Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Venomancer] Spider Jump is now learned at level 27 up from level 21
[Venomancer] Widowmaker is now learned at level 17 down from 28
[Venomancer] Fungal Growth is now learned at level 17 down from 28
[Venomancer] Paralyze is now learned at level 28 up from 23
[Venomancer] Venomtip Poison is now learned at level 17 down from level 28
[Starcaller] Fixed an issue causing some Starcaller characters to be unable to change specs
[Tinker] Blastmaster now increases Sticky Bomb's cooldown by 50%, down from 100%
[Tinker] Blastmaster no longer allows Sticky Bomb to hit multiple enemies
[Tinker] Fixed an issue where Firing Cage's root would persist if the effect was manually canceled
[KoX] Fixed a bug where Meatsaw's ranks above 1 did not deal the additional 75% weapon damage
[KoX] Corpse Blade now scales with target missing HP instead of caster's missing HP
[KoX] Replaced Annihilate with Skulltaker
[KoX] Infernal Shield now lasts 4 sec per Deathfire stack and no longer has a base duration
[KoX] Suffuse no longer has a cooldown
[KoX] Slightly increased healing of Suffuse
[KoX] Suffuse now ticks every 2 sec down from 3 sec
[KoX] Suffuse now lasts 4 sec per Deathfire stack and no longer has a base duration
[KoX] Fixed an issue with Mutual Agony and updated its tooltip to match its current effect
[KoX] Hellish Rebuke's damage should now scale properly with rank
[KoX] Fixed Hellish Rebuke tooltip
[KoX] Altered missile motion of Pestilence of War's projectiles so that they swirl into targets and move a bit slower
[KoX] Hellgate Ritual now correctly teaches Chains of Binding
[KoX] Removed Chains of Binding from the Defiance tree
[KoX] The old spell called Brimstone Buckler is now a passive called Hellskin that grants a 5 sec DR + fire reflect effect when you use certain other defensive abilities
[KoX] Burning Barrier now called Brimstone Buckler
[KoX] New VFX for Burning Barrier
[KoX] Added a new talent called Hand of Doom to the War tree
[KoX] Added a new talent called Warden of Chains to the War tree
[KoX] Added a new talent called Black Sabbath to the War tree
[KoX] Added a new talent called Harbinger of Pestilence to the War tree
[KoX] Added a new talent called Viciousness to the War tree
[KoX] Updated the tooltip of Firemaw to reflect that it stacks
[KoX] Fixed an issue where learning Flameforger would teach the player the old Pyromania passive
[KoX] Fixed an issue where Infernal Strike, when used at rank 1, could trigger its bonus FoX target damage twice
[KoX] Fixed an issue where resummoning a Hellgate before it naturally expires would not reset its full duration
[Chronomancer] From Darkness can now correctly proc from periodic damage
[Chronomancer] From Darkness no longer visually displays a mana cost
[Chronomancer] Word of Balance: Mend now has a 40yd range up from 30yd
[Chronomancer] Gift of the Timeways now has a 40yd range up from 30yd
[Chronomancer] Remake now has a 40yd range up from 30yd
[Reaper] Ghostly Rage is replaced with an effect called Dominion which heals for 4% health and grants a short damage reduction effect after spending a single Reaped Soul
[Reaper] Soulwarden's Resolve no longer has a CD
[Reaper] Requiem's remaining CD is reduced by 3 sec every time you use Soulwarden's Resolve or Soul Tap
[Reaper] Soulwarden's Resolve now enables abilities as if you were in Underwalk
[Reaper] Soulwarden's Resolve no longer reduces disease duration
[Reaper] Increased projectile speed of Spectre Stride
[Reaper] Added a new passive to Domination tree called Death March
[Reaper] Spectre Stride now has a 5 sec base CD
