
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Talentos e Habilidades
[Hunter] [Immolation Trap] The damage of Immolation Trap has been increased by roughly 250%.
[Hunter] [Explosive Trap] The damage of Explosive Trap has been reduced by about 25%
[Druid] [Epic: Bash and Thrash] The threat generated by Bash with this enchant has been significantly increased. With this enchant, Bash hits the threat table like a charging ursine freight train.
[Druid] [Epic: Razor Sweep] The energy restored from this enchant no longer requires your Claw or Mangle to hit two targets.
[Druid] [Epic: Nature’s Abundance] This now restores 2% base mana, down from 3%.
[Druid] [Epic: Moon’s Wrath] This now grants 8% spell critical strike chance, up from 6%.
[Druid] [Epic: Blooming Power] This enchant now grants 50% increased critical chance to Regrowth and Nourish, up from 30%.
[Druid] [Epic: Elune’s Fury] The haste granted by this enchant now lasts for 18 seconds, up from 12.
[Druid] [Epic: Surging Eclipse] This enchant has been tweaked slightly and now reads: Dealing damage with Starsurge while no Eclipse is active, guarantees that your next Wrath or Starfire triggers Eclipse. Eclipse now grants 30% instead of 40%. The biggest change is the removal of the 30 second internal cooldown, which will make this enchant feel much more natural to play with.
[Druid] [Legendary: Ironfur] The duration on the buff granted by Ironfur is no longer separate. This will not only make this enchant more powerful, but also significantly easier to understand and track.
[Druid] [Legendary: Guardian Mastery] now grants 4% health and critical strike chance, up from 3%.
[Druid] [Legendary: Fury Unleashed] This enchant was barely ever picked and has been reworked to have a more clear identity. The new version reads: Your Mangle has 15% increased critical strike chance and extends the duration of Rip on your target by 1 second. Using Tiger’s Fury unleashes a ferocious swipe on up to 5 enemies in front of you. Each enemy hit reduces the cooldown of Tiger’s Fury by 2 seconds.
[Druid] [Legendary: Predator’s Wrath] Wraths cast through this enchant now gain additional damage equal to 30% of your attack power, up from 20%.
[Druid] [Legendary: Feral Mastery] This now also affects Rake.
[Druid] [Legendary: Efflorescence] The mana cost of this spell has been increased to be more reasonable with what it does. It previously cost less than a single cast of Rejuvenation, in spite of doing AoE healing and applying five stacks of Rejuvenation. It will now cost 2.5x as much as Rejuvenation.
[Druid] [Legendary: Flow of Life] The duration of the Tranquility-like spell taught by this enchant has been reduced to 8 seconds, down from 12. Its base cooldown has been reduced from 4 minutes down to 2. With the Improved Tranquility talent, this will now have a 48 second cooldown.
[Druid] [Legendary: Overflow] The cast time reduction and mana cost reduction is increased to 15% per stack, up from 10%. In addition, the Overflow from Healing Touch now has a 15 yard range, up from 8.
[Druid] [Legendary: Spirit of the Forest] Increased the healing of the Rejuvenation effect by approximately 30%.
[Druid] [Legendary: Balance Mastery] Now gives 5% damage/critical strike chance, up from 4%.
[Druid] [Artifact: Stampeding Roar] This now has a 20 yard radius, up from 10. Its cooldown has been reduced to 90 seconds, down from 120.
[Druid] [Glyph of Healing Touch] Now reduces the cast time of Healing Touch by 1.25 seconds, down from 1.5 and reduces the mana cost by 20%, down from 25%.
[Item] Idol of Rejuvenation now makes your Rejuvenation scale as if you had +53 spell power (resulting in +13 healing per tick), but instead adding 53 flat healing to each tick. Fixing this bug will be a nerf to Rejuvenation for Druids.
[Druid] [Nourish] Base healing increased by 25% and coefficient by 20%. In addition, Nourish gains 30% additional healing when a Healing over Time effect is on the target, up from 20%.
Em Geral
Fixed a bug where the threat from Tactical Mastery was applying outside of Defensive Stance.
[Pending Restart] - Spirit of Sharing buff from Pilgrim's Bounty now grants 10% experience in addition 10% reputation.
Em Geral
Callboard Caches for Zul'Gurub will now also contain 2 Heroic Dungeon Items inside.
Bloody Mark of War (Grants 1,000 Runes of Ascension) will now cost 2,000 honor from 5,000.
Missões
[Pending Restart] The quest "Duties of the Devout" will now accept credit for turning in its sub-quests while in a raid group to prevent progression issues. Players who had previously turned in sub-quests while in a raid group can update their progress by abandoning and re-taking the quest.
Em Geral
[Pending Restart] - There is a new vendor that will allow you to purchase the normal version of the Dungeon 0 sets if you have the heroic or mythic version of the item. This will allow you to complete the D0.5 quests. You can find him next to the Mark of Triumph vendor.
