Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Geral
[Reaper] More detailed changes to come later today.
[Reaper] Trees repathed.
[Reaper] Soul is now a strength spec.
[Reaper] New abilities implemented, f.ex. Deathly Strike, Spectral Scythe on Domination
[Reaper] Soul Infusion VFX reimagined
[Reaper] Wraithblade no longer has a dual wield weapon requirement
[Reaper] Spectre Stride as Domination no longer puts you inside the target, making your attacks fail unless you back up.
[Reaper] Possess no longer leaves your character stuck in place in the spot you casted it at
[Witch Doctor] Worldslayer now mentions its target cap, functionality unchanged.
[Reaper] Health costs removed
[Witch Doctor] Lesser Shadow Avatar now also properly reduces the cooldown of Godslayer.
[Bloodmage] A Balanced Diet now works properly, instead of being permanently stuck in Sated regardless of Thirst stacks.
[Chronomancer] If you Infinite Clone at 100% hp and Rewind to it, you should no longer end up losing hp.
[Bloodmage] Lunge now initiates combat if used on a target you are not in combat with.
[Chronomancer] Discovery tooltip updated to no longer say wand auto attacks.
[Chronomancer] Scepter of Time no longer gives the error message "Requires a Ranged Weapon" every time it is cast, even though it still successfully went off.
[Chronomancer] Discovery can now properly trigger from Wand of Time.
[Chronomancer] Ideal Time is no longer consumed by literally any spell, including things like mounting, summoning a pet, etc. It now requires the spell to either heal or do damage.
[Primalist] Ranks 2-6 of Terrasurge can now also properly reset the cooldown of Fracture.
[Primalist] Empowered Boon of the Hawk no longer ruins your rotation by giving you negative 8 million mana. Xd
[Primalist] Wild Totemics no longer triggers every Empowered Boon, instead of only the one matching your active Boon.
[Felsworn] The Fel Infernal from Fel Doom now properly has its damage scale with your spell power.
[Felsworn] Felstrider now properly reduces all damage taken, instead of just physical.
[Felsworn] Fel Haunting now properly stacks 3 times, instead of only once.
[Felsworn] Fel Smite can now properly trigger the combo from Illidari Smite.
[Felsworn] Ragefire can now properly trigger the combo from Vile Practices.
[Felsworn] Ragefire can now properly trigger the combo from Felwrath.
[Felsworn] Nether Lance no longer consumes a Felfury.
Talentos e Habilidades
[Cultist] Dark Word deprecated, replaced with Everlasting Gaze
Talentos e Habilidades
[Ranger] Sucker Punch, the Assault transform from Dirty Fighter, no longer spams your chat every time it transforms.
[Ranger] Improved Ravaging Venom value reduced from 50% to 25%.
[Ranger] Ravaging Venom AP scaling reduced from 6% to 4%.
[Ranger] Flank AP scaling reduced from 30% to 22.5%
[Ranger] Ambush AP scaling reduced from 40% to 30%.
[Ranger] Assault Archery Point scaling reduced from 30% increased damage per point to 25%.
[Ranger] Sucker Punch now deals Physical damage, changed from Nature.
[Ranger] Sucker Punch AP scaling reduced from 43.5% to 35%.
[Necromancer] Expunge rank acquisition and levels fixed.
[Sun Cleric] Valiance shield now explodes uponexpiration, dealing damage split between nearby enemies.
[Sun Cleric] Issue where The Chosen King was increasing block value instead of rage generation resolved.
[Sun Cleric] Shining Shield value reduced to 20%.
[Sun Cleric] Sun Warrior's Guidance no longer provides parry chance.
[Sun Cleric] Issue causing Dawn and Angelic Presence interact in a way where Sunflare would not be instant resolved.
[Sun Cleric] Seraphic Bulwark Dawn effect now slows attack speed of nearby enemies instead of dealing thorns damage.
[Sun Cleric] Blessed Bulwark now also works with Justicar's Wrath.
[Sun Cleric] Sacred Vessel and Valiance swapped.
[Sun Cleric] Justice For All value reduced to 15%, now also affects the damage of Sunflare.
