Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Talentos e Habilidades
[Runemaster] Smolder no longer increases magic damage dealt to the target, but its weapon damage done has been increased by 40%
[Runemaster] Hoarfrost duration increased to 12 sec from 8 sec
[Runemaster] Echo no longer reduces damage taken while in Attunement of Earth baseline
[Runemaster] Primordial Sweep now procs off every 3rd Runeblade instead of Fragmentation
[Runemaster] Runic Affinity has been moved to the class tree, the node has been replaced in Engravement with a supporting node for Echo.
[Runemaster] Scribe Master now has Zenith synergy
[Runemaster] Rune of the Elder Magus now provides critical damage increase to Primordial Blast, rather than blanket Magic damage increase on target
[Runemaster] Sigil Strike now has synergy against frozen targets, but is now only usable from stealth
[Primalist] The Geomancy tree has been repathed slightly with the above changes in mind
[Runemaster] Sigil Strike no longer scales off of maximum mana and now burns the opponents mana. Scaling adjusted with this in mind.
[Primalist] Earthmother's Pendant now has its cooldown reduced by generating Earthshaping stacks baseline, rather than requiring a talent
[Primalist] Rumbler no longer makes your next Geode Barrage instant cast, and instead transforms it into Seismic Lance (this should, generally speaking, feel the same, but slightly stronger)
[Primalist] Replaced Brilliance capstone with Power Stone, a new active ability with unique utility
[Primalist] Gaze of Therazane is now a switch node with One With The Earth and has been reworked to give more on demand and impactful Therazane's Rage usage
[Primalist] Magmatism now additionally increases the damage of Magma Geodes on enemies in execute range by 50% while Eruption is active
[Primalist] Fractures debuff is now part of the Everlasting talent
[Primalist] Nature's Will cost reduction is now baseline
[Primalist] Earthmother, Guide Me now has Earthen Core and Earthquake synergy
[Primalist] Earthshaker talent now removes the cooldown from Earthquake, but gives it a cast time
[Primalist] Cragforming now increases the amount of targets struck by Earthspine
[Primalist] Earthen Core now has no cooldown baseline, but a 2 sec cast up from 1.5 sec
[Primalist] Boon Mastery has been removed and replaced with a new passive called Spinebreaker
[Primalist] Cracking the Earth now has a new effect with Earthen Core synergy
[Primalist] Wild Totemics now has more powerful and intentful effects for each of the four remaining Boons
[Primalist] Totemic Smash has had its damage increased by 80%
[Primalist] Boons have been consolidated, there are now only 4, Wolf, Bear, Hawk and Turtle
[Primalist] You can now only use 1 Boon at a time
Talentos e Habilidades
[Witch Doctor] Jinxes are now baseline.
[Witch Doctor] All 3 spec trees and the class tree have been re-pathed
[Witch Doctor] Some new spells are still in a Work in Progress (WIP) stage.
[Witch Doctor] Devotions and their role within the class have been reworked
[Witch Doctor] The following spells are deprecated: Gift of the Loa, Rage of Bethekk, Juju Burst, Umbral Glaive, Binding of G'huun, Hex of Shrinking, Hex of Quetz'lun, Serpent Beam, Bwonsamdi's Deal, Hex of Lethargy, Mojo Beam, Hex of Night, Shrink Ally, Mark of Paku, Mark of Mojo
[Witch Doctor] The following new spells have been added: Mimic, Mirage, Shadowflare, Spirit Eclipse, Fool's Play, Jani's Intent, Spirit Shroud, Shadow Puppets, Hexfire, Bad Juju, Voodoo Idol, Totem of Hir'eek, Dark Effigy, Voodoo Jinx (new), Puppeteer's Grasp, Soul Marionette, Splash Potion, Multiple new Ingredient spells for Brewing, Arcane Brew, Rage Brew, and Master Mixologist
[Witch Doctor] All 3 specs have seen significant changes
[Barbarian] Outrage now increases melee haste and critical strike chance instead of Physical Damage, but now only increases Physical Damage taken instead of all damage
[Barbarian] Cooldown of Outrage is reduced to 90 sec baseline, but the Rampage! talent has been removed
[Barbarian] Torpedo now reduces the cooldown of Warlord instead of Whirling Advance
[Barbarian] Smash Em Up! now also increases the damage of your next Savage Strike
[Barbarian] Juggernaut now stuns for 3.5 sec up from 2 sec
[Barbarian] Added Hail of Hammers to the Brutality tree as a switch node with Hail of Blades
[Barbarian] Cooldown of War Cry increased to 90 sec from 1min
[Barbarian] Cooldown of Carnage reduced to 90 sec from 2min
[Barbarian] Fixed a bug where cooldowns were showing on Thrown abilities with cast times and some cast times were visually inflated on tooltips
[Barbarian] Cooldown of Axe Twirling increased to 90 sec, but it now works with Throw Weapon instead of Spear Throw
[Barbarian] Headhunting tree repathed with the above changes in mind
[Barbarian] Hunting Party and Warlord are now baseline and learned at levels 35 and 28. Nodes in Headhunting replaced with new passives.
