Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Barbarian] Horde Breaker now reduced CD of Brutal Swing by 75% up from 60% and reduces its damage by 25% down from 40%
[Barbarian] Fixed AP scaling of Impale
[Barbarian] Devastating Blows now boosts crit damage by 75% down from 100%
[Barbarian] Added a visual effect / indicator for Crushing Slam's cast time with Ogre's Might
[Barbarian] Ogre's Might now increases Crushing Slam CD to 35 sec up from 27 sec
[Barbarian] Decapitate now gains 40% damage per carnage stack up from 30%
[Barbarian] With Ogre's Might, Crushing Slam is now kickable
[Barbarian] Slightly increased base AP scaling of Crushing Slam
[Barbarian] Crushing Slam's Savagery effect now provides a 25% increase to damage down from 40%
[Barbarian] Now starts with custom dual axes instead of a 2h
[Barbarian] Crushing Slam now gains 20% damage per carnage stack down from 30%
[Barbarian] Added new VFX for Gutspiller
[Barbarian] Fixed a bug where Gutspiller's level scaling would stop early
[Barbarian] Fixed AP scaling of Gutspiller
[Barbarian] Gutsplitter now called Gutspiller
[Barbarian] Barbaric Strike now requires a weapon to use
[Barbarian] Savage Smash now requires a weapon to use
[Barbarian] War Cry tooltip now states that it affects Melee Attack Speed
[Barbarian] Crushing Slam now requires a weapon to use
[Barbarian] Added a more hefty impact visual to Wrecker
[Barbarian] Wrecker should now start auto attack
[Barbarian] Added VFX for Grit
[Sun Cleric] Added a new spell coming with core rework called Ray of Illumination, creates a sun ray at the target area that reveals stealthed enemies in its radius and increases holy damage they take by 10%
[Cultist] Relinquish Madness CD reduced to 5 min from 10 min
[Sun Cleric] Fixed Light's Advance
[Sun Cleric] Transgression is now considered a Fire spell instead of Holy
[Primalist] The Rockhide passive now gives you a chance to gain a Mountain's Might stack when you take damage
[Primalist] Updated tooltip of Rock Shower to reflect that it deals Nature Damage
[Primalist] Increased tickrate of Boulder Dash
[Primalist] Fixed the knockback effect of Boulder Dash
[KoX] Added activation VFX for Forgefiend's Blade
[Necro] Rimebolt is now Glacial Flip, a 40 sec CD that converts your RP into Mana
[Necro] Reduced duration and fixed scaling of Crypt Frenzy (Leaper's Unholy Command)
[Necro] Reduced accumulation rate of Blighted stacks (Rotling Unholy Command) and added a stack cap of 30 per rotling
[Necro] Fixed transform model of Putrid Goul's mutation via Unholy Command
[Ranger] Skirmish now buffs Ranged Haste instead of Movement Speed
[Ranger] Fixed tooltip of Craft: Leather Waterskin
[Ranger] Heartseeker should no longer require you to be in melee
[Witch Doctor] Praise will now be able to stack Flask of Mana
[Ranger] On The Hunt procs should no longer be able to be deflected
[Witch Doctor] Revitalize now specicially buffs the healing of Revitalize, Voodoo Serpent Beam, Praise, Loa's Brew and Gift of the Loa
[Witch Doctor] Vitality of Dambala now correctly buffs the healing taken from Voodoo Serpent Beam
[Witch Doctor] Touch of Torta now correctly buffs the healing taken from Gift of the Loa
[Witch Doctor] Trying a fix to make Army of the Loa correctly provide blanket Immunity to all fears
[Runemaster] Adding a passive to come with core update that buffs mind guard but reduces your offensive capability
[Runemaster] Reduced Mind Guard's max damage block to 40% down from 70%
[Runemaster] Mind Guard now reduces your stamina by 30% down from 50%
[Runemaster] Brainspill now requires you to face your target
[Runemaster] Reduced scaling of Pyrostrike
