Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/10/10

Général

Changement

[Barbarian] Some new class tree talents to account for this adjustment

Changement

[Barbarian] Shake It Off now down to 25% from 50%

Changement

[Barbarian] Adjusted the class tree so that Brutality is in the middle

2023/10/09

Général

Changement

[Guardian] Duration of Triumphant reduced to 20s from 30s.

Changement

[Necromancer] Spectral Decay haste debuff reduced.

Changement

[Necromancer] Expunge now only has the potential to refresh Flesh to Worms to it's standard maximum duration.

Changement

[Runemaster] Field of Slowness debuff value reduced.

Changement

[Witch Doctor] Base healing of Soothing Juju reduced early.

Changement

[Witch Doctor] Base damage of Dinosaur Attack (Saurid Swarm) reduced early.

Changement

[Witch Doctor] Base damage of Shadowbite reduced early.

Changement

[Witch Doctor] Base damage of Reclaim Life reduced early.

Changement

[Witch Doctor] Base damage of Rage of Bwonsamdi reduced early. Rank spread adjusted.

Changement

[Witch Doctor] Base damage of Frog Venom reduced early.

Changement

[Witch Doctor] Voodoo Witch Doctor value per hex reduced. Value of Attrition increased.Serpent Style value increased.

Changement

[Witch Doctor] Base damage of Shadowhunter's Glaive reduced early.

Changement

[Witch Doctor] Base damage of Shadow Mark reduced early.

Changement

[Witch Doctor] Base healing of Healing Ward reduced early.

Changement

[Witch Doctor] Base damage of Hex of Death reduced early.

Changement

[Witch Doctor] Base damage of Serpent Ward attack reduced early.

Changement

[Witch Doctor] Base damage of Voodoo Serpent Beam reduced early.

Changement

[Knight of Xoroth] Base damage of Infernal Strike Bonus Damage from Flames of Xoroth reduced early.

Changement

[Knight of Xoroth] Base damage of Flames of Xoroth reduced early.

Changement

[Knight of Xoroth] Base damage of Demonstrike reduced early.

Changement

[Knight of Xoroth] Base damage of Infernal Strike reduced early.

Changement

[Knight of Xoroth] Infernal Strike and Demonstrike have swapped entry aquisition levels.

Changement

[Knight of Xoroth] Infernal Strike and Demonstrike have swapped entry aquisition levels.

Changement

[Witch Hunter] Base damage of Witchblaster reduced early. Unintended double benefit of Blasting Powder fixed. Gain per Blasting Powder reduced.

Changement

[Witch Hunter] Base damage of Darkslayer Bolt reduced early.

Changement

[Witch Hunter] Base damage of Tormentor Bolt reduced early.

Changement

[Witch Hunter] Base damage of Shadowblast reduced early.

Changement

[Witch Hunter] Base damage of Torment reduced early.

Changement

[Witch Hunter] Base damage of Smit Evil reduced early.

Changement

[Witch Hunter] Base effectiveness of Blasting Powder reduced by 10%. Regained to original state through Accuracy node.

Changement

[Witch Hunter] Base damage of Burning Judgement reduced early.

Changement

[Witch Hunter] Base damage of Blazing Blade reduced early.

Changement

[Witch Hunter] Base damage of Dawn Blade reduced early.

Changement

[Witch Hunter] Base damage of Flintlock Shot reduced early.

Changement

[Witch Hunter] Base damage of Punishing Bolt reduced early.

Changement

[Witch Hunter] Base damage of Saber Slash reduced early.

Changement

[Witch Hunter] Base damage of Witchbane reduced early.

Changement

[Witch Hunter] Base damage of Coiling Shot reduced early.

