Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Reaper] Soul Shock is now properly considered a sap effect
[Barbarian] Carnage down to 85% Weapon Damage baseline down from 100%
[Reaper] Chains of the Godless is now considered a knockout (gouge) effect
[Barbarian] Rage of the North no longer increases damage of Ale of the God-King.
[Barbarian] Ancestor's Fury stack count reduced from 3 to 2.
[Barbarian] Attack Speed granted by Frost Giant's Fury reduced by 5%.
[Barbarian] Glacial Echoes fixed to do the damage over its duration, not per tick. Value reduced by 20%.
[Barbarian] Ale of The God-King AP scaling reduced by 2%, AGI scaling reduced by 10%
[Barbarian] Voodoo Fury removed.
[Barbarian] Zul'jin's Legacy no longer has a damage reduction on Throw Weapon.
[Barbarian] Unrestrained Javelin weapon damage % value reduced by 25.
[Barbarian] Manic value reduced by 1%.
[Barbarian] Guts, Everywhere value reduced by 10%.
[Barbarian] Duration of Axe Twirling increased by 2 sec.
[Barbarian] Time to Kill fixed, cooldown refund increased by 0.5.
[Stormbringer] Amping Up now also refreshes Volt
[Stormbringer] Electrifying Surge reworked into Thunder Wave
[Stormbringer] Hurricanes no longer increases the duration of Unshackle
[Stormbringer] Aether Strike is now a pet command spell, instead of being cast by the Stormbringer themselves. It no longer scales with Call Lightning modifiers.
[Stormbringer] Raining and Pouring now also affects Call Lightning.
[Stormbringer] Unstable now causes direct critical strikes to reduce tick rate of Stormflow.
[Stormbringer] Original spot of Thouderous Blast filled by new talent Electrified Waters.
[Stormbringer] Thunderous Blast and Binder of Storms now in a switch node.
[Stormbringer] Hydraxxian Apprentice now also increased damage dealt by Conduction by 10%.
[Chronomancer] Past Mistakes is now off the GCD and can be cast while casting.
[Chronomancer] Hasten is now off the GCD and can be cast while casting.
[Chronomancer] Artificer's Wand is now a 2.5s cast time, up from 2s.
[Chronomancer] Artificer's Wand is now on the normal GCD.
[Chronomancer] Timebender no longer takes Discordance off the GCD.
[Witch Doctor] Healing Ward now prioritizes Players>Pets>Guardians.
[Witch Doctor] Ranks 2-7 of Splash Potion now properly prioritize Players>Pets>Guardians like rank 1 does.
[Runemaster] All talents that procced out Glyphs have been changed with the above change in mind
[Runemaster] Glyph system reimagined, Glyphs now stack on yourself, and you can have all 3 Glyphs active at once.
[Runemaster] Bursting Pulses now triggers Earth Engraving
[Runemaster] Frost Spectre now also always applies Water Engraving
[Runemaster] Wild Magic damage increased by 5%.
[Runemaster] Leyline Magician cooldown refund doubled.
[Runemaster] Primordial Power now increases the duration of Coldrune Fusion by 2 sec instead of providing on proc crit damage.
[Runemaster] Glowing Glyphs mana regeneration increased by 25%.
[Runemaster] Elemental Burst SP scaling reduced by 5%.
[Runemaster] Coldrune Fusion now also deals damage to enemies within 5 yds of the target.
[Runemaster] Coldrune Fusion duration increased by 1 sec.
[Runemaster] Glyphic Destruction damage reduced by 10%.
[Runemaster] Glyphic Destruction crit increase lowered by 7%.
[Runemaster] SP scaling of Fire Engraving reduced by 2%.
[Runemaster] SP scaling of Glyphic Ruin reduced by 5%.
[Runemaster] Unleashed Arcane Glyph SP scaling increased by 2%.
[Runemaster] SP scaling of Unleashed Frost Glyph reduced by 7%.
[Runemaster] SP scaling of Unleashed Flame Glyph reduced by 20%.
[Runemaster] Scroll of Magic value reduced by 3% per stack.
[Runemaster] Runic Brand explosion now deals damage to up to 5 targets.
[Runemaster] Graceful reworked.
