Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/12/29

Général

Changement

[Starcaller] Aspects now share a 4 sec CD down from 8 sec

Changement

[Runemaster] Fixed the tooltip of Ley Focus

Changement

[Venomancer] Fang's Guidance no longer grants Expertise

Changement

[Runemaster] Fixed a bug where Runic Innovation would only buff Fire spell power instead of all spell power types

Changement

[Runemaster] Riftblade spec passive no longer grants Expertise

Changement

[Runemaster] Fixed a bug causing Warpslide to no longer deal increased damage during Cosmic Force or Trispell, and fixed its base scaling

Changement

[All] Trying a fix for baseline hit calculation (disabling Hit Rating Alpha passive for now)

Changement

[All] Trying a fix for level based defense rating / avoidance calculation

2022/12/27

Général

Changement

[All] Fixed a client crash triggered by using abilities that utilise a ground-targeting reticle

Changement

[Chronomancer] Buy Time now disabled during Gravity Lapse

Changement

[Chronomancer] Gravity Bomb now correctly pulls enemies in

Changement

[Chronomancer] Fixed a bug causing Gravity Bomb to apply Searing Light, dealing massive damage to nearby enemies

Changement

[Sun Cleric] Guidance: Intervention no longer triggers a cooldown on other Guidance spells

Changement

[Witch Hunter] Silver Bullets can now correctly proc from Flintlock Shot crits

Changement

[Witch Hunter] Updated the tooltip of Darkslayer to match previous name changes to abilities

Changement

[Witch Hunter] Fixed Darkslayer

Changement

[Witch Hunter] Firepower now correctly causes Blasting Powder to grant crit chance

Changement

[Witch Hunter] Decimate The Wicked now correctly affects Flintlock Shot

Changement

[Witch Hunter] Ignite Blade now correctly consumes Rage

Changement

[Witch Hunter] Ignite Blade no longer gets consumed on first attack

Changement

[Necromancer] Fixed the duration calculation of Lichborn

Changement

[Necromancer] Grave March's 1 point of damage is no longer affected by any modifiers and can no longer scale (up or down)

Changement

[KoX] Legion Stand no longer on GCD

Changement

[KoX] Fixed an issue where Legion Stand and Fist of Xoroth shared a cooldown

Changement

[KoX] Fixed Boundless Hatred

Changement

[KoX] Spite now correctly allows Calamity to cleave

Changement

[KoX] Spite now correctly consumes Deathfire stacks

Changement

[Monk] Fixed a bug where Titanstrike would only be usable against Bleeding enemies

Changement

[Monk] Righteous Palm now correctly requires (and consumes) 10 Holy Runes

Changement

[Monk] Fixed the tooltip of Chakra Alignment

Changement

[Monk] Fixed the Guidance talent

Changement

[Starcaller] Fixed Guardian of Elune

Changement

[Starcaller] Celestial Cleave base energy cost reduced

Changement

[Starcaller] Warden of the Moon no longer reduces the energy cost of Celestial Cleave

Changement

[Starcaller] Aspect of the Starlord now increases all damage done by 10%

Changement

[Starcaller] Aspect of the Starlord no longer grants increased energy regeneration

Changement

[Starcaller] Aspects now share a 10 sec CD

Changement

[Starcaller] Warden of the Moon now reduces damage done

Changement

[Starcaller] Aspect of the Moonguard is now called Warden of the Moon, and is no longer considered an aspect

Changement

[Starcaller] Blessing of Elune will now correctly be consumed by casting affected spells

Changement

[Starcaller] Starsunder now consumes, and scales with, a percentage of Maximum Mana instead of Current Mana

Changement

[Starcaller] Hand of Elune now consumes, and scales with, a percentage of Maximum Mana instead of Current Mana

Changement

[Starcaller] Aspect of the Cosmos now gives Celestial Strike +10% missing mana regen down from +15%

Changement

[Starcaller] Astral Warfare spec passive now gives 4% mana per Celestial Strike instead of 5% per Celestial Strike crit

Changement

[Sun Cleric] Fixed a bug where Anoint would generate rage each tick instead of draining it

Changement

[Cultist] Cleaned up the VFX of Entropic Fog

Changement

[Ranger] Ironstrike stacks from Ironstrike Quiver now correctly grant increased RAP

Changement

[Ranger] Ironstrike Quiver will now correctly grant stacks of Ironstrike when dealing damage with ranged abilities

Changement

[SoA] Claws of Fury now causes Ferocious Frenzy stacks to grant 2% crit

Changement

[SoA] Ferocious Frenzy now stacks 5 times down from 6 times

Changement

[SoA] Goldrinn's Fang no longer has a cooldown

Changement

[SoA] Bloodfang Bite now has a regular 1 sec GCD

Changement

[SoA] Bloodfang Bite now has a 10 sec CD down from 20 sec but its AP scaling is reduced

