Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2024/02/25

Général

Changement

[Barbarian] Berserker no longer procs a free Axe Throw, and instead generates 1 Surging Fury stack every 2 seconds

Changement

[Barbarian] Headhunter's Spear now scales with Carnage stacks instead of Energy

Changement

[Barbarian] Berserker Axe now applies Carnage

Changement

[Barbarian] Piercing Throw now applies Carnage

Changement

[Barbarian] Frothing Savage now increases the damage of Axe Throw for each stack of Carnage

Changement

[Barbarian] Hunting Party now grants Bloodfury to allies over time

Changement

[Barbarian] Piercing Throw now reduces armor baseline, the healing reduction is now a node

Changement

[Barbarian] In order to add some consistenty across Barbarian specs, we're adding Carnage to Headhunting

Changement

[Son of Arugal] Duration of Bloody Oath increased by 2 sec.

Changement

[Demon Hunter] Immolation Aura now ticks every 1.5 sec instead for every 1 sec.

Changement

[Demon Hunter] Felstomp periodicity increased from every 1 sec to 2 sec.

Changement

[Demon Hunter] Felgorged now reduces the cooldown Feldrink by 5 seconds flat and increases its healing by 8%.

Changement

[Demon Hunter] Felstomp now on standard GCD.

Changement

[Demon Hunter] Spell power increase from Malice of Gul'dan reduced by 20%.

Changement

[Demon Hunter] Casting time increase of Inevitable Doom reduced by 20%.

Changement

[Demon Hunter] Base casting time of Infernal Doom reduced by 2 seconds.

Changement

[Starcaller] Issue where class buff was not being learned has been fixed

Changement

[Chronomancer] Issue where class buff was not being learned has been fixed

Changement

[Runemaster] Issue where Fire Attunement visual would look brown has been fixed lol

Changement

[Runemaster] Minor node pathing adjustments

Changement

[Runemaster] Master of Realities node reimagined

2024/02/22

Général

Changement

[Stormbringer] Stormfuse adjusted

Changement

[Stormbringer] Arcane Lightning is now a 1 point node

Changement

[Stormbringer] Improved Vortex is now a 1 point node

Changement

[Cultist] You Are Void now reduces healing done by 30%

Changement

[Knight of Xoroth] Dismemberment now reduces healing done by 30%

Changement

[Venomancer] Serpent Lord's Gift now only reduces the cooldown of Serpent's Coil by 10 sec

Changement

[Venomancer] Fixed a bug where Fungal Assailant had a 1.5 sec gcd, it now has a 1 sec gcd

Changement

[Venomancer] Improved Venom Bolt now increases the chance to apply Venom Fang effects by 25% up from 15%

Changement

[Venomancer] Scaling of Venom Bolt and Serpent's Coil increased slightly

Changement

[Venomancer] From Death Comes Life now refreshes all charges of Decay

2024/02/21

Général

Changement

[Cultist] Issue of Herald of Y'shaarj not granting block based on Strength fixed.

Changement

[Cultist] Seething Void range increased by 5 yds.

Changement

[Cultist] Eldritch Strike mana scaling increased by roughly 3%.

Changement

[Sun Cleric] Issue with Valkyrie spec passive not granting rage fixed.

Changement

[Sun Cleric] Redeemer not being removed on the next cast of Illumination fixed.

Changement

[Sun Cleric] Glorious Execution no longer procs its offhand effect with a shield on.

Changement

[Sun Cleric] Protector of the Flame small AP scaling added.

Changement

[Sun Cleric] Knight of Dawn value reduced to 20%.

Changement

[Barbarian] Ubridled Rage tooltip cleaned up.

Changement

[Barbarian] Savagery cleaned up in process. (should elimite most of delays and inconsistencies)

Changement

[Son of Arugal] Invigorated Flesh now increases Stamina and Spirit

Changement

[Son of Arugal] Transfusion active added to the Blood spec tree

Changement

[Venomancer] Cult Ichors now increases periodic healing critical strike chance by 5% instead of periodic healing done

Changement

[Son of Arugal] Fleshcraft's empowered effect now remove its rage cost

Changement

[Venomancer] Genesis now increases healling done instead of healing received

Changement

[Venomancer] Spirit of the Jungle switched with Fang Blessing

Changement

[Venomancer] Miasmic Disposition now reduces the cooldown of Miasma by 6 sec

Changement

[Venomancer] Reverse Rot now reduces the cooldown of Regeneration by 6 sec

Changement

[Venomancer] Bugweaving reworked to Nesting

Changement

[Venomancer] Betraying the Spider Lord now only increases periodic damage and healing done

