Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2024/11/07

Geral

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[Cultist] Shatter Void Rune now useable while stunned

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[Sun Cleric] Pious Magic now properly learns.

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[Sun Cleric] Sun's Favor now displays in the spellbook.

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[Sun Cleric] The rage generation on Valkyrie Spec Passive now works for real!

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[Sun Cleric] The connection between Crown of the Chosen and Blessed Bulwark now properly works.

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[Sun Cleric] Sunflare Aegis now mentions its thorns-like effect.

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[Sun Cleric] Fiery Weapons and Impartial have swapped locations in the Valkyrie Sun Cleric tree

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[Sun Cleric] Justice now has 4 ranks

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[Reaper] Rank 6 Reap self heal slightly reduced

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[Reaper] Health cost of Desolate reduced by 20-40% depending on rank

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[Reaper] Dreadwake health cost reduced by ~65%

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[Reaper] Doomrend no longer has a health cost, now has a mana cost

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[Barbarian] Cost reduction of Surging Fury reduced to 20% down from 30%

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[Barbarian] Berserker now costs 40 up from 25

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[Barbarian] Spear of Sen'jin now increases the damage taken from Piercing Javelin and Guts Spilled on the enemy

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[Barbarian] Axe Dance now increases the damage of Piercing Throw at execute range

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[Barbarian] Increased the weapon damage dealt by Piercing Javelin across all ranks

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[Barbarian] Entrails no longer reduces the cooldown of Piercing Javelin and instead causes it to apply a bleed

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[Barbarian] No Survivors now bounces your Axe Throw to 1 nearby target

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[Barbarian] You now learn Axe Volley with the Headhunting spec passive instead of Impaling Spear

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[Barbarian] Piercing Throw now has an 8 sec cooldown down from 10 sec

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[Barbarian] Blood and Glory now reduces damage taken by 15% up from 10%

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[Barbarian] To The End and Blood and Glory no longer give increased damage and critical strike chance

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[Barbarian] Frothing Savage now increases the damage of Axe Throw by 10%

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[Barbarian] Weapon % value of Storm of Steel increased.Cooldown increased by 5 sec.

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[Barbarian] Punisher now increases the damage of Decapitate, Crushing Slam and Javelin Toss.

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[Barbarian] Unrelenting now causes Axe Throw and Crushing Slam to have increased chance to crit per 10 points of energy.

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[Barbarian] Savage Strength no longer provides critical strike chance.

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[Barbarian] Painbringer reworked to cause Smash to increase the damage of your next Brutal Swing or Savage Strike by 10%.

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[Barbarian] Ancestors, Hear Me! Reworked to Brutality Blade, which causes Ancestral Strike to increase the damage the target takes from Disembowel by 10% stacking 3 times

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[Barbarian] Foebreaker reworked to Improvised Weaponry, which deals 30% weapon damage to your target whenever you enrage

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[Barbarian] Bug causing each hit of Ripper to hit 2 additional enemies due to Unstoppable Rage instead of one additional enemy fixed.

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[Barbarian] Malice target count reduced by 4.

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[Barbarian] Crushing Slam damage now additionally scales with critical strike rating.

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[Barbarian] Crushing Slam now a talent in class tree.

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[Barbarian] Barbaric Whirl now learned at level 3.

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[Barbarian] Reckful capstone reworked into Contagious Rage.

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[Barbarian] Breath of the North hidden Agility scaling removed. AP scaling increased by 15%.

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[Barbarian] Carnage Removed.

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[Barbarian] Keg Smash acquisition rank levels adjusted to be closer together and rank count increased.

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[Barbarian] Keg Smash AP scaling split more evenly between the two hits.

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[Barbarian] Wildling now provides effectiveness increase to Unbridled Rage.

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[Barbarian] Keg Smash hidden Agility scaling on secondary hit removed.

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[Barbarian] Brutality Barbarian spec passive no longer provides increased pace of energy regeneration, now provides the original effect of Wildling (Smash regenerates energy).

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[Barbarian] Unbridled Rage now provides double the energy generation when using a two handed weapon.

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[Barbarian] Base health progression adjusted early (final health unchanged).

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[Barbarian] Barbaric Whirl % weapon damage increased.

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[Barbarian] Ancestral Strike % weapon damage increased. Flat damage adjusted accordingly.

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[Barbarian] Ripper no logner gives two stacks per use. (cant overcap at a use on 6 stacks).

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[Barbarian] Savage Massacre and Malice AP scaling reduced by 20%. Level scaling fixed.

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[Barbarian] Crushing Slam damage per rank redone.

