
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Necromancer] Mucksplosion now has minor SP scaling.
[Witch Doctor] Voodoo Serpent Beam healing reduced by 8%.
[Witch Doctor] Hex of Death mana cost reduced by to 12% down from 16%.
[Witch Doctor] Binding of G'huun now has a 1 second cast time.
[Son of Arugal] Atherann's Anguish damage reduced in PVP.
[Runemaster] Glyphic Ruin cast time increased by .5 sec.
[Runemaster] Glyphic Infusion now has a 1 second cast time.
[Runemaster] Unleashed Frost Glyph slow reduced by 10%.
[Runemaster] Warp CD increased by 5 sec.
[Ranger] Devastating Wounds now allows your dots to benefit from spell haste and not critically strike
[Venomancer] Mass Injection now also dispels a magic effect
[Venomancer] Nesting adjusted
[Venomancer] Reduced the range of Skitter
[Tinker] Invention Tinker spec tree adjusted for better pathing and clarity
[Tinker] Increased the cooldown of Antimagic Grenades to 2min up from 1.5min
[Tinker] Resourceful Tech adjusted
[Tinker] New ability added to Invention: Build: ZIGGI-6K
[Tinker] New ability added to Invention: Overcharge
[Tinker] Scrap Slam and Spanner Smash are now on the same gcd apart from the others
Site Internet
[Web] We have included an unpacked variant of the launcher for users who encounter problems with the installer. Please note that this alternative version does not include features such as automatic updates and the installation of missing Visual C++ Redistributable packages. The primary goal of providing this unpacked version is to help users quickly get the launcher up and running if they face difficulties with the standard installer.
[Launcher] Removed unnecessary additional modals popping up when pressing Repair button.
[Launcher] The downloader will now kill the client, if it is running during download and is locking files from being updated.
[Launcher] Fixed an issue with download status reactivity. This notably fixes the "Seeding" visual bug (that disappears if you change tab).
Général
[Elune] Shadowburn Damage reduced by 5% in PvP combat.
[Elune] Shadow Wastebolt damage reduced by 5% in PvP Combat.
[Elune] Twilight Shock damage reduced by 8% in PvP Combat.
[Ranger] Hawkeye tick rate increased to 3sec from 2sec
[Chronomancer] All trees adjusted for better pathing and clarity
[Chronomancer] All capstones adjusted
[Chronomancer] Improved Temporal Focus removed
[Chronomancer] Increased the base duration of Temporal Focus by 2 sec
[Chronomancer] Decomposition moved to the class tree, swapped with Chronobeam
[Chronomancer] Accelerate and Twist of Fate removed from Artificer, replaced with Sands of Time and Everlasting
[Chronomancer] Timeway Blast reworked
[Chronomancer] Pendant of Time added to Duality
[Sun Cleric] Wake reworked
[Sun Cleric] Blessed Hammer adjusted
[Sun Cleric] Stay of Execution adjusted
[Sun Cleric] Stand Against Darkness adjusted
[Sun Cleric] Atone, Or Else adjusted
[Sun Cleric] Seraphim capstones adjusted
[Sun Cleric] New ability in Valkyrie: Light's Vengeance
[Sun Cleric] Gleam adjusted
[Sun Cleric] Light of the Valkyr adjusted, renamed
[Sun Cleric] Light of the Valkyr moved to Seraphim tree
[Sun Cleric] Seraphim Stride moved out of capstones, now pickable
[Cultist] Dark Word target count reduced to be in line with other heals.
[Cultist] Twilight Initiate unintentionally increasing critical strike chance removed.
[Cultist] Per level value of Edicts fixed to start scaling at aquisition level instead of level 1.
[Cultist] Fixed a bug where Void shield was getting lower scalings above rank 1
[Cultist] Abyssal Strike now does Physical Damage instead of Shadowstrike
[Primalist] Hammer of Life moved up from capstones in the Life Primalist tree and turned into an active, swapped with Hand of Neptulon
[Tinker] Increased the base scaling of Spanner Smash
[Ranger] Set Up reworked
[Ranger] Lethal Cunning no longer gens 5 Archery Points all at once
Général
[Elune] Circle of healing healing increased by 10% in PvP Combat.
