Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2025/02/18

General

New

[Witch Doctor] Frog Shrooms now provides maximum health instead of Stamina.

New

[Witch Doctor] Fish Bones no longer reduces incoming damage crit chance.

New

[Witch Doctor] Mojos now reset cooldown of Potion Toss and Splash Potion and cause their next use to apply the effect.

New

[Witch Doctor] Recipes renamed into Mojos.

New

[Witch Doctor] Devotion of Lukou remade into a passive node Presence of the Loa in brewing tree.

New

[Witch Doctor] Spice: Peacebloom and Spice:Earthroot now in a switch node.

New

[Witch Doctor] Base: Beast Blood now provides a stagger to allies instead of causing them to leech.

New

[Witch Doctor] Totem of Hir'eek now a passive node causing your Ward spells to slow around them.

New

[Witch Doctor] Loa's Brew and Spirit in a Bottle missile travel time removed.

New

[Bloodmage] Veins of Vengeance and Vampiric Pools/Bloodmoon Power swapped.

New

[Bloodmage] Liquify and Perilous Ascent swapped.

New

[Bloodmage] New node Bloodbound Scriptures placed in switch node with Tissue Decay.

New

[Bloodmage] Eternal Resolve now in original place of Robust in Eternal tree.

New

[Bloodmage] Robust now in original place of Born in Blood.

New

[Bloodmage] Born in Blood now in original place of Alacrity.

New

[Bloodmage] Nostrum no longer has a Mortal Form limitation.

New

[Bloodmage] Alacrity now in place of Eternal Resolve.

New

[Bloodmage] Cascading Torment now works.

New

[Bloodmage] Blood Redistribution now works with all effective healing.

New

[Primalist] Geomancy tree pathing has been adjusted with the above changes in mind

New

[Primalist] Repeated Fractures no longer works with Fracture and has been renamed, but now reduces the coooldown of Terrasurge by an additional 1 sec

New

[Primalist] Terrasurge no longer automatically critically strikes

New

[Primalist] Nature's Will now works with Terrasurge instead of Fracture

New

[Primalist] Fracture now deals damage over time, progressively faster as the duration goes on, instead of applying an increased damage taken debuff

New

[Primalist] Therazane's Might now also works with Terrasurge

New

[Primalist] Earthmother's Precision and Fracturing the Enemy now work with Fracture instead of Earthspine

New

[Primalist] New node Stalactite placed.

New

[Primalist] Class tree pathing adjusted slightly.

New

[Primalist] Tectonic Slam removed.

New

[Primalist] Bellowing Roar now baseline.

New

[Primalist] Earthen Protection and Quakeformer swapped.

New

[Primalist] Protective Roar removed.

New

[Primalist] Power Shield (switch with Stonefaced) removed.

New

[Primalist] Earthmother's Chosen (switch with Fury of the Earthmother) removed.

New

[Primalist] Stonefaced now procs from Stonefall.

New

[Primalist] Earthen Skin removed.

New

[Primalist] Primal Guardian now procs from Bearskin.

New

[Primalist] Geomancy class tree now starts with Stonefall instead of Earthen Skin.

New

[Primalist] Primal Focus expertise fixed.

New

[Chronomancer] Eternal now in original spot of Ahead fo the Game.

New

[Primalist] Boulder Dash no longer still tries to hit targets (this was an old effect that wasnt fully removed)

New

[Chronomancer] Tripping the Rift now under Backtrack

New

[Chronomancer] Ahead of the Game now in original spot of Tripping the Rift.

New

[Chronomancer] Tripping the Rift now reduces the cooldown of Backtrack.

New

[Chronomancer] Timewalking now in original place of Fortify Timeline, resets a charge of Chronostasis after Rewind.

New

[Chronomancer] Shield of Disintegration removed

New

[Chronomancer] Fortify Timeline now in Displacement tree.

New

[Chronomancer] Mark of Order, Timeline Tether, Wonders of Time and Future Vision swapped around.

New

[Chronomancer] Temporal Dissonance now also works with Chronurgy.

New

[Chronomancer] Temporal Dissonance now also works with Chronurgy.