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[Barbarian] Brutal Swing now deals 120% Weapon Damage, increasing with ranks.

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[Barbarian] Wildling fixed.

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[Barbarian] Wrecker now does Weapon Damage scaling with levels.

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[Barbarian] Legacy of the Amani now properly deals 50% of the initial hits damage.

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[Barbarian] Grisly Meal now learned at level 15, ticks twice as fast, value per tick reduced by 40%.

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[Barbarian] Axes, Axes Everywhere! now works.

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[Barbarian] Piercing Throw with Legacy of the Amani and Axe Dance talented no longer double dips on Unstoppable Rage.

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[Barbarian] Barbarian Axe no longer double dips on Unstoppable Rage.

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[Barbarian] Unbreakable Grip no longer also affects a nearby ally.

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[Barbarian] Decapitate rank scaling fixed.

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[Knight of Xoroth] Pestilence of Conquest and Pestilence of Death are now baseline and learned at level 25/35

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[Knight of Xoroth] Gash talent removed, effect baked into the War spec passive

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[Knight of Xoroth] Warden of Chains now reduces the cooldown of Flesh Hook and Chainwhip by 4 sec

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[Knight of Xoroth] Suffusion of Essence now removes the cooldown from Suffuse instead of granting 15% DR

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[Knight of Xoroth] Flesh Hook now has a 24 sec cd baseline up from 20

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[Knight of Xoroth] Chains of Malice cooldown increased to 2min from 1.5min

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[Knight of Xoroth] Skulltaker base damage increased by 100

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[Knight of Xoroth] Fleshcutter reworked to Pestilence Unboun and swapped with Brimstone Battlemaster

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[Knight of Xoroth] Brimstone Battlemaster reworked to provide utility with Pestilences

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[Knight of Xoroth] Hellburn now also works with Consuming Blade

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[Knight of Xoroth] Gorged has been reworked

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[Knight of Xoroth] Brimstone Battlemaster reworked to provide utility with Pestilences

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[Knight of Xoroth] Hellburn now also works with Consuming Blade

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[Knight of Xoroth] Fleshcutter reworked to Pestilence Unbound and swapped with Brimstone Battlemaster

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[Knight of Xoroth] Gorged has been reworked

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[Knight of Xoroth] Pestilence of Conquest no longer says that it only reduces magical damage, as it also reduces physical damage.

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[Knight of Xoroth] Flay Corpse now properly cannot be used on corpses of mechanicals or elementals.

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[Knight of Xoroth] Blade of Xoroth is no longer usable at 0 stacks of Deathfire.

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[Knight of Xoroth] Call: Hellfire Abyssal now properly stuns.

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[Knight of Xoroth] The Crazed Undead from The Demon Inside class quest no longer procs a plague strike that oneshots you.

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[Knight of Xoroth] Blade Twister no longer also triggers a Meatsaw on the initial cast of Demonstrike.

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[Knight of Xoroth] Meatsaws triggered by Blade Twister can now proc Fleshcarver.

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[Knight of Xoroth] Meatsaw when triggered by Blade Twister can now also proc Plate Shatterer.

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[Knight of Xoroth] Consuming Blade ranks now properly train.

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[Primalist] Primordial Earth tooltip fixed for real this time!

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[Primalist] Primal Charge no longer works while affected by a root.

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[Primalist] Lesser Primal Wave's buff tooltip no longer says that it gives you armor when it doesn't.

2024/11/03

Talentos e Habilidades

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[Cultist] To the Void now also works with Wracked Mind and Void Shield

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[Cultist] Netherstrike cooldown reduced to 12 sec from 20 sec

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[Cultist] Voidbind stun duration is now 4 sec up from 3.5 sec

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[Bloodmage] Sanguine tree pathing adjusted slightly with the above changes in mind

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[Cultist] Godblade spec passive now gives reduced mana costs to all spells

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[Bloodmage] It's Raining Blood now longer increases damage from Thirst and instead increases the damage of abilities that cost health by 5%

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[Bloodmage] Hemoplague and Malediction now have rage costs

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[Bloodmage] Valanar's Vengeance moved up in the tree and now has ranks, node replaced with Excruciating Pain

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[Bloodmage] Reduced the Thrist scaling on Valanar's Vengeance by 5% per stack

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[Bloodmage] The Council Assembled now has a unique effect that has synergy with each of the vampire-themed spells

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[Bloodmage] Dark Blood now removes the cost of Cursed Form abilities but no longer increases their cooldown, and now triggers Blood Rituals when they are used

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[Bloodmage] Vampiric Fang now has a 10 sec cd down from 20 sec