Em Geral
Greedy Demons now drop additional Marks of War when in High-Risk.
Greedy Demons now always drop a War Mode Crafting Recipe.
Greedy Demons now always drop an Ephemeral Key.
Greedy Demons now always drop Normal Bloodforged Gear.
Greedy Demons now have a chance to drop Heroic Bloodforged Gear.
Em Geral
Fixed a bug where the fish in Zul'Gurub were not being scaled correctly.
Talentos e Habilidades
Hunter pet talents have been fixed and returned to their original functionality. This corrects an issue with hidden dependencies that blocked certain talent choices and will result in a slight buff for PvP and slight nerf for PvE
Mudanças de Itens
Deprecated Essences will no longer drop in High-Risk. These can be safely vendored.
Em Geral
[Pending Restart] - Fixed a bug where sometimes items that were meant to be tradable from raids were not tradable.
Talentos e Habilidades
[Pending Restart] Fixed a bug where Void Shift was usable while silenced.
Em Geral
Fixed a bug where world bosses would sometimes not drop loot.
Fixed phasing issues with Bellygrub in Redridge Mountains
Talentos e Habilidades
[Pending Restart] Wind Lash now deals 10% less damage in PvP combat.
These updates are the follow-ups to the general resilience change from last week and aim to rein in the most dominant outliers in the short term. There may be more tweaks like these over the next days if needed, but the primary focus is on a bigger long-term balance pass that will be centered around buffs and improving diversity.
[Pending Restart] Shadow Crash now deals 10% less damage in PvP combat.
[Pending Restart] Hammer of the Righteous now deals 10% less damage in PvP combat.
[Pending Restart] Shield of Righteousness now deals 10% less damage in PvP combat.
[Pending Restart] Glyph of Avenger's Shield now increases its damage by 50% in PvP combat, changed from 100%. (Unchanged versus monsters).
Em Geral
[Pending Restart] Resurrecting at the closest town, closest city or at the spirit healer will now apply Resurrection Sickness to the player when above level 10.
Fixed a bug where itemlevel from Green & Blue Quality items were contributing as much itemlevel as an epic item in the average item level calculation.
Masmorras e Raides
[Pending Restart] [Zul'Gurub] [High Priest Thekal]: Rip, applied by Swipe and Speed Slash is now treated as a area effect, obeying all damage modifications effecting area damage.
[Pending Restart] [Zul'Gurub] [Jindo, the Hexxer]: Sacrificed Trolls now apply initial threat scaling from their health rather than an initial 100k flat.
[Pending Restart] [Zul'Gurub] [Jindo, the Hexxer]: Corrected an issue where Brainwash Totems would sometimes spawn with much more health then intended.
Em Geral
Fixed a bug where Darkmoon Faire was not starting. It will be available next restart.
Em Geral
[Jindo Boss Adjustments] - Delusions of Jin'do now increases your damage against undeads by 350% instead of 250%.
[Jindo Boss Adjustments] - Decreased the damage of Seeking Shadow Bolt Volley by 15%.
[Jindo Boss Adjustments] - Shades will now spawn later in the fight.
Fixed a bug where the new Prestigious Cache awarded for prestiging during ZG was not always granting gear.
[Pending Restart] - Gri'lek now takes 3% increased damage for each stack of insatiable.
Em Geral
[Pending Restart] - Jin'do the Hexxer will summon Brain Wash Totems and Healing Stream Totems half as often and the Cursed Visions of Jin'Do had its damage increased but its tick timer increased to 5 seconds, reducing its overall DPS.
Fixed a bug where procced spells could grant rage
Fixed a bug where threat reducing talents like Fanaticism, Arcane Subtlety, Nature's Reach, Burning Soul were not reducing threat.
Death's Embrace - Zul'Gurub enchantment now provides 24 Attack Power, 10 Stamina and 6 Expertise Rating. This enchantment can be applied to a leg or head slot item.
Due to loot lockout timer being adjusted: Azuregos & Setis Loot Lockouts have been reset. You may still have an instance ID lockout and can reset that via your character panel. They will reset every 7 days on 05/11/2025 at 09:00 Server Time.
Encantamentos Místicos
[Pending Restart] Shadow of Death now deals 30% of Ambush damage as a Shadow damage around the target, changed from 15%. In PvP combat it now deals 20% of the damage, changed from 15%. Also fixed a bug where it was incorrectly dealing increased damage and could critically hit. (So buffing it together with the bug fix that reduces its damage.)
Em Geral
You now take 10% reduced damage in PvP combat at level 60. This will be followed up by a patch to address outliers spells in PvP in the coming week.
Talentos e Habilidades
[Pending Restart] Fixed a bug where Cloak of Shadows would immune the damage from Chaos Bolt.
