Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2024/03/04

Geral

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[Monk] Devotion of Khaz'goroth cooldown redund down to 1 sec from 3 sec.

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[Sun Cleric] Guidance: Sanctify cooldown increased by 2 seconds.

2024/03/03

Geral

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[Primalist] Totem Warrior now only affects Boon of the Bear and Boon of the Tiger.

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[Monk] Dip and Weave slightly reimagined

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[Monk] Quenching Blow scaling significantly reduced

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[Monk] Slight changes and new additions in the capstone bracket of the Fighting Spec Tree

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[Monk] Sacred Candle no longer increases the healing of Pray by 100%, and now generates 50 energy and increases your next combo breakers damage

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[Monk] Engrave Rune effects no longer share a 30 second CD, but only one Rune can be active at a time

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[Monk] Benediction tooltip now explicitly mentions that chain effects which increase damage, also increase the healing of Benediction

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[Monk] Batting Cage and (Improved) Infallible Ward nodes shifted around, Batting Cage now comes online sooner

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[Monk] Issue where Sweeping Kick chain effect was causing Benediction to heal targets twice has been fixed

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[Reaper] Adjusted the Soul tree for better pathing and clarity

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[Reaper] Adjusted the Domination tree for better pathing and clarity

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[Reaper] Deathwail now requires a critical strike

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[Reaper] Shadow Wraith no longer resets the cd of Dirge and instead reduces it by a flat 2 sec and increases its critical strike chance by 5%

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[Reaper] Murderous Thirst now increases the critical strike chance of Wraithblade and Dirge

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[Reaper] Bountiful Harvest is no longer a choice node with Limbo

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[Reaper] Damned removed

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[Reaper] Ghost Claw now has a 30 sec cooldown and steals 40% movement speed, up from 25%

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[Reaper] Ghost Claw's choice node removed

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[Reaper] Possess now has a 2min cooldown baseline down from 3min, augmenting node removed

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[Reaper] Soulless is now a choice node with Dark Passage

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[Reaper] Corporeal Flay deleted for life

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[Reaper] Purgatory now gives 25% damage up from 10% baseline, augmenting node removed

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[Ranger] Ranger abilities now have a 30 yd range

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[Chronomancer] Chronicler now also gives Spirit

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[Primalist] Gaze of Therazane reworked

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[Primalist] Earthmother's Embrace now also affects Earthshard

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[Primalist] Fracturing Spines no longer works with Ruptured Earth

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[Primalist] Fracture now consumes 1 stack of Earthshaping down from 2

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[Primalist] Cave Dweller reworked to give Earthshaping synergy

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[Tinker] Thank Halb for his contributions to gnomekind

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[Tinker] Bot: Flamespill is now passive called Flamespill

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[Tinker] Bot: Defense Mode is now a passive called Defensive Utility

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[Tinker] Improved Spanner Smash is now a 1 point node

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[Tinker] You can no longer cancel Flamethrowers

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[Primalist] Volcanic Fury talent reworked

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[Witch Doctor] AP Scaling on Hex of Blood and Hex of Death reduced significantly

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[Witch Doctor] Serpent Ward scaling reduced slightly

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[Witch Doctor] Shadowbite now has a 15 sec cooldown, down from 20

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[Witch Doctor] War Raptor abilities will no longer auto cast without a target

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[Witch Doctor] Voodoo Fire now ticks every 3 sec up from 2 sec

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[Witch Doctor] Bethekk's Cunning now regenerates maximum mana instead of granting Replenishment

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[Witch Doctor] Will of the Serpent now reduces the cooldown of Serpent Ward by 8 sec down from 10 sec

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[Witch Doctor] Appeasement of Bwonsamdi no longer stacks

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[Barbarian] Headhunter's Spear switched back with Berserker Axe

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[Witch Hunter] Darkness Witch Hunter's now start with Quickdraw at level 10

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[Barbarian] Axe Throw now applies Carnage baseline

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[Barbarian] Hate reworked

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[General] CoA-unique items now scale with level

2024/02/29

Geral

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[SoA] A Balanced Diet slightly reimagined

