Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Talents et Capacités
[Sun Cleric] Sanctified Hammer now restores missing mana instead of maximum mana
[Barbarian] Fixed all Carnage associated bugs
[General] Added a -30% PvP modifier to heals across the board
[Necromancer] Rime tree adjusted
[Necromancer] Icequake now has a 8 sec cd, but no longer has a cast time
[Necromancer] Bonefreeze now has a 15 sec cooldown down from 25, but no longer slows
[Necromancer] Ice Barrage now slows targets baseline
[Primalist] Wildwalker tree adjusted
[Primalist] Brutalize is now called Totemic Smash
[Primalist] Boon side build for Wildwalker has been adjusted with Totemic Smash in mind
[Primalist] Primal Rage talent added to Wildwalker
[Primalist] Predator talent added to Wildwalker
[Son of Arugal] Ferocity tree adjusted
[Primalist] You may now use any number of Boons on yourself
[Son of Arugal] Massacre now removes the cooldown from Claw Sweep and increases its damage by 10%
[Son of Arugal] Claw Sweep now has a 4 sec cd
[Son of Arugal] Increased the scaling of Lupine Shred by ~10%
[Son of Arugal] Nightbane Shred now has an 8 sec cd, down from 10
[Son of Arugal] Primal Frenzy now has an 8 sec cd
[Son of Arugal] Increased the scaling of the bonus effect from Nightbane Shred by ~15%
[Knight of Xoroth] Rune of Xoroth now deflects spells for 2 sec down from 3 sec
[Ranger] Bludgeon now also pacifies
[Ranger] Increased the scaling of Assault by ~12%
[Ranger] Increased the scaling of Brigand Strike by 10%
[Ranger] Increased the focus gained when using Assault on a target with Ravaging Venom by 5
[Ranger] Increased the scaling of Flank by ~8%
[Ranger] Increased the damage of Brigands Assault when used with Ravaging Venom on the target by ~20%
Général
[Templar] Righteous Tempest no longer has AP scaling on top of weapon damage scaling. PVP mod lowered.
Talents et Capacités
[General] Invigoration, Uniting Voice and Mark of Mojo no longer stack.
[Witch Hunter] Slayer's Mark now provides boost only for the caster.
[Knight of Xoroth] Increased Battle Warlocks Int->AP from 40% to 100%
[Knight of Xoroth] Increased the spell power scaling of Flames of Xoroth and Seeking Flame dramatically
[Knight of Xoroth] Reduced the scaling of Infernal Pummeling to 3% per stack down from 10%
[Reaper] Reduced the cost of Desolate and Doomrend
[Barbarian] Dragonflayer Stout radius reduced by 10 yds.
[Barbarian] Ancestral Wisdom conversion increased to 12%.
[Barbarian] Frozen Blades reworked.
[Barbarian] Rally The North reworked.
[Barbarian] Ice Cold Bubbles value increased by 1%.
[Barbarian] Unified Rage now increases damage dealt instead of providing stats. Now grouped with General's Presence and Surge of Might.
[Barbarian] Cheers! split damage value reduced to 10%.
[Barbarian] Dragonflayer Stout scaling reduced.
[Barbarian] Reduced the cooldown of Onslaught by 30 sec, and it now counts as an enrage effect
[Sun Cleric] Vigil of the Sands DR effect now single target. No longer stacks with Into the Abyss and Mojo Madness.
[Sun Cleric] Solar Guidance no longer reduces duration of fear. Disease duration reduction lowered to 15%.
[Sun Cleric] Fixed a bug where Valkyries Grip didnt work with Fiery Weapons
[Knight of Xoroth] Increased Battle Warlocks Int->AP from 40% to 100%
[Knight of Xoroth] Increased the spell power scaling of Flames of Xoroth and Seeking Flame dramatically
[Knight of Xoroth] Reduced the scaling of Infernal Pummeling to 3% per stack down from 10%
[Templar] Added a PvP mod to Blade Tempest, reducing its damage by roughly ~30%
[Templar] Aggramar's Rage critical damage increase for Thousand Blades reduced by 5%.
