Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2024/02/22

Geral

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[Venomancer] Fixed a bug where Fungal Assailant had a 1.5 sec gcd, it now has a 1 sec gcd

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[Venomancer] Improved Venom Bolt now increases the chance to apply Venom Fang effects by 25% up from 15%

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[Venomancer] Scaling of Venom Bolt and Serpent's Coil increased slightly

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[Venomancer] From Death Comes Life now refreshes all charges of Decay

2024/02/21

Geral

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[Cultist] Issue of Herald of Y'shaarj not granting block based on Strength fixed.

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[Cultist] Seething Void range increased by 5 yds.

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[Cultist] Eldritch Strike mana scaling increased by roughly 3%.

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[Sun Cleric] Issue with Valkyrie spec passive not granting rage fixed.

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[Sun Cleric] Redeemer not being removed on the next cast of Illumination fixed.

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[Sun Cleric] Glorious Execution no longer procs its offhand effect with a shield on.

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[Sun Cleric] Protector of the Flame small AP scaling added.

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[Sun Cleric] Knight of Dawn value reduced to 20%.

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[Barbarian] Ubridled Rage tooltip cleaned up.

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[Barbarian] Savagery cleaned up in process. (should elimite most of delays and inconsistencies)

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[Son of Arugal] Invigorated Flesh now increases Stamina and Spirit

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[Son of Arugal] Transfusion active added to the Blood spec tree

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[Venomancer] Cult Ichors now increases periodic healing critical strike chance by 5% instead of periodic healing done

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[Son of Arugal] Fleshcraft's empowered effect now remove its rage cost

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[Venomancer] Genesis now increases healling done instead of healing received

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[Venomancer] Spirit of the Jungle switched with Fang Blessing

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[Venomancer] Miasmic Disposition now reduces the cooldown of Miasma by 6 sec

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[Venomancer] Reverse Rot now reduces the cooldown of Regeneration by 6 sec

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[Venomancer] Bugweaving reworked to Nesting

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[Venomancer] Betraying the Spider Lord now only increases periodic damage and healing done

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[Venomancer] Fury of Anub'Rekhan now gives max mana and max rage

2024/02/19

Geral

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[Son of Arugal] Sanguine Shield now costs rage and lasts 8s up from 5s

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[Son of Arugal] Enveloped in Darkness now applies a shield that lasts 10s up from 5s

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[Son of Arugal] Improved Sanguine Mend talent added to the class tree

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[Son of Arugal] Teachinngs of Lana'thel now also gives spell crit as a percentage of your Spirit

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[Son of Arugal] Blood Rituals is now the first node after the spec passive in the Fleshweaving tree

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[Son of Arugal] Fleshweaving Spec passive reworked

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[Son of Arugal] Sanguine Essence and Dark Essence are no longer Fleshweaving capstones and have been moved higher in the tree

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[Son of Arugal] Bloodcrazed now increases healing done rather than healing received

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[Son of Arugal] New talent in the Fleshweaving tree: Expediting Transfusion

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[Son of Arugal] Fleshweaver now allows Dark Liturgy to affect 2 additional allies, up from 1

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[Son of Arugal] Fleshbending now gives Taldaram's Torment synergy with Blood Rituals

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[Son of Arugal] Sanguine Shield now costs 25 rage and no longer casts health

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[Son of Arugal] Fleshcraft now costs 50 rage

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[Son of Arugal] Sanguine Essence is no longer a capstone

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[Son of Arugal] Fleshcraft now heals an ally for 75% of your maximum health, up from 50%

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[Son of Arugal] Drenched in Blood reworked

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[Son of Arugal] Crimson Tide now costs 40 rage down from 50

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[Son of Arugal] Bloody Oath now lasts 4s down from 12s

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[Son of Arugal] Sanguinity now reduces the cost of Sanguine Mend

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[Son of Arugal] Malediction no longer has a health cost

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[Cultist] Tentacles should no longer generate additional threat towards themselves

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[Cultist] Armageddon now heals for a portion of the damage dealt

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[Cultist] Protection of the Old Gods now gives parry instead of block, and also increases block value

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[Cultist] Doomcloak now reduces magic damage by 50% up from 40%

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[Cultist] Sanity Shield now drains Insanity for the duration

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[Cultist] Voidguard now also increases parry chance

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[Tinker] Minelayer Bot is now usable in arena

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[Starcaller] New node in class tree: Enchanted Well

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[Reaper] Requiem now requires Jailer of Souls

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[Starcaller] Warden's Fury is now a 1 point node

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[Starcaller] Nightblade has been reworked to Star Pupil

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[Starcaller] Stellar Onslaught now works with Warden's Blade

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[Starcaller] Moonwalk no longer increases base movement speed and instead further increases the speed granted by Shooting Star by 20%, up to 70. It still lets you walk on water.