Changement

[Witch Hunter] Collect Bounty bag of gold coins missile now lands at your feet rather than flying into the sky

Changement

[Witch Hunter] Repeater VFX scaling has been fixed

Changement

[Witch Hunter] Coiling Shot VFX scaling has been fixed

Changement

[Witch Hunter] Flintlock Shot VFX scaling has been fixed

Changement

[Witch Hunter] Bola Shot VFX scaling has been fixed

Changement

[Witch Hunter] Shadowblast VFX scaling has been fixed

Changement

[Witch Hunter] Torment VFX scaling has been fixed

Changement

[Witch Hunter] Dawnblade VFX scaling has been fixed / slightly updated

Changement

[Witch Hunter] Smite Evil VFX scaling has been fixed

Changement

[Witch Hunter] Giantslayer VFX scaling has been fixed

Changement

[Stormbringer] Mystic Thunder VFX scaling fixed

Changement

[Stormbringer] Windpelt VFX scaling fixed

Changement

[Stormbringer] Wind Blast VFX scaling fixed

Changement

[Stormbringer] Gale Winds VFX scaling fixed

Changement

[Stormbringer] Voltaic Burst VFX scaling fixed

Changement

[Stormbringer] Call Lightning VFX scaling fixed

Changement

[Monk] Base damage of Bladegrease reduced early.

Changement

[Monk] Base damage of Righteous Palm reduced early.

Changement

[Monk] Base damage of Flaming Blade of Lantressor reduced early. AP scaling reduced. Per level increased.

Changement

[Monk] Base damage of Staff Strike reduced early.

Changement

[Monk] Base damage of Blade Rush reduced early.

Changement

[Monk] Base AP increase of Engrave Fists reduced. Difference made up in Improved Engrave Fists.

Changement

[Monk] Base damage of Jab reduced early.

Changement

[Monk] Base damage of Iron Fists reduced early.

Changement

[Monk] Clobber VFX scaling fixed

Changement

[Monk] Martial Strike has received new VFX

Changement

[Monk] Chastise VFX scaling fixed

Changement

[Monk] Tyr's Strike VFX scaling fixed

Changement

[Monk] Flaming Blade of Lantresor VFX scaling fixed

Changement

[Monk] Bladegrease VFX scaling fixed

Changement

[Monk] Blademaster Strike VFX scaling / SFX fixed

Changement

[Ranger] Flank VFX scaling fixed

Changement

[Ranger] Woodland Blade VFX scaling fixed

Changement

[Ranger] Wild Strike VFX scaling fixed

Changement

[Ranger] Skullpiercer Shot VFX scaling fixed

Changement

[Ranger] Falcon's Call VFX scaling fixed

Changement

[Ranger] Ravage VFX scaling fixed

Changement

[Ranger] Power Shot VFX scaling fixed

Changement

[Ranger] Hunting Shot VFX scaling fixed

Changement

[Chronomancer] Chaos Shard VFX scaling fixed

Changement

[Chronomancer] Timerend VFX scaling fixed

Changement

[Chronomancer] Chronobeam VFX scaling fixed

Changement

[Chronomancer] Chronurgy VFX scaling fixed / slightly updated

Changement

[Chronomancer] Unmake / Remake VFX scaling fixed

Changement

[Chronomancer] Decomposition VFX scaling fixed

Changement

[General] Grounded VFX scaling has been fixed

Changement

[Chronomancer] Melt Reality VFX scaling fixed and SFX updated

Changement

[Barbarian] Carnage VFX scaling has been fixed

Changement

[Reaper] Issue where Soul Harvester was not generating a Soul Fragment has been fixed

Changement

[Reaper] Soul Harvester has changed to generate a reaped soul, but has a 3s ICD

Changement

[Sun Cleric] Sunburn now deals flat fire damage instead of max health damage

Changement

[KoX] Demon's Might now costs 15 Rage

Changement

[Guardian] Fixed tooltip of Inspiration Guardian passive node

Changement

[Runemaster] Clarified the tooltip of Master of Runes to communicate that it generates runes on direct spell crits

Changement

[Runemaster] Fixed Deft Touch

Changement

[Venomancer] You can now switch directly between shapeshift forms instead of having to leave a form and then enter a new one

Changement

[Cultist] Shieldreaver now procs specifically from damage dealt by Eldritch Strike & Blade of the Empire

Changement

[Ranger] Ranger's Guile now stacks a maximum of 3 times

Changement

[Ranger] Ranger's Guile's buff is now actually called Ranger's Guile