Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/10/09

Général

Changement

[Witch Doctor] Mark of Shrinking now deals flat shadow damage instead of max health damage

Changement

[Witch Doctor] Fixed a missing connection between Improved Jinxes and Batscreech Blast

Changement

[Barbarian] Drunken Brawler now provides 5% physical crit instead of 3% generic crit

Changement

[Barbarian] New VFX for Berserker Axe

Changement

[Barbarian] New VFX for Headhunter's Axe

Changement

[Barbarian] Berserker changed

Changement

[Barbarian] Berserker Axe now consumes a Surging Fury stack to incur no cooldown and cost no energy

Changement

[Barbarian] Replaced Impaling Rush with a new passive called Amani Conquest

Changement

[Barbarian] Headhunter's Axe base cooldown increased to 18 sec

Changement

[Barbarian] Zul'jin's Fury now caleld Vengeance For Zul'jin and reduces the CD of Headhunter's Axe by 3 sec instead of 20%

Changement

[Barbarian] Axe Twirling now lasts 12 sec up from 9 sec

Changement

[Barbarian] Axe Twirling now also reduces the cost of Axe Throw

Changement

[Barbarian] Light Axes now also affects the cost of Ancestral Strike

Changement

[Barbarian] Rending Axe now called Maiming Throw

Changement

[Barbarian] Headhunter's Axe now causes damage based on how low your energy is and regenerates 70% missing energy

Changement

[Barbarian] Rending Axe cooldown reduced to 10 sec from 30 sec

Changement

[Barbarian] Replaced Toughness passive node with a new one called Axe Volley

Changement

[Barbarian] Headhunting Barbarian now reduces the cast time of Axe Throw based on missing energy

Changement

[Barbarian] New VFX for Axe Throw

Changement

[Barbarian] Brawl is updated to function more similar to a bloodlust type effect

Changement

[Barbarian] Axe Throwing is now simply called Axe Throw and behaves more similarly to a Steady Shot effect with no autorepeating

Changement

[Barbarian] Slightly updated VFX/SFX of Decapitate

Changement

[Barbarian] Rearranged some class tree nodes

Changement

[Barbarian] Bloodthirsty Assault proc chance reduced to 7%

Changement

[Barbarian] Barbaric Strike no longer has a cost

Changement

[Barbarian] Fixed a bug where Surging Fury was considered an enrage effect

Changement

[Barbarian] Incursion now only procs from Physical Ability Damage instead of any Physical Damage

Changement

[Barbarian] A True Barbarian is now called Wildling and causes Barbaric Strike to restore 15% Energy

Changement

[Barbarian] Decapitate now requires a 2h Weapon

Changement

[Barbarian] Storm of Steel now requires a 1h Weapon

Changement

[Barbarian] Ogre's Might now requires a 2h Weapon

Changement

[Barbarian] Brutal Swing now requires a 2h Weapon

Changement

[Barbarian] Surging Fury now only affects Barbaric Whirl baseline

Changement

[Barbarian] Replaced Rampage with a new passive called Unhinged that causes Barbaric Strike to consume a Surging Fury stack to become usable

Changement

[Barbarian] Swapped the positions of Visceral Impact and Barbaric Vigor

Changement

[Barbarian] Visceral Impact now affects Barbaric Strike

Changement

[Barbarian] Blackhand's Might now affects Barbaric Strike

Changement

[Barbarian] Mounting Fury now only procs from (and now buffs) Barbaric Strike

Changement

[Barbarian] Barbaric Strike now has a 3 sec base CD down from 12 sec

Changement

[Barbarian] Barbaric Strike now only usable while Enraged

Changement

[Barbarian] Improved Rampage is now Improved Barbaric Strike

Changement

[Barbarian] Savage Smash now requires one handed weapons

Changement

[Barbarian] Ripper now requires one handed weapons

Changement

[Barbarian] Deathless Resolve no longer enrages you

Changement

[Barbarian] Devastating Blows no longer enrages you

Changement

[Reaper] Fixed an issue where activating Underwalk while Phantom Waltz is active would not correctly enable stealth abilities during underwalk

Changement

[Reaper] Soultwister is now a 2 point node

Changement

[Reaper] Dreadwake now hits a maximum of 8 enemies

Changement

[Reaper] Ethereal now give armor pen instead of removing Underwalk's movespeed reduc

