Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Changements d'Objets
[Karazhan] [Items] The Spirit on Grasps of the Dead has been converted into Stamina at a rate of 1:1.
[Karazhan] [Items] The effect of Romulos Poison Vial now has a dynamic tool-tipp.
[Karazhan] [Items] The effect of The Lightning Capacitor now has a dynamic tool-tipp.
[Karazhan] [Items] The effect of The Decapitator now has a dynamic tool-tipp.
[Karazhan] [Items] The effect of Despair now has a dynamic tool-tipp.
[Karazhan] [Items] Corrected the wording of the effect of Libram of the Light Redeemed.
[Karazhan] [Items] Corrected the wording of the effect of Totem of the Healing Rains.
[Karazhan] [Items] Reduced the Cool-down of The Decapitators on use effect to 60 seconds down from 180 seconds.
[Karazhan] [Items] Mantle of the Mindflayer now has 23 Hit Rating.
[Karazhan] [Items] Blade of the Unrequited has its attack speed reduced to 1.4 from 1.6 seconds.
[Karazhan] [Items] Wolfslayer Sniper Rifle has its attack speed increased to 3.0 from 2.8 seconds.
[Karazhan] [Items] Steelhawk Crossbow has its attack speed increased to 3.0 from 2.8 seconds.
[Karazhan] [Items] Sunfury Bow of the Phoenix has its attack speed increased to 3.0 from 2.9 seconds.
[Karazhan] [Items] Spiteblade has its attack speed reduced to 2.6 from 2.7 seconds.
[Karazhan] [Items] Big Bad Wolf's Paw has its attack speed increased to 2.6 from 2.5 seconds.
[Karazhan] [Items] Despair has its attack speed increased to 3.6 from 3.5 seconds.
[Karazhan] [Items] Legacy has its attack speed increased to 3.6 from 3.5 seconds.
[Karazhan] [Items] Libram of Souls Redeemed now has a yellow socket.
[Karazhan] [Items] Totem of Healing Rains now has a blue socket.
[Karazhan] [Items] Idol of the Avian Heart now has a red socket.
[Karazhan] [Items] Improved the tool-tipps of many Item effects on Karazhan, Gruuls Lair and Magtheridons Lair items.
[Karazhan] [Items] Ironstriders of Urgency now have 20 Hit rating instead of 20 Agility.
[Karazhan] [Items] Mithril Chain of Heroism now has 22 Critical Strike rating instead of 22 Agility.
Donjons et Raids
[The Mechanar] Jagged Red and Jagged Blue Crystal are now of uncommon quality and will appear in the group loot window for player to roll need or greed on.
[TBC Heroic Dungeons] Reduced the duration and adjusted target behaviour of a number of crowd control abilities and area target effects with game play unfriendly duration or target selection across all heroic dungeons and trash creatures inside Karazhan.
[TBC Heroic Dungeons] have been overhauled. The average health of creatures in all dungeons has been reduced. The average health of bosses in all dungeons got increased. The average damage of all creatures has been reduced.
[Magtheridons Lair] [Magtheridon] Hellfire Warder will now cast Shadow Word: Pain less frequently.
[Magtheridons Lair] [Magtheridon] Hellfire Warder no longer cast Death Coil.
[Magtheridons Lair] [Magtheridon] Helfire Channelers Dark Mending now heals a target to full on all difficulties. Cast time has been increased to 4 seconds up from 3 on Flex Normal difficulty.
[Magtheridons Lair] [Magtheridon] Reduced the initial % maximum health damage dealt by Finger of Death to 90% down from 100%. Finger of Death damage now increases by 10% with each jump.
[Magtheridons Lair] [Magtheridon] Magtheridons Mortal Cleave ability will now hit all targets in front of him. Cleave damage is now reduced by area of effect damage reduction and no longer targets pets.
[Magtheridons Lair] [Magtheridon] Increased the damage interval of Blast Nova to 1 second up from 2 seconds.
[Magtheridons Lair] [Magtheridon] The damage the player using a Manticron Cube takes from Shadow Grasp now deals 10% of the using players maximum health as Shadow damage rather then dealing a fixed amount of 1000 damage per second.
[Magtheridons Lair] [Magtheridon] The minimum duration of the Manticron Cube debuff Mind Exhaustion has been increased to 10 seconds up from 3 seconds on flexible difficulties.
[Magtheridons Lair] [Magtheridon] Magtheridon now has a 3 second precast on Blast Wave on all difficulties. Previously had 4 seconds and would cast faster with more player in the raid.
[Magtheridons Lair] [Magtheridon] Abyssal now cast Fire Blast every 2 seconds up from 1 second.
[Magtheridons Lair] [Magtheridon] Corrected an issue where Magtheridon would remove Wrath of the Pit Lord from player when transition into Phase 3.
