Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
Fixed an issue that resulted in rare client crashes involving the message "Invalid Pointer". After updating the client these rare crashes should no longer occur.
Redemption 8 Set (Protection Inspired) can now only stack up to 5 times, from 7 but can now proc from spells and abilities that deal magic damage.
Feral 8 Set now has a slightly higher scalar (4% increased from previous values) and has a slightly lower ICD (2 seconds lower).
Lowered the block value provided from the Redemption 6 Set (Protection Inspired) to 40 from 60.
Slightly increased the threat of the Redemption 2 Set (Protection Inspired). It should deal approximately 6% threat.
Due to an issue on deployment with the release of Naxxramass the Redemption 8 Set (Retribution Inspired) was not contributing to the base damage of the set bonus nor correctly lowering the cooldown. This issue should be resolved
Fixed an issue with the Redemption 2 Set (Retribution Inspired) was dealing less damage than intended and had a lower than correct proc rate.
Сайт
[Website] (Developer note): Some of the aforementioned web-changes required significant rewrites of existing systems, we will be proactive in checking the suggestions channel and our Bugtracker to catch any issues that may have slipped through!
[Website] Implemented the in-game Hero Architect into the builder. You can browse and load any build created through the architect into the web builder. At a later date you will be able to convert web-builds into architect builds as well.
[Website] We had the opportunity to implement one of our most suggested features ever, a mobile supported builder. Built from the ground-up with mobile devices in mind, navigating to builder on our website will no longer restrict mobile users! Theorycrafting on the go (or the loo) has never been simpler.
[Website] Improved the several back-end aspects of the website.
[Website] Fixed issues preventing various leaderboards from loading. (Primarily affecting Al'ar).
[Website] Updated the database of the web-based Builder to match the current state of the game.
Рейды и Подземелья
[Naxxramas] Crusader of the Light now provides 4% Damage, Health and Healing increase.
Случайные Зачарования
[Pending Restart] Fixed an issue where a rework to the evoker RE made its way partially to live. Its values is set back to 3% critical strike chance and 3% damage per stack for the time being.
Общее
Clarified the tooltip of the Tank Redemption 8 set.
Изменения Предметов
[Pending Next Lockout] [Naxxramas] Reverted a change done in the previous league the nerfed the overall average % for gaining Splinters of Atiesh. This change is pending the next lockout to prevent any short-term damage caused by having a lower than intended drop chance.
Общее
Kelthuzad will no longer drop ring items, instead he will now drop a tier token for rings. These rings are found on the last two pages of the tier 3 collection vendor.
Naxxramas Commedation vendor is now opened by killing KT rather than killing every boss in flex mode.
Таланты и Способности
[Pending restart] Fel Intelligence rank 3 now gives 31 intellect, changed from 28. Rank 4 gives 40 intellect, changed from 38. (To line it up with how much Arcane Intellect gives at level 60 and 70.)
[Pending restart] [Area 52] Riptide now costs 3 AE, changed from 4.
Общее
Increased the chance to get the Big Love Rocket from the event box to 1% per opened box.
[Naxxramas Itemization Changes] Attack Power on Dreadborne has been converted to Strength at a 45% rate an item with 88 attack power now has 40 Strength. Dreadborne items that have Agility has had the Agility converted to 50% Strength, an item with 30 Agility and 30 Strength now has 45 Strength.
[Naxxramas Itemization Changes] Half of the Attack Power on Bonescythe has been converted to agility at a 85% rate an item with 88 attack power now has 38 Agility and 44 Attack Power. Bonescythe items that have Strength has had the Strength converted to 85% Attack Power and 15% Agility. If an item had 30 Strength, 30 Agility, it now has 35 Agility and 25 Attack Power.
[Naxxramas Itemization Changes] Earthshatter has had all strength on gear converted to 1 Agility and 1 Attack Power. Some hit rating has been replaced by critical strike rating on the set. Additionally, the set bonuses changes made below were to help match earthshatter's identity as an agility hybrid set. - 4 Set: You gain an additional 25% of your Intellect as Melee Attack Power and 8% of your Agility as Hit Rating. - 8 Set: Dealing direct damage with a melee ability increases your spell damage by 6% for 6 seconds. Dealing Direct magic damage increases your Agility by 60 for 6 seconds.
[Naxxramas Itemization Changes] - Entry Changelog, there are more changes to come. Spirit on Frostfire Items have been shifted into Spell Power, Haste, Hit or Critical Strike Rating. Additionally, the "Spell Barrage" Triggered from the 2 & 8 set now deals 25% more damage.
Изменения Предметов
Corrected an issue where Ascended Splinter of Atiesh ID 222726 were labelled as Heroic.
