Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
To Honor Ones Elders now only requires 10 achievements to complete instead of all dungeons. This will make this achievement obtainable in both Classic and TBC.
Elders of the Dungeons now only requires 6 achievements to complete instead of all dungeons. This will make this achievement obtainable in both Classic and TBC.
Рейды и Подземелья
[The Eye] [Alar] Pending Restart - Flame Breath now increases effected players Fire damage taken by 25% per stack down from 50%.
Общее
Gordok Green Grog now stacks up to 100 times from 10 times.
Kreegs Stout Beetdown now stacks up to 100 times, from 10 times.
Flask of the Warsong (uncommon, rare and epic) now provide 25% more Strength on the Flask Buff. This change is meant to bring it up to par with other Flasks.
Flask of Butchery (uncommon, rare and epic) now provide 25% more agility on the Flask Buff. This change is meant to bring it up to par with other Flasks.
Vulture La King (uncommon, rare and epic) now provide 25% more spellpower on the Well Fed Buff. This change is meant to bring it up to par with other Well Fed Buffs.
Fixed an issue where High-Risk cooking consumables would show up as the first rarity of the item you were creating. I.e. all ranks of Jurassic Soup would display as "Jurassic Soup" despite making different items. They will now display correctly as: "Jurassic Soup" "Tasty Jurassic Soup" "Delicious Jurassic Soup"
High-Risk Well Fed buffs will no longer display as "Well Fed" in the buff bar, instead they will display as "Well Fed - Item Name". Example: "Well Fed - Jurassic Soup".
Таланты и Способности
Haste Cooldowns like Nature\'s Swiftness and Icy Veins will now remain active at the same time simultaneously, however, only the stronger effect will be active. This change allows you to use your Nature Swiftness without losing the stronger Haste Buff & Silence Protection from Icy Veins. This rule also applies to Elemental Mastery, Power Infusion, Icy Veins, Berserking (Troll Racial) and Nature\'s Swiftness.
[Pending restart] Sinister Strike now deals 85% damage when used with a 2-handed weapon, changed from 80%.
[Pending restart] Unrelenting Storm now also increases your melee haste in addition to its previous effects.
[Pending restart] Reduced the global cooldown of Rockbiter Weapon to 1 sec, changed from 1.5 sec.
[Pending restart] Booming Echoes now lasts for 12 sec, changed from 10.
[Pending restart] Thunder Clap can now be used while silenced. (To improve its reliability in PvE.)
[Pending restart] Reduced the global cooldown of a lot of buffs to 1 sec, changed from 1.5 sec. The affected buffs are: Amplify Magic, Arcane Brilliance, Arcane Intellect, Battle Shout, Blessing of Kings, Blessing of Might, Blessing of Sanctuary, Blessing of Wisdom, Commanding Shout, Concentration Aura, Crusader Aura, Dampen Magic, Devotion Aura, Divine Spirit, Earthliving Weapon, Fire Resistance Aura, Flametongue Weapon, Frost Resistance Aura, Frostbrand Weapon, Gift of the Wild, Greater Blessing of Kings, Greater Blessing of Might, Greater Blessing of Sanctuary, Greater Blessing of Wisdom, Ice Armor, Inner Fire, Mark of the Wild, Power Word: Fortitude, Prayer of Fortitude, Prayer of Shadow Protection, Prayer of Spirit, Retribution Aura, Righteous Fury, Seal of Command, Seal of Light, Seal of Righteousness, Seal of Vengeance, Seal of Wisdom, Shadow Protection, Shadow Resistance Aura, Thorns, Trueshot Aura, Unending Breath, Water Breathing, Water Walking, Windfury Weapon.
Изменения Предметов
[Pending restart] The Deathmantle 4-set bonus will now correctly trigger from all finishing moves.
Рейды и Подземелья
[Serpentshrine] [Lady Vashj] Pending Restart - Reduced the level of Coilfang Elites to 72 down from 73.
[The Eye] [Kaelthas Sunstrider] Pending Restart - Evocations secondary effect now lasts until the end of combat.
[The Eye] [Kaelthas Sunstrider] Pending Restart - Pyroblasts damage over time effect is now a magic effect that can be dispelled. Pryroblast has a higher spell priority then Fireball and will always be dispelled first.
[The Eye] [Kaelthas Sunstrider] Pending Restart - Overwhelming Power now also increases Kaelthas mana costs by 100%.
[The Eye] [Kaelthas Sunstrider] Pending Restart - Corrected an issue where Kaelthas Burning Blade would fail to trigger its effect after being interrupted.
[The Eye] [High Astromancer Solarian] Pending Restart - Corrected an issue where Solarian Priests and Agents Solar Blades would fail to trigger their effect after being silenced or interrupted. Corrected an issue where Lunarian Priests and Agents Lunar Blades would fail to trigger their effect after being silenced or interrupted.