Changement

[Venomancer] Fury of Anub'Rekhan now gives max mana and max rage

2024/02/19

Général

Changement

[Son of Arugal] Sanguine Shield now costs rage and lasts 8s up from 5s

Changement

[Son of Arugal] Enveloped in Darkness now applies a shield that lasts 10s up from 5s

Changement

[Son of Arugal] Improved Sanguine Mend talent added to the class tree

Changement

[Son of Arugal] Teachinngs of Lana'thel now also gives spell crit as a percentage of your Spirit

Changement

[Son of Arugal] Blood Rituals is now the first node after the spec passive in the Fleshweaving tree

Changement

[Son of Arugal] Fleshweaving Spec passive reworked

Changement

[Son of Arugal] Sanguine Essence and Dark Essence are no longer Fleshweaving capstones and have been moved higher in the tree

Changement

[Son of Arugal] Bloodcrazed now increases healing done rather than healing received

Changement

[Son of Arugal] New talent in the Fleshweaving tree: Expediting Transfusion

Changement

[Son of Arugal] Fleshweaver now allows Dark Liturgy to affect 2 additional allies, up from 1

Changement

[Son of Arugal] Fleshbending now gives Taldaram's Torment synergy with Blood Rituals

Changement

[Son of Arugal] Sanguine Shield now costs 25 rage and no longer casts health

Changement

[Son of Arugal] Fleshcraft now costs 50 rage

Changement

[Son of Arugal] Sanguine Essence is no longer a capstone

Changement

[Son of Arugal] Fleshcraft now heals an ally for 75% of your maximum health, up from 50%

Changement

[Son of Arugal] Drenched in Blood reworked

Changement

[Son of Arugal] Crimson Tide now costs 40 rage down from 50

Changement

[Son of Arugal] Bloody Oath now lasts 4s down from 12s

Changement

[Son of Arugal] Sanguinity now reduces the cost of Sanguine Mend

Changement

[Son of Arugal] Malediction no longer has a health cost

Changement

[Cultist] Tentacles should no longer generate additional threat towards themselves

Changement

[Cultist] Armageddon now heals for a portion of the damage dealt

Changement

[Cultist] Protection of the Old Gods now gives parry instead of block, and also increases block value

Changement

[Cultist] Doomcloak now reduces magic damage by 50% up from 40%

Changement

[Cultist] Sanity Shield now drains Insanity for the duration

Changement

[Cultist] Voidguard now also increases parry chance

Changement

[Tinker] Minelayer Bot is now usable in arena

Changement

[Starcaller] New node in class tree: Enchanted Well

Changement

[Reaper] Requiem now requires Jailer of Souls

Changement

[Starcaller] Warden's Fury is now a 1 point node

Changement

[Starcaller] Nightblade has been reworked to Star Pupil

Changement

[Starcaller] Stellar Onslaught now works with Warden's Blade

Changement

[Starcaller] Moonwalk no longer increases base movement speed and instead further increases the speed granted by Shooting Star by 20%, up to 70. It still lets you walk on water.

Changement

[Starcaller] Astral Knowledge is now a 2 point node

Changement

[Son of Arugal] Shadow Vigil, Pack Hunting are now on the regular GCD

Changement

[Starcaller] Shooting Star now gives 50% movement speed down from 60% baseline

Changement

[Venomancer] Toxic Personality is now Toxic Stride

Changement

[Venomancer] Serpent's Coil base damage increased

Changement

[Venomancer] Venom Spits base scaling has been increased significantly

Changement

[Venomancer] Venoxis Fang base scaling increased

Changement

[Venomancer] Venoxis Fang base mana cost reduced by ~6%

Changement

[Venomancer] You can no longer move while using Web Wrap (wasn't stated in tooltip, was unintended)

Changement

[Venomancer] Rot Priest now gives Web Wrap synergy

2024/02/16

Général

Changement

[Starcaller] New talent in the Sentinel tree: Seralin's Guard

Changement

[Starcaller] New talent in the Sentinel tree: Moonmancer

Changement

[Starcaller] Starfire Shot no longer has its cooldown reduced baseline

Changement

[Starcaller] New talent in the Sentinel tree: Tyrande's Guidance

Changement

[Starcaller] Aspect of the Huntress no longer gives stats baseline, and is now the first node in the Sentinel tree