Рейды и Подземелья
[Mythic+] [Pending Restart] Corrected an issue where Frostborn Champions Glacial Aura would start affecting player that are in combat while the champion was not in combat.
Общее
[Naxxramas Gear] Restoration Druid Set 8 Set Bonus now only increases Healing done by 6% and haste rating by 100.
[Naxxramas New Gear] - Protection Paladin inspired gear. - 2 Set: Your damaging spell and melee attacks have a chance to deal high-threat Holy damage to the target. - 4 Set: Spell Damage increased by 10% of your Stamina. - 6 Set: While over 75% mana your Block Value is increased by 60. - 8 Set: Dealing Direct Magic Damage decreases all damage taken by 1%, stacking up to 7 times and lasting for 10 seconds.
[Naxxramas New Gear] - Retribution Paladin inspired gear. - 2 Set: Your damaging melee spells have a chance to trigger a Divine Smite on the target, dealing holy damage. - 4 Set: Dealing Direct Spell Damage increases your Strength by 10, stacking up to 5 times. - 6 Set: Healing Power increased by 3% of your Strength. - 8 Set: Your chance to proc divine smite has doubled and the cooldown is halved, it now also deals 100% increased damage.
[Naxxramas New Gear] - 2H tank warrior inspired gear. - 2 Set: After parrying an attack, you take 3% less damage for 4 seconds. - 4 Set: Expertise increased by 8 and Hit Rating increased by 16. - 6 Set: Every 6 seconds in combat, you gain either 120 Attack Power or 75 Parry Rating. Both effects can not occur simultaneously. - 8 Set: Dropping to or below 20% health clears your stagger effect and grants you 100 Defense Rating for 8 seconds. This effect can only occur every 60 seconds.
[Naxxramas New Gear] - Balance Druid inspired gear. - 2 Set: Your direct damaging spells have a chance to increase your Spirit and Spell power by 30. - 4 Set: You gain 4% of your Spirit as Spell Hit Rating. - 6 Set: Taking magical damage has a chance to increase magic damage dealt by 3%. - 8 Set: Your spell casts have a chance to inspire you with the Grace of Elune increasing your Spirit by 10% and your Spell Damage by 10% of your spirit.
[Naxxramas New Gear] - Shadow Priest inspired gear. - 2 Set: Your Spirit is increased by 30 when your mana is above 75%. - 4 Set: You gain 5% of your Spirit as Spell Power. - 6 Set: All resistances are increased by 30 Armor increased by 550. - 8 Set: Every 6 seconds in combat, you gain 50 Spell Damage and Critical Strike Rating or 50 Spirit and Haste Rating. Both effects can not occur simultaneously.
[Naxxramas New Gear] - Elemental Shaman inspired gear. - 2 Set: Your direct damaging spells have a chance to trigger an Elemental Blast, hitting up to 3 targets within 8 yards. - 4 Set: Increases your Haste Rating by 6% of your intellect. - 6 Set: Reduces cost of spells and abilities by 6%. - 8 Set: Spell Criticals increase your critical strike damage by 2% and critical strike chance by 1%, stacking up to 5 times lasting for 4 seconds.
[Naxxramas New Gear] - Feral Druid inspired gear set bonuses. - 2 Set: Your Bleeds have a chance to increase your Agility by 50. - 4 Set: You gain 3% of your Agility of Expertise Rating. - 6 Set: Taking physical damage has a chance to increase your critical strike chance by 3%. - 8 Set: Your Bleeds have a chance to cause a savage rip in the target causing them to bleed out over 8 seconds while also increasing all damage you deal to them by 10%.
[Set Bonus Change] Earthshatter 8 Set now works as follows: Dealing direct damage with a melee ability increases your spell damage by 6% for 6 seconds. Dealing Direct magic damage increases your Agility by 60 for 6 seconds.
[Set Bonus Changes] Earthshatter 4 Set now works as follows: You gain an additional 25% of your Intellect as Melee Attack Power and 8% of your Agility as Hit Rating.
[Set Bonus Changes] Dreadborne 8 Set now works as follows: Dealing direct melee damage increases your Haste Rating by 8 and Dealing damage with bleed effects increase your Armor Penetration rating by 4. Both effects stack 10 times and last for 6 seconds.
Общее
[Achievement Reworks] Achievements like the Undying and The Immortal is now shifted towards the Ascended Version of the difficulty rather than being disabled because with our difficulty paradigm being shifted, these achievements were only obtainable in the Flex and Flex heroic mode.
[Achievement Reworks] Naxxramas in addition to its "quarter" achievements for killing all bosses in a quarter will have an individual boss kill achievements for, Flex, Flex Heroic, Ascended and Nightmare mode as well as Realm Firsts for each one of these subcategories.
