Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
Shadowform now grants the ability for Shadow Word: Pain to benefit from haste.
Moonkin Form now also increases the critical damage of your Wrath, Starfire, and Moonfire by 10%
Mind Melt now increases the crit chance of all Shadow DoT effects, not only Priest ones.
Shamanism now has 3 ranks instead of 5. The new rank 3 has the same values as the previous rank 5.
Wrath of Cenarius now has 3 ranks instead of 5. The new rank 3 has the same values as the previous rank 5.
Corruption now deals 20% less damage to players to make up for the new haste scaling.
Changements d'objets
Reins of the Albino Drake are now usable with 150 riding skill and now requires level 60.
The epic PvP set will now be available for honor from the honor gear vendors.
The epic PvP set bonuses have been tweaked. The 2 set bonus now gives resilience. The 3 set bonus gives various offensive stats. The 6 set bonus is the class bonus.
Donjons & Raids
The Reins of the Onyxian Drake now has a chance to drop from Onyxia in 10 and 25 man.
Enchantements Mystiques
Infused Gems haste duration increased to 8 seconds, up from 6.
NEW: Improved Shadowbolt. Increases Shadow Bolt damage by 2 and 3%.
Whispers of the Old Gods proc chance changed to 15%, down from 20%.
Elemental Boon can now proc from Lightning Overload hits.
NEW: Pain and Suffering. Gives your damaging Mind Flay casts a 100% chance to refresh the duration of your Shadow Word: Pain.
Fired Up proc chance reduced to 4 / 5%, down from 6 / 8%.
Mind Melt now increases the crit chance of all Shadow DoT effects.
Added Deadly Brew's range limitation to the tooltip.
Fixed the tooltip on Focused Attacks.
Fixed typos on some RE tooltips.
Donjons & Raids
Corrected an issue on live where Ossirians Supreme buff was still applying. The buff currently increases his damage by 0% on live, so it is just a visual bug which will last until next restart.
To make the Ossirian encounter more learnable and less frustrating/unfair. Rather than Ossirian randomizing his abilities on pull, he will now split the abilities he used before in phases. You can now know exactly what to expect each pull, and you can know that his abilities will switch at 50% health. A majority of his heavy AoE abilities take place in the first 50% to avoid 1-shotty behavior when his enrage begins.
Increased Ossirians health pool by 2x.
With the removal of Ossirians Supreme buff, given how damage increases are not additive, we buffed the Everexpanding Void debuff to increase his damage by 20% per stack from 10%. This should still result in a net decrease in his peak damage from before.
Added a tooltip to the Everchanging Void debuff to better show that the creature changes its abilities as you progress through the fight. (This is to be applied with our next patch release)
Nerfed Void Singularity ability damage by 30% across the board (Everchanging Void).
Removed the Supreme/crystal mechanic from Ossirian, effectively nerfing his damage across the board.
Ossirians Void Singularity now has 33% less health in 10 man raids to match the increase in DPS from 10 man to 25 man raid more accurately.
Ossirian will now apply 3x less meteors to 10 man raids.
Kurinnaxx will no longer teleport its main threat.
Corrected an issue where Andorov would add the option to purchase items from him, but would not let you open the actual vendor screen.
Quêtes
Major improvements to "In Dreams".
Général
Added Mystic Orb drop chance to Pusillin.
Changements de système
Fixed an issue where LFD teleport was added to Laughing Skull.
Donjons & Raids
[Dire Maul] Implement proper Gordok Spirit behavior.
Added Grimoire of Corruption VII/Grimoire of Shadow Bolt X/Grimoire of Immolate VIII to AQ20 bosses.
Général
Fixed an issue where Elemental Invasion mobs had too low mystic orb shard drop chance on Andorhal.
Donjons & Raids
Restored the original damage value of Ossirians Thunderclap, but it can now no longer critically strike.
Ossirians Tentacles now deal half the damage they did before as shadow damage.
Reduced the amount of tentacle spawns in the Ossirian encounter by 30% to accommodate the fix to his tentacle spawn points.
Drastically improved the tentacle spawn points in the Ossirian encounter.
Readded the guards in front of the entrance to the Chromaggus encounter.
Général
The Crows Cache event will now always spawn a chest on each continent.
Donjons & Raids
Nerfed the close-range Everchanging Void DoT by 43.75%.
Released Ossirian the Unscarred.
Rajaxx will now cast for 3 seconds after using Sweeping Slam. This should fix the issue where he would auto attack players after knocking them back while giving the spell a more appealing visual.
Changements d'objets
Grinning Reaver will now be BoP.
Donjons & Raids
Ragnaros: Sols health has been reduced by 20% on 10 player and increased by 20% on 25 player to better match the scaling of dps between raid sizes.