[Runemaster] Synergy now has additional synergy with Rune of Resonance if it hits at least 5 targets
[Runemaster] Elemental Weapon now also works with Primordial Blast
[Runemaster] Battle Engravings now also increases the damage of Primordial Blast
[Runemaster] Searing Codex now causes Smolder to hit 2 additional nearby targets instead of triggering aoe Fire Damage/
[Runemaster] Elemental Inscription, previously called Frostflare, now works with Rune of Resonance and no longer requires critical strikes
[Runemaster] Hoarfrost no longer leaves a persistent area effect and instead just applies a DoT. Otherwise the same spell.
[Runemaster] Hypothermia now causes direct damage from Hoarfrost to apply Firebrand
[Runemaster] Windsage now procs off of Smolder instead of Fragmentation
[Runemaster] Spellfire Runes now procs off of Runeblade instead of Fragmentation
[Runemaster] Smolder now has an 8 sec cd. Hoarfrost now has a 12 sec cd.
[Runemaster] Riftblade spec passive now removes the cost of Runeblade
[Runemaster] Collecting Fragments is now a periodic cooldown reduction instead of a reset, but now is guaranteed to work with Runeblade. Airbrand proc chance increased to 40% from 10%
[Runemaster] Hoarfrost should no longer deal damage to crowd controlled targets
[Guardian] Added Foil baseline to Guardians
[Templar] Increased the Stamina scaling of Untainted by 60%
[Templar] Scarlet Crusader reworked to no longer just be a damage increase for Tyr's Hammer
[Templar] Aman'thul's Guidance now also works with Sacred Swing
[Templar] Oathbreaker now has a 10 sec cd, down from 12 sec
[Primalist] Spirit Charge no longer has a minimum range
[General] Empty Water Chalice can now be destroyed
[Stormbringer] Water Sphere now increases by 30% for each stack up from 20%
Geral
[Chronomancer] Changing Time no longer stuns.
[Chronomancer] Empower Wand: Quickness value increased by
[Chronomancer] Empowerment value increased by 5%.
[Chronomancer] Timemage now additionally provides 5% haste.
[Chronomancer] Hands of Time value increased by 1.
[Chronomancer] Chronostasis now performs backward teleport of Unmaker of Realities baseline.
[Chronomancer] All Artificer abilities now scale with spell critical rating or general critical chance.
[Chronomancer] Artificer Spec now reduces range of offensive abilities to 30 yds.
[Chronomancer] All Empower Wand: abilities can now be casted while casting.
[Chronomancer] Artificer's Wand renamed Scepter of Time.
[Chronomancer] Artificer Auto Shot replaced by Artificer's Wand. A casted ability that unleashes multiple wand attacks. Can be cast while moving. No minimum range.
Geral
[Felsworn] Demonborn now reduces your costs and causes Fel Empowerment to restore Energy on activation.
[Felsworn] Pit Lord's Glaive fixed to properly stack when a result of CD reset Annihilan Strike.
[Felsworn] Glaivestorm now transforms while in Fel Empowerment.
[Felsworn] Twin Slice combo now transforms Twins Slice into Blade Dance.
[Felsworn] Azzinoth's Assault now transforms while in Fel Empowerment.
[Felsworn] Base damage of Annihilan Strike lowered by 25-10% across ranks.
[Felsworn] Infernal Doom AOE hit SP scaling reduced by 5%.
[Felsworn] Infernal Doom SP scaling increased by 40%.
[Felsworn] Inevitable Doom cast time reduction lowered by 10%. Damage increase lowered by 5%.
[Felsworn] Cast time of Infernal Doom reduced by 1 sec.
[Felsworn] Man'ari Teachings value reduced by 0.1.
[Felsworn] Fel Spells value reduced by 1%.
[Felsworn] Unstoppable Fel damage increase lowered by 10%.
[Felsworn] Fiendish Magic value reduced by 10%.
[Felsworn] Infernal Doom base damage reduced by 15%.
[Felsworn] Cast time of Chaos incursion increased by 0.5.
[Felsworn] All Felsworn spec trees slightly repathed at the top.
[Felsworn] Suffering reworked.
[Felsworn] Demonic Finesse reworked.
[Felsworn] Stomped reworked into a Combo.
[Felsworn] Vengeance now has a combo with Twin Slice.
[Felsworn] Tyranny Felsworn resistances are now active all the time, Fel Empowerment occurs the same way as for other specs.