[The Eye] [Kaelthas Sunstrider] Pending Restart - The Legendary Weapon - Staff of Disintegration, now removes already active Disorientation and Fear effects from targets that the Mental Protection Field is applied to.
[The Eye] [Kaelthas Sunstrider] The Legendary Weapon - Devastation, now absorbs up to 1 million Magic damage while its effect is channelled- Devastation no longer deflects incoming spells. The tooltipp will be updated with a later patch.
Pending Restarts - Reduced the cast range for creatures using the Ascension version of Cleave, Sundering Cleave, Mortal Cleave, Shadow Cleave and Draconic Cleave.
Случайные Зачарования
[Pending restart] Undaunted no longer requires Stagger to be active to trigger a cooldown reduction to your Last Stand.
Общее
Temporarily suspended the sales of Mystic Orbs & Mystic Runes due to a bug. This is only temporary and is a high priority to fix. The reason for these items being disabled is because when purchasing the runes or orbs it can cause you to gain an extra orb and rune that could override the amount you have already.
Fixed an issue where the Striker Tier 2.5 set would not proc from the periodic damage of Explosive Shot.
Based on player feedback, the Striker Tier 2.5 set now has a 2 second ICD from 3 seconds.
Таланты и Способности
[Pending restart] Demonic Resilience now increases the threat generated during Metamorphosis by 25/50/75%, changed from 10/20/30%.
[Pending restart] Consecrate (Emanate) will no longer cause spell pushback.
Fixed an issue where Consecration (Emanate) with a certain combination of talents would deal far more damage than intended compared to the normal Consecration.
Квесты
Pending Restart - Kaelthas and the Verdant Sphere quests are now repeatable.
Общее
Corruptor Scourgestones, Invader's Scourgestone, Minion's Scourgestone will now be sellable to the vendor and will be automatically vendored and added to the total gold when mythic+ is completed.
Genesis t2.5 set will now proc off of all HoT effects instead of just nature.
Fixed an issue where the Frostwolf Clan Commendation Badge was missing from the Alterac Valley vendor (this allows you to gain reputation for honor).
Reduced cost of Mythic+ Upgrades by 25%
Таланты и Способности
[Pending restart] Fixed an issue where the damage bonus from Dissolving Shadows would not work properly.
[Pending restart] Fixed an issue where using Deterrence could trigger Burning Determination.
Рейды и Подземелья
[The Shattered Halls] Removed three Shattered Hand Assassins between Warbringer Omrogg and Warchief Kargath Bladefist.
[The Shattered Halls] [Blood Guard Porung] Corrected an issue where Blood Guard Porung would grant a higher amount of reputation then intended on Normal difficulty.
[Hellfire Citadel] Corrected multiple issues where creatures that should give reputation would grant none.
[Hellfire Citadel] Corrected multiple issues where summoned creatures would grant reputation.
[Hellfire Citadel] Corrected multiple issues where creatures would stop giving reputation to early.
Случайные Зачарования
[Pending restart] Shadow Strikes no longer requires Shadowform to trigger Nightfall.
Общее
Fixed an issue with a recent patch causing groups to fail to show in raid frames. Requires patch update.
Patch Pending, corrected the tooltip of Stormstrike.
Fixed an issue where only one dungeon daily could be active at a time.
Fixed a rare case where Bug Trio on 25 Player Ascended difficulty could sometimes fail to drop tier tokens.
Doubled the effectiveness of the Mythical Boon: Wrathful.
Adding a recycling option for Mythic+ items. You can exchange unwanted Mythic+ items for 25 mythic coins.
Grey, White, and Green items will now be vendored in Mythic+ Automatically for gold to help mitigate lootplsion.
Added search bar to default bag UI to help find items.
Таланты и Способности
[Pending restart] Casting Mass Dispel will no longer cause you to leave Tree of Life.
Earth Shield, Lightning Shield and Water Shield can now be active at the same time!
Рейды и Подземелья
[Mythic+] Pending Restart - Mythical Boon Inquisition now increases in damage with the dungeons Mythic Level.
[Mythic+] Pending Restart - Mythic+ creatures now gain 0.375% attack speed per Mythic level. At Mythic level 40 they will reach an attack speed equivalent to AQT and Naxxramas creatures attack speed.
[Mythic+] Pending Restart - Corrected an issue where Mythical Boons would not spawn pooled as intended. When starting a Mythic+ run only the selected Boons from their pool will now be spawned. Pool selection is the same for every individual run and only get rerolled after a Server Restart.
Случайные Зачарования
[Pending restart] Forbidden Technique now has a 30 yard range and can no longer miss. (This change was made to improve its consistency.)
Квесты
Removed the obsolete Scroll of Knowledge from Path to Ascension: Seeking Power
Общее
[Requires Launcher Update] Fixed an issue where learned spells could be automatically placed on the main action bar when swapping specs.
[Tier 2.5] Striker 5 Piece effect can now proc from Multi Shot, Multi Shot (Focused Burst) & Steady Shot in addition to its previous proc effects of Explosive Shot and Arcane Shot. However, it now has a 3 second ICD on gaining stacks.
