Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2024/10/17

Geral

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[Witch Doctor] Voodoo Fire now hits 3 targets down from 5

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[Witch Doctor] Like A Loa now gives slightly less AP/SP

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[Witch Doctor] Pain now only increases damage done by 1% per stack, down from 2% per stack

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[Witch Doctor] Serpent Beam scaling reduced by 30%

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[Witch Doctor] Attrition now increases the damage of Serpent Beam by 2% per hex, down from 5%.

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[Witch Doctor] Voodoo spec now increases Serpent Beam damage by 3% per hex active, down from 5%.

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[Witch Doctor] Who Called For Da Docta? now only increases tick rate by 5%.

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[Witch Doctor] Serpent Style now only stacks 5 times, down from 10 times.

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[Witch Doctor] Son of Hakkar now only increases serpent ward damage by 5% of your agility.

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[Witch Doctor] Veil of Darkness scaling reduced by 50%.

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[Witch Doctor] Berserking no longer increases serpent ward haste.

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[Witch Doctor] Appeasement of Hir'eek value reduced by 1%.

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[Witch Doctor] Voodoo Puddle tick rate increased by 1 (slowed).

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[Witch Doctor] It's Da Voodoo value reduced by 5%.

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[Witch Doctor] Dark Magic Int to SP conversion lowered by 5%. Damage increase to hireek and bwonsamdi abilities lowered by 4%.

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[Witch Doctor] Juju Burst now splits damage evenly between targets.

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[Witch Doctor] Loa Empowerment value reduced by 3%.

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[Witch Doctor] Juju Injection value lowered from 4/8 to 3/6%.

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[Witch Doctor] Serpent Style value reduced by 1%.

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[Witch Doctor] Stranglethorn Style stack count lowered by 2.

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[Witch Doctor] Staff of the Bat reduced by 25%.

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[Witch Doctor] Attrition value reduced by 3%.

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[Witch Doctor] Voodoo Witch Doctor spec passive value reduced by 5%.

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[Witch Doctor] Screecher value reduced by 6%.

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[Witch Doctor] Totem of Hir'eek value reduced by 2% per stack.

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[Witch Doctor] Dark Loyalty stack bonus reduced by 1.

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[Witch Doctor] Voodoo Spirits now increase crit chance of hexes by 5%, shadow damage increase lowered by 10%.

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[Witch Doctor] Voodoo Spirits and Dark Loyalty swapped.

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[Witch Doctor] Tick rate of Hex of Death and Hex of Blood increased by 500ms (slowed).

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[Witch Doctor] Reduced the RAP scaling on Hex of Blood by 5%

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[Witch Doctor] Voodoo Fire now hits 3 targets instead of 5

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[Venomancer] Stalking tree pathing adjusted

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[Venomancer] Withering Venom no longer stacks 10 times by default, instead stacking 5 times and is raised through the Avatar of Shadra talent

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[Venomancer] Leech Poison no longer requires or consumes Lethal Toxin

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[Venomancer] Serpent Form now also increases the damage of Facemelter and Corruptinng Poison

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[Venomancer] Added Widowing talent to the Stalking tree

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[Venomancer] Corrupting Fangs is now the spec passive for Stalking

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[Venomancer] Nightweb Poison DoT scaling reduced from 40% to 12%

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[Venomancer] Stalking no longer benefits from spell haste

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[Venomancer] Nightweb Poison SP scaling reduced from 95% to 24%

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[Venomancer] Infestation reworked, periodic critical strikes now reduce the cooldown of Fungal Assailant and Serpent's Coil by 20%

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[Venomancer] Venoxis Fang SP scaling reduced from 65% to 45%

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[Venomancer] Fungal Cycles reworked to summon a mushroom on periodic damage dealt that explodes after a short duration

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[Venomancer] Voodoo Creep now stacks 5 times down from 10

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[Venomancer] Hex Master now increases the damage of Hexes by 2%, down from 4%

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[Venomancer] Serpent's Embrace now affects 3 targets down from 5

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[Venomancer] Inoculate now has a 1.5 sec cd baseline down from 2 sec

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[Venomancer] Rotting Away and Inoculation talents removed

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[Venomancer] Infestation reworked

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[Tinker] Not On MY Turf! value reduced by 50%.

