
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Pending Restart] - [Necromancer] - Harvest Plague (Rank 1) - Damage increased by 68.6%. This rank is available at level 16.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 6) - Damage increased by 82.6%. This rank is available at level 58.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 5) - Damage increased by 68.9%. This rank is available at level 50.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 4) - Damage increased by 71.0%. This rank is available at level 42.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 3) - Damage increased by 70.3%. This rank is available at level 34.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 2) - Damage increased by 68.7%. This rank is available at level 26.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 1) - Damage increased by 40.3%. This rank is available at level 17.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 8) - Damage increased by 52.6%. This rank is available at level 56.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 7) - Damage increased by 53.2%. This rank is available at level 50.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 6) - Damage increased by 53.9%. This rank is available at level 44.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 5) - Damage increased by 53.5%. This rank is available at level 38.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 4) - Damage increased by 49.1%. This rank is available at level 32.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 3) - Damage increased by 42.6%. This rank is available at level 26.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 2) - Damage increased by 48.5%. This rank is available at level 20.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 1) - Damage increased by 52.6%. This rank is available at level 13.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 7) - Damage increased by 1.3%. This rank is available at level 73.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 6) - Damage increased by 3.2%. This rank is available at level 62.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 5) - Damage increased by 14.1%. This rank is available at level 54.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 4) - Damage increased by 12.3%. This rank is available at level 48.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 3) - Damage increased by 6.8%. This rank is available at level 40.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 2) - Damage increased by 4.3%. This rank is available at level 34.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 1) - Damage increased by 15.4%. This rank is available at level 4.
[Pending Restart] - [Necromancer] - Blight (Rank 5) - Damage increased by 7.6%. This rank is available at level 56.
[Pending Restart] - [Necromancer] - Blight (Rank 4) - Damage increased by 7.7%. This rank is available at level 48.
[Pending Restart] - [Necromancer] - Blight (Rank 3) - Damage increased by 2.7%. This rank is available at level 40.
[Pending Restart] - [Necromancer] - Blight (Rank 2) - Damage increased by 0.6%. This rank is available at level 32.
[Pending Restart] - [Necromancer] - Blight (Rank 1) - Damage decreased by 7.0%. This rank is available at level 24.
[Pending Restart] - [Necromancer] - Glacial Tap now has a 12 second cooldown and costs 10% more base mana.
[Pending Restart] - [Necromancer] - Blight (All Ranks) - Is now considered a disease and will get the damage bonus from Plague Science.
[Pending Restart] - Fixed a bug with Plague Science, it now no longer requires you to reapply your disease effects when the target is below 20% health.
Общее
Fixed an issue where Chop'gog the Butcher was not spawning properly in its Manastorm segment.
Общее
[Runemaster] Fixed an issue where some “Rune of…” spells were double dipping on Master of Runes.
[Venomancer] Spider Lord has had its scarab generation adjusted to work with Tail Strike and melee auto attacks
[Venomancer] Spider Lord moved to Fortitude, replaced in Stalking with a node called Brood Lord which has a new effect and form.
[Venomancer] Molt CD reduced by 15 sec and now grants full stacks of Exposed Flesh. Movement speed duration reduced by 2 sec.
[Venomancer] Reconstructive Carapace now leads into Regenerative Properties.
[Venomancer] Unbreakable now leads into Molt.
[Venomancer] On the Defensive is now called Scorpid Cunning and is now a switch node with Scorpid Alacrity.
[Venomancer] Locust Swarm now in Fortitude tree at reduced values.
[Ranger] Forestfall no longer deals damage.
[Runemaster] Glyph system has been improved to prevent the rare issue where you’d only expend one glyph
[Runemaster] Coldrune Fusion now persists death, and will explode on targets if they die before the duration runs out.
[Knight of Xoroth] Perpetual Flame now triggers a Hellish Rebuke instead of its own instance of damage
[Knight of Xoroth] Implosion now has a 40 sec base cd up from 25 sec
[Knight of Xoroth] Brimstone Buckler now gives significantly increased Block Value
[Knight of Xoroth] Brimstone Buckler no longer scales with your Demonfire, but now has a 40 sec cd down from 1 min.
