Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Barbarian] Base cost of Axe Volley increased by 10
[Barbarian] Drunken Dive no longer reduces the cooldown of Drunken Dive
[Barbarian] Impaling Leap now costs 20 energy
[Barbarian] Drunken Dive now switch node with Impaling Leap
[Barbarian] Unstoppable Rage no longer causes all single target abilities to strike an additional nearby target
[Barbarian] Drunken Dive cooldown reduced to 90 sec from 2min
[Barbarian] Removed Whirling Death and Juggernaut switch node
[Barbarian] Zul'jin's Way no longer gives maximum health
[Barbarian] Endless Fury no longer gives health every few sec, but now gives 50% movement speed up from 30%
[Barbarian] Dual Wield side of Brutality tree has been removed, the tree now focuses on 2H gameplay
[Stormbringer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Stormbringer] Storm Channeling down to 5% from 10% maximum mana over 4 sec
[Stormbringer] Thunder Ward now clarifies that you cannot generate Static while it holds (only tooltip change).
[Stormbringer] Airlok removed
[Stormbringer] Aethermancy no longer provides guaranteed critical strike chance to Invigorating Surge. Value increased by 5.
[Stormbringer] Tidal Guard removed.
[Stormbringer] Body of Lightning mana regeneration reduced by 1%.
[Stormbringer] Stormcloak now provides and is tied to an absorb shield.
[Stormbringer] Stormflow ranks added.
[Stormbringer] Thunder King now also works with periodic crits.
[Stormbringer] Body of Lightning now gives 1% down from 2% mana per tick
[Stormbringer] Aethermancy no longer allows Invigorating Surge to be guaranteed to critically strike
[Stormbringer] Disciple of Thorim no longer provides critical strike chance
[Stormbringer] Insulate no longer provides magic damage reduction, but now lasts 2 additional seconds
[Stormbringer] Stormcloak no longer provides damage reduction and now has a new secondary effect
[Stormbringer] Updraft now has 2 charges
[Stormbringer] Aeromancy now allows you to strike 3 total targets down from 5
[Stormbringer] Call Lightning now transforms into Aeroblast, replacing the Breezeway talent
[Stormbringer] Invigorating Surge now has 2 charges down from 3
[Stormbringer] Crackle now transforms into Gale for Wind Stormbringers and Gale now has 3 charges
Général
[Sun Cleric] - Purgation reworked, Holy damage now increases the crit chance of Rapture by 20%, stacking 5 times
[Witch Hunter] - Shadow Rage proc chance increased from 35% to 50%
[Sun Cleric] - Duality of Light damage bonus buffed from 5% per stack to 8%
[Runemaster] - Water Engraving slow reduced from 40% to 20%
[Sun Cleric] - Duality of Light now only affects Horusath Blast/Rapture/Sun Ray
[Runemaster] - Frigid Tempest slow reduced from 70% to 40%
[Cultist] - Void Rage reworked, now causes Abyssal Strike to increase the crit chance and damage of your next Blade of the Emprie by 20%, or the damage of your next Gaze by 50%.
[Cultist] - Bulwark of Y'shaarj now allows for 100% of mana regen to continue while in combat and above 100% Insanity.
[Cultist] - New talent for Corruption, Apocalyptic Skies, which spawns a void portal that casts a random cultist ability after using Wrath of the Black Empire
[Cultist] - Void is Power now also affects Eldritch Devastation
[Cultist] - Shadow of the Void now generates 2% max mana on proc.
[Cultist] - Eldritch Devastation now generates 5 Insanity per tick, up from 3
Most of these are already in the game, sorry for the delayed changelog!
[Stormbringer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Guardian] Shieldforge is back in the Vanguard tree!
[Knight of Xoroth] Hellfire now properly learns its Greater Imp at level 10 with the spec passive.
[Witch Doctor] Changing from Shadowhunting to Brewing no longer prevents you from picking up Spirits.
[Barbarian] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Chronomancer] Artificer's Amplifications removed.
[Chronomancer] Sandblaster proc now highlights Sandblast.
[Starcaller] Huntress Strafe reworked.
[Ranger] Arrow Slinger will no longer trigger while stealthed.
