Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Reaper] Hard Bargain no longer increases damage taken from Jailer's Bargain
[Reaper] Soultaker is now in the Domination tree, swapped with Dominion. Dominion reworked
[Reaper] Harnessed Life now reduces the cooldown of Tormented Souls
[Reaper] Essence Binder now works with Deathly Strike and now also causes it to hit 2 additional targets
[Reaper] Well of Souls now reduces the cooldown of Spectral Scythe
[Reaper] Lament removed
[Reaper] Dreadknight now makes Deathly Strike crit instead of Murder
[Reaper] Decimation talent added to the Domination tree with Deathly Strike synergy
[Reaper] Dreadwarden now causes Reaped Souls to reduce the cooldown of Deathmyst
[Reaper] Final Requiem no longer causes Requiem to stun
[Reaper] Dreadshell now only works with Shudder Scythe
[Reaper] Possess now also stuns the target for the duration
[Reaper] Bountiful Harvest value increased from 10% to 20%
[Reaper] Essence Invigoration now grants an extra attack when you trigger Soul Infusion
[Reaper] Harbinger of Souls now increases the damage of Reaper
[Reaper] Beyond Death capstone now allows Beyond the Veil to stay activate during Lord of Death
[Reaper] Spectral Scythes now increases critical strike chance instead of damage done
[Reaper] The End Is Near now lasts 12 sec up from 6 sec
[Reaper] Otherworldly Escape is now a capstone and now has unique Underwalk synergy
[Reaper] Ghastly Screech now lasts 5 sec up from 4 sec
[Reaper] Soul Escape now lasts 4 sec up from 3.5 sec and its damage has been increased by ~25%
[Reaper] Death Comes is now Shattered Souls and has damage replication synergy
[Reaper] Wraithlord is now called Spirit Chaser and works with Deathchaser
[Reaper] Soulrot is no longer a DoT, and instead replicates damage dealt to the target by your direct ability damage
[Reaper] Spectre Stride no longer deals damage over time
[Reaper] Unseen Threat now reduces the cooldown of Limbo by 60 sec and also allows it to apply Underwalk
[Reaper] Soulbender now also reduces the cooldown of Deathchaser
[Reaper] Wraithstride now mods minimum movement speed instead of allowing the use of Spectre Stride, but now lasts 6 sec baseline up from 4 sec
[Reaper] Soul Bane now works with Deathchaser
[Reaper] Gnomes can now be Reapers
[Reaper] Endbringer now has synergy with Deathchaser
[Reaper] Tormented Souls replaced Dreadwake in the class tree, Dreadwake moved to the Domination tree
[Reaper] Deathchaser now reduces healing received by an enemy, is no longer ranged, and generates a Soul Fragment
[Reaper] Scythe Rush replaced Desolate in the class tree, Desolate removed
[Reaper] Beyond Saving now applies a healing absorption shield instead of healing reduction
[Reaper] Wraithblade can now be used with any weapon
[Reaper] Dark Conquest is now Phantom Harvest and has Soul Harvest synergy
[Reaper] Added new ability Haunt baseline
[Reaper] Blade of the Lost Soul is now Fist of the Damned, functionality reworked but intended purpose in rotation is the same
[Reaper] Added new ability Soul Capture baseline
[Reaper] Added new ability Spirit Walker passive baseline
[Reaper] Added new ability Soulstone Lure baseline
[Reaper] Added new ability Ghost Form and Improved Ghost Form baseline
Général
[Reaper] More detailed changes to come later today.
[Reaper] Trees repathed.
[Reaper] Soul is now a strength spec.
[Reaper] New abilities implemented, f.ex. Deathly Strike, Spectral Scythe on Domination
[Reaper] Soul Infusion VFX reimagined
[Reaper] Wraithblade no longer has a dual wield weapon requirement
[Reaper] Spectre Stride as Domination no longer puts you inside the target, making your attacks fail unless you back up.
[Reaper] Possess no longer leaves your character stuck in place in the spot you casted it at
[Witch Doctor] Worldslayer now mentions its target cap, functionality unchanged.