Таланты и Способности
Fixed an issue where Icy Veins could proc additional effects when using Enigma 5-set bonus.
Изменения Предметов
Reverted Pendant of Battle-Lust to its previous state.
Corrected multiple issues where it was not possible to bloodforge newly added BoE Mythic Items.
[Bind on Equip Items] Breastplate of Blade Turning now also has 18 Defense Rating on its Normal and Bloodforged version, 20 Defense Rating on its Mythic version.
[Bind on Equip Items] Legguards of the Shattered Hand has its Agility converted to Critical Strike Rating on all versions.
[Bind on Equip Items] Necklace of Trophies has its Agility converted to Critical Strike Rating on all versions.
[Bind on Equip Items] Boots of Zealotry has its Mp5 converted to Spell Power on all versions.
[Bind on Equip Items] Chestguard of the Talon has its Strength converted to Attack Power on all versions.
[Hellfire Citadel] [Items] Forestheart Bracers has its Strength converted to Attack Power on all versions.
[Hellfire Citadel] [Items] The Bladefist now also has 32 Attack Power on its Normal and Bloodforged version, 37 Attack Power on its Mythic version.
[Hellfire Citadel] [Items] Eaglecrest Warboots has its Agility converted to Dodge Rating on all versions.
[Hellfire Citadel] [Items] The Normal and Bloodforged version of Ruby Helm of the Just has its Mp5 converted to Spell Power, matching its Mythic counterpart.
[Hellfire Citadel] [Items] Tree-Menders Belt has its Strength converted to Attack Power on all versions.
[Hellfire Citadel] [Items] Lions Heart Girdle has its Agillity converted to Dodge Rating on all versions.
[Hellfire Citadel] [Items] Irondrake Faceguard has its Agillity converted to Critical Strike Rating on all versions.
[Hellfire Citadel] [Items] Chestguard of the Prowler has its Parry Rating converted to Dodge Rating on all versions.
[Hellfire Citadel] [Items] The Normal and Bloodforged version of Raiments of Nature's Breath now has 10 Haste Rating, matching its Mythic counterpart.
[Hellfire Citadel] [Items] Corrected an issue where the Mythic version of the Raiments of Natures Breath had an additional 37 Spirit instead of Intellect.
[Hellfire Citadel] [Items] The Normal and Bloodforged version of Justice Bearer's Pauldrons now has 8 Haste Rating, matching its Mythic counterpart.
[Hellfire Citadel] [Items] Band of Many Prisms now also has 20 Stamina on its Normal and Bloodforged version, 22 Stamina on its Mythic version.
[Hellfire Citadel] [Items] The Mythic version of Bracers of Just Rewards now has 6 Mp5, matching its Normal counterpart.
[Hellfire Citadel] [Items] The Normal and Bloodforged version of Bracers of Just Rewards now has 9 Spell Power, matching its Mythic counterpart.
[Hellfire Citadel] [Items] Blood Knight Defender no longer has Arcane Resistance.
[Hellfire Citadel] [Items] Blood Knight Defender now also has 11 Defense Rating and 15 Block Value on its Normal and Bloodforged version, 13 and 18 on its Mythic version.
[Hellfire Citadel] [Items] Belt of Flowing Thought now also has 32 Spell Power on its Normal and Bloodforged version, 37 Spell Power on its Mythic version.
[Hellfire Citadel] [Items] Corrected an issue where the Bloodforged version of the Firemaul of Destruction still had Resilience instead of Critical Strike Rating.
[Hellfire Citadel] [Items] The Normal and Bloodforged version of Jeweled Boots of Sanctification now has 8 Haste Rating, matching its Mythic counterpart.
[Hellfire Citadel] [Items] The Normal and Bloodforged version of Hortus Seal of Brilliance now has 8 Haste Rating, matching its Mythic counterpart.
[Hellfire Citadel] [Items] Corrected an issue where the Bloodforged version of the Figurine of the Colossus had less Defense Rating then its Normal counterpart.
[Hellfire Citadel] [Items] The Mythic version of Ironblade Gauntlets now additionally has 8 Hit Rating, matching its Normal counterpart.
[Hellfire Citadel] [Items] Ironblade Gauntlets has its Agility converted to Critical Strike Rating on all versions.
Случайные Зачарования
[Pending restart] Fixed an issue where spells could bring you under 20% while in delirium, triggering delirium while recovery is up, removing recovery.
[Pending restart] Fixed an issue where Dreamstate would regenerate mana while Delirium from Mana Fiend is active.
[Pending restart] The mana-drain from Mana Fiend Delirium will now increase by 5% per stack of Delirium.
[Pending restart] Mana Fiend now increases your intellect by 15%, down from 25%.
[Pending restart] Reduced the base mana cost of Delirium from Mana Fiend by 12.5% of its previous drain. It now costs 56% base mana, down from 64%.