Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Reaper] Genocide proc chance reduced by 5%.
[Reaper] Haunter reworked.
[Reaper] Beyond Saving now additionally slows.
[Reaper] Masochistic Rage now increases your movement speed by 20%, you cannot be slowed below 80% of your normal speed and you stagger 25% of incoming damage over 10 sec. Duration unchanged. Cooldown increased to 45 sec.
[Reaper] Blood Fueled now additionally provides 5% critical strike chance.
[Reaper] Duration of Crimson Harvest increased to 12s, tick rate now scales with haste.
[Reaper] Crimson Harvest damage to leech value reduced by 20%.
[Reaper] Blood Siphon CD reduced by 3 sec.
[Reaper] Slaughter now generates a Reaped Soul by default.
[Reaper] Extinction no longer causes Slaughter to generate a Reaped Soul.
[Reaper] Ravenous Thirst now procs from any kind of damage and refunds 3 seconds of Blood Siphon CD.
[Reaper] Soul Protector now grants increased armor contribution instead of armor based on stamina.
[Reaper] Darkrend Scythe tick rate now benefits from haste.
[Reaper] Withering Touch cooldown reduced by 5 sec.
[Reaper] Darkrend Scythe tick rate up to 2 sec from 1 sec.
[Runemaster] Pyrostrike scaling fixed. (was not linear; buff)
[Runemaster] Scaling of Icy Death increased by 28%.
[Runemaster] Cold Storage now addionally causes your melee attacks to have a chance to slow the target.
[Runemaster] Deft Touch now causes Frost Blade uses to extend duration of Frozen Touch.
[Runemaster] Mysticbind range increased b 3 yds.
[Runemaster] Runestone:Frozen Touch reworked to now cause your melee attacks to deal additional frost damage.
[Runemaster] Dazzling Spray duration increased by 1 sec.
Em Geral
Fixed an issue where Guardian, Felsworn, Bloodmage and Knight of Xoroth had an extra threat modifier ontop of the baseline 1200% threat.
Reduced the threat caused by Cadaverous/Couragous and other similar tank 4 set bonuses that cause a spike in threat upon hitting an enemy target for the first time.
Em Geral
[Runemaster] - No longer randomly vanishes and disappears in PvP when you aren't looking at them.
[Blood Mage] - Battleground Flags are now dropped upon pickup while Running Wild is active
[Witch Hunter] - Shadow Hound's Track movement speed reduced from 50% to 20%.
[Sun Cleric] - Sun Ray PvP Modded reduced by 50%
[Sun Cleric] - Rapture PvP modded reduced by 40%
[Sun Cleric] - Horusath Blast Pvp Modded reduced by 60%
[Wildwalker] - Hand of the Earthmother/Primal Wave scaling reworked
[Knight of Xoroth] - Skulltaker PvP Modded reduced by 50%
[General] - Some pets were double dipping on Resilient Constitution, causing them to deal far less damage and take far less damage than intended.
[Cultist] - Mind Leak and Whisper of Yogg-saron swapped positions.
[Cultist] - Smite of the Empire deals damage and generates 20 insanity and 2 void runes.
[Cultist] - Psychic Leech range increased from 30 yds to 40 yds.
[Cultist] - Eldritch Smite of C'thun reworked to Smite of the Empire (Corruption Only)
[Cultist] - Eldritch Blast cast time reduced by 0.5 seconds.
[Cultist] - Eldritch Devastation movement slow reduced from 50% to 30%.
[Cultist] - Void Tendrils no longer breaks on damage.
[Cultist] - Corrupt Mind no longer on GCD
[Cultist] - Eldritch Devastation cooldown reduced from 12 seconds to 6 seconds.
[Cultist] - Corrupt Mind travel time now much faster
[Cultist] - Reality Twist movement speed slow increased from 30% to 60%.
[Cultist] - Reality Twist cooldown increased from 6 sec to 20 sec.
[Cultist] - Psychic Suppression base damage and scaling increased.
[Blood Mage] - Liquify now functions like a standard immunity (e.g No longer banishable)
[Cultist] - Psychic Suppression cooldown reduced from 2 min to 1.5 min.
[Felsworn] - Gust scaling reduced and swapped, now scales primarily on AP, not SP.
[Felsworn] - Felshield's DR buffed from 20% to 35%
[Felsworn] - Cripple's Cooldown reduced from 30 seconds to 25 seconds.