[Reaper] Reduced CD of Desolat from 4 sec to 3 sec (wary to go all the way to zero just yet)
[Reaper] Reduced SP scaling of Crimson Harvest, added significant AP scaling
[Reaper] Soul Shock's base CD increased to 12 sec from 6 sec
[Reaper] Scythe Rush base lockout duration increased from 10 sec to 15 sec
[Reaper] Doomrend now has a 5 sec CD down from 15 sec and costs 1 Reaped Soul
[Reaper] Slaughterscythe now takes 15% hp down from 25%
[Reaper] Soulrot's Soul Infusion effect now doubles its tickrate (letting the Reaped Soul effect proc twice over the duration) and allows it to cleave 1 additional enemy
[Reaper] Reap Magic's Soul Infusion effect now gives it 40% spell haste reduction, but no longer increases the cost of abilities
[Reaper] Reap Magic now also leeches health if you successfuly steal an effect
[Reaper] Fixed tooltip of Harvest Time
[Reaper] Soul Shock now requires you to face your target
[Reaper] Fixed typo in tooltip of Masochistic Rage
[All] Fixed a bug causing some minions to take increased damage from AoE effects
[Reaper] Cleaned up (and fixed) tooltip of Crimson Harvest
Em Geral
[Reaper] Halved the healing of Soul Shock
[Witch Doctor] Fixed summoning type for Vitality Ward, Stasis Ward & Spirit Ward
[SoA] Sanguine Shield now correctly generates Exsanguination
[Tinker] Rocket Boots now correctly provides Root immunity, and removes Root effects on use
[Barbarian] Storm of Steel now limited by Pacify instead of Silence
[Tinker] Fixed tooltip of Sapper Charge
[Tinker] Trying a fix for Parachute Pack
[Venomancer] Increased rage gain per stack of Carapace Regeneration to 10
[KoX] Increased STR scaling of Hellfire Imps
[KoX] Trying a fix for Chains of Binding
[KoX] Added new VFX for Demon's Blood
[KoX] Added VFX for Dark Grit
[KoX] Added VFX for Forgefiend's Blade proc
[Pyro] Wild Magic stacks now only buff Fire damage
[Pyro] Concussion now correctly obeys its ICD
[Pyro] Wild Magic explosions now only proc from Fire damage
[Pyro] Lowered base chance of Wild Magic explosions
[Barbarian] Fixed tooltip of Hunter's Alacrity
[Barbarian] Fixed tooltip of BRAWL!
[Ranger] Ballista Shot should now force your crossbow to unsheathe
[Ranger] Heartseeker should now force your crossbow to unsheathe
[Sun Cleric] Solar Prayer no longer affected by modifiers, including the healing reduction of Valkyron Oath
[Sun Cleric] Fixed a bug where Dawnbringer would generate rage and solar power twice per target
[Sun Cleric] Fixed mana costs of Blightbreaker ranks
[Sun Cleric] Transgression can now be interrupted
[Witch Hunter] Hound's Shadow Claw now has a unique debuff for its Slow so it can still be applied / deal damage to Slow Immune targets
[Witch Hunter] Trying a fix for Witchblaster and Quickblast triggering CD on other abilities
[Witch Hunter] Witcher (passive) will now appear in the Darkness tab with the next update
[Witch Hunter] Slayer's Mark will now appear in the Boltslinger tab with the next update
[Witch Hunter] Fixed tooltip of Witch Knight / Witching buff
[Necro] Fixed a bug where Necromancer Initiate would consume Foul Remnants and summon Rotlings for each (similar to how the actual Animate: Rotling spell functions)
[Necro] Blight now correctly auto-targets the area around the caster (no longer need to click) and its duration/delay is increased to 6 sec from 5 sec
[Necro] Using Foul Invocation now triggers Unholy Command effects
[Necro] Fixed a bug where Crypt Swarm would give the enemy target a Foul Remnant instead of the caster
[Necro] Fixed a bug where Brittle Skeletons' Unholy Command would not work properly
[Necro] All summons without a specific Unholy Command effect now correctly default to Brittle Skeleton's effect
Em Geral
[Necro] Unholy Frenzy no longer costs RP