Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2025/01/04

Général

Changement

[Felsworn] Spellshield reworked.

Changement

[Cultist] Voidguard avoidance conversion increased by 10%.

Changement

[Sun Cleric] Blessed Bulwark proc chance doubled.

Changement

[Sun Cleric] Glorious, Just Glorious now works with Dawn's Arrival cleave.

Changement

[Sun Cleric] Righteous Slam now scales with defense rating instead of block rating.

Changement

[Sun Cleric] Glorious, Just Glorious now scales with defense rating instead of block rating.

Changement

[Sun Cleric] Sun Guardian now provides defense rating instead of block rating.

Changement

[Sun Cleric] Bastion of Vengeance now works with any type of melee avoidance rather than just blocking.

Changement

[Sun Cleric] Seraphim Sun Cleric (Spec Passive) now works with any type of melee avoidance rather than just blocking.

Changement

[Sun Cleric] Protector of the Flame now works with any type of melee avoidance rather than just blocking.

Changement

[Sun Cleric] Sunflare Aegis no longer provides an absorb, instead increases Intellect.

Changement

[Sun Cleric] Gleam reworked into Gleaming Armor.

Changement

[Sun Cleric] Sustained By The Light reworked.

Changement

[Sun Cleric] Shining shield block chance reduced by 5%.

Changement

[Sun Cleric] Zealous Doctrine block chance increased by 5%, now additionally provides armor.

Changement

[Sun Cleric] Sacred Vessel reworked.

Changement

[Sun Cleric] Light The Way and Angelic Touch swapped.

Changement

[Sun Cleric] Gleaming Vigil and Dawnguard now a switch node.

Changement

[Sun Cleric] New node Together In Conquest added to Seraphim tree.

Changement

[Sun Cleric] Solar Scripture reworked.

Changement

[Sun Cleric] Sun Strider reworked.

Changement

[Sun Cleric] Sun Warrior's Guidance now additionally provides a chance to increase your parry chance.

Changement

[Sun Cleric] Seraphim Stride cooldown reduced by 5 sec.

Changement

[Sun Cleric] Now reduces damage taken instead of increasing block value.

Changement

[Sun Cleric] Seraphic Bulwark GCD reduced to 0.5 sec. Now on its own GCD category.

Changement

[Sun Cleric] Sun Shield and Offense Is Defense combined.

Changement

[Sun Cleric] Radiant Convergence, Radiant Marks and Guiding Glow moved around.

Changement

[Sun Cleric] Seraphim tree pathing adjusted.

2024/12/31

Talents et Capacités

Changement

[Primalist] Wildshape is no longer on the gcd

Changement

[Primalist] Wildwalking now also makes Geode Barrage free of cost

Changement

[Stormbringer] Increased the mana costs of Shock, Call Lightning, Electrocute, and Crackle across the board and across all ranks

Changement

[Sun Cleric] Piety's spec passive has been changed to have more active Solar Power synergy, its tree has been overhauled with this in mind

Changement

[Witch Doctor] Spirits now regenerate missing health and mana per stack instead of granting health/mana regen

Changement

[Witch Doctor] Recipes for Brewing have turned into active nodes

Changement

[Witch Doctor] God Is Dead now only works with Godslayer, but affects an additional target

Changement

[Felsworn] Evasive, Demonic Finesse, Improved Infernal Alacrity, and Immolator now also include Doomglaive

Changement

[Witch Doctor] Bad Juju now has a 1.8 sec cast time down from 2 sec base

Changement

[Venomancer] Hallucinogenic Venom now reduces the mana cost of spells instead of generating missing mana

Changement

[Runemaster] Devastating Flame now purges 1 magic effect down from 2

Changement

[Runemaster] You can now use abilities during Turbulence, but you no longer spinny spin

Changement

[Runemaster] Cooldown of Echo increased to 90 sec from 45 sec

Changement

[Runemaster] Eternal Magic now reduces the cooldown of Primordial Blast by 3 sec

Changement

[Runemaster] Cooldown of Fragmentation is now 6 sec down from 8 sec

Changement

[Runemaster] Elemental Prowess no longer reduces the cooldown of Primordial Blast

Changement

[Runemaster] Runic Brand and Boiling Runes no longer have a healing reduction effect due to the above change

Changement

[General] Whoopie Cushion (from PvP vendor) now has a 2 min cd down from 10 min

Changement

[Runemaster] Waterbrand now has a healing reduction effect, instead of resource and casting speed increase

2024/12/28

Talents et Capacités

Changement

[Necromancer] Death Knight talent is now Night of the Living Dead and has a new effect

Changement

[Necromancer] Bone Wraith now transforms from Animate: Zombies, similar to Crypt Keeper

Changement

[Reaper] Blood Binding now a proc from casting Scythe Rush after Cull.

