Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/07/05

Général

Changement

[Pyro] Fixed a bug where Fully Heated would be instantly consumed/used by the spell that triggered the 3rd Overheat stack

Changement

[Pyro] Dormant now correctly reduces Fire damage dealt

Changement

[Pyro] Overheating now lasts up to 30 sec from 10 sec

Changement

[SoA] Vampiric Thirst stacks no longer affect the cast time of Bloodbomb

Changement

[SoA] Fixed tooltip of Vampiric Thirst

Changement

[SoA] Fixed tooltip of The Cup Runneth Over will be included in next patch

Changement

[Necro] Foul Bidding: Protect will still only provide DR from permanent minions

Changement

[Necro] Foul Bidding spells now affect all minions, not just permanent ones

Changement

[Necro] Unsummon Minions no longer appears to hit all nearby friendly units that arent your minons

Changement

[Necro] Animate: Rotling now causes a Grave March again

Changement

[Necro] Transfer Life no longer breaks when you take damage

Changement

[Necro] Cast time of Raise: Necromancer Initiate reduced to 5 sec to match other 2 cost minions

Changement

[Necro] Rotling's self damage from its explosion should now pierce any immunity effects on the Rotling

2022/07/04

Général

Changement

[Stormbringer] Fixed a bug where Flux stacks could not accumulate while out of LoS

Changement

[Reaper] Dirge now hits for 100% MH damage as physical, plus 100% OH damage as Shadow

Changement

[Necro] Fetid Pawns now also increases the damage of Rotling explosions, and causes the explosion to buff nearby Undead Minions, giving them increased damage and speed

Changement

[Necro] Defend Your Master is now a passive called Fetid Pawns that causes your Grave March spell to launch all acive rotlings at the target instead of increasing their speed, and causes them to explode when they hit the target

Changement

[Necro] Defend Your Master is now a passive called Fetid Pawns that cause your Rotlings to buff nearby minions when they explode

Changement

[Necro] Rotlings now also Heal nearby undead minions when they explode

Changement

[Necro] Rotling explosion damage now scales with Intellect instead of Rotling HP

Changement

[Necro] Foul Bidding: Assault is a balanced combat mode with no buffs or downsides

Changement

[Necro] Call of the Grave is now a spell called Transfer Life that is a channel (up to 5 sec) that restores HP to minions

Changement

[Necro] Foul Bidding: Protect makes them 'passive' but causes them to guard you while close by

Changement

[Necro] Foul Bidding: Slaughter boosts their speed and damage, but increases damage taken

Changement

[Necro] Added 3 Foul Bidding spells that passively affect minion behaviour

Changement

[Necro] Reduced HP scaling of Necro Initiate

Changement

[Witch Doctor] Reclaim Life now correctly labelled as a Bwonsamdi spell

Changement

[Necro] Reduced scaling of Shambler (hp & auto dmg)

Changement

[Ranger] Envenomed Arrows no longer scale with SP

Changement

[Cultist] Confuse will no longer force Rooted or Grip-immune enemies to charge (includes target dummies)

Changement

[Demon Hunter] Fully removed the CD of Felrend (still on a charge system)

Changement

^ this does not affect Summon Lightning Orb since it's only a partial CD reset

Changement

[Stormbringer] Lord of Lightning now allows CL to cleave 3 enemies

Changement

[Stormbringer] Spells that previously had no CD when supercharged now gain increased cast speed instead (this is something I originally wanted to try with the static changes that I think can alleviate some of the concerns regarding the rotation feeling unvaried, the idea is that you will now have periods (when your supercharged spells are up) where you want to push for favor and periods where it is less important)

Changement

[Stormbringer] Lord of Lightning no longer increases cast time of CL

Changement

[Stormbringer] Stormfuse no longer falls off outside LoS

Changement

[Primalist] Fixed a bug where Rock Shower would mess with the orientation of your character when cast

Changement

[Venomancer] Updated tooltip of Venom Fang / Spider Bite to reflect that Lethal Toxin is now applied when it reaches 2 stacks, and not when used from Tunneling

Changement

[Chrono] Fixed tooltip of Feast of Aeons

Changement

[Venomancer] Leech Poison now deals Shadow Damage

Changement

[Tinker] Spanner Smash can now cleave up to 3 enemies baseline

Changement

[Tinker] Added Intellect scaling to Bots HP/AP

Changement

[Tinker] Reduced the CD of Spanner Smash by 4 sec

Changement

[Tinker] Battle Engineer now reduces CD of Build: Sentry Turret instead of Supercharge

Changement

[Tinker] Autobonker is now Field Technician, which provides your Bot pet with a buff while you are near it

Changement

[Tinker] Bot: Intimidate now has a 20 sec CD, reduces Bot's damage taken by 30% up from 20%, and lasts 4 sec down from 25 sec

Changement

[Tinker] Supercharge is now a 12 sec CD, 4 sec channel that costs 20 Energy

Changement

[Tinker] Supercharge now heals over the duration of the channel instead of all at once but does more Healing