Ragnaros: Ignite Mana effect reduced by 10%
Ragnaros: Unstable Flames damage from Sol & T4 Sons of Flame reduced by 25%
Ragnaros: Molten Spark damage reduced by 20%
Ragnaros: Blazing Ground damage reduced by 10%
Donjons & Raids
Corrected an issue where one of the two flag changes to remove Burus tauntability during his vulnerability phase were not changed on Andorhal and Laughing Skull.
The Cloud of Death used in the Ayamiss encounter now deals half the damage, twice as fast (making things like Dampen Magic that much better)
Increased Moams mana pool by 66% to match the extra players being drained in comparison to 10 man.
The Hivezara Larvas on the Ayamiss encounter now have 20% less health.
The Cloud of Disease used in/around the Ayamiss encounter now deals 33% less damage.
Général
Cleaned up Creature_Group logs to speedup server start times
Reverted Charging in Water logic while we address some performance issues it caused.
Changements de système
Resolved Performance issues related to Authentication handling.
The area around the Gurubashi Arena is now a sanctuary, and Honorable Combat behavior within the Battle Ring has been fixed.
Fixed an issue that would cause some players to be flagged for FFA PvP in capitol cities.
Implemented Spelldatabase loading, this will enable up to reload spell effect/damage values without realm restarts
Changements d'objets
Applied a fix for Arcane Missiles Rank 8 not being learnable despite having Arcane Missiles Rank 7. (Will be active on the next server restart)
Applied a fix for Arcane Missiles Rank 8 not being learnable despite having Arcane Missiles Rank 7. (To be implemented on the next server restart)
Donjons & Raids
The Laid Eggs debuff in the Buru encounter will no longer persist through death.
Buru can now be taunted while in his vulnerability phase.
Ayamiss will no longer consider the main threat a viable candidate for Paralysis.
Ayamiss will now reset her threat when transitioning from her flying phase to her ground phase.
Tweaked Buru so he spawns 33% less broodguards to defend his hatchlings in 10 man.
Donjons & Raids
Gehennas: Power Overwhelming debuff duration increased from 30 seconds to 40.
Gehennas: Empowered Fire Nova damage reduced from 40% of max health to 35% and it can no longer crit.
Corrected an issue with Buru the Gorger where his vulnerability phase would have smaller damage thresholds the lower his health was.
Buru will now reduce his damage taken during his Hardened Carapace phase by 75%. This change was made with the fix to his vulnerability phase.
General Rajaxx and his subordinates should now more reliably summon their beetles.
Stinger Charges can no longer critically strike.
Donjons & Raids
Lucifron: The [Method in the Madness] achievement can now be completed on 25 player difficulty but requires a bigger Ritual of Shadows.
Shazzrah: The [Little Alchemy] achievement can now be completed on 25 player difficulty but requires 9 Arcane-Infused Lava Spawns to be created.
Garr: Firesworn Eruptions should no longer miss and players now have a significantly reduced chance to resist them whilst still in the air from a previous Eruption.
Razorgore: Destroy Egg cooldown reduced from 7 seconds to 5.
Moam will now have different chances to spawn explosions in 10 and 25 man. Slightly increased the chance for 10 man to spawn explosions, and decreased the chance in 25 man to spawn explosions.
Général
Chromie should now spawn the first of each month again.
Laughing Skull - Nefarian loot now has a chance to drop from Crows Cache and mobs in the world.
Talents & Compétences
Combat Potency now gives 5 energy, down from 15 and can no longer trigger from special attacks.
Vigilance now also resets the cooldown of Growl.
Slow now has a 10 sec max PvP duration.
Curse of Exhaustion now has a 10 sec PvP duration.
Rank 1 and rank 2 of Fear now lasts 8 seconds in PvP.
Crusader Strike now deals 100% weapon damage, up from 85%.
Vengeance now also affects Crusader Strike and Divine Storm.
Penance, Holy Fire, and Exorcism now properly deal less damage to players.
Tactical Mastery once again requires you to be in Defensive Stance and have a Two-Handed Weapon Equipped.
Enchantements Mystiques
Sinister Flurry now benefits from Sinister Strike modifiers.
Booming Thunder now grants 15% additional damage per stack (11% to players).
Molten Earth now deals 25% additional critical damage.
Mending Tide has had its healing increased by 20% and now benefits from Riptide modifiers.
Whispers of the Old Gods now scales with your spell power.
Blessing of the Divines proc chance has been reduced and the duration of the health bonus, healing bonus, and damage reduction have been reduced.
Healing Way now also increases the initial healing of Riptide.
Holy Ascension no longer affects Penance and now only grants 20% bonus damage to Smite when used against players.