Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/01/22

Général

Changement

[Witch Hunter] Added a character animation to Vault (Elves now have a chance to do a little flippy while Vaulting)

Changement

[Witch Hunter] Vaulting directly backwards now teleports the caster instead of dashing

Changement

[Witch Hunter] Vault now grants Momentum

Changement

[Witch Hunter] Replaced Crossbow Frenzy with a new passive called Darkstalker

2023/01/21

Général

Changement

[SoA] Fixed weird issue with Bloodfang Bite tooltip

Changement

[Stormbringer] New icon for Cloudburst added since it shared an icon with Raging Zephyr

Changement

[Sun Cleric] Cleansing Flames stacks are now reset upon death

Changement

[SoA] Issue where Taldaram's Torment was not receiving the damage increase from The Cup Runneth Over has been fixed

Talents et Capacités

Changement

[Starcaller] Moon Arrow will put you into ranged combat and cause you to begin auto shotting the target.

2023/01/20

Général

Changement

[Necromancer] Issue where Glacial Dagger cost was not reduced when Lord of Winter is active has been fixed

Changement

[Necromancer] Issue where Splintering Ice was not reducing the cost of Glacial Dagger has been fixed.

Changement

[Necromancer] Issue where Endless Cold would grant you full runic power when casting Glacial Dagger has been fixed.

Changement

[Barbarian] Ancestor's Strike will now start auto attack.

Changement

[Ranger] Precision Shot now turns into Flamestrike Damage from Burning Quiver

Changement

[Ranger] Fixed issue where Gloomstalker proc was not resetting the CD of Hail of Arrows

Changement

[Runemaster] Fixed an issue where Magic Well debuff would state 50% increased damage, but is actually 150%

Changement

[SoA] Issue where Furrious would increase Ironfur DR has been fixed, and now properly reduces DR to 20%

Changement

[Venomancer] Possible fix for Venomtip Poison radius being too large.

Talents et Capacités

Changement

Pyromancer - Previously Meteor would aggro creatures on cast. Now you will aggro creatures when the Meteor lands. This will prevent fast or charging creatures from escaping the blast.

2023/01/19

Général

Changement

[Ranger] Backstep no longer grants Farstrider's Quiver

Changement

[Barbarian] Issue where Rampage was not generating a stack of Mounting Fury has been fixed.

Changement

[Chronomancer] Issue where only the Grip part of Gravity Bomb would miss has been fixed.

Changement

[Primalist] Fixed a bug where Earthspine was on the melee hit table and could be avoided by dodges/parries/blocks etc

Changement

[Chronomancer] Fixed a bug where Gravity Bomb would not correctly scale as a spell with damage modifiers etc

Changement

[Sun Cleric] Fixed an issue with Adjudication talent causing its proc to be instantly consumed without benefit when triggered by Spears of Light itself

Changement

[KoX] Deathfire tooltip now displays correct max stack amount

Changement

[Necromancer] Fixed SP scaling of Lichplauge

Changement

[Necromancer] Lord of Winter can now affect Arctic Blast in addition to Glacial Dagger, Chill Touch and Icequake

Changement

[Necromancer] Endless Cold now correctly makes Glacial Dagger free

Changement

[Witch Doctor] Reduced the range of the Shadow Mark application from Zanza's Path

Changement

[Reaper/Chrono] Fixed a crash caused by Past Self trying to mimic Wailing Soul

Changement

[Witch Doctor] Fixed a bug where Zanza's Path would still allow the player to auto attack

Changement

[Ranger] Sword Dancer now lasts a max of 8 sec down from 15 sec

Changement

[Ranger] Sword Dancer no longer increases parry chance

Changement

[Guardian] Weaponmaster (Polearms) now also reduces damage of offensive abilities

Changement

[Guardian] Weaponmaster (Axes) now grants 4% bonus damage vs bleeding down from 10%

Changement

[Reaper] Added missing AP scaling to Reap Magic (from Feast for Crows)

Changement

[Reaper] New VFX/SFX for Soulwarden's Resolve

Changement

[Tinker] Fixed AP scaling of Spider Tank mechsuit's Flak Guns

Changement

[Tinker] Fixed a bug where the Gadgets learned by Tinkering Tools would not be saved after relog

Changement

[Tinker] Changed impact sound of Repair

Changement

[Tinker] Reduced the scale of Repair's impact visual

Changement

[Tinker] Repair (with Shotgun equipped) now chains between allies rather visually rather than firing multiple beams

Changement

[Tinker] Fixed Repair's beam animation

Changement

[Tinker] Sniper Shots will no longer scale from SP

Changement

[Tinker] Shotgun no longer makes Repair instant

Changement

[Witch Hunter] Witchbane no longer costs Mana

Changement

[Witch Hunter] Shadowblast no longer requires your pet to be active

Changement

[Witch Hunter] Shadowblast no longer requires you to be within range of your pet to apply the Shadow Rage buff