Changement

[SoA] Embrace of the Vampyr now causes you to trigger a Vampiric Feast upon dealing damage to an enemy, instead of every few sec

Changement

[SoA] Fixed an issue where Goldrinn's Guile presented as a passive effect

Changement

[SoA] Removed the cooldown of Teleport: Shadowfang Keep

Changement

[SoA] Fixed a bug where Lunge would trigger its damage/GC application twice on hit

Changement

[Pyromancer] Changed the VFX of Dragon's Wrath slightly to make it interact better with Drakeform (and look better overall)

Changement

[Pyromancer] Summon Flame Orb is no longer usable while silenced

Changement

[Stormbringer] Replaced Lightning Fury with a passive effect

Changement

[Demon Hunter] Changed icon for Wrathglaive

Changement

[Stormbringer] Fluxcasting now correctly appears in the spellbook once learned

Changement

[Stormbringer] Windride should now correctly appear in the Wind tab of the spellbook

Changement

[Stormbringer] Titanstorm stacks now grant 3% damage per sec down from 8%

Changement

[Stormbringer] Reorganised the Wind and Lightning trees

Changement

[Stormbringer] Fixed the tooltip of Gale Winds

Changement

[Stormbringer] Call Lightning now gains 125% damage when Supercharged, down from 200%

Changement

[Stormbringer] Lord of Lightning now, instead of previous effects, buffs Crackling Surge's damage, allows it to cleave, and causes Electrocute to grant a Lightning Rod stack

Changement

[Stormbringer] Arm of Thorim no longer generates static

Changement

[Stormbringer] Thunder Gaze now lasts 6 sec down from 10 sec

Changement

[Stormbringer] Lord of Lightning no longer costs mana

Changement

[Stormbringer] Thunder Gaze now has a 40 sec CD down from 1.5 min

Changement

[Stormbringer] Removed Static Lock from the Wind tree

Changement

[Stormbringer] Stormfuse now correctly scales with ranks, but its damage is reduced

Changement

[Stormbringer] Lord of Lightning now lasts 20 sec up from 15 sec, but has a 3 min CD up from 1 min (still gets CDR from nature damage)

Changement

[Stormbringer] Stormfuse no longer has a Supercharged effect

Changement

[Stormbringer] Stormfuse now has a 1.5 sec cast time up from 1 sec but has a 14 sec duration up from 10 sec

Changement

[Stormbringer] Fluxblast no longer costs mana

Changement

[Stormbringer] Reduced mana cost of Conjure Storm

Changement

[Stormbringer] Fluxblast no longer has a cooldown

Changement

[Stormbringer] Replaced Untold Power with a new passive

Changement

[Stormbringer] Fluxblast is now usable while moving but has a 1.5 sec cast time up from 1 sec

Changement

[Stormbringer] Flux stacks now increase the damage of the next Call Lightning or Arm of Thorim against the target by 5% instead of boosting crit chance

Changement

[Stormbringer] Improved VFX/SFX of Arm of Thorim

Changement

[Stormbringer] Fixed an issue with the SFX of crackling surge causing a lingering sound for a few sec after casting

Changement

[Stormbringer] Fixed an issue where Guiding Winds would display a radius of 0 instead of its correct radius of 30yd

Changement

[Stormbringer] Arm of Thorim's impact animation will now still show visually even kills the target

Changement

[Stormbringer] Fixed a bug where effects that should have modified Invigorating Surge may not have in some cases (like the tickrate boost from Haven)

Changement

[Stormbringer] Fixed a typo in the tooltip of Wind Servant's Blessing of Air

Changement

[Stormbringer] Fixed a bug where Arm of Thorim was considered a Fire spell

Changement

[Stormbringer] Spellguard: Windburst is now a spell called Windwall, which grants 5sec of silence/interrupt immunity (and clears these effects) as well as granting a 50% chance to reflect harmful spells for the duration

Changement

[Stormbringer] Arm of Thorim's base cooldown is increased to 40 sec from 15 sec

Changement

[Stormbringer] Arm of Thorim's base cast time is now 4 sec down from 6 sec

Changement

[Stormbringer] Arm of Thorim now always critically strikes

Changement

[Stormbringer] Altered VFX of Forked Lightning

Changement

[Stormbringer] Forked Lightning now generates 5 static per tick if at least 1 enemy is struck, instead of generating 20 static on use

Changement

[Stormbringer] Forked Lightning is now a Spellstorm spell

Changement

[Stormbringer] Illusory Fog no longer requires your target to be <=35% health

Changement

[Stormbringer] Illusory Fog CD reduced from 3 min to 2 min

Changement

[Stormbringer] Illusory Fog now lasts 8 sec down from 10 sec