
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Pending Restart] Being shapeshifted will no longer prevent credit towards Mystic Seeker and its related achievements.
Général
[Requires Launcher Update] Added a button to the bottom left of selected recipes in the profession window which will open your browser to the selected recipe on ascension db.
Charred Bite (dot) damage reduced by 7% in pvp combat.
Penance(level70) healing has been increased by 5% in pvp combat.
Enchantements Mystiques
Updated Mystic Enchant tooltips that stated "Shadowbolt" to properly state "Shadow Bolt" to fix search functionality and ensure consistency with the actual spell name.
Général
[Cultist] Entropic Union is now a 10 sec cooldown AoE Heal
[Cultist] Increased the cooldown of Maddening Scripture to 20 sec
[Cultist] Twisted Zeal changed from +% haste to +%crit
[Cultist] Reality Twist is now a 1 point node
[Cultist] Mana cost of healing and protection spells increased across the board
[Cultist] Herald of Yogg-Saron now scales off Intellect
[Barbarian] Fixed an issue where Improved Ancestral Combat did not reduce energy cost of Ancestral Combat.
[Chronomancer] Issue where Enchanted Collar was not applied to pet has been fixed.
[Necromancer] Immolate removed from all summons.
[Cultist] Veiled Knight reduced to a 1 point node and now is a switch node with a new tank node.
[Cultist] Unblinking Vigil scaling increased.
[Cultist] Inevitable Prophecy base healing and per level increased.
[Cultist] Healing increase for Eldritch Mending from Inevitable Prophecy reduced.
[Cultist] Inevitable Prophecy can no longer be cast through a Silence state.
[Cultist] Eye for Edicts now additionally increases the effectiveness of Edicts.
[Cultist] Eldritch Reserves has been fixed.
[Cultist] Abyssal Haven adjusted to increase healing of Abyssal Protection and make it proc from any source.
[Cultist] Abyssal Protection proc chance increased to 40%.
[Cultist] Edicts base % chance reduced, Influence Spec Passive now increases the proc chance.
[Cultist] Influence Cultist has been shifted to Intellect from Spirit.
[Son of Arugal] Harvest adjusted and made into a switch node.
[Son of Arugal] Thirst now provides a damage or healing increase per stack depending if you have Gift of Lana'thel or Cunning of Atherann chosen.
[Son of Arugal] Pathing Slightly adjusted.
[Son of Arugal] New passive in Blood interacting with Transfusion and Dark Liturgy itroduced.
[Son of Arugal] Switch node with Sanguinity made.
[Son of Arugal] Transfusion Spirit scaling increased slightly.
[Son of Arugal] Lycanthropic Mend now increases both damage and healing done.
[Son of Arugal] Dark Intent now reduced the CD of Aneurysm and increases the duration of it's healing debuff.
[Son of Arugal] Fleshweaver effect adjusted.
[Son of Arugal] Switch node with Fleshweaver made.
[Son of Arugal] Switch node with Consolidation made.
[Son of Arugal] New connection between Eye of the Lycan and Killing Claws made.
[Son of Arugal] New connection between Bloodcrazed and Killing Claws made.
[Son of Arugal] New connection between Bloodmoon Power and Bloodcrazed made.
[Son of Arugal] Consume renamed to Crimson Rupture.
[Runemaster] Words of Wrath crit damage fixed.
[Runemaster] Diplace Familiar and Trispell will now break familiar's stealth.
Sinister Strike (level 60) pvp mod is now the same as it is at level 70.
[Pending Restart] Hasty Disarm now reduces disarm's cooldown by 2 seconds each(down from 3).
[Pending Restart] The Cooldown of repentance has been increased by 5 seconds.
[Pending Restart] The Cooldown of Disarm, and dismantle has been increased by 10 seconds.
Double down now reduces the damage of Sinister Strike in pvp by 10%.
Fixed an issue causing the evasion reapplication debuff to not work.
Fixed an issue where the Bloody Mark of War item was not displaying its cost in Honor Points correctly.
Monde
[Pending Restart] Corrected an issue where Dynamic Dummies would not spawn in Stormwind and Orgrimmar.
Changements d'objets
[Pending Restart] - Fixed an issue where Don Julios Heart, Crimson Sun and Kailee's Rose was not purchasble with the release of Hyjal. These items additionally will now be purchasable with ZA release instead for future releases.
Fixed an issue where [The Bringer of Death] dropped in Heroic/Mythic/Ascended raids did have lower Spell Power than intended.
Recipe: Void Bait will now drop from Twisted Bait Beast Nests and Call Board Caches.
Enchantements Mystiques
[Pending patch] Fixed an issue where the tooltip of Wraith did not accurately reflect its coefficient.
[Pending restart] Adjusted the visual for the Stormgarde proc.
