Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Bloodmage] Atherann's Anguish and Bloodmoon Blast rank acquisition fixed.
[Bloodmage] Atherann's Anguish and Bloodmoon Blast health cost progression redone.
[Sun Cleric] Multiple Valkyrie scalings now in dynamic tooltips.
[Sun Cleric] Jusice mana cost reduced by 5%.(25% of the total value)
[Stormbringer] Lightning Cage self slow reduced by 25%.
[Sun Cleric] Fiery Weapons now additionally generates 1% mana.
[Stormbringer] Thorim's Fury reworked. (Wrong incentive for caster to be in melee range and could accidentally pull enemies within large radius without your direct input).
[Chronomancer] Sands of Time(Artificer) renamed Waves of Time. Now additionally has a minor knockback, cooldown increased by 5 sec.
Général
[Witch Hunter] Rank 9 of Flintlock Shot is now properly in the Witch Hunter tab of the spellbook.
[Witch Hunter] The Darkness Witch Hunter spec passive now properly increases the range of Auto Shot.
[Witch Hunter] Missing connection between Spreadwave and Bringer of Darkness fixed.
[Witch Hunter] Ranks 2-6 of Desecrate can now properly trigger the heal on Knight's Seal.
[Witch Hunter] Defender of Darkshire for Black Knight now properly triggers from Dawn Blade.
[Witch Hunter] Untouched by Evil now properly gives dodge rating from intellect as advertised.
[Witch Hunter] Defender of Darkshire tooltip for Inquisition corrected to clarify the fire crit chance is a debuff against the target, not a buff on the player.
[Witch Hunter] March of the Black King buff tooltip corrrected.
[Witch Hunter] March of the Black King now properly gives armor when used with No Regrets.
[Starcaller] Trueshot now properly displays the correct weapon damage value.
[Starcaller] Arrow of the Goddess now properly displays the value it gains from your mana.
[Starcaller] Selarin's Guard is now properly in the Sentinel tab of the spellbook.
[Sun Cleric] Guidance: Safeguard will no longer put Guidance: Calamity on a shortened cooldown and vice-versa.
[Barbarian] Rend and Tear's haste buff will now properly affect the channel time of Berserker.
[Sun Cleric] Solar Prayer (the talent in the Blessings tree) renamed to Solar Invigoration, since they already had a baseline spell called Solar Prayer.
[Barbarian] Entrails no longer procs from non-crits.
[Knight of Xoroth] Warbringer is now properly in the War tab of the spellbook.
[Knight of Xoroth] Decimation now properly affects Warbringer.
[Knight of Xoroth] Other KoX's can no longer benefit from and consume each others Hand of Doom debuff.
[Knight of Xoroth] Flames of Xoroth is now properly a cone and no longer a circle.
[Knight of Xoroth] Flames of Xoroth no longer resets your auto attack swing timer.
[Pyromancer] Tide of Fire now specifies in its tooltip that it requires an allied target.
[Tinker] Minelayer Bot now learned at level 7 down from 18, and its abilities and cast time have been updated
[Sun Cleric] Spears of Light now transforms into Righteous Slam
[Sun Cleric] Sunflare Aegis now causes you to absorb damage on damage taken rather than deal damage to attackers
[Sun Cleric] Daybreak no longer works with Radiant Flame
[Sun Cleric] Spears of Light is now baseline and learned at level 18
[Sun Cleric] Spears of Light replaced with Praise the Sun!
[Sun Cleric] Daybreak now lasts 30 sec up from 15 sec
[Stormbringer] Conductive now lasts 15 sec up from 12 sec
[Knight of Xoroth] Hellburn's cooldown now triggers on expiration, and it lasts until used, rather than being on an 8 sec duration
[Necromancer] Animation tree adjusted slightly with the above changes in mind
[Cultist] Eldritch Reserves now causes Maddening Scripture to apply a Physical absorption shield
[Necromancer] Plague Horde now only summons 5 Lesser Zombies down from 6, but now has a 30 sec cd down from 1min
[Necromancer] Underking now also reduces the cooldown of Putrid Thralls
[Barbarian] Natural Dexterity is now Hardy Constitution
[Barbarian] Increased the damage of Unrestrained Javelin by ~30% and it now also generates 10 energy
[Barbarian] Hate now also refreshes Berserker Axe charges
[Cultist] Herald of the Depths now depletes Insanity upon exporation rather than cast.