[Ranger] Ravage now learns at level 10 with the spec passive.
[Templar] Holy Warstaff (Oathkeeper Talent) reimagined
[Templar] Blessed Strikes and Touched By Light are now combined into a switch node where Touched by Light was
[Templar] Deep Secrets moved down one position in the class tree
[Felsworn] Infernal Doom rank acquisition fixed.
[Sun Cleric] Bulwark of Blessings fixed to no longer recursively trigger.
[Sun Cleric] Sun Ray now properly resets Horusath in Sunrise and Rapture in Sunset, instead of both all the time.
[Sun Cleric] Sunshine hitting multiple targets via Glaring Rays will now prioritize players>pets>guardians.
[Sun Cleric] Sungate is now properly usable while silenced.
[Sun Cleric] Sun Strider now properly builds stacks with Gavel of Atonement, Glorious Execution and Righteous Slam, and properly spends them with Illumination.
[Sun Cleric] Sanctified Hammer now properly triggers off all rage-spending heals.
[Cultist] Dreadnought mana costs reduced by 20%.
[Cultist] Void Drain reworked.
[Cultist] Twilight Incarnate generation of Insanity reduced by 2.
[Cultist] Wave of Doubt reworked into Presence of Y'Shaarj.
[Cultist] Strength of the Black Empire reworked.
[Cultist] Wavering Hope is now a flat reduction to cooldown of Twilight Shieldtoss when above 60 Insanity.
[Cultist] General of Y'shaarj and Strength of the Black Empire swapped.
[Cultist] Bulwark of Horror now reduces the cooldown and cost of Void Shield while above 80 Insanity.
[Cultist] Insane Defense now provides half of its value upfront and half at 60 Insanity check.
[Cultist] Void-Enhanced Shield now provides half of its value upfront and half at 60 Insanity check.
[Cultist] Void Strikes now provide damage increase instead of cooldown reset.
[Cultist] Dreadnought no longer has an ICD and now generates mana, depletes all Insanity and prevents its generation for its duration and 5 seconds afterward. (all insanity bracket gains are lost for the duration)
[Cultist] Dreadnought absorb value now scales with defense rating instead of block rating (more items throughout the game have defense than block rating, diversifying your choice)
[Cultist] Dreadnought no longer provides Strength but its absorb value has been increased significantly and now additionally scales with Stamina.
[Cultist] Malevolent Power's buff tooltip updated for clarity.
[Manastorms] You will no longer be able to queue into Manastorms for content that is not out yet. This includes things like Onyxia's Lair at 366, for example.
[Molten Core] Heroic has had all mob HP reduced by 8%, Mythic by 15%, and Ascended by 25%. We will continue to monitor this!
Général
[Barbarian] Murderer now lasts 8 sec up from 6 sec
[Witch Doctor] Frenzied Spirits no longer requires the Spirit buff or increases Spirit buff duration
[Ranger] Survival Potion no longer affects diseases
[Witch Doctor] Spirit buff now regenerates a flat amount scaling with SP/AP instead of missing health/mana
[Ranger] Skydiver now gives 6% per stack up from 3%, moved to Archery tree
[Guardian] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Guardian] Valiant Strike, Tower Formation, Warbreaker, and Linebreaker are now baseline
[Knight of Xoroth] Hellgate removed.
[Knight of Xoroth] Perpetual Flame now in Defiance tree
[Knight of Xoroth] Brimstone Splinters now under Seeking Flame, Demonic Visage now in its former position.
[Knight of Xoroth] Unbound Inferno and Combusting Blade now in Hellfire tree.
[Knight of Xoroth] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Knight of Xoroth] Hellfire Reprimand now in Defiance tree.
[Knight of Xoroth] Path of Helnurath now initial node of Hellfire class tree.
[Knight of Xoroth] Mounted Champion now in class tree.
[Knight of Xoroth] Hell Scream now initial node of War class tree.
[Knight of Xoroth] War Pig and Xorothian Flames now in a switch node.
[Knight of Xoroth] Xorothian precision no longer provides crit chance.
[Knight of Xoroth] Hellbreaker/Warpath now in class tree.
Talents & Compétences
[Ranger] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.