Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Talentos e Habilidades
Fixed a bug where Lock and Load would sometimes not allow to cast Explosive Shot / Arcane Shot even if it was off cooldown.
Iron Will damage reduction will now also work when using Mocking Blow while having a Staff equipped.
Masmorras e Raides
Pending restart, fixed a safe spot on the Shade of Aran encounter where you would only take a single hit instead of two.
Pending restart, Prince Malchezaar now has an additional Infernal spawn point by his door.
Pending restart, Prince Malchezaar's axes will no longer be able to daze their victim.
Pending restart, Tito will no longer be able to daze his victim.
Encantamentos Místicos
Fixed an issue where Void Eruptionw wasn't triggering properly and had the wrong duration. (Requires restart.)
Em Geral
Auctioneers and Bank NPCs will no longer be attackable or hostile [Requires Restart].
Added Chromie to add Capital Cities for Temporal Contracts and Timewalking teleports.
All Auctioneers & Bankers are now unattackable
Talentos e Habilidades
Corrected an issue where Wild Growth would only heal 4 targets, it will now correctly heal 5.
Masmorras e Raides
Pending restart, The Maiden of Virtue will be subject to diminishing returns.
Pending restart, Prince Malchezaar will be subject to diminishing returns.
Pending restart, Shade of Aran's Ultimate Arcane Explosion will only be able to affect players.
Missões
Hero's Call Weekly Quests will now grant 500 Marks of Ascension. Up from 100. (To see this change you will need to actively clear your cache folder)
Masmorras e Raides
Pending restart, corrected an issue where The Big Bad Wolf would stop chasing Red Riding Hood after the tank exceeded 1 million threat.
Pending restart, in Heroic, The Curator will now repeat his Termination effect every 15 seconds throughout the entire fight.
Pending restart, The Maiden of Virtue will now remove all pending Repentance debuffs when she begins her Desperate Prayer warning cast.
Pending restart, corrected an issue where Nightbane could receive assistance from The Curator if he was still alive.
Pending restart, corrected an issue where Romulo could cleave behind him.
Em Geral
Added flying to the Lucid Nightmare mount.
Talentos e Habilidades
Fixed an issue where Test of Faith would stay active after casting an instant heal with Surge of Light.
Firestarter now has a capstone effect that reduces the cooldown of Blastwave by 15 seconds.
Blast Wave now has a 45 second cooldown up from 30 seconds.
Balance of Power now increases the duration of the Typhoon Daze by 1/2 seconds.
Wrath of Cenarius now also reduces the cooldown of Typhoon by 5/10/15 seconds.
Typhoon no longer shares a cooldown with Blast Wave.
Typhoon's daze effect now lasts for 3 seconds down from 6 seconds.
Typhoon's daze icon has been changed to be recognized as a dispel effect.
Typhoon's daze effect is now dispellable via magic dispel.
Typhoon now has a 40 second cooldown up from 20 seconds.
Masmorras e Raides
Karazhan's Sealed Tomes will now respawn every 24 hours.
Karazhan's Sealed Tomes now spawn as a part of a pool.
Added missing spawn positions for Karazhan's Sealed Tomes.
Moved some of the data for Moroes' Danse Macabre mechanic away from core and into spell data. This will allow for some facets of their spawning behavior to be reloaded and hotfixed.
The Crone's Cyclones will now select new destinations every 10 seconds.
The Crone's Cyclones will now select destinations in a 10-15 yard donut surrounding The Crone.
The Crone's Cyclones now speed up and slow down dynamically based on their distance to their destination.
The Crone's Cyclones will now move more smoothly.
The Shade of Aran must now use all of his ultimate abilities before being able to repeat them.
Prince Malchezaar will now prefer not to send players into the Shadow Realm twice in a row.
Corrected an issue where Nightbane could be lured away from his balcony.
Greatly Improved the implementation of Moroes' Danse Macabre mechanic to open up new patterns and dynamics for heroics.
Improved visibility of Attumen's Spectral Steeds.
The Maiden of Virtue will now always take 4 seconds to cast her Desperate Prayer warning, up from 2-4 seconds based on player count.
Improved consistency of The Curator's Termination effect.
Improved The Curator's Arcane Infusion compatibility with client-side addons.
Encantamentos Místicos
Fixed a bug where Faerie Fire (Feral) proc charge from Nature's Fervor now lasts 8 seconds, from 6 seconds.
Sawed off Barrel's Knockback effect can now only trigger once and not multiple times from focused burst.
Cloudburst no longer increases the knockback of thunderstorm.
Talentos e Habilidades
[Wildhammer] Fixed an issue where Seed of Corruption was not usable.
Fixed an issue where the damage increase of Lone Wolf and Improved Steady Shot wouldn't stack.
