Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2024/11/10

Talents et Capacités

Changement

[Primalist] Totemic Smash and Wildaxe no longer has a weapon requirement

Changement

[Primalist] Landslider swapped with Stonefall

Changement

[Primalist] Frenzied Roar now only affects your

Changement

[Primalist] Talents that referenced Wildaxe now reference Rylak's Bite

Changement

[Primalist] Wildwalking no causess Totemic Smash to make Geode Barrage instant cast

Changement

[Primalist] Rylak's Bite is now an active and now increases the duration of your boons

Changement

[Primalist] Totem Warrior is now in the place of Predator as a capstone

Changement

[Primalist] Wildwalker spec passive is now a choice between Primal Spirit Bear, or Primal Spirit Wolf. This means that the other pets are currently unavailable, this is subject to change in the near future.

Changement

[Primalist] Predator now has a 30 sec cooldown down from 1min and is no longer a capstone

Changement

[Knight of Xoroth] Cooldown of Warbringer reduced to 8 sec from 10 sec

Changement

[Witch Doctor] Avatar abilities removed added new Avatar capstone ability.

Changement

[Witch Doctor] The True Gods now has Shadowbite synergy

Changement

[Witch Doctor] Dreadful Screech reflavored to Amphibimorph

Changement

[Witch Doctor] Amphibimorph node replaced with Mojo Mon talent

Changement

[Witch Doctor] Malediction no longer horrifies, but now has a 2min cd and is on the gcd

2024/11/08

Général

Changement

[Cultist] Only one edict can be active

Changement

[Cultist] Edicts are now toggleable auras instead of Heralds

Changement

[Cultist] Edicts now apply to allies around you

Changement

[Cultist] Scaling of Dark Word increased by 10%

Changement

[Cultist] Isolate is now in the class tree

Changement

[Cultist] Inevitable Prophecy now allows Eldritch Mending to generate 2 Void Runes instead of 1

Changement

[Cultist] Abyssal Reconstruction talents now work with Whisper of Yogg-Saron

Changement

[Cultist] Whisper of Yogg-Saron's cooldown reduced to 8 sec from 10 sec and it now generates 15 Insanity

Changement

[Barbarian] Axe Throw is now Throw Weapon. Axe Throw and Piercing Throw will now visually throw your ranged weapon

Changement

[Cultist] Abyssal Reconstruction removed, Whisper of Yogg-Saron put in its place

Changement

[Barbarian] Piercing Throw and Berserker now require Enraged

Changement

[Barbarian] Maiming Throw given a 5 sec CD

Changement

[Barbarian] Maiming Throw cost increased by 10

Changement

[Barbarian] Issue where Warlord did not refresh 3 charges of Berserker Axe has been fixed

Changement

[Barbarian] Contagious Rage renamed to Carnage, and slightly reimagined

Changement

[Barbarian] Issue where Entrails did not deal bleed damage has been fixed

2024/11/07

Général

Changement

[Ranger] The Forest Dweller buff tooltip has been updated and clarified.

Changement

[Ranger] Elven Enchantments value reduced by 1%.

Changement

[Ranger] Shanker no longer increases critical damage.

Changement

[Ranger] Criminal Intent Assault damage value reduced by 10%, no longer increases critical damage.

Changement

[Ranger] Brigand Strike buff value reduced by 2%.

Changement

[Ranger] Ravaging Venom base damage increased.

Changement

[Ranger] Ravaging Venom duration increased by 3 sec.

Changement

[Ranger] Serrated tick rate increased by 500ms (slowed down)

Changement

[Ranger] Attack Power raid aura value reduced by 2%.

Changement

[Ranger] Flank and Ambush damage per rank adjusted. AP scaling reduced by 10%.

Changement

[Ranger] Compound Bow value reduced by 1/2%.

Changement

[Ranger] Venom Blade AP scaling reduced by 4%.

Changement

[Ranger] Assaulted base value reduced and AP scaling reduced by 3%.

Changement

[Ranger] Beatdown value reduced by 5%.

Changement

[Ranger] Agile value reduced by 5/10%.

Changement

[Ranger] Stalker value reduced by 10%.

Changement

[Ranger] Plumes of War critical strike bonus reduced by 2%.

Changement

[Ranger] Falconstrike weapon damage reduced across all ranks.

Changement

[Ranger] Quel'Dorei Poison RAP scaling reduced by 2%.

Changement

[Ranger] Whipvine Arrow RAP scaling reduced by 6%.

