Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2023/11/13

Geral

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[Tinker] Hydraulic Charge adjusted

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[Tinker] Short Circuit is now passive and augments Distracto Shot

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[Tinker] Fixed a bug where only rank 1 Supercharge had its proper visual and sfx

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[Tinker] One In The Chamber adjusted to work with Sniper Blackpowder Shots

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[Tinker] Fixed a bug where Supercharge still required Scrap

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[Tinker] Headshots! adjusted to work with Sniper Blackpowder Shots

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[Tinker] Piercing Impact adjusted to work with Snipe

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[Tinker] Some nodes have been moved around slightly in the Firearms tree

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[Tinker] Pyromania now also reduces the cast time of Rocket Launcher

2023/11/12

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[Witch Hunter] Flourish now connected to Improved Dawn Blade.

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[Son of Arugal] Infected Claw rank acquisition levels adjusted.

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[Witch Hunter] Effect of Potion Belt increased by 10.

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[Guardian] Royal Decree reduced to 1 point node. Default duration of Confidence lockout reduced to 60s.

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[Starcaller] Nightblade to Protected by the Stars connection removed.

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[Starcaller] Endless Sky now connected to Warden's Blade.

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[Starcaller] Slipstream SP scaling increased.

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[Starcaller] Starlord's Fury and Warden's Blade swapped.

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[Starcaller] Aspect mastery and Heavy Impact/Moonstone switch swapped.

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[Starcaller] Tide Lash ranks added.

2023/11/11

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[Starcaller] Improved Starsunder now additionally increases its damage by 5%.

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[Starcaller] Astral Warfare tree repathed.

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[Starcaller] Heavy Impact now procs from Celestial Cleave.

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[Starcaller] Moonstone is now a switch node with Heavy Impact.

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[Starcaller] Astral Warfare (passive) is now a switch node with Moon Mirror.

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[Starcaller] Improved Moon Hammer merged into Wrath of Elune.

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[Starcaller] Dance in the Starlight and Starcovered Night nodes added to Astral Warfare tree.

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[Starcaller] Raid Aura added to Astral Warfare tree, called Shrouded Stars.

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[Starcaller] Astral Combatant remade.

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[Starcaller] Improved Starsunder value reduced by 5% per rank.

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[Pyromancer] Pyromancer class tree adjusted for better pathing and clarity

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[Guardian] Spellcaster's Degree removed and replaced by Cavalry Tactics.

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[Pyromancer] Petrified Visage adjusted

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[Guardian] Song of Battle and Ballad of the Dragonslayer Spirit scaling value reduced, SP scaling added (change to fully utilise later gear)

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[Pyromancer] Magma Skin adjusted

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[Tinker] Holstered Cannon Fixed.

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[Pyromancer] Conjured Scales reworked

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[Tinker] Snipe RAP scaling fixed.

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[Pyromancer] Dragonscales effects adjusted

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[Tinker] Bomb Launcher RAP scaling fixed.

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[Pyromancer] Molten Rapacity adjusted

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[Tinker] Enchanted Battery fixed.

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[Pyromancer] Descender and Firewalk combined

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[Tinker] Gizmotronic Rifle renamed Gizmotronic Spark Rifle, proc renamed Gizmotronic Spark, now deals fire damage.

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[Pyromancer] Reaching Talons adjusted

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[Tinker] Scaling of Blasting Charge increased.

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[Pyromancer] Breath Work is now a 2 point node

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[Tinker] Handcannon now deals Flamestrike damage.

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[Pyromancer] Flame Mastery is now a 1 point node

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[Tinker] Pyromania fixed.

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[Pyromancer] Draconic Lineage values increased

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[Tinker] Rocket Launcher DoT scaling increased.

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[Tinker] Molotov scaling increased. Hidden scaling removed.

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[Pyromancer] Breath Work values increased

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[Tinker] Lightning Conductor scaling increased.

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[Tinker] Bullet Rain duration increased.

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[Tinker] Rockadier scaling increased.

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[Pyromancer] Dragonfire adjusted

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[Ranger] Bloodstalker damage bonus reduced by 5%.

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[Pyromancer] Increased the base scaling of Draconic Fang and Scorching Ray

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[Pyromancer] Boiling Point is now a 1 point node

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[Ranger] Coordination damage bonus reduced by 1% per stack.

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[Ranger] Coordinated Attack haste value reduced by 2%.

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[Primalist] Earthmother's Blessing now has a switchnode connected to it

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[Knight of Xoroth] Demon's Breath hidden Strength scaling removed, standard scaling introduced.

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[Guardian] Defensive Pose and Offensive Pose have been removed. Their effects have been aggregated into the spec trees

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[Primalist] Bouldermancer capstone has been incorporated into the base spell effect for Boulder Dash

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[Son of Arugal] Shadow Vigil proc logic fixed.

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[Guardian] Endurance now gives a flat 10/20 max energy, down from 20/40%

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[Starcaller] Wave Crash ranks level acquisitions fixed damage adjusted.

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[Guardian] General's Presence adjusted to be a 1point node

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[Guardian] Sturdy Constitution adjusted

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[Guardian] Warmaster adjusted

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[Starcaller] Tide Lash hidden spirit scaling removed. SP scaling increased.

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[Guardian] Cost of Linebreaker reduced slightly

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[Starcaller] Rain of Comets scaling reduced.

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[Guardian] Grounded removed from some Guardian abilities

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[Guardian] Various tooltips and descriptions in the Guardian class have been adjusted for clarity

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[Starcaller] Constellation Strikes giving 5 SP instead of 5% damage fixed.

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[Guardian] Tactical Combat and Glory have been reworked

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[Guardian] Vanguard tree adjusted for clarity and better pathing options

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[Starcaller] Lunar Prophecy CD refund reduced to 5s from 8s.

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[Guardian] Improved Forgehammer now causes Forgehammer to strike 3 additional enemies

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[Starcaller] Cosmic Ripple SP scaling reduced slightly.

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[Witch Doctor] Fang of Hir'eek now instant with a cooldown.

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[Guardian] Arcing Strike now hits 2 enemies baseline

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[Witch Doctor] Attrition now procs from casting Batscreech Blast.

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[Tinker] Re-added the switch node between Scraptron and Power Foundry

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[Tinker] Battle Engineer adjusted

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[Tinker] Bot: Crash and Thrash now works with Battle Engineer

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[Tinker] Mechsuits no longer silence you

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[Tinker] Crash and Thrash shares a cd with Hydraulic Strike and is usable again

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[Barbarian] Berserker given a Savagery effect

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[Barbarian] Reworked the Bloodcrazed talent

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[Barbarian] Torture adjusted

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[Barbarian] Blood Drainer reworked to no longer increase tick rate

2023/11/09

Geral

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[Reaper] Anguish no longer reduces the cooldown of Withering Touch

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[Monk] Bladebreakers combo effect now properly works with Chastise

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[Ranger] Wild Striker adjusted to work with Quick Shot and Skullpiercer Shot

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[Ranger] Razorquils now reduces the cooldown of Falcon's Call

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[Ranger] Sentinel adjusted