New

[Chronomancer] Eternity and Critical Moment swapped.

New

[Chronomancer] Unmaker of Realities no longer prevents you from teleporting backwards twice if you use all 3 charges.

New

[Templar] Light Stride now properly increases your movement speed.

New

[Chronomancer] Unearthed Passage can now trigger from Chronurgy if known.

New

[Templar] Dip, Strike and Dodge's buff tooltip now properly states it increases damage, not dodge. Functionality unchanged.

New

[Runemaster] Prismatic Flow now increases movement speed after Phase Out instead of giving leech

New

[Runemaster] Ley Zone renamed Rune of Guarding

New

[Runemaster] Rune of Guarding removed

New

[Runemaster] Prismatic Flow reworked.

New

[Runemaster] Rune of Warding now reduces damage taken by 75% up from 50%

New

[Runemaster] The connection from Water Runes down to the switch node of Inferno Runes/Heatwave now works.

New

[Runemaster] Frostburn no longer crits while the target is frozen.

New

[Runemaster] Wind Sigil no longer makes the target enter combat with you.

2025/02/14

General

New

[Necromancer] Heartchill now also triggers from Ice Barrage.

New

[Necromancer] Unstoppable Frenzy value reduced by 30.

New

[Necromancer] Unholy Frenzy duration reduced by 5 sec.

New

[Necromancer] Undead Commander no longer stacks.

New

[Necromancer] Damage dealt by Lesser Zombie reduced by 5%.

New

[Necromancer] SP scaling of Gutwrencher reduced by 2%.

New

[Necromancer] Wormfood Rotling Explosion SP scaling reduced by 2%.

New

[Necromancer] Damage dealt by Putrid Thrall reduced by 10%.

New

[Necromancer] SP scaling of Crypt Plague increased by 0.12% (per stack)

New

[Necromancer] Creeping Plagues value increased by 0.5.

New

[Necromancer] Parasitic Infestation value reduced by 1.

New

[Necromancer] Necrosis value increased by 1% per stack.

New

[Necromancer] Excess Decay value reduced by 1%.

New

[Necromancer] SP scaling of Plague Science reduced by 3%.

New

[Necromancer] SP scaling of direct damage of Expunge reduced by 3%.

New

[Necromancer] Creeping Crypt now additionally increases the duration of Crypt Plague by 10 sec.

New

[Knight of Xoroth] Seeking Flames scaling reduced by 3%.

New

[Knight of Xoroth] Annihilation damage above and below thresholds reduced by 5%.

New

[Knight of Xoroth] Pestilence of Apocalypse debuff value reduced by 1%.

New

[Knight of Xoroth] Pestilence For All - Pestilence of Apocalypse value reduced by 5%.

New

[Knight of Xoroth] Scaling of Rank 7 Blade of Xoroth reduced by 10%.

New

[Knight of Xoroth] Infernal Pummeling now has the same value for Flames of Xoroth and Blade of Xoroth

New

[Knight of Xoroth] The Crucible value reduced by 1% per stack.

New

[Knight of Xoroth] Mutilation can now also proc from Skulltaker.

New

[Knight of Xoroth] To Ashes, Domination and Hook,Line and Sinker swapped.

New

[Sun Cleric] Champion of the Sun duration reduced by 10 sec.

New

[Sun Cleric] Disappear in Flames reworked.

New

[Sun Cleric] Fiery Weapons value reduced by 10%.

New

[Sun Cleric] Purgation and Burn the Heretics reworked.

New

[Reaper] Mark of Death now procs from Dirge.

New

[Venomancer] Vizier Form model changed.

New

[Reaper] Blood Binding now deals its damage even if the target is immune to roots.

New

[Templar] Transcending now also connected to One with Light

New

[Templar] Divine Fury no longer spams your chat each time it is learned.

New

[Templar] Devotion of Khaz'goroth now also connected to Radiance.

New

[Ranger] Survival Expert no longer double heals.

New

[Pyromancer] Destroyer's Maw now properly applies its debuff to the target hit, not the nearest enemy.