[Felsworn] - Felshield's Cooldown reduces from 2min to 1.5min
[Felsworn] - Felrend Radius buffed from 5 yds to 8 yds
[Felsworn] - Glaivestorm Weapon Damage buffed from 150% to 175%
[Felsworn] - Annihilan Strike Scaling and Base Damage increased
[Felsworn] - Wrathglaive Scaling and Base Damage increased
[Runemaster] Scrying Orb no longer requires Lesser Magic Essence, no longer teleports, its movement speed buff also applies to the summoner. Duration of the Scrying Orb increased by 15 sec.
[Bloodmage] Effectiveness of Thick Pelt reduced by 50, bug with it not counting all items fixed (overall buff).
[Bloodmage] Loyalty renamed Shrug Off. No longer reduces damage taken by %, now instead causes you to stagger 25% of direct damage taken over 10 sec.
[Bloodmage] Rage stack count halved.
[Reaper] Lament scaling reduced by 5%.
[Reaper] Essence Binder value lowered.
[Reaper] Issue with effects that generate a full Reaped Soul consuming the previously built Soul Fragments to fill instead of adding a full soul on top of them fixed.
[Reaper] Soulstorm now additionally procs from Shudder Scythe, scaling fixed.
[Reaper] Soultwister now additionally increases the effectiveness of Requiems leech value by 5%.
[Reaper] Shadowbound now requires a Reaped Soul instead of Soul Infusion.
[Reaper] Jailer's Will no longer provides max % health and mana based on Stamina upon harvesting a soul, now instead provides % stamina and increases the crit chance of Requiem and Shudder Scythe.
[Reaper] Soul Protector now grants Armor based on Stamina.
[Reaper] Dreadraven causes Murder to grant 20% Armor for 15 sec.
[Reaper] Empyrean Fortitude node now a 1 point node.
[Sun Cleric] Blaze of Glory cast time reduction lowered by 5%.
[Reaper] Dreadshell now additionally procs from Requiem. Value rougly doubled.
[Sun Cleric] Sunburn value reduced by 5%.
[Necromancer] New node added to Death tree in switch node with Plague Doctor. Causes Expunge to extend duration of Harvest Plague, Spectral Decay and Plague of Undeath by 1 sec.
[Barbarian] Base damage of Drunken Dive increased by 250. Scaling increased by 10%.
[Chronomancer] Elder Wand fixed. Value reduced by 5%.
[Chronomancer] Last Wish cooldown reduced by 50%.
[Chronomancer] Chaos Wand scaling reduced.
[Chronomancer] Concentrated Fate value reduced by 5%.
[Chronomancer] Cheating Time cannot extend beyond maximum.)
[Chronomancer] Empower Wand: Artillery base value reduced by 15%.
[Chronomancer] Artificer damage shifted slightly from RAP scaling to SP and Spirit scalings (still uses weapon damage principle on most damage abilities so RAP value holds, just at a lower value. The purpose is to make them benefit similarly from supports like other ranged specs).
[Starcaller] Moon Guard Starcaller damage taken reduction increased by 5%.
[Starcaller] Enduring Moon now provides Stamina instead of Crit Chance.
[Starcaller] Lunar Knight now can proc from parry, block and dodge. Now additionally affects Starsweep. Value increased by 5%.
[Starcaller] Trueshot mana scaling increased by 1%.
[Starcaller] New capstone node added to Sentinel.
[Starcaller] Astral Quickness replaced by Night Hunter in position.
[Starcaller] Way of the Naga reworked into Blessed By The Stars.
[Starcaller] Lo'Sho Amplification no longer reduces healing done, value increased by 5%.
[Starcaller] Umbral Glaive scaling fixed. Target count increased.
[Starcaller] Create Moonwell cooldown increased by 30 sec, mana regen no longer has level scaling.
[Starcaller] Second Moon base damage increased by 50%.
[Cultist] Reaver scaling fixed.
[Cultist] Eldritch Smite of N'zoth spawn chance reduced significantly.
[Cultist] Nutcase reworked. Now increases chance to summon a Tentacle of Nzoth through Eldrich Smite.
[Cultist] Gift of N'zoth STR to crit conversion increased by 5%.
[Cultist] Writhing Mass no longer spawns additional tentacles, now instead increases the damage the tentacles do. (fps performance change)
[Felsworn] Azzinoth's Assault AP scaling increased by 5%.
[Necromancer] Soulfreeze now on GCD.