Changement

[Witch Hunter] Fixed Weaver of Sorrow

Changement

[Barbarian] Improved tooltip of Ancestor's Fury

Changement

[Barbarian] Improved tooltip of Ancestral Combat

Changement

[Barbarian] Ancestor's Fury now requires a melee target

Changement

[Barbarian] Improved tooltip of Barbaric Whirl

Changement

[Barbarian] The Honored Ancestor's Grab ability now boosts the damage of the next Breath of the North or Keg Smash against the target by 100%

Changement

[Barbarian] New VFX/SFX for Barbaric Rage

Changement

[Barbarian] A Grisly Meal should now appear in the Brutality spellbook tab

Changement

[SoA] Eternal Curse's rage generation proc is now 3 Rage down from 5 Rage

Changement

[SoA] Blood Howl is now on the GCD

Changement

[SoA] Blood Moon row reduces the healing boost of Arugal's Blessing to 15% from 35%

Changement

[SoA] Goldrinn's Resolve is now on the GCD

Changement

[SoA] Furrious now causes Ironfur to grant 20% DR down from 50%

Changement

[SoA] Furrious passive now causes Ironfur to cost 20 Rage down from 35 Rage

Changement

[SoA] Ironfur now lasts 4 sec up from 3 sec

Changement

[SoA] Ironfur now reduces damage taken by 50% down from 75%

Changement

[Sun Cleric] Guidance : Sanctify appears in the Blessings tab

Changement

[Venomancer] Shadra's Vigil knockback effect removed lol

Changement

[Sun Cleric] Sungate Tooltip issue has been fixed

Changement

[Ranger] Heartseeker no longer gives Elude a 1s cooldown

Changement

[Starcaller] Issue where Starlight was not increasing the damage from Starsunder or Starfire Shot has been fixed

Changement

[Starcaller] Cosmic Guise is now in the Moonbow tab

Changement

[Ranger] Flank now no longer mentions the Duelist specific buff in the tooltip.

Changement

[Stormbringer] Issue where Storm Rage was not limiting the max amount of stacks of Flux on a target to 8 has been fixed

Changement

[Ranger] Issue where Gloomstalker was only reducing the CD of Hail of Arrows rather than resetting it has been fixed.

Changement

[Reaper/Chrono] Fixed a crash caused by Past Self trying to mimic Wailing Soul

Talents et Capacités

Changement

Updated Ancestor's Fury to now be a direct attack ability, but will otherwise function the same. This ensures you are in range to deal damage to your target and now consistently applies Carnage on the initial damaging hit.

2023/01/18

Général

Changement

[Venomancer] Fixed the transform visual for Crypt Lord Form

Changement

[Guardian] New VFX/SFX for Blitz

Changement

[Guardian] Barbed Nets will now appear in the correct spellbook tab

Changement

[Guardian] Cavalry Charge will now appear in the correct spellbook tab

Changement

[Guardian] Glory passive now actually requires you to have learned Tactical Combat in order to pick it up

Changement

[Guardian] Added new talent to Gladiator tree

Changement

[Ranger] Gloomstalker now gives Nature and Fire damage a chance to reset Hail of Arrows

Changement

[Ranger] Strategy no longer requires a ranged weapon to use

Changement

[Ranger] Strategy no longer costs Focus

Changement

[Ranger] Heartseeker passive's firing rate reduction is now a flat 1 sec instead of 150%

Changement

[Ranger] Reworked Adaptation: Crossbowman

Changement

[Ranger] Mighty Arbalest stacks now boost the damage of both Skullpiercer Shot and Ballista Shot

Changement

[Ranger] New VFX/SFX for Counterblades

Changement

[Ranger] Rearranged nodes in the Archery tree

Changement

[Ranger] Added some new nodes to Archery tree

Changement

[Ranger] Updated tooltip of Power Shot

Changement

[Barbarian] Increased AP scaling of Barbaric Strike

Changement

[Sun Cleric] Guidance: Empower now has a 30 sec cooldown and buffs damage by 25% down from 50%

Changement

[Sun Cleric] Guidance: Empower now lasts for up to 10 sec or 5 attacks, up from 1 sec or 3 attacks

Changement

[Demon Hunter] Feldrink scaling and base values increased

Changement

[Demon Hunter] Feldrink is now a 15 sec CD, and is on the regular GCD

Changement

[Venomancer] Extraction should now correctly appear in the Rot spellbook tab

Changement

[Venomancer] Shadra's Binding should now correctly appear in the Rot spellbook tab

Changement

[Venomancer] Increased the healing SP scaling of Shadra's Vigil HoT