Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2025/02/14

General

New

[Primalist] Mountain Hammer's silence now occurs when the hammer hits the target, instead of immediately upon cast.

New

[Pyromancer] Burning Brand is now hidden from the spellbook. This spell was removed and deprecated months ago, but some old characters still had it and thought they could use it.

New

[Primalist] Earthmother's Rage no longer also gives you a stack when an enemy critically strikes you.

New

[Guardian] Valiant Effort can now properly trigger from blocks.

New

[Primalist] Pets will now despawn on mountup and reappear on demount, preventing them from lagging behind you.

New

[Cultist] Protection from Light now works!

New

[Cultist] With multiple cultists in a party, you can now properly benefit from each edict, instead of only one.

New

[Chronomancer] Instilling Chaos now makes your Unmake glow.

New

[Chronomancer] Excavation increases the damage of all Unmakes and Sandblasts for the duration, instead of only 2. This was necessary to allow Unmake to benefit from it properly.

New

[Chronomancer] Excavation now lasts 5 seconds, down from 8.

New

[Chronomancer] Scepter of Time no longer spams you with "Requires a Ranged Weapon" every time you cast it.

New

[Chronomancer] Charm of Power now properly increases the damage of GRAVITY Bomb and not TIME Bomb. :)

New

[Barbarian] Storm of Steel no longer swings twice every period. (previously swung with offhand but now you no longer have a onehander and it swung anyway)

New

[Barbarian] A lot of deprecated auras removed.

New

[Felsworn] Felwrath direct damage SP scaling increased by 12%.

New

[Barbarian] Ancestral Wisdom now shows on the buff bar so you can know it is applying.

New

[Felsworn] Felspears now has a damage falloff per bounce.

New

[Felsworn] Infernal Magicks no longer increases damage of Chaos Incursion.

New

[Felsworn] Infernal Fel Empowerment INT to SP conversion reduced by 5%.

New

[Felsworn] Demonic Crusade damage increase reduced by 5%, crit damage increased by 5%.

New

[Felsworn] Demonborn no longer gives you 30 energy when you trigger Fel Empowerment.

New

[Felsworn] Infernal Magicks damage increase lowered by 10%.

New

[Felsworn] Fragments of Gul'dan no longer fall off when Malice of Gul'dan ends.

New

[Felsworn] Fel Consumption now costs 20 energy.

New

[Felsworn] Rank 9 of Sargeron Smite now also costs 25 energy, matching the other 8 ranks.

New

[Stormbringer] Unrelenting Gale now works for real this time!... I think?

New

[Felsworn] Feldrink now costs 20 energy.

New

[Starcaller] Enduring Hunt now mentions that it also reduces the cost of Trueshot.

New

[Starcaller] Abilities that generate Scattered Star now show the stack count in the nested tooltip.

New

[Witch Doctor] Voodoo Jinx now immediately goes on cooldown when cast, instead of at the end of the mind control. This is a temporary fix to prevent a fringe bug that permanently disables the ability.

New

[Runemaster] All references to Mana Shroud have now been properly updated to Runeshroud. DM Orinoa if I missed any!

New

[Runemaster] Runic Breakout no longer applies when you leave Runeshroud without the talent learned.

New

[Runemaster] Runeshroud will no longer break if you deal periodic damage (such as Hoarfrost).

New

[Runemaster] Rune of Permafrost now properly breaks on damage.

New

[Runemaster] Frigid Spectre can no longer be right clicked off.

New

[Runemaster] Primordial Fury now properly allows Runeblade to cleave.

New

[Runemaster] Runeblade no longer triggers the GCD if you press it without any charges.

New

[Runemaster] Primordial Fury no longer causes the CD of Fragmentation to reduce visually by more than it actually was when combined with Collecting Fragments.

2025/02/13

General

New

[General] These changes have all been in for a while, I forgot to send them before I left! Sending them now for posterity :)

New

[Stormbringer] Unrelenting Gale tooltip updated to clarify that you must deal damage with the Call Lightning/Aeroblast.

New

[Stormbringer] All tooltip references to Crackle, Shock and Call Lightning now refer to Gale, Brine, and Aeroblast respectively, if known.

New

[Stormbringer] Unrelenting Gale now properly triggers off of Aeroblast if known.

New

[Felsworn] Twin Slice can no longer be used while you know Dancing Blades.

New

[Stormbringer] Gale no longer provides a hidden +5 target count to Aeroblast.

Talents & Abilities

Change

[Witch Doctor] Stranglethorn Style now has periodic synergy instead of Ward synergy

Change

[Witch Doctor] Malefic Wrath base cast time reduced to 1.5 from 1.8

Change

[Witch Doctor] Soul Marionette now works!

