
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Pending Restart] - Molten Core - Baron Geddon - Now drops 700 Runes of Ascension on Mythic difficulty
[Pending Restart] - Molten Core - Garr - Now drops 700 Runes of Ascension on Mythic difficulty
[Pending Restart] - Molten Core - Gehennas - Now drops 700 Runes of Ascension on Mythic difficulty
[Pending Restart] - Molten Core - Magmadar - Now drops 700 Runes of Ascension on Mythic difficulty
[Pending Restart] - Molten Core - Lucifron - Now drops 700 Runes of Ascension on Mythic difficulty
[Pending Restart] - Molten Core - Majordomo Executus - Now drops 525 Runes of Ascension on Heroic
[Pending Restart] - Molten Core - Golemagg the Incinerator - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Sulfuron Harbinger - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Shazzrah - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Baron Geddon - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Garr - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Gehennas - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Magmadar - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Lucifron - Now drops 525 Runes of Ascension on Heroic difficulty
[Pending Restart] - Molten Core - Golemagg the Incinerator - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Majordomo Executus - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Sulfuron Harbinger - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Shazzrah - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Baron Geddon - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Garr - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Gehennas - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Magmadar - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Molten Core - Lucifron - Now drops 400 Runes of Ascension on Normal difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 6250 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 4250 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 3250 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Hakkar - Now drops 2500 Runes of Ascension on Normal difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Renataki - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 825 Runes of Ascension on Ascended difficulty
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Renataki - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 575 Runes of Ascension on Mythic difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Renataki - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 425 Runes of Ascension on Heroic difficulty
[Pending Restart] - Zul'Gurub - Gahz'ranka - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Renataki - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Wushoolay - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Hazza'rah - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priestess Jeklik - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priestess Arlokk - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priestess Mar'li - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priest Thekal - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - High Priest Venoxis - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Bloodlord Mandokir - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Zul'Gurub - Jin'do the Hexxer - Now drops 325 Runes of Ascension on Normal difficulty (up from 200)
[Pending Restart] - Molten Core: The cadence and frequency that curses and other key important dispels happen in Molten Core is now adjusted. What this means is if you are running a small group, making them happen less often. Dispel timers are not changed for any medium or large size groups.
[Pending Restart] - Mass Dispel will now prioritize in the following order for friendly dispels: Players with Debuffs, Pets with Debuffs, Guardians with Debuffs. i.e. if no player within a selected range has a dispellable debuff, then it will try to dispel pets, then guardians if no pets have dispellable debuffs left.
During Challenges like Artisan's Guild (Where you can only gain exp from crafting) you will now get 1 points of skill rank ups rather than the 2 baseline. This is to allow you to get more EXP in level relevant brackets.
Drastically sped up dynamic respawns in Vanilla Daily zones.
Em Geral
[Pending Restart] - Band of Sulfuras is now considered a bonus drop from Ragnaros and he will always drop a bonus ring.
[Pending Restart] - All ranks of Dampen Magic will be unlearned except Rank 1 & Rank 2. Rank 2 will now apply Dampen Magic to everyone within 30 yards of the cast.
[Pending Restart] - Fixed a bug where the damage of Wrath of Ragnaros could hit you while the knockback did not. This will mean if you didn't get knocked up, you won't be hit by the attack.
[Pending Restart] - Fixed a bug where the meteors on ragnaros had 1 yd bigger hitbox than their model.
[Pending Restart] - [Ascended Ragnaros] - The damage of Supernova has been decreased by approximately 8% and now fires every 4 seconds up from every 3.5 seconds. This half a second provides more breathing room during the burst attack.
[Pending Restart] - Ragnaros' Unbearable Heat buff now ticks once every 2 seconds, instead of once a second.
[Pending Restart] - Dampen Magic now reduces all magic damage taken by 5% and reduces all healing taken by 5%. The talent tha improves dampen magic now increases the effectiveness by 1/2% per talent.
[Pending Restart] - Magmadar's heads are now targettable and able to be interrupted - but take 50% reduced damage but also transfer the damage taken to Magmadar.
[Pending Restart] - Fixed a bug where partial resistances were penalized slightly too much when fighting a higher level mob. This results in your resistance values being slightly stronger when taking damage from bosses.
Mudanças de Itens
Band of Sulfuras now has 20 Fire Resistance on it and its affix pool has been GREATLY expanded for the amount of affixes that can roll.
[Pending Restart] Fixed an issue where the Libram of Amphibious Devotion worldforged item had higher than intended damage due to incorrect scaling. Damage values have been adjusted to their proper levels. This item is now eligible for refund through the Worldforged Item Recovery UI for the next 14days.
Mudanças de Itens
[Pending Restart] Fixed an issue where Special Excavation Lantern item effect would not scale with Spell power and Attack power.
Em Geral
[Pending Restart] arr now takes 2% more damage per stack of Earthen Fury to balance out the amount of damage reduction he gains from his Hardened Defense buff.
[Pending Restart] Garr's Landslide phase now lasts for 15 seconds, down from 40.
Molten Core Callboard Caches now require 63 Item Level down from 65.
Em Geral
[Pending restart] [Arena Matchmaking] Improved 3v3 Solo queue matchmaking. This will result in fewer games with strange team compositions that include multiple healers, weird class-stacking etc. This change will roll out over the next days with fine-tuning happening to ensure this doesn't increase queue times significantly.
[Pending restart] [Arena Matchmaking] Fixed an issue where the MMR of players who consistently queued together could fail to converge. This would also result in these teams having volatile team rating fluctuations.
[Pending restart] [Item] The use effects on Phylactery Shard, Bloodscorn Ritual Kris and Cylla's Endless Potion are now halved in PvP combat. These items are refundable.
[Pending restart] [Item set bonus] Mythical Protector is now another 30% less effective in PvP combat. This PvE Dungeon set bonus was still too powerful in PvP scenarios.
[Pending Restart] [Druid] [Epic: Shifting Bark] This has been slightly reworked. It now increases the damage reduction granted by Barkskin by an additional 10% and makes Barkskin reduce the duration of Interrupt and Silence effects by 50% while active.
[Pending Restart] [Hunter] [Master's Call] Cooldown reduced to 45 seconds (from 60) and range increased to 30 yards (from 25).
[Pending restart] [Warlock] The damage of Shadow Crash has been reduced by 8% in PvP combat.
[Pending restart] [Rogue] The damage of Ambush has been reduced by 8% in PvP combat.
[Pending restart] [Priest] The healing of Penance has been reduced by 10% in PvP combat.
[Pending restart] [Shaman] The damage of Windfury has been reduced by 5% in PvP combat.