[Necromancer] Command:Ghost reworked. Now provides you with 10% haste and allows some of your periodic effects to scale with haste for the duration.
[Witch Doctor] Dire Rage moved to original spot of Misery Jinx.
[Witch Doctor] Shrinking Jinx and Misery Jinx now in a switch node.
[Witch Doctor] Flask of Shadows now causes you to vanish from sight for its duration.
[Witch Doctor] Flask of Shadows movement speed increased to 40%.
[Witch Doctor] Flask of Shadows duration reduced to 3 sec.
[Witch Doctor] Flask of Shadows no longer provides dodge chance.
[Sun Cleric] Nightbreaker replaced by Angelic Presence.
[Sun Cleric] Purgation value reduced by 2%.
[Sun Cleric] Sins of the Father duration increased by 4 sec.
[Sun Cleric] Purgation and Wrathful Sun nodes swapped.
[Bloodmage] Suture now costs health.
[Ranger] Rub It In now additionally reduces the cooldown of Elude by 3 sec.
[Ranger] Quick Shot now deals 10% more damage from Elude.
[Chronomancer] Wand of Time spirit scaling not affecting last 2 ranks fixed.
[Chronomancer] Pathing at the the left bottom of Duality redone.
[Chronomancer] Unmaker of Realities teleport now occurs regardless of target being immune to snares and roots.
[Chronomancer] Chronostasis duration reduced by 3 sec.
[Chronomancer] Timeguard no longer has a cast time.
[Chronomancer] Chronostasis now learned at level 13.
[Chronomancer] Backtrack cooldown reduced to 45 sec.
[Chronomancer] Fate Guard no longer provides stun immunity, duration increased by 4 sec.
[Chronomancer] Clasp of Infinity now a casted spell instead of channel.
[Primalist] Quake ranks added.
[Primalist] Terrasurge now has ranks
[Primalist] Broken and Defeated removed.
[Primalist] First section of Mountain King tree restructured.
[Primalist] Additional connections made between nodes in Life tree.
[Primalist] Nature's Fury now provides static % maximum mana regeneration. (Gaining value with attack power was very non-linear compared to costs and generated too much at certain levels and too little at others while also making choice between gear far too weighed to one side).
[Primalist] Nature's Fury and Grovekeeper swapped.
[Primalist] Earthmother's Guidance now causes Hand of the Earthmother to increase the critical strike cahnce of the next Mending Growth, stacking.
[Primalist] Primal Infusion tick rate slowed by 500ms, scaling increased to match.
[Primalist] Primal Infusion more ranks added and spread more evenly.
[Primalist] Earth's Guidance no longer provides cost reduction (now baseline to Life). Value reduced by 25%.
[Primalist] Ring of Life and Spirit Rush swapped.
[Primalist] Hand of Neptulon value reduced by 20%.
[Primalist] Flourishing Growth AP scaling reduced by 13%.
[Primalist] Grovekeeper value halved.
[Primalist] Life (proc) scaling reduced by 12%. Base value increased.
[Primalist] Hand of the Primal Infusion value reduced by 10%.
[Primalist] Primal Strikes value reduced by 2.
[Primalist] Primordial Earth value reduced by 25%.
[Primalist] Hammer of Life AP scaling reduced by 15%. Base value increased.
Talents et Capacités
[Primalist] Earthen Virtue now affects Rylak's Bite
[Primalist] Primal Focus now also gives Stamina, values reduced to 4% from 5%
[Primalist] Earthbender no longer increases Geode Barrage damage by 8%
[Primalist] Booner is now Rylak's Blessing and has Rylak's Bite and pet synergy
[Primalist] Bestial Might now reduces resource costs of Physical Damage abilities by 25%.
[Primalist] Wild and Dangerous no longer requires a 2H weapon
[Primalist] Predator's Hunt removed
[Primalist] Wildaxe removed
[Primalist] Totemic Smash no longer offers Empowered Boons
[Primalist] Totem Warrior moved lower in the spec tree