Change

[Barbarian] Bloodthisty Savage now additionally works with Crushing Slam

Change

[Barbarian] Rage Inducing now additionally works with Crushing Slam

Change

[Barbarian] Brutality Blade now works with Crushing Slam instead of Savage Strike

Change

[Runemaster] Echoes of Eternity reworked

Change

[Barbarian] Murderer now works with Decapitate instead of Crushing Slam

Change

[Runemaster] Frost Carving now works with Hurricane and its effect has been adjusted

Change

[Runemaster] Turbulence now lasts 3 sec down from 5 sec, but now has a 30 sec cd down from 1min

Change

[Runemaster] Rune of Permafrost now removes magic effects from the target

Change

[Runemaster] Synergy damage increased by 50%

Change

[Runemaster] Frost Carving no longer reduces the cooldown of Sigils

Change

[Runemaster] Eternal Magic now reduces the cd of Primoridla Blast by an additional 1 sec

Change

[Runemaster] Glyph of Disappearance swapped with Synergy

Change

[Runemaster] Ancient Warriors CDR has been moved to the Ancient Touch talent, swapped with Ancient Touch's effectiveness increase to Fist of the Ancients

Change

[Templar] Libram of Consecration is now baseline and learned at level 18

Change

[Templar] Light Stride now has a 30 sec recharge timer up from 20

Change

[Templar] Libram of Consecration now only hits 1 target instead of 8, but now deals increased damage

Change

[Templar] Crusader's Leap now has a 30 sec cd down from 45

Change

[Primalist] Earthmother's Pendant now allows you to cast Geode Barrage while moving for the duration

2025/02/10

General

Change

[Templar] Untainted has been moved to Tier 2 of the Oathkeeper Talent Tree

Change

[Venomancer] Unity and Regeneration now only affect players

Change

[Templar] Untainted has been nerfed, and no longer scales off of 2x your dodge and parry rating, now only scales 1x with those stats.

Change

[Templar] Holy Warstaff has been buffed, increasing the periodic damage of Oathbreaker by 20% up from 5%.

Change

[Templar] New talent "Oath Breaker" added to Oathkeeper- increasing damage dealt by combo breakers by 10%.

Change

[Templar] Temple Guardian is now in Tier 1 of Oathkeeper talents

Change

[Templar] Dip and Weave reworked into Dip, Strike, and Dodge- increasing your damage dealt when you dodge

Change

[Templar] Oath talent reworked- Librams now clear all staggered damage from Oathkeeper

Change

[Templar] Light's Favor removed

2025/02/08

Talents & Abilities

Change

[Witch Doctor] Mirage recast is now on a short GCD. (wont instantly return by mistake if you spamclick Mirage)

Change

[Witch Doctor] Base damage of Bad Juju rank 1 increased by 25.

Change

[Witch Doctor] Base damage of Malefic Wrath on rank 2-4 increased by roughly 20%.

Change

[Runemaster] Master of Runes now affects Rune of Resonance.

Change

[Knight of Xoroth] Imprison removed

Change

[Sun Cleric] Dual Faith increased by 20%.

Change

[Chronomancer] Issue where Timerend was slowing boss targets resolved.

Change

[Chronomancer] Unintended old %AP aura removed from artificer.

Change

[Chronomancer] Empower Wand: Spray falloff reduced to 30%.

Change

[Necromancer] Animation minion scaling aura fixed. (was missing, starting off all animation minions at wrong power values)

Change

[Venomancer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Venomancer] Venomizer now in class tree and now also increases Fang Venom effectiveness

Change

[Venomancer] Improved Venom Bolt now in Rotweaver.

Change

[Venomancer] Sturdy Carapace now a 1 point node.

Change

[Venomancer] Venomizer now also affects effectiveness of Venom Fangs and their healing. Value halved. (previously did not affect periodic damage of Venom Fangs).

Change

[Venomancer] Ranks added to Wilt, Toxic Sludge and Spore.

Change

[Venomancer] Blight renamed Spore (necromancer also had a spell called Blight)

Change

[Venomancer] Fang Venom: Blight/Toxic Blast, Tail Strike, Serpent's Coil, and Fang of Shadra are now baseline

Change

[Venomancer] Versatility now affects Venom Bolt instead of Blight

Change

[Venomancer] Hallucinogenic Venoms down to 5% from 10%

Change

[Venomancer] Spider Jump removed

Change

[Venomancer] Shadra's Lair duration reduced to 6 from 15

Change

[Felsworn] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Felsworn] Fury of the Illidari no longer grants Felfury, cooldown reduced by 30 sec

Change

[Primalist] Ursine Crush moved to class tree as a switch node with Magma Fissure

Change

[Primalist] Heart of Azeroth no longer affects Magma Fissure or Boulderdash and now works with Bramblepatch and Bearskin, cooldown reduced to 2min from 3min