Général
[Tinker] Hydraulic Strike rank effects and tooltips now properly follow rank 1.
[Monk] Chastise with Injuries talent being a positive effect has been fixed.
[Cultist] Laughing Shield tooltip clarified to accurately portray how the effect works.
[Tinker] New node called Barrel Choke in place of Minefield, which increases Physical Damage the target takes by 3%, stacking 3 times. This only increases the damage that the tinker deals to the target.
[Tinker] Minefield node has changed (Firearms spec tree) in light of deploy bomb being out of the way in class tree
[Tinker] Issue where you could get off two Blackpowder Shots with a round has been fixed
[Monk] Trying to use Double Jump while carrying a flag will now show an error message "You can not Double Jump while carrying a flag."
[Monk] Issue where Truthseeker was proccing a stack for each enemy hit rather than each combat move used has been fixed
[Monk] Issue where Flurry was not generating Energy has been fixed
[KoX] Issue with Flesh Hook pulls breaking has been fixed
[Venomancer] Issue with Gripping Web pulls breaking has been fixed
[Pending Restart] The Mystic Hunter achievement now displays its requirements and progress.
[Pending Restart] Mystic Dreamrunner is now a flying mount and uses the correct sitting position.
Changements de système
Chain Lightning damage reduced by 5% in battleground combat.
Gift of the Naaru Healing reduced by 20% in pvp combat.
Devil's Claw (lucifer) damage reduced by 10% in pvp combat.
Donjons & Raids
[Pending Restart] [Karazhan] [The Opera] Corrected an issue where Barnes did throw a tantrum over player skipping his high quality introductions to each event and refused to let player choose the encounter if they had complerted "The New Directive" quest.
Enchantements Mystiques
[Circle of Life] [Pending Restart] Fixed an issue where Circle of Life ranks 2-4 were showing in the general tab instead of the Priest tab inside of the spellbook.
Général
[Reaper] Can now wear plate.
Lava sweep damage has been reduced by 5% in pvp combat.
Gurubashi Berserker Causes you to deal 10% less damage with Raging blow in pvp combat.
[Thrall] Titanic mutilate Whirlwind Damage reduced by 5% in pvp combat.
[Thrall] Gurubashi Rage no longer causes you to take 10% increased in pvp combat.
[Thrall] Counterattack damage reduced by 7% in pvp combat.
Sinister Strike (level 70) Damage reduced by 8% in pvp combat.
[Demon Hunter] Glaive Volley now correctly causes Glaive Throw to cleave
[SoA] Terrify now breaks after the target takes at least 10% of their HP as damage during the duration of the fear effect
[Venomancer] Forms no longer usable while stunned
[Venomancer] Fixed a bug where Venom Bolt was usable without facing the target
[Barbarian] Fixed a bug where Keg Smash would force you to face the target
[Barbarian] Haste no longer reduces the duration of Lost Momentum
[Starcaller] Fixed a bug where Starfire Shot was still consuming ammo
[All] Chained target effects (including stuff from like Tinker's Shotgun healing to Guardian's Arcing Strike damage) will now prioritize players when finding new targets to chain to. You can still manually target pets/NPCs but for any additional automatically selected targets, players will come first, in order of HP deficit
[Cultist] Strength of the Black Empire now correctly grants your tentacles a buff, but its now a flat AP buff per level instead of being based on your HP
[Reaper] Corporeal Flay's Soul Infusion now gives it +30% tickrate instead of increased damage
[Primalist] Fixed a bug where Fists of Stone's negative effect (lowered base dmg) would get removed when entering a dungeon/arena/bg
[Pyromancer] Fixed a bug where Explosive Force (the stun triggered by Explode) was pulling enemies in a large radius
[Monk] Haymaker now correctly references Engraved Fists instead of Unarmed Combat Master
[Reaper] Vampire Knight now has a 0.5 sec ICD
[Cultist] The tooltip of Abyssal Ward will now correctly update to reflect the effects of Shroud of Pride when that talent is learned
Changements d'objets
Fixed an issue where outdated recipes for Dread Keys could drop. These items were deprecated and never released. The recipes can be safely sold to a vendor.
Donjons & Raids
[Pending Restart] [Karazhan] [Nightbane] Corrected an issue where Final Hour would not adjust its damage inflicted to the current player count on Ascended difficulty, causing Final Hour to inflict much more raid damage in relation to healing required on higher player counts.
Enchantements Mystiques
[Battle Fervor] Updated the tooltip to show that that the Battle Fervor buff is applied when your Charge or Battle Charge hits an enemy, not on cast.
[Pending Restart] [One with the Light] Divine Storm (One With The Light) now heals for 8% of its damage dealt like its normal Divine Storm counterpart, down from 25%.
Fixed an issue where the description of the Forged Weapon Mystic Enchants did not clarify that enchantments of the same nature do not stack with each other.