Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Geral
Added flying to the Lucid Nightmare mount.
Talentos e Habilidades
Firestarter now has a capstone effect that reduces the cooldown of Blastwave by 15 seconds.
Blast Wave now has a 45 second cooldown up from 30 seconds.
Balance of Power now increases the duration of the Typhoon Daze by 1/2 seconds.
Wrath of Cenarius now also reduces the cooldown of Typhoon by 5/10/15 seconds.
Typhoon no longer shares a cooldown with Blast Wave.
Typhoon's daze effect now lasts for 3 seconds down from 6 seconds.
Typhoon's daze icon has been changed to be recognized as a dispel effect.
Typhoon's daze effect is now dispellable via magic dispel.
Typhoon now has a 40 second cooldown up from 20 seconds.
Masmorras e Raids
Added missing spawn positions for Karazhan's Sealed Tomes.
Moved some of the data for Moroes' Danse Macabre mechanic away from core and into spell data. This will allow for some facets of their spawning behavior to be reloaded and hotfixed.
The Crone's Cyclones will now select new destinations every 10 seconds.
The Crone's Cyclones will now select destinations in a 10-15 yard donut surrounding The Crone.
The Crone's Cyclones now speed up and slow down dynamically based on their distance to their destination.
The Crone's Cyclones will now move more smoothly.
The Shade of Aran must now use all of his ultimate abilities before being able to repeat them.
Prince Malchezaar will now prefer not to send players into the Shadow Realm twice in a row.
Corrected an issue where Nightbane could be lured away from his balcony.
Greatly Improved the implementation of Moroes' Danse Macabre mechanic to open up new patterns and dynamics for heroics.
Improved visibility of Attumen's Spectral Steeds.
The Maiden of Virtue will now always take 4 seconds to cast her Desperate Prayer warning, up from 2-4 seconds based on player count.
Improved consistency of The Curator's Termination effect.
Improved The Curator's Arcane Infusion compatibility with client-side addons.
Encantamentos Místicos
Sawed off Barrel's Knockback effect can now only trigger once and not multiple times from focused burst.
Cloudburst no longer increases the knockback of thunderstorm.
Talentos e Habilidades
[Wildhammer] Fixed an issue where Seed of Corruption was not usable.
Fixed an issue where the damage increase of Lone Wolf and Improved Steady Shot wouldn't stack.
Corrected an issue where the change to all taunts now using melee hit chance made them parry and dodgeable.
Masmorras e Raids
Pending restart, Gruul's Cave-In raining barrage of rocks will now only spawn above Players.
Pending restart, Gruul's Hateful Strike will now only target the second highest Player on threat.
Pending restart, Gruul's Boulders will now only target Player's and no longer target Pets and Totems.
Encantamentos Místicos
Fixed an issue causing Master of Shadows buff to not trigger when using a finisher at 3 stacks. (Change active on next server restart.)
Mudanças do Sistema
[Seasonal] Overpower has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Fear has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Earthbind Totem has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Eviscerate has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Drain Soul has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Hammer of Justice has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Divine Protection has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Power Word: Shield has been updated on the Character Advancement to indicate that it is only rollable at level 10.
Encantamentos Místicos
Fixed an issue where Centered could proc off non-healing spells.
Increased the PvP mod on Focused Burst by 20%.
Fixed a crash that could happen when trying to cast Multi Shot with Focused Burst while Mind Controlled by an NPC.
Geral
Fixed an issue where sometimes Incarnation would give invalid models to players causing client crashes.
Fixed an issue where Incarnation auras would not save on logout.
Talentos e Habilidades
Fixed an issue where two stacks Fingers of Frost sometimes could be consumed at the same time.
Seal of Vengeance will no longer reset its tick timer when being refreshed.
Mudanças do Sistema
Corrected an issue where dampening was only affecting the base value of absorbs and not the total absorb.
Encantamentos Místicos
Fixed an issue where the Multi-Shots from Focused Burst did not have a PvP modifier. Like Multi-Shot, they will now deal 20% reduced damage against players.
Fixed an issue where the Multi-Shots triggered from Focused Burst could not trigger effects like Piercing Shots.
Fixed an issue where Compound Shot wasn't properly triggering the Cut To The Chase, Fleet Footed and Relentless Strikes talents.
Holy Servitude is now an Epic Random enchantment. It now reduces the mana cost of Greater Heal by 10% from 20% and the HoT effect has been reduced.
Geral
Removed the spell damage and healing penalties on all shields. Threat increase changed to 15%, from 16%.
Dampening now starts after 10 seconds for all arena brackets.
Talentos e Habilidades
Reduced the casting time of Arcane Blast to 2.2 seconds from 2.5 seconds and reduced its base damage and scaling by the same percentage. This change was previously made to all vanilla spells, but hadn't been applied to Arcane Blast yet.
Mental Quickness is now properly doubled by Agility, as stated by the tooltip.
Mudanças de Itens
Clarified the tooltip of Heroic Potion.
