typhoon is doubled.
[New Capstone]: Improved Travel Form - With the Final rank of this talent the mana cost of Travel Form is reduced by 40%.
[New Feral Talent]: Improved Travel Form - Reduces the cooldown of your Travel Form ability by 2 sec.
[New Capstone] Wind Rush - Successfully interrupting an enemy with Wind Shear will reduce its cooldown by 8 seconds.
[New Elemental Talent] Wind Rush - Reduces the cooldown of your Wind Shear by 3/6/9 seconds.
[New Capstone] Fury of the Void - With the final rank of this talent, your Shadowfury also removes a beneficial magic effect from enemies hit.
[New Destruction Talent] Fury of the Void - Increases the duration of your Shadowfury by 0.2/0.4/.0.6 seconds, and its damage by 15/30/45%.
[New Capstone] Brutal Pummel - With the final rank of this talent, successfully interrupting an enemy with Pummel now also deals damage (increased by attack power).
[New Capstone]: Divine Purpose - Your Hand of Freedom now also increases the movement speed of the target by 30%.
[New Shadow Talent] Grip of Horror - Increases the duration of Psychic Horror by 0.33/0.66/1 seconds.
[New Capstone]: Blessed Hands - Your Hand spells also increase your healing done to the target by 15% while active.
[New Capstone]: Harvester of Death - The damage and healing of your Death Coil is doubled when you are below 50% health.
[New Capstone]: Improved Kick - With the final rank of this talent your successful interrupts with Kick grants you 40 energy and 30% attack speed for 6 sec.
[New Capstone]: Noxious Stings - Using Chimera Shot on a target affected by the Wyvern Sting sleep effect causes the target to be rooted for 2 seconds.
[New Protection Warrior Talent]: Thunderstruck - Increases the damage and threat of Shockwave and Thunderclap by 10/20/30%. Also increases the duration of Shockwave by 0.5/1/1.5 sec.
[New Capstone]: Tidal Focus - Placing Cleansing Totem now instantly cleanses one disease and poison effect from party members within 30 yards.
[New Capstone]: Filthy Tricks - With the final rank of this talent, your Shadowstep ability increases the damage of your next melee ability by 15%.
[New Capstone]: Anger Management - Your Charge also reduces your damage taken by 30% for 3 seconds.
[New Capstone]: Survival Tactics - Using Disengage clears any Slow effects on you.
[New Shadow Talent]: Dissolving Shadows - Increases the damage reduction of Dispersion by an additional 6/12/18/24/30% and reduces the cooldown of Dispersion by 12/24/36/48/60 seconds.
[New Capstone]: Dissolving Shadows - Your periodic spell damage is increased by 20% while you are in Dispersion.
Donjons et Raids
[Al'ar] [Normal Dungeons] Greatly improved the AI of all dungeon bosses.
[Al'ar] [Normal Dungeons] Updated dungeons now have lower health trash creatures and higher health bosses. All creatures have their damage, armor, resistance, movement speed and attack speed stats updated to mimic TBC dungeon and raid standards.
[Al'ar] [Normal Dungeons] The following dungeons have seen large scale balance changes and updates: Blackrock Depths, Dire Maul North, Dire Maul West, Dire Maul East, Stratholme, Scholomance, Lower Blackrock Spire, Upper Blackrock Spire.
Changements d'Objets
Fixed an issue where the Mythic variant of Band of Dominion had lesser stats than its Normal counterpart. [Pending Restart]
Enchantements Mystiques
Fixed an issue where Spirit of the Forest was not functioning properly. [Pending restart]
Enchantements Mystiques
Fixed an issue where lag could cause Heavyweight to stack up slower than intended. [Pending restart]
Changements d'Objets
Fixed an issue where the effect of the Eye of Gruul trinket would benefit certain abilities in spite of the tooltip stating it should only work for spells. [Pending restart]
Fixed an issue where the proc from Gladiator's Thunderfist PvP 4 set would sometimes trigger from unintended sources.
Fixed an issue where the proc from World Breaker sometimes would trigger too frequently. [Pending restart]
Site Web
Adjusted website timer to display in the proper time-zone. (-1 hour from time remaining.)
