Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Witch Hunter] Witch Hunt now lasts 15 sec up from 14 sec
[Witch Hunter] Blazing Blade should now correctly appear in the Inquisition book instead of Darkness next time it's updated
[Witch Hunter] Witchblast Musket should now correctly appear in the Darkness book instead of Inquisition next time it's updated
[Witch Hunter] Fixed a bug where Tormentor Bolt, Heartstop Bolt, Crippling Bolt & Darkslayer Bolt would not remove Coiling Shot buff
Em Geral
[KoX] Fixed Expertise conversion on Ascended Warlock
[KoX] Fixed tooltip of Unseal
[Starcaller] Celestial Cleave can no longer get deflected
[Tinker] Cannonball Launcher now has direct Agility scaling
[Tinker] Removed GCD of Blackpowder Shot
[Chrono] Fixed vfx of Breath of Time
[Ranger] Ballista Bolts passive is now baked into Ballista Shot
[Ranger] Deepwood Poison now stacks up to 3 times
[Ranger] Deepwood Poison now has a 16 sec duration
[Ranger] Deepwood Poison now has 8 sec CD
[Ranger] Wild Surge now allows you to use abilities from Elude as if you had recently parried an attack
[Ranger] Flight of the Falcon now boosts speed by 20% down from 40%
[Ranger] Wild Surge's Flight of the Falcon buff now lasts for the entire duration of Elude
[Ranger] Knockout no longer breaks Stealth
[Ranger] Counterstruck can no longer be avoided
[Ranger] Heartseeker's buff to Ballista Shot now applied to self instead of enemy target
[Ranger] Heartseeker no longer scales with Focus
[Ranger] Heartseeker base % weapon damage increased
[Witch Hunter] Reduced Mana cost of Witchbane
[Witch Hunter] Masochism should now only be consumed by non-Flintlock gunshots
[Witch Hunter] Reduced Mana cost of Coiling Shot
[Necro] Added a 4th appearance to the Flesh Golem pet
[Witch Hunter] Punishing Bolt no longer has a Cooldown
[All] Fixed an issue with spells not appearing in the right spellbook tabs / being unrankable
Em Geral
[Witch Hunter] Coiling Shot no longer buffs your Dodge, and its buff lasts indefinitely until consumed
[Witch Hunter] After using an ability that can only be used after a Coiling Shot, the Coiling Shot buff is removed (this was actually originally how this was meant to be implemented, I know it has evolved into something different but I think it's worth trying out esp since it interacts more fluidly with momentum)
[Witch Hunter] Momentum now lasts for 20 sec
[Witch Hunter] Bolts now consume a stack of Momentum
[Chrono] Create Bronze Protector now has a 5 sec cast time
[Chrono] Create Infinite Protector now has a 5 sec cast time
[Witch Hunter] Heartstop Bolt now reduces Healing by 30% up from 25%
[KoX] Improved targetting of Flames of Xoroth
[KoX] Removed the delay on Hell Scream's interaction with Pestilence of War
[SoA] Rending Bite can now proc Blood Trails
[Cultist] Fixed a bug where its damage scaling was instead applying to the AP reduction (positively), effectively canceling it out
[Cultist] Tentacle of Y'shaarj will now spawn correctly
[Cultist] Tentacle of Yogg-Saron will now spawn correctly
[Cultist] Fixed tooltip of Shadowguard
[Starcaller] Trying a fix for Way of the Goddess' passive Int -> Expertise conversion
[Chrono] Babify should now be affected by spell haste
[Venomancer] Fixed a bug where Catalyst was not usable in combat
[Venomancer] Serpent Coil can no longer be used while transformed
[Tinker] Blasting Rounds should now work correctly
[Pyromancer] Melt is now correctly interruptable
[Pyromancer] Reduced SP scaling of Dragon's Leap
[Guardian] Both poses should now be correctly toggleable and appear in the buff bar instead of as debuffs