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[General] Adventure Caches from levels 1-10 now provide loot

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[Monk] Eternal Blessing Reimagined

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[Monk] Quickpalm replaced with Zen Mind

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[Monk] Staffplay iterated on, no longer increases flat amount of armor, increases a percentage

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[Monk] Staff Combat iterated on, no longer reduces flat amount of armor, reduces a percentage

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[Monk] Meditate cooldown increased to 45 seconds from 30 seconds

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[Monk] Epiphany now grants the damage absorption shield on healing ticks with Meditate, not on cast

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[Monk] Soulbind re-added to the Discipline Tree

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[Monk] Transcendant Ward talent reimagined, now allows Temple Guardian to apply an absorb shield when you charge an ally

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[Monk] Grace of Aman'Thul now also heals the Monk

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[Tinker] Upgrade behavior improved with sentry turrets, Upgrade will no longer target turrets that are already upgraded

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[Tinker] When you attempt to use Upgrade while below 25 scrap, custom text now appears saying "Need more scrap"

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[Venomancer] Serpent's Coil base damage reduced slightly, SP scaling increaed by 5%.

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[Tinker] Build: Sentry Turret - Scrap cost in the tooltip is now conditioned to appear as red while below 25 scrap, and white above 25 scrap

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[Venomancer] Multiple hidden Intellect scalings on Rot spells removed.

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[Venomancer] Rot base damage reduced, SP scaling increased by 2%.

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[Venomancer] Web Wrap SP scaling increased by 3%.

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[Venomancer] Web Wrap duration reduced to 3 sec.

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[Venomancer] Rot Lich effectiveness reduced from 50% to 30%.

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[Venomancer] Rotpriest stack count increased reduced to additional 4.

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[Venomancer] Blight SP scaling increased by 3%.

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[Venomancer] Caught In A Bind effectivness reduced by 5%.

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[Knight of Xoroth] Cooldown reduction from War Pig is now 4 sec down from 5

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[Witch Doctor] Shadowhunting capstones updated

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[Witch Doctor] Panther Talons reduces the cooldown of Rage of Bethekk by 6 sec up from 5 sec

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[Witch Doctor] Soul of Bwonsamdi now restores health instead of mana

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[Witch Doctor] Cobra's Quickness now also increases haste

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[Witch Doctor] Bethekk's Hunger reworked

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[Witch Doctor] Darkspear Power reworked

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[Witch Doctor] Gift of the Loa scaling increased

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[Witch Doctor] Shadow Enchantments now also removes the cast time on Jinxes

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[Witch Doctor] Added ranks to Godslayer, Reclamation, Shadowbite and Rage of Bethekk

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[Witch Doctor] Malediction now horrifies targets instead of stunning them

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[Witch Doctor] Slow Poison reworked to Pain

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[Witch Doctor] Scaling of Bwonsamdi Appeasement reduced slightly

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[Witch Doctor] Legacy of Vol'jin now also reduces the cooldown of Shadow Glaive

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[Witch Doctor] Added Serpent Handler node as a choice node with Will of the Serpent

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[Witch Hunter] Reduced the Stamina scaling on Shadow Order by 50%

2024/02/28

Geral

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[Sun Cleric] Guidance spell targeting reworked.

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[Necromancer] Animation Necromancer tree repathed to pace out the power level better from 10-60

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[Barbarian] Increased the scaling of the bleed effect on Gutspiller

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[Witch Doctor] Shadowbite now Invokes Hir'eek

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[Witch Doctor] Berserking now lasts 10 sec up from 8 sec

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[Witch Doctor] Zandalari Roots is now Ward Specialist

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[Witch Doctor] Scaling of Godslayer and Reclamation increased

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[Witch Doctor] Worldslayer no longer requires you to be within 5 yds of your target

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[Witch Doctor] Shadow Enchantment now increases the effectiveness of Jinxes

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[Witch Doctor] Bethekk's Hunger now reduces the cooldown of Shadowbite by 4 sec, down from 5

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[Witch Doctor] Shadowbite now has a 20 sec cooldown, down from 25 sec