Changement

[Ranger] Brutal Shot no longer scales with RAP on top of Weapon Damge scaling RAP provides baseline.

Changement

[Ranger] Precision Shot now uses normalised weapon damage calculation.

Changement

[Ranger] Deadshot no longer scales with RAP on top of Weapon Damge scaling RAP provides baseline.

Changement

[Ranger] Piercing Play value reduced by 1%.

Changement

[Ranger] Archery Training crit value reduced by 1/2%.

Changement

[Ranger] Warband damage increase lowered by 5%.

Changement

[Ranger] Sharpshooter fixed.

Changement

[Ranger] Venom Injection stack count reduced by 1.

Changement

[Ranger] An Arrow For Everything value reduced by 5%.

Changement

[Ranger] A True Hunter value reduced by 5%.

Changement

[Ranger] Piercing Shot value reduced by 5%.

Changement

[Ranger] Weapon damage % of Skullpiercer Shot reduced across all ranks.

Changement

[Venomancer] Venom Bolt is now on the regular gcd

Changement

[Bloodmage] Hematophage no longer generates rage

Changement

[Bloodmage] Thirst now generates rage with each stack

Changement

[Bloodmage] Black Guard now summons 6 Shadow Bats and triggers Call of the Darkwing every 1 sec for 8 sec

Changement

[Bloodmage] Call of the Shadow Pack is now Call of the Darkwing. Shadow Worgen have been reflavored

Changement

[Bloodmage] Hematophage no longer generates rage

Changement

[Bloodmage] Thirst now generates rage with each stack

Changement

[Bloodmage] Black Guard now summons 6 Shadow Bats and triggers Call of the Darkwing every 1 sec for 8 sec

Changement

[Bloodmage] Call of the Shadow Pack is now Call of the Darkwing. Shadow Worgen have been reflavored

Changement

[Bloodmage] Coated In Darkness and Shrug Off swapped.

Changement

[Bloodmage] Massacre now holds the previous effect of Lycanthropy Bloodmage (triggering Endless Thirst triggers Bloodhunt). Renamed Coated In Darkness.

Changement

[Bloodmage] Lycanthropy Bloodmage now holds the effect of Massacre (Claw Sweep triggers Endless Thirst).

Changement

[Witch Hunter] Desecrate and March of the Black King now have ranks

Changement

[Witch Hunter] Houndmaster's Whistle is now learned upon choosing the Darkness specialisation.

Changement

[Witch Hunter] Track slow increased by 10%.

Changement

[Witch Hunter] Repulse now costs mana instead of Rage.

Changement

[Reaper] Rank 6 Reap self heal slightly reduced

Changement

[Reaper] Dreadwake health cost reduced by ~65%

Changement

[Reaper] Health cost of Desolate reduced by 20-40% depending on rank

Changement

[Reaper] Doomrend no longer has a health cost, and now has a mana cost

Changement

[Cultist] Hammer of Twilight now has a 15 sec cooldown down from 30 sec

Changement

[Cultist] Hour of Twilight now procs off Blade of the Empire instead of critical strikes

Changement

[Cultist] Abyssal Strike now has no cooldown rather than a 2 sec cooldown

Changement

[Cultist] Set & Setting now gives an additional Void Rune rather than draining Insanity

Changement

[Cultist] Hammer of Twilight now has a 15 sec cooldown down from 30 sec

Changement

[Cultist] Hour of Twilight now procs off Blade of the Empire instead of critical strikes

Changement

[Cultist] Abyssal Strike now has no cooldown rather than a 2 sec cooldown

Changement

[Cultist] Set & Setting now gives an additional Void Rune rather than draining Insanity

Changement

[Cultist] Terrorbolts damage increased from 10% to 20%

Changement

[Cultist] Void is Power damage increased from 15% to 30%

Changement

[Cultist] Wrath of the Black Empire now applies Eternally Void baseline passively

Changement

[Cultist] Eldritch Devastation is now instant cast and reduces insanity by 5, with a 5 sec cd.

Changement

[Cultist] Eldritch Devastation now replaces Eternally Void in the spec tree

Changement

[Cultist] Sanity Tap mana cost reduced from 20% base mana to 10% base mana

Changement

[Cultist] Sanity Shield now useable while stunned

Changement

[Cultist] Shatter Void Rune cooldown increased from 35 sec to 1.25 min.

Changement

[Cultist] Shatter Void Rune now reduces damage taken by 30% for 6 sec.