Fixed an issue causing the 2 set bonus of Cyclone Harness (Enhancement set) to remove the totem buff on you.
Seed of Decay from the Dreamwalker T3 set can no longer proc at level 70.
Masmorras e Raids
Pending restart, Terestian Illhoof's chained sacrifice target will now surely die if not recused from the demonic chain's grasp.
Pending restart, Curator's Termination debuff will more closely align with the explosion timer (10 seconds instead of 5 seconds mismatch).
Encantamentos Místicos
Fixed an issue causing all Critical Uncommon REs to give slightly less crit than intended.
Fixed an issue causing all Accurate Uncommon REs to give slightly less hit than intended.
Fixed an issue where the duration increase on Prophet of Wrath could trigger twice from Arcane Blast casts.
Fixed a bug where Prophet of Wrath Arcane Missiles could cause client crashes. The spell visual of the Arcane Missiles (Divine) has been temporarily changed to the normal one.
Fixed a bug where Compound Power could give the wrong amount of attack speed.
Fixed a bug where Arrows of Fire could double dip from certain spell damage effects, which could result in it dealing slightly more damage than intended.
Secrets of the Farstriders now adds 2.5% spell damage scaling to Exlposive Shot, from 3%, but also adds a 0.5% spell damage scaling to Seething Flames.
Compoud Shot now works with the Relentless Strikes, Cut to the Chase and Fleet Footed talents.
Fixed a bug where Prophet of Wrath Arcane Missiles could cause client crashes. The spell visual of the Arcane Missiles (Divine) has been temporarily changed to the normal one.
Chaos Manifesting now triggers on cast finish rather than hit, giving you more time to react.
Ice Barrage now also makes your Ice Lance deal 33% more damage on frozen targets higher level than you.
The Ice Lance triggered by the Ice Barrage legendary RE will no longer consume Fingers of Frost.
Increased the energy cost of activating Shield Block (Bulwark) slightly, but reduced the periodic energy cost for maintaining it. For normal users this change should barely be noticeable, but it will prevent an exploit that could give a very high uptime of this effect.
The Shield Slam effect triggered now Bulwark will now hit any enemy close to you instead of only those directly in front of you.
Renamed Subtle Hellfire to Subtle Hellfire Effect.
Removed Taunting and Accrual Hellfire, as the damage part is using Hellfire Effect, which already has these REs.
Fixed an issue causing Sword and Board enchant not to work as intended.
Raging Thunder now properly reduces the cost of Thunder Clap.
The damage increase of Contagious now properly applies to all enemies nearby, not just your target.
Updated the tooltip of Seal of Vengeance to more clearly state which attacks will trigger the effect. Just as with other Paladin seals, it triggers from main-hand auto-attacks and Paladin melee abilities.
Fixed an issue causing Wild Felfire to not proc if the Chaos Bolt killed the target.
Hunger for Essence has now been removed as a result of causing issues with other enchants.
Changed the icon of One with the Hunt to more clearly show which of the bonuses is active.
Slow (Mass Slow) can no longer be used while moving.
Counterpoise will now work in Shapeshift forms.
The Throw Weapon Epic RE will now use your equipped weapon to calculate the damage before disarming you, and will now properly knock down your target.
Fixed an issue that could cause the Vigor enchant to deactivate until reequipped.
Fixed a bug that caused Purification by Light to cause your targets to swap if you hit multiple mobs at the same time.
Clarified the tooltip of Frost Lich and fixed a bug causing it to sometimes not proc properly.
Accurate Lightning Bolt and Accurate Chain Lightning now properly apply to Lightning Overload talent hits as well.
Deadly Aim is now Epic rarity (from Legendary) and gives a 30% damage boost to Aimed Shot, from 50%.
[New Epic RE] Inescapable Roots: Your Entangling Roots effect prevents the target from using any spell or ability that would break their immobilizing effect.
[New Epic RE] Focused Burst: Your Multi-Shot now fires all its projectiles on the same target, but the projectiles now deal 35% less damage.
[New Epic RE] Waking Nightmare: When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.
[New Epic RE] Languish: Your Curse of Exhaustion and Curse of Weakness now make the target languish, losing 10% of their maximum energy and rage every 3 seconds. This effect only works against players.
[New Epic RE] Psychic Influence: Your Mind Flay penetrates your enemies' souls, causing them to take 20% increased damage from Shadow Word: Pain and Vampiric Touch while channeled.
[New Epic RE] Void Eruption: Your Backlash talent now rips a hole in the void when it triggers, knocking nearby enemies back and slowing them by 50% for 4 seconds. The cooldown of Backlash is doubled.
[New Epic RE] Cosmic Reprisal: Your Eclipse effects also grant you defenses. During Solar Eclipse, being struck by a physical attack fires a Sunburst at the attacker, dealing Nature damage and reducing their attack power. During Lunar Eclipse, being struck by a spell shoots a Moonbolt at the attacker, burning some of their mana and dealing Arcane damage.