[Gruuls Lair] [Gruul the Dragonkiller] Ground Slam has been reworked. Gruul will no longer chase his target while he prepares his Shatter. Shatter will no longer only be casted at Gruuls target, Shatter will now be casted at all player. Player that get shattered no longer inflict damage to themselves, they still deal damage to allies based on proximity. The radius of Shatter remains the same for all difficulties.
[Gruuls Lair] [Gruul the Dragonkiller] Trauma will no longer update its duration while the target is moving. Trauma will still apply its damage if the target is moving.
[Gruuls Lair] [High King Maulgar] Kiggler will no longer have a delay between casts if his cast speed exceeds 1 second.
[Gruuls Lair] [High King Maulgar] Corrected an issue where Maulgars Champion would have diminishing return on the casting speed granted to the Champion.
[Gruuls Lair] [High King Maulgar] Blindeye the Seers Permanent Renew now ticks every 10 seconds and restores 1% of the effected targets maximum health instead of healing for a static value on all difficulties.
[Gruuls Lair] [High King Maulgar] Blindeye the Seer now has a 3 seconds cast time on his Greater Heal ability up from 2 seconds.
[Gruuls Lair] [High King Maulgar] Blindeye the Seer now has a 3 second cast time on his Prayer of Healing down from 4 seconds.
[Gruuls Lair] [High King Maulgar] High King Maulgar will now use Berserker Charge more frequently.
[Gruuls Lair] [High King Maulgar] High King Maulgar will now use Whirlwind more frequently.
[Gruuls Lair] [High King Maulgar] High King Maulgar will now use Arcing Smash more frequently.
[Gruuls Lair] [High King Maulgar] Krosh Firehand now has unlimited range on his spells and will no longer move.
[Gruuls Lair] [High King Maulgar] Olm the Summoners Dark Decay now lasts for 20 seconds up from 15 seconds.
[Gruuls Lair] [High King Maulgar] Blindeye the Seer is now immune to stun effects.
[Gruuls Lair] [High King Maulgar] Blindeye the Seer now attempt to cast his Greater Power Word: Shield on his lowest health ally instead on him self.
[Gruuls Lair] [High King Maulgar] Kiggler the Crazed now casts Thunderstorm instead of Arcane Explosion. Thunderstorm works the same way as Arcane Explosion dealing Nature damage instead of Arcane damage.
[Gruuls Lair] [High King Maulgar] Kiggler the Crazed no longer casts Arcane Shock.
[Gruuls Lair] [High King Maulgar] Kiggler the Crazed now has unlimited range on his spells and will no longer move.
[Gruuls Lair] [High King Maulgar] Kiggler the Crazed will now have the same casting behaviour as Krosh Firehand.
[Gruuls Lair] [High King Maulgar] Kiggler the Crazed and Blindeye the Seer have switched position in Maulgars Council.
[Karazhan] [General] All book effects from Dusty Tomes now last for 15 seconds up from 10 , have their proc chance increased to 5% up from 1% and now have a 45 seconds internal cd.
[Karazhan] [Prince Malchezaar] Added some unused voice lines to the Prince Malchezaar encounter.
[Karazhan] [Prince Malchezaar] Prince Malchezaar now has a 15 minute berserker timer.
[Karazhan] [Prince Malchezaar] Prince Malchezaar now sends his highest threat target into the Shadow Realm on his first Into the Shadow Realm cast into Phase 3 and on every third cast there after on Ascended difficulty.
[Karazhan] [Prince Malchezaar] Added Shatter Reality Mechanic to Prince Malchezaar on Ascended difficulty. With the start of Phase 3, Prince Malchezaar will now be active and able to interact in both the Normal and the Shadow Realm.
[Karazhan] [Prince Malchezaar] The Void Warden now reacts to player and periodically casts Begone! at player inside the Shadow Realm.
[Karazhan] [Prince Malchezaar] Player entering or leaving the Shadow Realm are now immune against movement reduction and take 99% less damage for 3 seconds.
[Karazhan] [Prince Malchezaar] Prince Malchezaar will now Reschedule Into the Shadow Realm when Phase 3 starts, causing the first Into the Shadow Realm into Phase 3 to occur after 22 seconds on Mythic Difficulty and 33 seconds on all other difficulties.
[Karazhan] [Prince Malchezaar] Amplify Damage no longer has a duration, ignores line of sight and will now be used more frequently. Amplify Damage can no longer be removed and will pierce all forms invulnerability. Amplify Damage now persist trough death and will continue stacking on dead player.
[Karazhan] [Prince Malchezaar] Prince Malchezaar will now send player into the Shadow Realm more frequently on Flex Normal and Heroic difficulty.