Donjons et Raids
[Serpentshrine] [Lady Vashj] Corrected an issue where Lady Vashj would fail to select the correct number of targets for Parasitic Shot on Ascended 25 player difficulty and removed a temporal fix. Lady Vashj will now always select 3 targets for Parasitic Shot on Ascended 25 player difficulty.
Talents et Capacités
Concussive Shot is no longer removed by Cloak of Shadows and is now classified as a physical ability.
Site Web
Adjusted positioning of "Logged in as ..." text to avoid overlapping with header elements.
Significantly reduced launcher resource usage (tenfold on some systems.)
Added an option in the launcher settings to disable the background animation.
Changements d'Objets
[Pending restart] Fixed an issue where the Shadow Bolt from Shadow Oil had higher spell power scaling than intended. In addition, the tooltip of Shadow Oil no longer specifies the rank of Shadow Bolt used, as it does not scale with Shadow Bolt modifiers or procs.
Enchantements Mystiques
Fixed an issue with Righteous Flames and re-enabled it.
Site Web
The launcher will continously keep your HD patches up-to-date if you install them through the launcher. This function will not be active if you manually installed the aforementioned patches.
Fixed an issue that would allow you to install addons when your game was NOT installed. 👍
Fixed an issue that would prevent you from installing addons through the launcher if your game was installed. 🤔
🥚🔥
Improved certain launcher transitions.
Removed "Renderer API" option from the Windows build of the launcher as it was prone to cause crashes.
[Addons] has now become [Addons & Mods]. You will be able to install our HD patches from here for existing installations.
Launcher will now let you select between Standard and Updated graphics upon installation.
Final preparations for official Linux launcher are underway.
Updated launcher aesthetics.
Fixed an issue where the launcher would sometimes fail to apply in-game settings on first launch.
Miscellaneous improvements to launcher.
Changements d'Objets
Fixed an issue where the 2 piece set bonus from the Malorne Raiment did not trigger properly. Also increased its proc chance slightly. [Pending restart]
Enchantements Mystiques
The Tentacles summoned by the Whispers of the Old Gods Legendary Enchantment should no longer attack targets affected by Crowd Control effects that break on damage such as Polymorph.
Talents et Capacités
[Pending restart] Fixed an issue where Shiv was unable to be blocked, dodged, or parried.
Changements d'Objets
Pending Restarts: Libram of Mending, purchasable from G'eras, now has a 100% proc chance. It still has a 30 seconds icd.
Donjons et Raids
[Serpentshrine] [Leotheras the Blind] Pending Restarts: Corrected an issue where Victorious! would cancel itself if the effected player had no pet. Victorious! casted on the players pet is re enabled.
[Serpentshrine] [Leotheras the Blind] Temporary disabled the damage buff applied to players pets from Victorious! because of a bug where Victorious! would cancel itself if the player has no pet.
[Serpentshrine] [Leotheras the Blind] Pending Restarts: Leotheras the Blind will now repeat Whirlwind every 45 seconds up from 30 seconds during his final phase.
[Serpentshrine] [Leotheras the Blind] Pending Restarts: Leotheras (Demon Form) and the Shadow of Leotheras will now increase the two highest threat targets total threat by 100% whenever they cast Insidious Whispers.
[Serpentshrine] [Leotheras the Blind] Pending Restarts: Inner Demons will now despawn if their owning player dies.
Site Web
Updated landing page.
Donjons et Raids
[Wildhammer] [Serpentshrine] [General] Announced adjustments to health, damage dealt and healing done to all creatures within Ascended difficulty have been postponed and will not be live pending restarts.
[Area 52] [Serpentshrine] [General] Announced adjustments to health, damage dealt and healing done to all creatures within Ascended difficulty have been postponed and will not be live pending restarts.
[Serpentshrine] [Lady Vashj] Pending Restarts: Increased the initial cool-down timer of Summon Spore Bats by 1 second. This extends the time until Lady Vashj summons a Spore Bat per second to 5 minutes up from 4 Minutes and 30 seconds.
[Serpentshrine] [Morogrim Tidewalker] Pending Restarts: Bursting Bubble will no longer evade for any reason.