Changement

[Tinker] The Mechsuit Mechanic passive is now called Junkyard Bruiser, and is a tank mode geared toward tanking without a pet

Changement

[Tinker] Inscribed Plating now has 8 charges down from 12

Changement

[Tinker] Learning Mechaplating now teaches you Inscribed Plating for free

Changement

[Tinker] Mechaplating now has 10 charges down from 20

Changement

[Tinker] Junkyard Bruiser is now called Mechalink, and is a tank mode geared toward using your Bot as the primary tank

Changement

[Tinker] Mechaplating and Inscribed Plating now share a 12 sec CD, and last 12 sec

2022/07/03

Général

Changement

[Necro] Increased size of Shambler

Changement

[Primalist] Increased the level and stat scaling on Volcanic Skin

Changement

[Chronomancer] You cannot advance Order or Chaos stacks while Preparation buffs are active (including prep buffs for arena, bg, and m+)

Changement

[Venomancer] Added a new visual for the effect when Bursting Sores pops at 10 stacks (Sorefeast)

Changement

[Venomancer] Added a new visual for transforming

Changement

[Venomancer] Removed the visual for Bursting Sores being applied

Changement

[Venomancer] Nerubian Stalker now also gives your Shadow Damage effects a chance to reduce the remaining CD of Widow's Kiss by 3 sec

Changement

[Venomancer] Fixed Widow's Kiss' interaction with Lethal Toxin (converting it into Leech Poison)

Changement

[Venomancer] Nerubian Stalker (from Might of the Aqir) now gives 60% CDR to Nerub Sting, increases shadow damage done by 25%, allows Nerubian Poison to stack 3 times, and reduces Nature Damage done by 20%

Changement

[Venomancer] Updated the tooltip of the Grove Blighter passive to reflect that it can only proc from effective healing

Changement

[Venomancer] Removed the visual effect from Grove Blighter procs

Changement

[Venomancer] Grove Blighter stacks now correctly boost the duration of Blight

Changement

[Runemaster] All ranks of Brainspill now correctly share a CD

Changement

[Cultist] The Wracked Mind debuff from Eldritch Armor now correctly applies to the target instead of the caster

Changement

[Pyromancer] Fixed Burning Brand's Dragonfire interaction

Changement

[Pyromancer] Slag Forge now correctly reduces enemy armor instead of increasing it

Changement

[Pyromancer] Fixed Fire Streak

Changement

[Pyromancer] Fixed the proc-consumption conditions of Firepower

Changement

[Pyromancer] The Stun from Concussion is now visible to the client

Changement

[Monk] Windwalk now requires a 2h weapon OR a staff

Changement

[Monk] Fixed a bug where Martial Strike would share a CD with Runes abilities

Changement

[Monk] You no longer lose the attack granted based on equipped weapon when you die

Changement

[Monk] You no longer lose the attack granted based on equipped weapon when you get disarmed

2022/07/02

Général

Changement

[Stormbringer] Call Lightning now only generates static if you are not Supercharged (will do the same effect for other Supercharged spells that generate Static)

Changement

[Stormbringer] Thunderstrike now only generates static if you are not Supercharged

Changement

[Stormbringer] Reduced the passive drain in Thorim's Favor and Thorim's Respect phases

Changement

[Stormbringer] Disabled Fulmination

Changement

[Stormbringer] Added a buffer window to the Supercharged buff from being in Thorim's Favor, so it can still provide your currently-casted spell with the Supercharged effect even if you drop out of Favor while casting

Changement

[Monk] Nimble Movements now gives feather falling

Changement

[Monk] While Unburden is active, Double Jump has forward momentum as well

Changement

[Monk] Added a double jump type mechanic coming with the core rework

Changement

[Monk] Light's Grace now launches you a little bit further into the air, and slightly forward

Changement

[Monk] Light's Grace now lasts 4 sec but ends if you touch the ground

Changement

[Monk] Light's Grace has a new visual

Changement

[Monk] Simplified the tooltip of Eternal Balance

Changement

[Reaper] Soul Splinters can no longer crit

Changement

[Reaper] Eater of Souls can no longer crit

Changement

[Chrono] Timeguard's Healing can no longer crit

Changement

[Chrono] Spellguard: Dilation's healing can no longer crit

Changement

[Chrono] Gift of the Timeways (Order) can no longer crit

Changement

[Chrono] Word of Balance: Mend can no longer crit

Changement

[Guardian] New visuals for Offensive Pose and Defensive Pose activation

Changement

[Necro] Awaken The Dead now has a 60 sec CD and 12 sec Duration

Changement

[Necro] Awaken The Dead no longer costs a Foul Remnant, and now reduces all damage taken by 30% while active

Changement

[Necro] Zombimancy no longer reduces your Life Force limit

Changement

[Necro] Putrid Summoner now gives 4% reduced damage taken down from 5%, and its tooltip is updated to reflect that it also affects Animate spells