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[Starcaller] Astral Knowledge is now a 2 point node

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[Son of Arugal] Shadow Vigil, Pack Hunting are now on the regular GCD

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[Starcaller] Shooting Star now gives 50% movement speed down from 60% baseline

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[Venomancer] Toxic Personality is now Toxic Stride

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[Venomancer] Serpent's Coil base damage increased

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[Venomancer] Venom Spits base scaling has been increased significantly

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[Venomancer] Venoxis Fang base scaling increased

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[Venomancer] Venoxis Fang base mana cost reduced by ~6%

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[Venomancer] You can no longer move while using Web Wrap (wasn't stated in tooltip, was unintended)

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[Venomancer] Rot Priest now gives Web Wrap synergy

2024/02/16

Geral

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[Starcaller] New talent in the Sentinel tree: Seralin's Guard

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[Starcaller] New talent in the Sentinel tree: Moonmancer

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[Starcaller] Starfire Shot no longer has its cooldown reduced baseline

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[Starcaller] New talent in the Sentinel tree: Tyrande's Guidance

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[Starcaller] Aspect of the Huntress no longer gives stats baseline, and is now the first node in the Sentinel tree

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[Starcaller] Many Tides abilities have been cut including: Water Bolt, Aegis of Neptulon, Douse, Wave Crash, and Geyser

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[Starcaller] True Aim is now in the class tree

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[Starcaller] Overflow, now Moonflow, has a new Lunar effect: It now incurs no cooldown and consumes Scattered Stars from enemies within 30yds

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[Starcaller] Tidal Focus is now called Lunar Eclipse, and you now have Lunar effects instead of Focus effects

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[Starcaller] Full Moon now increases critical strike chance by 10%, New Moon gives a chance to apply Scattered Stars on damage dealt

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[Starcaller] High Tide and Low Tide are now called Full Moon and New Moon

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[Starcaller] New talent in the Moonpriest tree: Rapid Quelling

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[Starcaller] New talent in the Moonpriest tree: Final Prayer

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[Starcaller] New talent in the Moonpriest tree: Enchanted Water

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[Starcaller] New talent in the Moonpriest tree: Moonfury

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[Starcaller] Healing talents from the old Moonbow tree have been aggregated to the Moonpriest tree

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[Starcaller] Moonbow and Tides have had their dual roles split. Moonbow is now DPS and called Sentinel, Tides is now healer and called Moonpriest

2024/02/15

Geral

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[Starcaller] Way of the Naga and related effects reworked.

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[Starcaller] Effects renamed and given new icons.

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[Starcaller] Trident of the Great Sea renamed Essence of the Moonwell, adjusted related effects.

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[Starcaller] Arrows of Starlight and Huntress of Elune reduced to 1 point nodes.

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[Starcaller] New node Lunar Shrapnel added to Sentinel.

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[Starcaller] New node Exemplary Draw added to Sentinel.

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[Starcaller] New node Lunar Amplification added to Sentinel.

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[Starcaller] New node On The Hunt added to Sentinel.

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[Starcaller] Unleash Water Wisps reworked into Unleash Wisps and moved to Sentinel.

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[Starcaller] Astral Flare scaling reduced.

2024/02/14

Geral

Mudança

[Tinker] Mechsuit: Shredder now transforms Blackpowder Shot and Reload into Sawblade and Flamethrower

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[Tinker] Mechsuit: Activate Jets removed because it was super toxic

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[Starcaller] Moon Mirrow now works with any type of avoidance for melee attacks.

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[Starcaller] Warden of the Moon renamed Moon Guard and is now the spec passive of Moon Guard.

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[Starcaller] Proc chance of Nebula fixed to match tooltip (15%, was 10).