Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Geral
[Guardian] Ballad of War reworked to Hero's Serenade, giving haste and Sound of War synergy
[Guardian] Frontline Leader now only reduces the casters Physical Damage taken, but now reduces it by 15% up from 10%
[Guardian] Banner of Swiftness and Banner of Conquest are now cast on the player's back, rather than placed on the ground
[Guardian] Banner of Conquest now increases critical strike chance by 5%
[Guardian] Banner of Swiftness now increases haste by 5%
[Guardian] Bannerman now increases the damage of Warquake while a banner is active
[Guardian] Field Commanders effects have been adjusted. Conquest now reduces melee and ranged haste, and Rallying now reduces the armor of enemies
[Guardian] War Drums is now a capstone and has Sunder, Ballad, and Sound of War synergy
[Guardian] Serenade is now Valiant Warrior and has Valiant Strike synergy
[Guardian] Battle Bard now increases the damage of Ballad of the Dragonslayer and increases its critical strike chance
[Guardian] Ballad of the Dragonslayer now deals damage to all targets within 8 yds
[Guardian] Ballad of the Conqueror now deals damage to a single target
[Guardian] Ballad of the Conqueror and Ballad of the Dragonslayer are now on a 3 charge system, and share a recharge time
[Guardian] Harmonious Combat now increases melee haste rating by 10% of Strength and reduces the cost of Sunder and Ram
[Guardian] Into the Fray now resets the cooldown of Ram when you trigger Sound of War
[Guardian] Inspiration Guardian reworked to grant Tempo stacks and trigger Sound of War
[Ranger] Reduced the cooldown of Incendiary Shot to 15 sec from 30 sec
[Ranger] Coordination reworked to have War Falcon synergy
[Ranger] Venomous Demeanor scaling reduced by 13%.
[Ranger] Venom Blade scaling reduced by 4%.
[Ranger] Horn of War and Horn of Alacrity adjusted.
[Ranger] Rhythm of War now only affects damage taken from the Farstrider, value changed to 5%.
[Ranger] War Falconer now a 1 point node.
[Ranger] Assaulted damage now scales with rank of Assault. AP scaling of Assaulted reduced by 25%.
[Ranger] Flank ranks added. Ambush now does damage based on rank of Flank. AP scaling of Ambush reduced by 20%.
[Ranger] Archery Ranger increase to Archery Point value up by 10%.
[Ranger] Skullpiercer Shot now uses ranged weapon damage and percentage weapon damage. AP scaling reduced by 12%. Archery scaling reduced by 10%.
[Ranger] Guidance no longer provides magic damage to party members.
[Ranger] Plumes of War reworked
[Ranger] Beatdown is no longer consumed by Venom Blade.
[Ranger] Backstreet Justice now properly works with Assault.
[Ranger] Ranger General's Command now summons War Falcons
[Ranger] Warband reworked to no longer have horn synergy and instead have falcon synergy
[Ranger] Guidance no longer provides magic damage to party members.
[Witch Hunter] Flames of Sin AP scaling reduced by 3%, SP scaling reduced by 5%. Base per level increased by 0.95
[Witch Hunter] Dusk Blade AP scaling reduced by 10%, SP scaling reduced by 5%. Ranks added.
[Witch Hunter] Dawn Blade AP scaling reduced by 8%, SP scaling reduced by 2%. Ranks added.
[Stormbringer] Unrelenting Gale now increases the critical damage and critical strike chance of Gale
[Stormbringer] Tailwind cooldown reduced by 15 sec.
[Stormbringer] Hurricanes Unshackle duration increase lowered by 2 sec. Damage dealt increase up by 5%.
[Stormbringer] Unshackle no longer increases proc chance of Invigoration.
[Stormbringer] Invigoration is now guaranteed to proc on every elemental hit.
[Stormbringer] Lexicon of Servitude now increases damage of Wind Elemental instead of reducing cooldown of its spells.
[Stormbringer] Windpelt now scales with SP instead of Intellect.
[Stormbringer] Unshackle damage value increased by 10%.
[Stormbringer] Aethermancy now a 1 point node.
[Stormbringer] Gale now has a 6 sec cdc baseline
[Stormbringer] Haze changed to now give Hit Rating to your raid and is now called Clear Skies
[Stormbringer] Tailwind changed to now give haste to all allies
[Barbarian] Ancestry tree redone.
[Bloodmage] Trolls can now be Bloodmages. :D!
[Barbarian] Breath of the North ranks added.
[Barbarian] Keg Smash now has ranks.
[Barbarian] Ale of the God King cooldown reduced by 5 sec.
[Barbarian] New node Fueled By Rage added.
[Barbarian] Dragonflayer Charge and War Cry no longer share a CD.
[Barbarian] Frozen Blades and Thane's Guard decoupled. Thane's Guard no longer provides Fill Level.
[Barbarian] Tankard toss stun duration increased by 1 sec.
[Barbarian] New node Power of the Ancestors added.
[Barbarian] Blind Stupor reworked.
[Barbarian] All ancestry scalings shifted to AP and Agility.
[Barbarian] Unified Rage reworked.
[Barbarian] New node Frost Giant's Fury added to Ancestry.
[Barbarian] Glacial Echoes now increases your damage to the enemy.
[Barbarian] Frozen Blades now provides crit chance instead of armor penetration and can proc from melee abilities.
[Barbarian] Reinforced Barrels and Improved Ancestral Combat now 1 point nodes.
[Barbarian] Uniting Voice reworked.
[Barbarian] Face Smasher now works with Drunken Dive instead of Clanlord's Totem
[Barbarian] Splash Zone now an active ability with ranks. No longer scales.
[Tinker] Tinker trees pathing adjusted with the above changes in mind
[Tinker] Increased the proc chance of Scrapstrike from 10% to 25%
[Tinker] Bandage Gun replacing the Rocket Boots/Arcanoreflector augmentation switch node in the class tree
[Tinker] Enhanced Remotes now gives 10% critical strike chance and critical damage, down from 15% for both
[Tinker] Increased the scaling of Scraptron
[Tinker] Hydraulic Strike now causes your bots next 2 attacks to deal additional damage
[Tinker] Gatling Turret replaced with Master Technician
[Tinker] Healing Shells switch node added to Shattering Shells
[Tinker] You can now only summon 1 turret, but it now lasts 2 minutes and has no cooldown
[Tinker] Turrets are now on a separate GCD
[Cultist] Armageddon visual reworked
[Cultist] Entropic Slam visual reworked
[Cultist] End Times visual reworked
[Cultist] End Times visual reworked
[Cultist] Blade of the Empire visual reworked
[Cultist] Reaving Blade visual reworked
[Cultist] Hammer of Twilight visual reworked
[Cultist] Netherstrike visual reworked
[Cultist] Abyssal Strike visual reworked
[Cultist] Psychic Trauma visual reworked
[Cultist] Void Shield visual reworked
[Cultist] Entropic Comet reflavored to Obliteration Beam
[Cultist] Wrath of the Black Empire visual reworked
[Cultist] New visual for Corrupting Whispers
[Cultist] Void Tendrils visual reworked
[Cultist] Black Prayer visual reworked
[Cultist] Eldritch Idol visual reworked
[Cultist] Dark Word no longer has a cooldown.
[Support] Command Aura, Surge of Might, General's Presence and Clanlord's Totem reworked.
[General] Increased damage of Earthfury Harness 3 set effect.
[General] Supports have been reworked and now provide similar offensive buffs across the board.