[Karazhan] [Prince Malchezaar] Prince Malchezaars Sunder Armor ability can no longer be removed or be prevented.
[Karazhan] [Prince Malchezaar] Prince Malchezaars Cleave ability will now hit all targets in-front of him. Cleave damage is now reduced by area of effect damage reduction and no longer targets pets.
[Karazhan] [Prince Malchezaar] Increased the spawn rate of Infernals by 1 second on Ascended Difficulty and 2 Seconds on all other difficulties.
[Karazhan] [Prince Malchezaar] Prince Malchezaars Shadow Word: Pain now deals 40% more damage.
[Karazhan] [Prince Malchezaar] Prince Malchezaar will now clear the platform of his Infernals at the transition to Phase 2 in the same way he does on the transition to Phase 3.
[Karazhan] [Prince Malchezaar] Prince Malchezaar will now cast Shadow Nova during Phase 2.
[Karazhan] [Prince Malchezaar] Prince Malchezaar now uses Shadow Word: Pain during Phase 2.
[Karazhan] [Prince Malchezaar] Prince Malchezaar will no longer cast Doom during Phase 1.
[Karazhan] [Prince Malchezaar] Prince Malchezzar will no longer use Enfeeble during Phase 2.
[Karazhan] [Prince Malchezaar] Prince Malchezaar will no longer use Enfeeble on Flex Normal difficulty.
[Karazhan] [Netherspite] Nether Portal: Entropy no longer inflicts Shadow damage to its target. A player that is under the effect of at least one charge of Nether Portal Entropy now Attracts nearby allies, pulling them to his location.
[Karazhan] [Netherspite] Nether Portal: Entropy will now target the closest target within 200 yards up from 10 yards. This causes Nether Portal: Entropy to always have a target.
[Karazhan] [Netherspite] Netherbreath now has a cast time of 4 seconds up from 2.5 seconds. Nethbreath now has a 5 seconds cool-down down from a random cool-down 5 to 8 seconds.
[Karazhan] [Netherspite] Netherburn now ticks every second up from 2 seconds. Damage has been adjusted accordingly.
[Karazhan] [Shade of Aran] Reduced the cast time of Flame Wreath to 4 seconds down from 5.
[Karazhan] [Shade of Aran] Ultimate arcane Explosion now pierces Cloak of Shadows.
[Karazhan] [Shade of Aran] Corrected an issue where Mass Slow would not reduce players casting speed.
[Karazhan] [Shade of Aran] Improved the execution of Arans drinking routine. The entire routine is a little faster now.
[Karazhan] [Shade of Aran] Arcane Explosions during Phase 2 now take 1 second longer to build up on Ascension 10 and Ascension 25 difficulty.
[Karazhan] [Shade of Aran] Arcane Explosions during Phase 2 now inflict 48% maximum health damage on contact down from 80%.
[Karazhan] [Shade of Aran] Conjured Elemental no longer have a delay between casts.
[Karazhan] [Shade of Aran] Arcane Missiles no longer has a 500 millisecond precast.
[Karazhan] [Shade of Aran] Corrected an issue where shade of Aran had a 1 second delay to his next cast after finishing the channel of his Arcane Missiles.
[Karazhan] [Shade of Aran] Conjured Elemental will no longer reposition in combat if their target comes to close.
[Karazhan] [Shade of Aran] Aran will now cancel his Blizzard when he enters his drinking phase.
[Karazhan] [Shade of Aran] Aran is now permanently immune to interrupts. Aran will no longer gain Tirisfal Power stacks.
[Karazhan] [Shade of Aran] Aran will now use a ultimate ability every 30 seconds. Previously was 40 seconds.
[Karazhan] [Shade of Aran] Conjured Elemental are no longer immune to Frost damage and effects.
[Karazhan] [Shade of Aran] Conjured Elemental are now immune to knock-back effects.
[Karazhan] [Shade of Aran] Shade of Aran can no longer parry attacks.
[Karazhan] [Terestian Illhoof] Curse of Destruction now triggers after 10 seconds down from 15 seconds and Terestian Illhoof will now recast Curse of Destruction every 20 seconds up from 40 seconds.
[Karazhan] [Terestian Illhoof] Kilreks Amplify Flame ability now pierces all forms of invulnerability and effects that prevents its application and can no longer be removed. Amplify Flames now increases targets fire damage taken by 2% per stack down from 5%.
[Karazhan] [Terestian Illhoof] The closest target to the Fiendish Portals when they are summoned is now declared to be the Imp Tank for the reminder of the combat. The Imp Tank will not be selected as target for Sacrifice.
[Karazhan] [Terestian Illhoof] Player under the effect of Curse of Destruction will no longer be Sacrificed. Player under the effect of Sacrifice will no longer be targeted by Curse of Destruction.