Changement

[Reaper] Soul Reaper spec passive now gives increased armor from cloth and removes Underwalk's movespeed reduc

Changement

[Reaper] Corporeal Flay is now a Curse effect

Changement

[Chronomancer] Fixed a bug with Aeon of Protection and Aeon of Renewal not passing through heal values correctly

Changement

[Chronomancer] Moved around some talents in Displacement tree

Changement

[Sun Cleric] Interrupt converted to a traditional interrupt

2023/10/08

Général

Changement

[Primalist] Adjusted Master Geomancer to make it approachable for tank Geomancers

Changement

[Primalist] Adjusted some Geomancy tooltips and descriptions for clarity

Changement

[Primalist] Earthmother's Embrace no longer affects Geode Barrage, values adjusted

Changement

[Primalist] Improved Earthspine only gives 10% crit down from 15%

Changement

[Primalist] Geomancy capstones adjusted

Changement

[Primalist] Added two new passive nodes to the Geomancy tree

2023/10/07

Général

Changement

[Barbarian] Base damge of Brutal Swing reduced early.

Changement

[Barbarian] Base damge of Wrecker reduced early.

Changement

[Barbarian] Base damge of Savage Smash reduced early.

Changement

[Barbarian] Base damge of Wrecker reduced early.

Changement

[Barbarian] Base damge of Breath of the North reduced early.

Changement

[Barbarian] Base damge of Keg Smash reduced early. AP scaling reduced.

Changement

[Barbarian] Base damge of Barbaric Strike reduced early.

Changement

[Barbarian] Base damge of Ancestral Strike reduced early.

Changement

[Demon Hunter] Base damage of Felstomp adjusted and ranks moved apart.

Changement

[Demon Hunter] Base damage of Sargeron Smite reduced early. Rank 1 and 2 spread apart.

Changement

[Demon Hunter] Base damage of Illidari Smite reduced early.

Changement

[Demon Hunter] Base damage of Azzinoth's Assault reduced early.

Changement

[Demon Hunter] Felblood Spec Passive crit damage reduced and additional crit damage for felstrikes removed.

Changement

[Demon Hunter] Base damage of Doomglaive reduced early.

Changement

[Demon Hunter] Base damage of Breath of Mannoroth reduced early.

Changement

[Stormbringer] Base damage of Gale Winds reduced early.

Changement

[Stormbringer] Base damage of Wind blast reduced early.

Changement

[Stormbringer] Base damage of Air Elemental abilities reduced early.

Changement

[Stormbringer] Base damage of Updraft reduced early.

Changement

[Stormbringer] Base damage of Crackling Surge reduced early.

Changement

[Stormbringer] Base damage of Voltaic Burst reduced early.

Changement

[Guardian] Base damage of Ballad of the Dragonslayer reduced early.

Changement

[Guardian] Base damage of Forgehammer reduced early.

Changement

[Guardian] Base damage of Finish Them! (Battlemaster Strike bleed) reduced early.

Changement

[Guardian] Base damage of Spartan Kick reduced early.

Changement

[Guardian] Mighty Blows now boosts the damage boost to Arcing Strike and Death Ram provided by Offensive Pose by 10%.

Changement

[Guardian] Reduced the damage boost to Arcing Strike and Death Ram provided by Offensive Pose.

Changement

[Guardian] Base damage of Battlemaster Strike reduced early.

Changement

[Guardian] Base damage of Gladiator Strike (Lord of the Arena proc) reduced early.

Changement

[Guardian] Base damage of Motivating Strike reduced early.

Changement

[Guardian] Base damage of Valiant Strike reduced early.

Changement

[Son of Arugal] Bloodwell Erruption damage increase of Sanguine Rupture reduced.

Changement

[Son of Arugal] Lupine Shred ranks spread apart. Base damage increased.

Changement

[Son of Arugal] Base damage of Goldrinn's Thirst reduced early.

Changement

[Son of Arugal] Base damage of Nightbane Shred reduced early.

Changement

[Son of Arugal] Base damage of Bloodfang Bite reduced early. AP scaling reduced.

Changement

[Son of Arugal] Base damage of Bloodmoon Blast reduced early.

Changement

[Pyromancer] Base damage of Breath of Neltharion reduced early.

Changement

[Pyromancer] Base damage of Melt reduced early.

Changement

[Pyromancer] Base damage of Scorching Ray reduced early.