Em Geral
Fixed a bug where old PvP equipment was dropping from battleground spoils.
World
(Pending Restart) Fixed missing High-Risk Refiner spell and object visuals missing.
(Patch Pending) Fixed some High-Risk Refiners being invisible or having cube models.
Mudanças de Itens
(Pending Restart) Dark Iron Bar requirements on War-Mode Crafting Recipes have been reduced to 10.
Em Geral
Fixed a bug where the Evergreen Pouch had the wrong cooldown.
Fixed a bug where you could not see the PvP quests on the callboard.
Encrypted Twilight Texts now reward 250 More Reputation on the repeatable and first turn in. Bringing them UP to 500 reputation from 250 per turn in (this is a corrected changelog from the previously posted one).
Fixed a bug where Encrypted Twilight Texts (repeatable) was rewarding 500 Reputation instead of the intended 750 reputation. Additionally, the pre-requisite quest for getting access to the repeatable quest now also rewards 750 up from 500.
World
Refiner Guardians have a significantly higher chance of dropping Ephemeral Keys.
Refiner Guardians have a significantly higher chance of dropping new War Mode crafting recipes.
Refiner Guardians such as the Wailing Weaver and Vile Butcher have a high chance of dropping Heroic Bloodforged and Bloodforged Gear.
Rare creatures can now drop Heroic Bloodforged Gear. This chance is based on difficulty and respawn length.
Rare creatures now almost always drop previous tier bloodforged. This chance is based on difficulty and respawn length.
Rare creatures now have a much higher chance to drop current tier bloodforged. This chance is based on difficulty and respawn length.
Mudanças de Itens
(Pending Restart) Fixed an issue where Cloak Lining Tailoring Recipes were not learnable.
(Pending Restart/Patch) Fixed an issue where Ephemeral Keys were not highlighting Hidden Caches on the mini-map.
Talentos e Habilidades
[Pending Restart] You will no longer be able to use Hearthstone while using Divine Shield in High-Risk.
World
[Pending Restart] Adjusted the acquisition method of the enchant Rush of Blood for Rogues. The time required between each player's acquisition has been cut down a lot. We noticed this was a big bottleneck and should be more flexible now.
[Pending Restart] Players are now able to do the [Hallowed be thy Name] achievement within Classic Expansion. The TBC and BloodElf/Draenei achievement requirements have been removed to allow players to complete it. You should retroactively be awarded the achievement if you have all the classic points completed after the next server restart and patch.
Em Geral
[Pending Restart] - Crows Cache now rewards everyone who participates 2,000 Runes of Ascension.
[Requires Launcher Update] Added predicted healing to ascension's raid frames, and all launcher raid frame addons. This new system works similar to existing addons that communicate predicted healing amounts, but is a shared common version across all addons, as well as the base UI meaning everyone will have it and see the same values.
Em Geral
Azuregos will now reflect every 60 seconds from every 30 seconds.
Fixed a bug where Azuregos was teleporting people more than 30 yards away and wiping their threat. Azuregos will now only teleport people within 30 yards in.
Em Geral
[Pending Restart] - The Heirloom sets for Champion Herod's and Mystical Set of the Elements are now mail gear from level 1 because these sets may not be equippable via classes that had obtained them, you are now granted the respective slot in the Stained Shadowcraft Set or Preened Ironfeather set for each piece you had in your vanity. What this means is: if you had the head piece from Champion set, you now ALSO have the Stained Shadowcraft helmet.
Sap (Rank 4) is now trainable on the trainer at level 60. This change ensures that Sap retains the same strength it was meant to have at endgame without affecting leveling.
Talentos e Habilidades
[Pending Restart] Restorative Totems and Healing Tide now correctly affect Healing Stream Totem.
[Pending Restart] Illumination will now correctly give you back the base mana of the spell and not be reduced if you have any mana cost reductions active (like Divine Illumination).
World
Fixed an issue where creatures in high-level zones had a much lower chance to drop leveling Bloodforged gear in High-Risk than intended. They will now drop at a rate more consistent with previous zones based on the difficulty of the creature killed.
Mudanças de Itens
(Pending Restart) Disenchanting Bloodforged gear now has a chance to drop a new enchanting material. The chance and amounts are higher when disenchanting Heroic Bloodforged and higher tier gear.
Talentos e Habilidades
[Pending Restart] Added over 50 missing items to the Mark of Triumph vendor.
Fixed a bug where the Conviction Paladin talent incorrectly increased spell critical strike chance by 1/2/3%. It now correctly increases by 2/4/6%.
Em Geral
If you have a level 60 on Bronzebeard, you can now use Heirlooms on Malfurion as well.
The Healing % bonus gained from PvP Power is now active in the Open World if you are in War Mode or High Risk.
Titan's Grip was double dipping and reducing your damage twice in PvP on Bronzebeard, this is no longer the case.