[Knight of Xoroth] Sacrificial Circle now restores maximum health, but has a 1 min cd up from 40 sec
[Knight of Xoroth] A Gift From Hell now reduces rage costs by 10 down from 20
[Knight of Xoroth] Call: Hellfire Imp now generates 2 Demonfire up from 1
[Knight of Xoroth] Feasting Shield now has an additional effect
[Knight of Xoroth] Fiery Retribution now works with Implosion
[Knight of Xoroth] The Defiance level 15 passive now also increases your chance to parry and dodge by 5%
[Knight of Xoroth] Call: Hellfire Imp and Implosion now generate Rage instead of costing Rage
[Knight of Xoroth] Suffuse tick rate increased to 3 sec from 2 sec, but its duration has been increased significantly and its healing increased
[Sun Cleric] Scroll of Hope now has a 5min cd up from 2min
[Sun Cleric] Chosen of the Light value increased to 50% from 40%
[Sun Cleric] Seraphic Bulwark now increases your block value by 50% instead of your block chance by 25%.
[Sun Cleric] Wings of Courage now reduces the cooldown of Seraphim Stride by 80% for the duration instead of 100%.
[Venomancer] Inoculate is now called Mycosis
[Venomancer] Triggering Serpent Lord’s Ritual while Serpent Lord’s Amulet is already active will now extend its duration by 5 seconds instead of overwriting it with a shorter duration. It will not extend past maximum duration.
[Tinker] Blast Mine can now affect friendly flag carriers again (have fun).
[Tinker] Overload damage increased by 5%.
[Tinker] Mechsuit: Laser Beam weapon damage reduced by 10%.
[Necromancer] Wretched Bile now requires you to have your Fetid Shield active
[Necromancer] Animate: Frost Giant is now called Animate: Frost Whelp and summons the Frost Whelp from the Whelp Master talent. Whelp Master is now called Giant Bones and summons the Frost Giant.
[Necromancer] Razorice damage lowered and rank acquisition adjusted.
[Necromancer] Rime - Level 15 Passive no longer increases critical damage based on Intellect.
[Necromancer] Lich Training can no longer trigger from triggered damage.
[Necromancer] Necrotic Chills value reduced by 5%.
[Necromancer] Piercing Icicle damage increase lowered by 5%.
[Necromancer] Plaguestorm no longer places a Plaguestorm on you, now only placed on your summons.
[Reaper] Dreadwake now deals 90% weapon damage up from 75%
[Reaper] Domination - Level 15 Passive now also gets dodge as a conversion from Strength
[Reaper] Soulfused Constitution now has synergy with Tormented Souls
[Reaper] Masochistic Rage no longer provides a stagger and slow protection, now deals damage to you after a delay causing you to enrage and increasing your damage for a duration.
[Reaper] Bolstered Form now has a 1 min cd down from 2min, and grants 30% parry up from 15%
[Reaper] Bolstered Form now increases your Armor instead of reducing damage taken by a %
[Reaper] Palewarden cost increased by 10.
[Reaper] Spirit Culling now has a 15% chance to proc down from 30%
[Witch Hunter] Witch Knight now only procs from direct ability damage.
[Witch Hunter] Tonic Supply and Witch Knight now properly affect Holy Water Tonic.
[Witch Hunter] No Regrets reduced to 15% from 35%
[Witch Hunter] Hunt mana cost reduced by 10%
[Witch Hunter] Noctis Blade now scales with your Parry rating instead of your defense rating
[Witch Hunter] Wicked Intent has been reworked
[Witch Hunter] Noctis Blade no longer requires a dodge or parry
[Witch Hunter] Witchblight now reduces affected targets chance to hit on their next attack by 100% instead of reducing their physical and magic damage dealt
[Witch Hunter] Cycle of Despair no longer prevents Dawn from stacking while active.
[Witch Hunter] Dusk stack value reduced by 2%.
[Witch Hunter] Cost of Noctis Blade and March of the Black King reduced by 2%.
[Witch Hunter] ‘Tis But A Flesh Wound now provides 5% DR and 5% increased healing taken when at or below 50% HP.
[Starcaller] Nebula is now guaranteed to proc but only procs from blocks.
[Stormbringer] Cyclone’s Embrace value reduced by 100.
[Stormbringer] Pressures will no longer debuff your allies as well!
[Stormbringer] Electrocute now generates 10 additional Static when used with Electrocutioner
[Stormbringer] The level 50 passive for Lightning now grants additional damage to enemies rooted by Eye of the Storm instead of additional damage at the end of the duration of Eye of the Storm
[Stormbringer] Thunder Wave no longer grants Electrocutioner, instead refreshes the duration of Volt on enemies struck
[Stormbringer] Scaling of Electrocute increased by 5%, Base damage at rank 11 increased by ~50
[Stormbringer] Duration of Kinetic Energy increased to 20 sec from 15 sec
[Stormbringer] Titanstorm now also procs from Electrocute, but the CDR has been reduced to 3 sec from 5 sec