Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Witch Doctor] Mark of Shrinking now deals flat shadow damage instead of max health damage
[Witch Doctor] Fixed a missing connection between Improved Jinxes and Batscreech Blast
[Barbarian] Drunken Brawler now provides 5% physical crit instead of 3% generic crit
[Barbarian] New VFX for Berserker Axe
[Barbarian] New VFX for Headhunter's Axe
[Barbarian] Berserker changed
[Barbarian] Berserker Axe now consumes a Surging Fury stack to incur no cooldown and cost no energy
[Barbarian] Replaced Impaling Rush with a new passive called Amani Conquest
[Barbarian] Headhunter's Axe base cooldown increased to 18 sec
[Barbarian] Zul'jin's Fury now caleld Vengeance For Zul'jin and reduces the CD of Headhunter's Axe by 3 sec instead of 20%
[Barbarian] Axe Twirling now lasts 12 sec up from 9 sec
[Barbarian] Axe Twirling now also reduces the cost of Axe Throw
[Barbarian] Light Axes now also affects the cost of Ancestral Strike
[Barbarian] Rending Axe now called Maiming Throw
[Barbarian] Headhunter's Axe now causes damage based on how low your energy is and regenerates 70% missing energy
[Barbarian] Rending Axe cooldown reduced to 10 sec from 30 sec
[Barbarian] Replaced Toughness passive node with a new one called Axe Volley
[Barbarian] Headhunting Barbarian now reduces the cast time of Axe Throw based on missing energy
[Barbarian] New VFX for Axe Throw
[Barbarian] Brawl is updated to function more similar to a bloodlust type effect
[Barbarian] Axe Throwing is now simply called Axe Throw and behaves more similarly to a Steady Shot effect with no autorepeating
[Barbarian] Slightly updated VFX/SFX of Decapitate
[Barbarian] Rearranged some class tree nodes
[Barbarian] Bloodthirsty Assault proc chance reduced to 7%
[Barbarian] Barbaric Strike no longer has a cost
[Barbarian] Fixed a bug where Surging Fury was considered an enrage effect
[Barbarian] Incursion now only procs from Physical Ability Damage instead of any Physical Damage
[Barbarian] A True Barbarian is now called Wildling and causes Barbaric Strike to restore 15% Energy
[Barbarian] Decapitate now requires a 2h Weapon
[Barbarian] Storm of Steel now requires a 1h Weapon
[Barbarian] Ogre's Might now requires a 2h Weapon
[Barbarian] Brutal Swing now requires a 2h Weapon
[Barbarian] Surging Fury now only affects Barbaric Whirl baseline
[Barbarian] Replaced Rampage with a new passive called Unhinged that causes Barbaric Strike to consume a Surging Fury stack to become usable
[Barbarian] Swapped the positions of Visceral Impact and Barbaric Vigor
[Barbarian] Visceral Impact now affects Barbaric Strike
[Barbarian] Blackhand's Might now affects Barbaric Strike
[Barbarian] Mounting Fury now only procs from (and now buffs) Barbaric Strike
[Barbarian] Barbaric Strike now has a 3 sec base CD down from 12 sec
[Barbarian] Barbaric Strike now only usable while Enraged
[Barbarian] Improved Rampage is now Improved Barbaric Strike
[Barbarian] Savage Smash now requires one handed weapons
[Barbarian] Ripper now requires one handed weapons
[Barbarian] Deathless Resolve no longer enrages you
[Barbarian] Devastating Blows no longer enrages you
[Reaper] Fixed an issue where activating Underwalk while Phantom Waltz is active would not correctly enable stealth abilities during underwalk
[Reaper] Soultwister is now a 2 point node
[Reaper] Dreadwake now hits a maximum of 8 enemies
[Reaper] Ethereal now give armor pen instead of removing Underwalk's movespeed reduc
[Reaper] Soul Reaper spec passive now gives increased armor from cloth and removes Underwalk's movespeed reduc
[Reaper] Corporeal Flay is now a Curse effect
[Chronomancer] Fixed a bug with Aeon of Protection and Aeon of Renewal not passing through heal values correctly
[Chronomancer] Moved around some talents in Displacement tree
[Sun Cleric] Interrupt converted to a traditional interrupt
Général
[Primalist] Adjusted Master Geomancer to make it approachable for tank Geomancers
[Primalist] Adjusted some Geomancy tooltips and descriptions for clarity
[Primalist] Earthmother's Embrace no longer affects Geode Barrage, values adjusted
[Primalist] Improved Earthspine only gives 10% crit down from 15%
[Primalist] Geomancy capstones adjusted
[Primalist] Added two new passive nodes to the Geomancy tree
Général
[Barbarian] Base damge of Brutal Swing reduced early.
[Barbarian] Base damge of Wrecker reduced early.
[Barbarian] Base damge of Savage Smash reduced early.
[Barbarian] Base damge of Wrecker reduced early.
[Barbarian] Base damge of Breath of the North reduced early.
[Barbarian] Base damge of Keg Smash reduced early. AP scaling reduced.
[Barbarian] Base damge of Barbaric Strike reduced early.
[Barbarian] Base damge of Ancestral Strike reduced early.
[Demon Hunter] Base damage of Felstomp adjusted and ranks moved apart.
[Demon Hunter] Base damage of Sargeron Smite reduced early. Rank 1 and 2 spread apart.
[Demon Hunter] Base damage of Illidari Smite reduced early.
[Demon Hunter] Base damage of Azzinoth's Assault reduced early.
[Demon Hunter] Felblood Spec Passive crit damage reduced and additional crit damage for felstrikes removed.
[Demon Hunter] Base damage of Doomglaive reduced early.
[Demon Hunter] Base damage of Breath of Mannoroth reduced early.
[Stormbringer] Base damage of Gale Winds reduced early.
[Stormbringer] Base damage of Wind blast reduced early.
[Stormbringer] Base damage of Air Elemental abilities reduced early.
[Stormbringer] Base damage of Updraft reduced early.
[Stormbringer] Base damage of Crackling Surge reduced early.
[Stormbringer] Base damage of Voltaic Burst reduced early.
[Guardian] Base damage of Ballad of the Dragonslayer reduced early.
[Guardian] Base damage of Forgehammer reduced early.
[Guardian] Base damage of Finish Them! (Battlemaster Strike bleed) reduced early.
[Guardian] Base damage of Spartan Kick reduced early.
[Guardian] Mighty Blows now boosts the damage boost to Arcing Strike and Death Ram provided by Offensive Pose by 10%.
[Guardian] Reduced the damage boost to Arcing Strike and Death Ram provided by Offensive Pose.
[Guardian] Base damage of Battlemaster Strike reduced early.
[Guardian] Base damage of Gladiator Strike (Lord of the Arena proc) reduced early.
[Guardian] Base damage of Motivating Strike reduced early.
[Guardian] Base damage of Valiant Strike reduced early.
[Son of Arugal] Bloodwell Erruption damage increase of Sanguine Rupture reduced.
[Son of Arugal] Lupine Shred ranks spread apart. Base damage increased.
[Son of Arugal] Base damage of Goldrinn's Thirst reduced early.
[Son of Arugal] Base damage of Nightbane Shred reduced early.
[Son of Arugal] Base damage of Bloodfang Bite reduced early. AP scaling reduced.
[Son of Arugal] Base damage of Bloodmoon Blast reduced early.
[Pyromancer] Base damage of Breath of Neltharion reduced early.
[Pyromancer] Base damage of Melt reduced early.
[Pyromancer] Base damage of Scorching Ray reduced early.