[Reaper] Requiem tooltip fixed
[Reaper] Requiem can now be used at any health threshold
[Reaper] Soulrot now has a 4 sec base CD
[Reaper] Added a very small amount of AP scaling to Reap's heal
[Reaper] New VFX/SFX for Requiem
[Reaper] Requiem now on GCD
[Reaper] Deathmyst cooldown reduced to 10 sec from 12 sec
[Reaper] Deathmyst mana cost reduced
[Reaper] Deathmyst now on GCD
[Reaper] Deathmyst's health returned now reduces based on enemies affected (damage doesn't go down, only health returned per point of damage)
[Reaper] Deathmyst no longer reduces dodge chance
[Reaper] Reduced scaling of Blood Siphon
[Reaper] Reduced scaling of Crimson Thirst
[Reaper] Increased proc chance of Masochistic Rage
[Reaper] Masochistic Rage's stacks that buff desolate now grant it 10% damage down from 15%
[Reaper] Harvest (from Harvest Time) now stacks 25 times up from 20 times
[Reaper] Harvest (from Harvest Time) now gives 1% damage and 1% healing instead of 3% damage
[Reaper] Harvest Time now give 20% healing and 20% damage done instead of 40% healing and 12% parry
[Reaper] Harvest Time can now also proc from self inflicted damage, in addition to healing
[Runemaster] Runic Familiar now slightly more durable
[Runemaster] Field of Claity & Field of Destruction now stay active through death and when entering arena
[Runemaster] Runic Familiar now generates reduced threat
[Runemaster] Fixed an issue with Runic Familiar's AoE avoidance
[Stormbringer] Stormshield is now usable while Silenced
[Sun Cleric] Fixed the SP scaling of Guidance: Sanctify
[Sun Cleric] Fixed the SP scaling of Guidance: Touch of Light
[Pyromancer] New icon for Burning Vigil
[Sun Cleric] Sungate is now usable while Silenced
[Pyromancer] Volcanic Shell is now usable while Silenced
[Witch Doctor] Reduced the scaling of Vitality Ward's healing
[Witch Doctor] Vitality Ward's healing now has a beam visual
[Witch Doctor] Vitality Ward can now heal a maximum of 8 targets down from 40
[Witch Doctor] Ingredient: Frog Venom now adds 5 sec to the CD of your next Potion Toss per stack
[Witch Doctor] Ingredient: Bloodthistle now adds 10 sec to the CD of your next Potion Toss per stack
[Witch Doctor] Ingredient: Fishbones now adds 10 sec to the CD of your next Potion Toss per stack
[Witch Doctor] Ingredient: Jungle Shrooms now adds 15 sec to the CD of your next Potion Toss per stack
[Witch Doctor] Potion Toss no longer puts ingredients on cooldown
[SoA] Added Nostrum to Blood tab
[SoA] Added Vampyr Bite to Blood tab
[SoA] Shadowfang Bond can now be toggled
[SoA] Curse of the Worgen no longer grants melee haste (since now we just set attack speed)
[SoA] Fixed a bug where Running Wild would show you as being carried by an orc
[SoA] Reduced the base attack speed of Eternal Curse form to 2 sec from 1.5 sec
[SoA] Reduced the base attack speed of Curse of the Worgen form to 1.5 sec from 1 sec
[Monk] Fixed a bug where Hit Combo would remove all Holy Runes when its buff expired
[Monk] Removed a number of old scripts that were causing some of the Runes of... spells to have weird effects
Em Geral
[Demon Hunter] Felforged procs should now only be consumed by Fel Fireballs that are actually affected by it
[Primalist] Proccing Groundshaker no longer forces a melee attack animation on self, now has its own proc VFX
[Primalist] Totemic Smash is now Totemic Hammer, essentially the same but ranged, now throws a hammer and has new vfx/sfx
[Primalist] Significantly increased the tickrate of Mountain's Fire (from 0.5sec to 0.2sec)
[Witch Doctor] Added some AP scaling to Serpent Ward's Serpent Spit attack
[Necromancer] Plaguefather will now correctly respond to Grave March