[Achievement Reworks] Naxxramas will feature completely recustomized achievements suited for Ascension. Achievements such as: - The Dedicated Few (Completing Naxxramas with less than 10 players) - They all go down together (Killing all Horsemen within 15 seconds of the first death) - Shocking (not crossing polarities and taking damage) - The Safety Dance (Nobody taking damage from Heigan the Uncleans dance) Will now function on Flex and Flex Heroic difficulties.
Таланты и Способности
[Pending restart] Changed the tooltip of Lightning Bolt and Chain Lightning triggered from Lightning Overload to Lightning Bolt (Lightning Overload) and Chain Lightning (Lightning Overload). (This allows for an improved damage breakdown overview.)
[Pending restart] Backlash now makes your Shadow Bolt deal 20% increased damage versus monsters, changed from 10%. It now makes Shadow Bolt deal 10% reduced damage versus players, changed from 20%.
[Pending restart] Nightfall now makes your Shadow Bolt deal 20% increased damage versus monsters, changed from 10%. It now makes Shadow Bolt deal 10% reduced damage versus players, changed from 20%.
[Pending restart] Improved Concussive Shot now increases the chance your target will be critically hit by both melee and ranged attacks, changed from ranged only.
Изменения Предметов
[Pending restart] Fixed an issue that allowed Noggenfogger Elixirs to be used in Arenas.
[Pending restart] Removed the Item Limit from Rod of the Sun King. Player can now wield two Rod of the Sun King at the same time.
[Pending restart] Copper, Silver and Golden Marks of War no longer has a 1 sec cooldown after each use.
Случайные Зачарования
[Pending restart] Weapon Command no longer reduces the physical damage you deal versus players by 3%.
Общее
Big Love Rocket is now 280% speed from 310% speed.
Рейды и Подземелья
[Mythic+] [Pending Restart] Healing Circle will no longer follow its initial target.
[Mythic+] [Pending Restart] Last Will can no longer heal bosses. Last will can still affect them with its other effects.
[Mythic+] [Pending Restart] Convention of the Elements now reduces the damage dealt with all elements outside the current active Elemental Power by 40% down from 50%.
[Mythic+] [Pending Restart] Reduced the maximum health damage of Corpse Explosion to 7% down from 8% for creatures of level 60, this now scales down to 1% for creatures of level 63.
[Mythic+] [Pending Restart] Holy Champions Sanctuary ability no longer makes effected targets immune to all effects. Sanctuary now reduces all targets damage taken by 50%.
[Mythic+] [Pending Restart] Holy Champions Devotion Aura now reduces effected targets damage taken by 25% and no longer increases their armor or resistances.
[The Eye] [Kaelthas Sunstrider] Pending Patch Update: Mana Shield can now be dispelled. Mana Shield cant be spell stolen.
Общее
Solo-queue 2v2 is back in action! You can now queue once again solo-queue for 2v2 games.
Re-enabled Darkmoon Faire on Area-52 and extended duration by 1 day.
Таланты и Способности
[Pending restart] Power Word: Shield from the Oracle set bonus can no longer override your healing shields RE which caused your healing shields to heal for less than intended.
[Pending restart] Renew and Power Word: Shield from the oracle set bonus are now appended with (Oracle Bonus) at the end of the name. (To make it easier to track.)
Изменения Предметов
Increased the chance to obtain the Big Love Rocket from Heart-Shaped-Box and removed drop chance from the event boss.
[Pending restart] Limitless Noggenfogger Elixir will be added to the Vanity spell tab upon use.
Случайные Зачарования
[Pending restart] Lightning Discharge stun now lasts for 2 sec, changed from 2.5 sec.
[Pending restart] While Corrupted Bear is active you now deal 15% less damage with Shadow Bolt versus players.
[Pending restart] While Stormborn is active you now deal 10% less damage with Lightning Bolt, Chain Lightning and Lightning Shield versus players.
[Pending restart] Wrath of the Plague and Harbinger's Bile from Harbinger of Pestilence now deals 20% less damage versus players, changed from 10%.
Общее
[Pending restart] Blade's Edge Arena is now available again! (And maybe more to come soon...)
[Pending restart] If you fall through the ground in Blade's Edge Arena you now teleport back on top of the bridge instead of under it. (As when this happened in rare occasions it was usually due to charging on top of the rope or pillars.)
Таланты и Способности
[Pending restart] Deep Wounds can now critically hit while a single two-handed weapon is equipped. (The Dreadborne 8-set bonus will be updated soon.)