Changement

[Reaper] Soulslam now a standalone ability.

Changement

[Witch Doctor] Snake Charmer fixed.

Changement

[Witch Doctor] Devotion of Lukou tooltip clarified.

Changement

[Witch Doctor] Recipe: Fish Bones now states its duration.

Changement

[Witch Doctor] Splash on Em now a 40% CD reduction to both Potion Toss and Splash Potion.

Changement

[Witch Doctor] Issue where Bloodthistle was not scaling with SP and not receiving spell crit fixed.

Changement

[Witch Doctor] Splash Potion CD reduced by 20 sec.

Changement

[Witch Doctor] Healing Ward double scaling fixed.

Changement

[Witch Doctor] Healing Ward no longer has falloff healing per target.

Changement

[Ranger] Flank Focus cost reduced by 5.

Changement

[Ranger] Cunning now also generates 3 Focus.

Changement

[Ranger] Thread The Needle now also affects Focus costs of affected abilities.

Changement

[Ranger] Ranger General's Command no longer costs Focus.

Changement

[Ranger] Lethal Cunning also generates Focus while active.

Changement

[Ranger] Falconstrike Focus cost reduced by 5.

Changement

[Ranger] Maximum Power now additionally causes the Skullpiercer Shot to have no cost.

Changement

[Ranger] Deadshot now generates energy instead of costing.

Changement

[Ranger] Precision Shot cost reduced by 10.

Changement

[Ranger] Quick Shot Focus cost reduced by 5.

Changement

[Ranger] Skullpiercer Shot cost reduced by 5.

Changement

[Chronomancer] Empower Wand: Spray damage falloff value normalised across the affected spells.

Changement

[Chronomancer] Empower Wand: Spray now clarifies that affected spells deal less damge per additional enemy hit.

Changement

[Chronomancer] Pierce the Time value reduced by 3%.

Changement

[Chronomancer] Hyperwand fixed to affect post scaling damage not just base, value reduced by 5%.

Changement

[Chronomancer] Piercing Wand value reduced by 3%.

Changement

[Chronomancer] Empower Wand: Artillery value reduced by 10%.

Changement

[Chronomancer] Discordance RAP scaling reduced by 8%.

Changement

[Chronomancer] Sporadic Incantations cleave reduced by 1.

Changement

[Necromancer] Abomination disease cloud damage will now leech health to the Abomination

Changement

[Necromancer] Increased the duration of Summoning Adept to 15 sec up from 10 sec

Changement

[Necromancer] Crypt Keeper now transforms from Putrid Thrall instead of Zombies

Changement

[Necromancer] Skeletal Warrior Mastery is now Deadly Defense and has more general defensive utility based on number of active summons

Changement

[Necromancer] Adjusted the base health scaling of Necromancer minions. Health up across the board.

Changement

[Necromancer] Reduced the cooldown of Unholy Command to 8 sec from 10 sec

Changement

[Witch Doctor] Hex of Malice duration increased to 16 sec from 10 sec

Changement

[Runemaster] Mysticbind deprecated

Changement

[Runemaster] Frost Sigil now lasts 8 sec, up from 4 sec, but no longer does damage or breaks stealth

Changement

[Runemaster] Arcane Sigil no longer breaks stealth, but now has a 5 yd range

Changement

[Runemaster] Frostburn damage is now guaranteed to critically strike on frozen targets, but no longer slows

Changement

[Runemaster] The True Path is now a switch node with Shroudwalker instead of Elemental Secrets, and now has a new effect with stealth synergy

Changement

[Runemaster] You now learn Fire Sigil at level 8 and Frost Sigil at level 12

Changement

[Runemaster] Runic Tempest now has a 45 sec cooldown down from 1.5min, but now increases attack speed by 10% down from 25%

Changement

[Runemaster] Overwhelming Force now also works with Smolder

Changement

[Runemaster] Primordial Fury cooldown reduced to 1.5min from 2min

Changement

[Runemaster] Ley Spectre is now Frost Spectre and has Primordial Blast syenrgy

Changement

[Runemaster] Waveforged has been reworked to have Sigil Strike synergy

Changement

[Runemaster] Stone Petrogyphs no longer augments minimum movement speed

Changement

[Runemaster] Hoarfrost no longer roots

Changement

[Runemaster] Runic Omen no longer increases Magic Damage the target takes

Changement

[Runemaster] Elemental Etchings has been switched with Runic Omen