[Serpentshrine] [Leotheras the Blind] Pending Restarts: Pets will now profit from Victorious!
[Serpentshrine] [Leotheras the Blind] Pending Restarts: Inner Demons will now take damage from the owning players pets and guardians.
[Area 52] [Serpentshrine] [General] Pending Restarts: Reduced health, damage dealt and healing done of all creatures inside the Serpent Shrine Caverns on Ascended Difficulty.
[Wildhammer] [Serpentshrine] [General] Pending Restarts: Reduced health, damage dealt and healing done of all creatures inside the Serpent Shrine Cavern on Ascended Difficulty.
Enchantements Mystiques
Reduced the damage from the Throw Weapon Mystic Enchant. [Pending restart]
Talents et Capacités
Conflagrate now deals 25% reduced damage against players, from 20%. [Pending restart]
Changements d'Objets
Pending Restarts: Stonebreakers Totem, purchasable from G'eras, will now also increase ranged attack power.
Enchantements Mystiques
While the Consecrated Strikes RE is active, Seal of Command deals 10% less damage versus players. [Pending restart]
Consecrated Strikes can no longer trigger during Killing Spree and Bladestorm. [Pending restart]
Général
Corrected an issue where level 8 creatures dealt more damage then level 9 and level 10 creatures.
Changements d'Objets
fixed an issue where the enhancement shaman tier 5 gear would not have the correct stats, missing attack power on all pieces past flex normal.
Donjons et Raids
[Serpentshrine] [Lady Vashj] Pending Restarts: The first Sporebat will now spawn 10 seconds into Phase 3 up from 5 seconds.
[Serpentshrine] [Lady Vashj] Pending Restarts: Reduced the height at wish Sporebats fly over the platform.
[Serpentshrine] [Lady Vashj] Corrected an issue where player would experience increasing FPS drops as more attempts they spend on Lady Vashj on Ascended difficulty.
[Serpentshrine] [Lady Vashj] Corrected an issue where Lady Vashj would repeat her intro every time a player moved into her line of sight after the fight reset.
[Serpentshrine] [Lady Vashj] Lady Vashj will now start casting Forked lightning immediately during Phase 3 when teleporting to her home location, preventing her from moving back towards her target.
[Serpentshrine] [Lady Vashj] Lady Vashj will now delay combat by 2 seconds when switching from Phase 2 to Phase 3, preventing her from immediately shooting her highest threat target.
[Serpentshrine] [Lady Vashj] Corrected an issue where Enchanted Elemental would update their movement speed on spawn to move up to Lady Vashj faster depending on Lady Vashjs current orientation.
[Serpentshrine] [Fathom-Lord Karathress] Spitfire Totem now casts its Attack ability every 1.5 seconds up from 2.2 seconds. Spitfire Totems Attack ability no longer has a target limit.
[Serpentshrine] [Fathom-Lord Karathress] Corrected the tooltipp of Power of Tidalvess to state that Fathom-Lord Karathress gains all Totem Abilities and not just Spitfire Totem.
[Serpentshrine] [Fathom-Lord Karathress] Improved the tooltipp of Blessing of the Tides to make it more clear how the mechanic works.
[Serpentshrine] [General] Pending Restarts: All bosses will now send an additional Boss Frame to the players clients.
Donjons et Raids
[Serpentshrine] [Lady Vashj] Doubled the health of the Coilfang High-Priestess on all difficulties.
Donjons et Raids
[Serpentshrine] [Leotheras the Blind] Reduced the total damage dealt by Chaos Blast on 25 player Ascended by ~20%. The damage dealt of Chaos Blast is now equal to 2.5 times the damage of 10 player down from 3.0 times.
[Serpentshrine] [Lady Vashj] Corrected an issue where the Coilfang High-Priestess got confused with the Coilfang Priestess (Trash Mob) and inherited the Coilfang Priestess health and damage on all difficulties. Coilfang High-Priestess spawned during the Lady Vashj encounter now has ~60% less health and melee damage on all difficulties.
[Serpentshrine] [Lady Vashj] Pending Restart: Corrected an issue where Lady Vashj would cast multiple Multi Shots at once during Phase 1 on Ascended difficulty.