Corrected an issue where the change to all taunts now using melee hit chance made them parry and dodgeable.
Masmorras e Raides
Pending restart, Gruul's Cave-In raining barrage of rocks will now only spawn above Players.
Pending restart, Gruul's Hateful Strike will now only target the second highest Player on threat.
Pending restart, Gruul's Boulders will now only target Player's and no longer target Pets and Totems.
Encantamentos Místicos
Fixed an issue causing Master of Shadows buff to not trigger when using a finisher at 3 stacks. (Change active on next server restart.)
Mudanças no Sistema
[Seasonal] Overpower has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Fear has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Earthbind Totem has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Eviscerate has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Drain Soul has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Hammer of Justice has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Divine Protection has been updated on the Character Advancement to indicate that it is only rollable at level 10.
[Seasonal] Power Word: Shield has been updated on the Character Advancement to indicate that it is only rollable at level 10.
Encantamentos Místicos
Fixed an issue where Centered could proc off non-healing spells.
Increased the PvP mod on Focused Burst by 20%.
Fixed a crash that could happen when trying to cast Multi Shot with Focused Burst while Mind Controlled by an NPC.
Em Geral
Fixed an issue where sometimes Incarnation would give invalid models to players causing client crashes.
Fixed an issue where Incarnation auras would not save on logout.
Talentos e Habilidades
Fixed an issue where two stacks Fingers of Frost sometimes could be consumed at the same time.
Seal of Vengeance will no longer reset its tick timer when being refreshed.
Mudanças no Sistema
Corrected an issue where dampening was only affecting the base value of absorbs and not the total absorb.
Encantamentos Místicos
Fixed an issue where the Multi-Shots from Focused Burst did not have a PvP modifier. Like Multi-Shot, they will now deal 20% reduced damage against players.
Fixed an issue where the Multi-Shots triggered from Focused Burst could not trigger effects like Piercing Shots.
Fixed an issue where Compound Shot wasn't properly triggering the Cut To The Chase, Fleet Footed and Relentless Strikes talents.
Holy Servitude is now an Epic Random enchantment. It now reduces the mana cost of Greater Heal by 10% from 20% and the HoT effect has been reduced.
Masmorras e Raides
Pending restart, Terestian Illhoof's chained sacrifice target will now surely die if not recused from the demonic chain's grasp.
Pending restart, Curator's Termination debuff will more closely align with the explosion timer (10 seconds instead of 5 seconds mismatch).
Encantamentos Místicos
Fixed an issue causing all Critical Uncommon REs to give slightly less crit than intended.
Fixed an issue causing all Accurate Uncommon REs to give slightly less hit than intended.
Fixed an issue where the duration increase on Prophet of Wrath could trigger twice from Arcane Blast casts.
Fixed a bug where Prophet of Wrath Arcane Missiles could cause client crashes. The spell visual of the Arcane Missiles (Divine) has been temporarily changed to the normal one.
Fixed a bug where Compound Power could give the wrong amount of attack speed.
Fixed a bug where Arrows of Fire could double dip from certain spell damage effects, which could result in it dealing slightly more damage than intended.
Secrets of the Farstriders now adds 2.5% spell damage scaling to Exlposive Shot, from 3%, but also adds a 0.5% spell damage scaling to Seething Flames.
Compoud Shot now works with the Relentless Strikes, Cut to the Chase and Fleet Footed talents.
Fixed a bug where Prophet of Wrath Arcane Missiles could cause client crashes. The spell visual of the Arcane Missiles (Divine) has been temporarily changed to the normal one.
Chaos Manifesting now triggers on cast finish rather than hit, giving you more time to react.
Ice Barrage now also makes your Ice Lance deal 33% more damage on frozen targets higher level than you.
The Ice Lance triggered by the Ice Barrage legendary RE will no longer consume Fingers of Frost.
Increased the energy cost of activating Shield Block (Bulwark) slightly, but reduced the periodic energy cost for maintaining it. For normal users this change should barely be noticeable, but it will prevent an exploit that could give a very high uptime of this effect.
The Shield Slam effect triggered now Bulwark will now hit any enemy close to you instead of only those directly in front of you.
Renamed Subtle Hellfire to Subtle Hellfire Effect.
Removed Taunting and Accrual Hellfire, as the damage part is using Hellfire Effect, which already has these REs.
Fixed an issue causing Sword and Board enchant not to work as intended.
Raging Thunder now properly reduces the cost of Thunder Clap.
The damage increase of Contagious now properly applies to all enemies nearby, not just your target.
Updated the tooltip of Seal of Vengeance to more clearly state which attacks will trigger the effect. Just as with other Paladin seals, it triggers from main-hand auto-attacks and Paladin melee abilities.
Fixed an issue causing Wild Felfire to not proc if the Chaos Bolt killed the target.