[Reaper] Fixed the Soul Infusion effect of Soul Shock
[Guardian] The Shield Rush effect of Battle Rush can no longer miss if the ability lands
[Runemaster] Fixed a bug where Expel Frost would often not work due to internal range requirement
[Runemaster] Brainspill now removes Flame Burst from the target
[Runemaster] Trying a fix for Riftgate spells not being able to find your active Riftgates
[Runemaster] Renamed Frost Salvo's proc to Ice Shard, as the Studious Elementalist frost proc shared its name
[Runemaster] Frost Salvo can no longer be reflected/redirected
[Runemaster] Attunements from Shrouded Hand should no longer be able to stack
[Runemaster] Runestrike (arcane damage on auto) can no longer miss if the attack hits
[Runemaster] Warpdagger's TP effect should no longer be able to miss
Em Geral
[Runemaster] Fixed a bug where Aces of Flame, Frost and Magic would not deal their damage on casting thaum
[Necro] Knight of Decay now has its own unique Bonestorm ability that it procs, instead of using Bladestorm. The Bonestorm ability scales properly with the minion's scaling from the caster's stats
[Guardian] Combat Poses should now be learned baseline
[Necro] Fixed Knight of Decay scaling
[Runemaster] Trying a fix for Runic Familiar not staying in place after being Displaced under certain circumstances
[Runemaster] Runic Quickness now boosts activation time of Word spells by a flat 40%
[Runemaster] Ley Walk is now limited by Grounding effects
[Runemaster] Fixed the pathing of Oblivion Ball
[Runemaster] Improved VFX of Oblivion Ball
[Runemaster] Increased Spirit scaling of Familiar: Warpslide, and updated toolip to reflect
[Runemaster] Fixed Spirit scaling of Familiar: Trispell, updated tooltip to reflect
[Cultist] Bend Will CD & Duration both now 30 sec
[Primalist] Tectonic Shift can no longer be dodged, blocked or parried
[Cultist] Hammer of Twilight back to dealing Shadow Damage
[Reaper] New VFX for Harvest Time
[KoX] Added STR scaling to Flames of Xoroth
[Witch Hunter] Heartstop Bolt now last 6 sec baseline down from 8 sec
[Witch Hunter] Witchbane no longer drains Rage
[Witch Hunter] Heartstop Bolt now reduces healing by 25% down from 40%
[Witch Hunter] Increased the minimum distance vault travels to have less reliance on speed scaling
[Venomancer] Trying a fix for Spawn
[Witch Hunter] Cleansing Aura now shares a GCD with Muzzle & Vault
[Venomancer] Scorpid Form now correctly appears in the stance bar
[Venomancer] Gripping Webs now has a 40 sec CD
[Venomancer] Warding Bond now has a 10 sec duration down from 12 sec and maxes out at 80% DR
[Ranger] Fixed a bug where Adaptation: Bowman would fall off if it failed to apply a Steadiness stack (i.e. while dead)
[Venomancer] Warding Bond can only benefit allies once per 1.5 min
[Venomancer] Warding Bond now scales correctly with Rage
Em Geral
[Necro] Reduced size of Flesh Golem
[Chrono] Timerend's Slow is now correctly counted as a Snare effect
[Cultist] Hammer of Twilight now correctly does Physical Damage
[Cultist] Empire's Grasp tooltip fixed
[Venomancer] Venom Spit should now correctly convert all Venom Bolt stacks to Rot stacks
[Venomncer] Scorpid Form now gives less armor from int, but grants increased max hp based on intellect now as well
[Venomancer] Fang Venom: Blight should no longer scale with SP
[Ranger] Desperado no longer on GCD
[Stormbringer] Thunder Step drops BG flag
[Guardian] Ambition can now only proc once from AoE
[Starcaller] Improved scaling of Shooting Star damage
[Guardian] One Man Army now lets you cleave 3 additional enemies down from 5