[Reaper] Health costs removed
[Witch Doctor] Lesser Shadow Avatar now also properly reduces the cooldown of Godslayer.
[Bloodmage] A Balanced Diet now works properly, instead of being permanently stuck in Sated regardless of Thirst stacks.
[Chronomancer] If you Infinite Clone at 100% hp and Rewind to it, you should no longer end up losing hp.
[Bloodmage] Lunge now initiates combat if used on a target you are not in combat with.
[Chronomancer] Discovery tooltip updated to no longer say wand auto attacks.
[Chronomancer] Scepter of Time no longer gives the error message "Requires a Ranged Weapon" every time it is cast, even though it still successfully went off.
[Chronomancer] Discovery can now properly trigger from Wand of Time.
[Chronomancer] Ideal Time is no longer consumed by literally any spell, including things like mounting, summoning a pet, etc. It now requires the spell to either heal or do damage.
[Primalist] Ranks 2-6 of Terrasurge can now also properly reset the cooldown of Fracture.
[Primalist] Empowered Boon of the Hawk no longer ruins your rotation by giving you negative 8 million mana. Xd
[Primalist] Wild Totemics no longer triggers every Empowered Boon, instead of only the one matching your active Boon.
[Felsworn] The Fel Infernal from Fel Doom now properly has its damage scale with your spell power.
[Felsworn] Felstrider now properly reduces all damage taken, instead of just physical.
[Felsworn] Fel Haunting now properly stacks 3 times, instead of only once.
[Felsworn] Fel Smite can now properly trigger the combo from Illidari Smite.
[Felsworn] Ragefire can now properly trigger the combo from Vile Practices.
[Felsworn] Ragefire can now properly trigger the combo from Felwrath.
[Felsworn] Nether Lance no longer consumes a Felfury.
Talents & Compétences
[Ranger] Adjusted the base damage of Ambidextrous, reduced by ~15%. Proc chance reduced to 25% from 30%
[Ranger] Beatdown down to 10% from 15%
[Ranger] Lethal Cunning swapped with Ranger's Calling
[Ranger] Instinct moved to the Brigand tree to replace Highwayman
[Ranger] Concealed Defenses now gives critical strike chance with Wild Strike instead of 3% flat damage
[Ranger] Reduced the AP scaling on Toxicant by 10%
[Ranger] Pierced has been moved to the class tree from the Archery tree to replace Elven Enchantments.
[Ranger] AP Scaling of Assaulted reduced by 15%
[Ranger] Elven Enchantments talent deprecated
[Ranger] Base damage of Ravaging Venom reduced by ~20
[Ranger] Pillaging buff now only affects Flank
[Ranger] Brigand abilities will now require daggers
[Bloodmage] Increased the base healing done by Crimson Tide rank 9 by ~150
[Runemaster] Runesurge removed and replaced with a new passive
[Runemaster] Destiny replaced with Shroudwalker from the Riftblade tree
[Cultist] Prophetic Compulsion now also reduces the duration of Mind Wrack
[Cultist] Dark Protection now allows you to apply Void Shield through Malevolence instead of reducing the cooldown of Void Shield
[Cultist] Void-Touched now heals over time
[Cultist] Gaze into the Void added to the Influence tree
[Cultist] Entropic Host deprecated, replaced with Sultry Whispers
[Cultist] Words of Darkness now works with Gaze of C'Thun
[Cultist] Malevolent Power is now in Tier 1 of the Influence tree
[Cultist] Dark Word deprecated, replaced with Everlasting Gaze
Talents & Compétences
[Ranger] Sucker Punch, the Assault transform from Dirty Fighter, no longer spams your chat every time it transforms.
[Ranger] Improved Ravaging Venom value reduced from 50% to 25%.
[Ranger] Ravaging Venom AP scaling reduced from 6% to 4%.
[Ranger] Flank AP scaling reduced from 30% to 22.5%
[Ranger] Ambush AP scaling reduced from 40% to 30%.
[Ranger] Assault Archery Point scaling reduced from 30% increased damage per point to 25%.