[Runemaster] Runic Familiar replaced by Uncovered Engravings.
[Runemaster] Fist of the Ancients Weapon Engravings buff now tied to knowing Uncovered Engravings.
[Runemaster] Fist of the Ancients SP scaling reduced by 6%.
[Runemaster] Blazing Aura now increases melee haste instead of damage.
[Runemaster] Inferno Runes value reduced by 5%.
[Runemaster] Frostburn value reduced by 5%
[Runemaster] Rune of Resonance AP scaling reduced by 5%.
[Runemaster] Synergy value reduced by 60%.
[Runemaster] Hoarfrost periodic damage tick rate reduced from 1 to 1.5 s.
[Runemaster] Symbols of Power value reduced from 10/20 to 8/15.
[Runemaster] Tablet of Sorcery now causes Fist of the Ancients to increase damage dealt by Runic Brand explosion.
[Runemaster] Elemental Strikes reduction up by 10%.
[Runemaster] Graceful value reduced by 5%.
[Runemaster] Devastating Flames value reduced by 10%.
[Runemaster] Air Engraving's damage now bypasses armor, like Airbrand.
[Runemaster] Glyph of Disappearance no longer gives you permanent magic immunity for the duration, it is now properly a 1 time magic cleanse.
[Ranger] Blackjack is now properly considered a sap effect
[Ranger] Knockout is now considered a knockout (gouge) effect
[Ranger] Base damage of Ravaging Venom increased by up to 25% (based on rank).
[Ranger] New switch with Wild Striker introduced.
[Ranger] Guidance now also increases your Nature Damage.
[Ranger] War Falconer now has a switch node Pecking, allowing your War Falcons to have a chance to reduce enemy armor by 5%, stacking up to 4.
[Ranger] War Falconer value increased by 5%.
[Ranger] Quel'dorei Poison now also triggers from Whipvine Arrow and deals damage to up to 3 enemies.
[Ranger] Woodland arrow RAP scaling increased by 2%.
[Ranger] Woodland Arrow no longer has increased CD based on the speed of your ranged weapon.
[Ranger] Ranger General's Command now increases damage dealt by War Falcons for the duration instead of summoning more. (the amount of guardians owned by you was pushing Archery Points out of your aura bar sometimes, making you unable to generate)
[Ranger] Ranger's Grace now in a switch node with new talent Piercing Arrows.
[Ranger] Skullpiercer Shot RAP scalign reduced by 2%.
[Ranger] Marksman's Quiver proc chance increased by 5%.
[Ranger] Precise additional hits for Hunting Shot reduced to 1.
[Ranger] Woodland Embrace now causes the explosion to affect up to 3 enemies, down from 5.
[Ranger] Venom Injection now also procs from Quick Shot. No longer procs from Serrated Shot or Spread Shot.
[Ranger] Brutal Shot weapon % damge reduced by 50. Cooldown increased by 5 sec.
[Ranger] A Quick Demise now also causes auto shots to have a chance to extend
[Ranger] Preloaded now procs from direct physical damage instead of any. Proc chance increased by 5%.
[Ranger] Arrow Slinger replaced by Two For One, causing Skullpiercer Shot, Assault and Woodland arrow to hit an additional target.
[Ranger] Double Shot reworked into Double Up, now also affects Wild Strike.
[Ranger] Ranks 2-8 of Hunting Shot are now also a 10 second cooldown, like rank 1.
[Witch Hunter] Coiling Shot buff that allows the use of Bolt spells now lasts 5 sec up from 3 sec
[Witch Hunter] Ranks 2-7 of Searing Blade now properly consume Sensed Evil stacks in Wickedness.
[Witch Hunter] Burrow Bolt base level corrected.
[Witch Hunter] Shadow Trap's stun is now on the stun DR.
[Felsworn] Updated Voidblazes tooltip to include its inability to critically strike
[Felsworn] Cooldown of Feldrink increased to 18 sec from 14 sec
[Felsworn] Inevitable Doom now also gives Inernal Doom 10% increased critical damage
[Felsworn] Illidari Barrier shield absorb scaling increased by roughly ~30%
[Felsworn] Nether Champion stacks now properly consumed by Glaive Throw.