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[Tinker] Improved Spanner Smash proc chance reduced by 5%.

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[Tinker] Supercharge value reduced by 10%.

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[Tinker] Spanner Smash damager reduced.

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[Tinker] Improved Spanner Smash now correctly casts the highest rank of Spanner Smash you know.

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[Tinker] Tinker summons damage scaling reduced by 8%.

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[Tinker] Core Overload fixed, haste reduced by 10%. Scaling reduced by 8%.

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[Tinker] Spanner Smash cooldown increased by 1 sec.

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[Tinker] Bot:Crash and Thrash damage from Tinker (pet is separate) AP scaling reduced by 20%.

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[Tinker] Double Tap value reduced by 25%.

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[Tinker] Arclight Core AP scaling reduced by 3%, base damage reduced by 20.

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[Tinker] Scraptron AP scaling reduced by 20%.

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[Tinker] Junker value reduced by 7%.

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[Tinker] Sprocket Strike weapon damage % reduced by 50%.

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[Tinker] Int to AP conversion of Mechanics Tinker reduced by 20%.

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[Tinker] Slamming The Cogs crit mod reduced by 5%.

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[Tinker] Mechanical Synergy value reduced by 10%.

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[Tinker] Fine tuned damage mod reduced by 5%.

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[Tinker] Scraptron damage aura reduced by 10%.

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[Tinker] Refined Gunpowder value reduced by 10%.

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[Tinker] Target Spotted value reduced by 5%.

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[Tinker] Barrel Choke stack count reduced by 1.

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[Tinker] Pyrotechnics value reduced by 5%.

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[Tinker] Blastmaster damage reduction up by 15%.

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[Tinker] Blackpowder Swag now also affects Ammo Clip.

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[Tinker] Blasting Barrels is now a 2 point node.

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[Tinker] Ammo Clip cooldown increased by 15 sec.

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[Tinker] Overclock Weapon removed.

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[Tinker] Refined Gunpowder damage increase lowered by 5%.

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[Tinker] Precision Scopes no longer increases critical strike chance

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[Templar] Bladebreaker combo reduced by 5%

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[Templar] Combo Strikes value reduced from 5/10% to 3/6

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[Templar] One-Punch Man crit damage value reduced by 2%

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[Templar] Beat Down damage increase lowered by 50%

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[Templar] Chakra of Power value reduced by 2%

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[Templar] Combo: Retribution reduced by 5%

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[Templar] Zealot Templar damage increase to combo breaker reduced by 1% per stack

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[Templar] Crusader Templar spec passive no longer provides increased critical damage

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[Templar] Argent Calling cooldown increased by 30 sec

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[Templar] Argent Tempest damage increase to Righteous Tempest reduced by 5% per stack

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[Templar] Scourge-Defense Training CD refund reduced by 1

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[Templar] Following Up stack count reduced by 2

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[Templar] High General value reduced by 25

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[Templar] Hybrid Style value reduced by 1% and stack count reduced by 1

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[Templar] Righteous Lunge hidden AGI scaling dunked on, AP scaling reduced by 15%

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[Templar] Scourgebane SP scaling reduced by 12%, AP scaling reduced by 7%

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[Templar] Holy Combatant crit damage increase lowered by 5%

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[Templar] Radiant Blade value reduced by 2

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[Templar] Powerful Strikes crit chance reduced by 1%

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[Templar] Argent Blade SP scaling reduced by 50%, AP scaling reduced by 12%

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[Templar] Argent Blade debuff reduced by 10%