[Pending Restart] Throwing Specialization increases the range of Shuriken Toss by 3/6 Yards (up from 2/4)
[Area-52] Blood Arrow Direct damage reduced by 3% in PvP Combat.
[Runemaster] Primordial Energy adjusted to no longer work with Spellwrath
[Runemaster] Rune-Etched Blades adjusted
[Sun Cleric] Guidance: Touch of Light adjusted
[Sun Cleric] Gleaming Light adjusted
[Ranger] New talent added to class tree: Forest Dweller
[Cultist] Gaze of C'thun damage adjusted
[Cultist] Reduced the base absorb of Void Shield, but dramatically increased its scaling with Healing Power and Attack Power
Général
[Elune][Pending Restart] Spirit Allocation Healing reduced by 10% in Battleground Combat.
[Elune] Arcane bullet damage reduced by 5% in PvP Combat.
[Elune] Explosive shot damage reduced by 3% in PvP Combat.
[Elune] Flash heal healing increased by 10% in PvP Combat.
[Elune] Flash of Light healing increased by 15% in PvP combat.
[Elune] Divine Star healing increased by 20% in PvP Combat.
[Elune] Halo Healing increased by 20% in PvP Combat.
[Elune] Circle of Healing healing increased by 10% in PvP Combat.
[Elune] Holy Fire Damage reduced by 5% in PvP Combat.
[Elune] Chaos bolt Damage reduced by 7% in PvP Combat.
[Elune][Pending Restart] Rushed Judgement Increases the damage of your seals by 50% in PvP Combat (down from 100%).
[Elune] Shadow Crash Damage Reduced by 18% in PvP Combat.
[Elune] Righteous Flames (Righteous Radiance) Damage reduced by 20% in PvP Combat.
[Elune] Lava beam (Chain Lightning) Damage reduced by 5% in Battleground PvP Combat.
[Elune] Lightning overload (Chain Lightning) Damage reduced by 5% in Battleground PvP Combat.
[Elune] Lightning overload (Lightning bolt) Damage reduced by 5% in Battleground PvP Combat.
[Elune] Chain Lightning Damage reduced by 5% in Battleground PvP Combat.
[Elune] Lightning bolt Damage reduced by 5% in Battleground PvP Combat.
[Elune] Mongoose bite damage increased by 15% in PvP Combat.(Only for level 58-70,Leveling remains the same.)
[Elune] Ravage Damage reduced by 10% in PvP Combat
[Elune] Mangle damage reduced by 20% in PvP Combat while leveling.
[Elune] Damage reduced by 10% in PvP combat. (Previous changelog that said area-52 was incorrect)
[Area-52] Damage taken in PvP Combat reduced by 10%.
[Starcaller] Starburst Invigoration placed at a spot left by Meteor Slam.
[Starcaller] Moonstone Hilt reduced to a 1 point node and now additionally increases the chance Starsunder applies Scattered Stars.
[Starcaller] Meteor Slam talent removed. Starburst now applies Scattered Star by default.
[Starcaller] Percentage Mana Costs remade, will now show actual mana required at any moment (dynamic to stats) and will dim out when you do not have enough mana.
[Ranger] Precision Shot now costs 50 focus baseline down from 60
[Ranger] Archery Adaptation adjusted
[Ranger] Quick Shot and Skullpiercer Shot adjusted
[Ranger] Grapplebomb is now instant cast instead of .3 sec
[Ranger] Maximum Power adjusted, no longer gives free crit
[Ranger] Venom Injection adjusted
[Ranger] Ranger class capstones adjusted
Donjons & Raids
[Pending Restart] [Blackwing Lair] [Chromaggus] Reduced the initial impact radius of Acidic Pus to 4 yards down from 8 yards and the radius of Acidic Pus Puddles to 3 yards down from 6 yards, now matching the visual puddle.