[Templar] Scaling of Righteous Tempest reduced by 3% per hit.
[Templar] Scaling of Thousand Blades reduced by 5% per hit.
[Templar] Slightly reduced the damage of Vindication
[Reaper] Reduced the cost of Desolate and Doomrend
[Barbarian] Cheers! split damage value reduced to 10%.
[Barbarian] Dragonflayer Stout scaling reduced.
[Guardian] Glorious Chorus value reduced to 20%.
[Guardian] Bark Orders no longer scales with Spirit.
[Guardian] Inspiration scaling value reduced.
[Guardian] Value of War Drums reduced to 50%.
[Guardian] Inspiration now applies to party
[Ranger] Liberation radius lowered, now has a target cap.
[Ranger] Endurance of the Ranger (buff from Horn of Endurance) tooltip corrected.
[Ranger] Horn of Perseverance cost reduction reduced to 8%.
[Ranger] Horn of Alacrity value reduced to 5%.
[Ranger] Warband value reduced to 50%.
[Ranger] Commander value reduced to 20%.
[Ranger] Rally the Archers scaling reduced.
[Ranger] Whipping Pressure scaling reduced.
[Ranger] Thalassian Brand now applies a debuff preventing it from being chained from multiple sources.
[Stormbringer] Sweeping Winds corrected to only provide cleave for Call Lightning.
[Stormbringer] Tailwind intellect scaling reduced.
[Stormbringer] Invigoration value reduced. No longer refreshes on additional stacks.
[Stormbringer] Freewind no longer scales with Intellect, value increased by 10%.
[Runemaster] There are now lockout debuffs for Frost Prison and Dazzling Spray that prevent spamming them on the same target
[Runemaster] Adjusted Attune Familiar to give more power to Fire/Frost Attunement and less reliance on Arcane
[Runemaster] Increased the cooldown of Familiar: Magic Well by 25 sec
[Runemaster] Increased the cooldown of Familiar: Cosmic Force by 20 sec
[Necromancer] Death and Ice reworked to give more Raise minion synergy in the Rime tree
[Necromancer] Geist Master now reduces the cooldown of Command: Geists by 8 sec up from 5 sec
[Necromancer] Frost Acolyte now also works with Lichfrost
[Necromancer] Base duration of Winds of Northrend increased to 12 sec up from 8 sec
[Necromancer] Flow of Frost now has Command: Grave Mage synergy, rather than reducing mana costs
[Necromancer] Crown's Call now causes your Command spells to reduce the cost of your next Lichfrost by 100%
[Necromancer] Icecrown is now a passive that procs off of damage dealt by Command spells
[Necromancer] Glacial Shift now lasts 6 sec baseline up from 4 sec
[Necromancer] Ice Barrage scaling increased by 6%
[Necromancer] Ritual of the Damned now only resets the cooldown of Thralls, Knights of Decay, and refreshes the cooldown of Zombies/Rotlings
[Necromancer] Fixed a bug where you couldn't use Command: Skeletal Warriors on boss targets and target dummys
[Necromancer] Reduced the damage of Colossal Swing by 30%
[Necromancer] Reduced the attack speed of Unholy Colossus by 15%
[Necromancer] Reduced the attack speed of Skeletal Warriors by 30%
[Necromancer] Lichfrost now has a 1 sec cast time, SP scaling increased from 33% to 85%
[Necromancer] Skeletal Archer Mastery is now a choice node with Plague Mastery
[Necromancer] Skeletal Warrior Mastery is now a choice node with Wraith Mastery
[Necromancer] Putrid Duo, Dead Man Walking, and Death Incarnate talent added to Animation
[Necromancer] Knight of Decay now has a 30 sec cooldown up from 25 sec
[Necromancer] Values of Skeletal Warrior Mastery reduced by 1%
[Primalist] Wildshape is no longer a magic debuff, and therefore cannot be dispelled by enemies