[Pending restart] Two-Handed Weapon Mastery now increases the rage gained while using a single two-handed weapon to 15/30%, changed from 10/20%.
[Pending restart] [Alar] Seal of Righteousness now deals 50% reduced damage against players, from 45%.
[Pending restart] [Area 52] Seal of Righteousness now deals 45% reduced damage against players, changed from 40%.
[Pending restart] [Area 52] Seal of Command now deals 25% reduced damage against players, changed from 20%.
[Pending restart] [Alar] Seal of Command now deals 40% reduced damage versus players, changed from 35%.
[Pending restart] Two-handed Weapon Specialization (Paladin) now also increases the critical strike chance of Seal of Command, Seal of Righteousness and Seal of Vengeance by 5/10/15% while a two-handed weapon is equipped.
Изменения Предметов
[Pending restart] The Striker's 5-set bonus can now trigger from ranged and melee Hunter abilities, changed from only certain ranged Hunter abilities. Also corrected the tooltip to say that it has a 2 sec ICD, instead of 3.
Случайные Зачарования
[Pending restart] Hasty Shield Bash, Hasty Chain Lightning, Hasty Mana Shield, Hasty Raptor Strike, Hasty Arcane Shot, Hasty Thunder Clap, Hasty Pummel, Hasty Earth Shock, Hasty Flame Shock, Hasty Faerie Fire (Feral), Hasty Shield Slam, Hasty Hammer of Wrath, Hasty Circle of Healing, Hasty Wild Growth and Hasty Hammer of the Righteous now reduces the cooldown by 0.33 seconds instead of 0.3.
Рейды и Подземелья
[The Eye] [High Astromancer Solarian] Reverted a pre-ascended health buff to Solarian Void Walkers.
Случайные Зачарования
[Pending restart] Arcane Synergy now reduces the cast time and increase the critical strike damage bonus of your next Starfire by 5%, changed from 4%. It now extends the duration of Lunar Eclipse by 0.3 seconds, changed from 0.2 seconds.
[Pending restart] Arcane Motes now increases your Starfire damage by 3% and Moonfire damage by 5%, changed from 1% and 2%. it now stacks up to 5 times, changed from 10.
Таланты и Способности
[Pending restart] Dismiss Pet will no longer fail if your pet is not in line of sight.
Рейды и Подземелья
Pending Restart - Corrected an issue where the Ascension Creature Version of Blizzard and Rain of Fire would play their initial target area visual on every player within their target area.
Случайные Зачарования
[Pending restart] Pious Strikes now also triggers from Avenger's Shield.
[Pending restart] Improved Whirlwind now reduces the cooldown by 0.33 sec, changed from 0.3. (To make the GCDs line up better.)
Общее
[Pending Restart] Re-enabled earthbind totem./
temporarily disabled earthbind totem.
Рейды и Подземелья
Mythical Boons will now also be available and usable in Mythic 0. This change is to allow players to freely explore and use the Mythical Boons with a safety net. It also employs that players will now know what a boon does in Mythic+
[The Eye] [High Astromancer Solarian] - Pending Restart: Corrected an issue where the Checkpoint Option was not available to player that died after Solarian transformed.
[The Eye] [High Astromancer Solarian] The Grasping Void can now be prevented by effects that make the player immune.
[The Eye] [High Astromancer Solarian] Corrected an issue where The All Consuming Void could linger permanently on player getting effected by it on Heroic and Ascended difficulty.
Случайные Зачарования
[Pending restart] Power Overwhelming now also reduces the cooldown of Presence of Mind by 1 sec when it triggers.
[Pending restart] Hasty Revenge now reduces the cooldown of Revenge by 0.33 sec, changed from 0.25 sec. (To make the GCDs line up better.)
[Pending restart] Natural Disaster is now a Rare mystic enchantment, changed from Epic. Also, the threat bonus is increased to 30%, from 25%.
[Pending restart] Arcane Fulmination is now a Rare mystic enchantment, changed from Epic. Also, the threat bonus is increased to 30%, from 25%.
[Pending restart] Ice Warden is now a Rare mystic enchantment, changed from Epic. Also, the threat bonus is increased to 30%, from 25%.
[Pending restart] Lurking Shadow is now a Rare mystic enchantment, changed from Epic. Also, the threat bonus is increased to 30%, from 25%.
[Pending restart] Fearing Fire is now a Rare mystic enchantment, changed from Epic. Also, the threat bonus is increased to 30%, from 25%.
[Pending patch update] Fixed an issue where the rename of Shadow Dagger from the Forbidden Technique clone was reverted. It will now correctly be named Shadow Clone Dagger once more, making it easier to distinguish from the player-casted Shadow Dagger.