[Sun Cleric] Gleaming Armor now in original position of Sustained By the Light.
[Sun Cleric] Angel of the Sun now activates with Anoint.
[Sun Cleric] Angel of the Sun now in original position of Gleaming Armor.
[Sun Cleric] Paying The Tithe now in original position of Angel of the Sun.
[Sun Cleric] Sustained By The Light now in previous position of Paying The Tithe, capstone section.
[Sun Cleric] Sustained By The Light now increases the inherited absorbtion value of Angelic Presence by 50%.
[Sun Cleric] Sun Shield mana restore reduced to 2%.
[Sun Cleric] Angelic Presence now also reduces the mana cost of affected spells by 70%.
[Sun Cleric] Inherited absorbtion value from Illumination through Angelic Presence reduced by 50%.
[Sun Cleric] Angelic Presence now affects Illumination instead of Shine.
[Sun Cleric] Seraphim's Light now reduces the cooldown of Solar Conquest instead of Solar Prayer.
[Sun Cleric] Sun Shield now placed in original position of Seraphic Justice/Bastion of Vengeance.
[Barbarian] Reduced the cooldown of Impaling Leap to 30 sec from 40 sec, fixed the slow.
[Starcaller] The Lunar Phase UI element no longer breaks with Bright Moon learned.
[Starcaller] Hidden double stacking of Enveloped in Stars has been fixed.
[Starcaller] Starfire Barrage now builds Scattered Stars instead of consuming them.
[Starcaller] Starfire Barrage's DoT can now crit.
[Starcaller] Starfire Barrage is no longer a channel.
[Starcaller] Moonmancer now additionally allows Lunar Shocks periodic component to critically strike.
[Starcaller] Moonlit Impacts can now also trigger from Trueshot, if known.
[Starcaller] Sentinel's Focus no longer deals a flat 5 damage to a random nearby enemy when it triggers. xd
[Starcaller] Starlight Arrows proc chance increased from 15% to 20%.
[Starcaller] Trueshot SP scaling increased from 32% to 40%.
[Starcaller] Trueshot mana scaling increased from 4.5% to 6%.
[Cultist] All spec tree node positions adjusted slightly.
[Cultist] All tentacle nodes now work with Tentacle of the Old Gods
[Cultist] Eldritch Smite is now baseline and learned at level 15
[Cultist] Wavering Hope reworked.
[Cultist] Twilight Incarnate Insanity regeneration increased to 5
[Cultist] Twilight Incarnate now restores mana.
[Cultist] Bulwark of Horror reworked.
[Cultist] New node added: Bulwark of Shadow to Dreadnought
[Cultist] Void Strikes no longer increases damage of Blade of the Empire, instead causes it to incur no cooldown
[Cultist] Eldritch Devastation damage value reduced.
[Cultist] Yawning Decay value reduced by 10%.
[Cultist] Wrath of the Black Empire damage increased.
[Cultist] Shadowy Whispers affecting Wrath of the Black Empire value reduced by 10%.
[Cultist] New node Inner Turmoil added to Corruption.
[Cultist] Terrorbolts damage value reduced by 10%.
[Cultist] Corruptor's Gaze value increased by 2.
[Cultist] Occultism crit damage value reduced by 10%.
[Cultist] Horrorbolt now an increasing cast time with ranks up to 2 sec.
[Cultist] Eldritch Blast removed. Horrorbolt takes its role in all previous talents and interactions.
[Cultist] Eldritch Velocity value reduced by 10%.
[Cultist] Dark Revelation base proc chance reduced by 5%. Now gains additional proc chance based on an Insanity check.
[Cultist] Madness now also affects Obliteration Beam.
[Cultist] Tentacle of Old Gods cost increased, now has a halved cost based on Insanity check.
[Cultist] Cooldown of Tentacle of Old Gods reduced by 5 sec.
[Cultist] Encroaching Presence added to Godblade tree.
[Cultist] Teaching of Mythrax added to Godblade tree.
[Cultist] Void Rage reworked.
[Cultist] Oblivion's Embrace moved out of capstone, now also refreshes Darkwither on use of Hammer of Twilight.
[Cultist] Fatal Malady now works with Darkwither.